Video Call
Supports global ultra-low latency multi-person video and audio interaction, providing developers with convenient integration, high reliability, and multi-platform interoperability audio and video services.
Product Introduction
Overview
Product Features
Video Call Pricing
Server-side Stream Mixing Pricing
CDN Live Streaming Pricing
Difference Between Video Call SDK and Voice Call SDK
Quick Start
Run Example Code
Integrate SDK
Implementing Video Call
Scenario-based Audio and Video Configuration
Communication Capabilities
Using Token Authentication
Pre-call Detection
Call Quality Monitoring
Network Speed Testing
Multi-source Capture
Supplemental Enhancement Information (SEI)
Cloud Proxy
Geo-fencing
Audio and Video Stream Encryption
Game Audio
Room Capabilities
Room Connection Status Description
Real-time Messaging and Signaling
Login to Multiple Rooms
Audio Capabilities
Sound Level and Audio Spectrum
Ear Monitoring and Channel Settings
Audio 3A Processing
Voice Changer/Reverb/Stereo
Scenario-based AI Noise Reduction
Custom Audio Capture and Rendering
AI Voice Changer
Video Capabilities
Common Video Configuration
Video Screen Rotation
Video Capture Rotation
Screen Sharing
Watermark and Screenshot
Set Video Encoding Method
Custom Video Capture
Custom Video Rendering
Custom Video Pre-processing
Super Resolution
Object Segmentation
H.265
Small and Large Video Streams and Layered Encoding
Publishing Stream Video Enhancement
Live Streaming Capabilities
Stream Mixing
Use CDN for Live Streaming
CDN Stream Publishing Authentication
Playing Stream by URL
Single Stream Transcoding
OBS Push with WHIP Protocol
Ultra-low Latency Live StreamingFeatured
Other Capabilities
Media Player
Audio Effect Player
Audio and Video Recording
Pushing Whiteboard to Third-party Platforms
Best Practices
Multi-person Video Call
Debug and Config
Restrictions
Reference Documentation
Client API
Server API
Common Error Codes
FAQ
