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Class

2026-03-13
IZegoAIVoiceChangerEventHandlerIZegoApiCalledEventHandler
IZegoAudioDataHandlerIZegoAudioEffectPlayerEventHandler
IZegoAudioMixingHandlerIZegoCopyrightedMusicEventHandler
IZegoCustomAudioProcessHandlerIZegoCustomVideoCaptureHandler
IZegoCustomVideoProcessHandlerIZegoCustomVideoRenderHandler
IZegoDataRecordEventHandlerIZegoEventHandler
IZegoMediaDataPublisherEventHandlerIZegoMediaPlayerBlockDataHandler
IZegoMediaPlayerEventHandlerIZegoRangeAudioEventHandler
IZegoRangeSceneEventHandlerIZegoRangeSceneItemEventHandler
IZegoRangeSceneStreamEventHandlerIZegoRangeSceneTeamEventHandler
IZegoRealTimeSequentialDataEventHandlerZegoAccurateSeekConfig
ZegoAIVoiceChangerZegoAIVoiceChangerSpeakerInfo
ZegoAudioConfigZegoAudioEffectPlayConfig
ZegoAudioEffectPlayerZegoAudioFrameParam
ZegoAudioMixingDataZegoAudioSourceMixConfig
ZegoAudioVADClientZegoAutoMixerTask
ZegoBackgroundConfigZegoBarrageMessageInfo
ZegoBeautifyOptionZegoBlurInfo
ZegoBroadcastMessageInfoZegoCanvas
ZegoCDNConfigZegoColorEnhancementParams
ZegoCopyrightedMusicZegoCopyrightedMusicConfig
ZegoCopyrightedMusicGetLyricConfigZegoCopyrightedMusicGetSharedConfig
ZegoCopyrightedMusicGetSharedConfigV2ZegoCopyrightedMusicQueryCacheConfig
ZegoCopyrightedMusicQueryCacheConfigV2ZegoCopyrightedMusicRequestConfig
ZegoCopyrightedMusicRequestConfigV2ZegoCrossAppInfo
ZegoCustomAudioConfigZegoCustomAudioProcessConfig
ZegoCustomPlayerResourceConfigZegoCustomVideoCaptureConfig
ZegoCustomVideoProcessConfigZegoCustomVideoRenderConfig
ZegoDataRecordConfigZegoDataRecordProgress
ZegoDeviceInfoZegoDummyCaptureImageParams
ZegoDumpDataConfigZegoEffectsBeautyParam
ZegoEngineConfigZegoEngineProfile
ZegoExpLowlightEnhancementParamsZegoExpressEngine
ZegoFaceDetectionInfoZegoFacePositionInfo
ZegoFontStyleZegoItemParam
ZegoLabelInfoZegoLogConfig
ZegoMediaDataPublisherZegoMediaDataPublisherConfig
ZegoMediaPlayerZegoMediaPlayerMediaInfo
ZegoMediaPlayerResourceZegoMediaPlayerStatisticsInfo
ZegoMediaSideInfoZegoMixerAudioConfig
ZegoMixerImageInfoZegoMixerInput
ZegoMixerOutputZegoMixerOutputRoomInfo
ZegoMixerOutputVideoConfigZegoMixerTask
ZegoMixerVideoConfigZegoMixerWhiteboard
ZegoNetworkProbeConfigZegoNetworkProbeHttpResult
ZegoNetworkProbeResultZegoNetworkProbeTcpResult
ZegoNetworkProbeTracerouteResultZegoNetworkProbeUdpResult
ZegoNetWorkResourceCacheZegoNetworkSpeedTestConfig
ZegoNetworkSpeedTestQualityZegoNetworkTimeInfo
ZegoObjectSegmentationConfigZegoPerformanceStatus
ZegoPictureCapturerZegoPlayerConfig
ZegoPlayStreamQualityZegoPosition
ZegoPositionOrientationZegoProxyInfo
ZegoPublishDualStreamConfigZegoPublisherConfig
ZegoPublisherTakeSnapshotConfigZegoPublishStreamQuality
ZegoRangeAudioZegoRangeScene
ZegoRangeSceneItemZegoRangeSceneStream
ZegoRangeSceneTeamZegoRealTimeSequentialDataManager
ZegoReceiveRangeParamZegoReverbAdvancedParam
ZegoReverbEchoParamZegoReverbParam
ZegoRoiRectZegoRoomConfig
ZegoRoomExtraInfoZegoRoomRecvTransparentMessage
ZegoRoomSendTransparentMessageZegoRoomStreamList
ZegoRtcStatsInfoZegoSceneConfig
ZegoSceneParamZegoScenePlayerConfig
ZegoScenePublisherConfigZegoSceneStreamConfig
ZegoScreenCaptureConfigZegoSEIConfig
ZegoSeqZegoSoundLevelConfig
ZegoSoundLevelInfoZegoStream
ZegoStreamRelayCDNInfoZegoSwitchPlayingStreamConfig
ZegoTeamParamZegoTestNetworkConnectivityResult
ZegoTrafficControlInfoZegoUser
ZegoVideoConfigZegoVideoDenoiseParams
ZegoVideoEncodedFrameParamZegoVideoFrameParam
ZegoVocalRangeParamZegoVoiceChangerParam
ZegoWatermark

IZegoAIVoiceChangerEventHandler

Declared in callback/IZegoAIVoiceChangerEventHandler.java

Methods

onInit

onInit
public void onInit(ZegoAIVoiceChanger aiVoiceChanger, int errorCode)
Initialize AI voice changer engine status callback.
Declared in callback/IZegoAIVoiceChangerEventHandler.java

Parameters

NameTypeDescription
aiVoiceChangerZegoAIVoiceChangerCallback AI voice changer instance.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

Initialize AI voice changer engine status callback.

  • Trigger: The callback triggered when call [init] function.
  • Available since: 3.10.0.
  • Restrictions: None.

onUpdateProgress

onUpdateProgress
public void onUpdateProgress(ZegoAIVoiceChanger aiVoiceChanger, double percent, int fileIndex, int fileCount)
Update AI voice changer engine models progress callback.
Declared in callback/IZegoAIVoiceChangerEventHandler.java

Parameters

NameTypeDescription
aiVoiceChangerZegoAIVoiceChangerCallback AI voice changer instance.
percentdoubleCurrent file update progress.
fileIndexintCurrent update file index.
fileCountintTotal update file count.

Details

Update AI voice changer engine models progress callback.

  • Trigger: The callback triggered when call [update] function.
  • Available since: 3.12.0.
  • Restrictions: None.

onUpdate

onUpdate
public void onUpdate(ZegoAIVoiceChanger aiVoiceChanger, int errorCode)
Update AI voice changer engine models status callback.
Declared in callback/IZegoAIVoiceChangerEventHandler.java

Parameters

NameTypeDescription
aiVoiceChangerZegoAIVoiceChangerCallback AI voice changer instance.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

Update AI voice changer engine models status callback.

  • Trigger: The callback triggered when call [update] function.
  • Available since: 3.10.0.
  • Restrictions: None.

onGetSpeakerList

onGetSpeakerList
public void onGetSpeakerList(ZegoAIVoiceChanger aiVoiceChanger, int errorCode, ArrayList<ZegoAIVoiceChangerSpeakerInfo> speakerList)
Get AI voice changer engine available speaker list callback.
Declared in callback/IZegoAIVoiceChangerEventHandler.java

Parameters

NameTypeDescription
aiVoiceChangerZegoAIVoiceChangerCallback AI voice changer instance.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.
speakerListArrayList<ZegoAIVoiceChangerSpeakerInfo>Available speaker list.

Details

Get AI voice changer engine available speaker list callback.

  • Trigger: The callback triggered when call [getSpeakerList] function.
  • Available since: 3.10.0.
  • Restrictions: None.

onEvent

onEvent
public void onEvent(ZegoAIVoiceChanger aiVoiceChanger, ZegoAIVoiceChangerEvent event)
AI voice changer event callback.
Declared in callback/IZegoAIVoiceChangerEventHandler.java

Parameters

NameTypeDescription
aiVoiceChangerZegoAIVoiceChangerCallback AI voice changer instance.
eventZegoAIVoiceChangerEventAI voice changer event.

Details

AI voice changer event callback.

  • Trigger: The callback triggered when AI voice changer transcode failure occurred.
  • Available since: 3.12.0.
  • Restrictions: None.

onSetSpeaker

onSetSpeaker
public void onSetSpeaker(ZegoAIVoiceChanger aiVoiceChanger, int errorCode)
Set AI voice changer engine speaker status callback.
Declared in callback/IZegoAIVoiceChangerEventHandler.java

Parameters

NameTypeDescription
aiVoiceChangerZegoAIVoiceChangerCallback AI voice changer instance.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

Set AI voice changer engine speaker status callback.

  • Trigger: The callback triggered when call [setSpeaker] function.
  • Available since: 3.12.0.
  • Restrictions: None.

IZegoApiCalledEventHandler

Declared in callback/IZegoApiCalledEventHandler.java

Methods

onApiCalledResult

onApiCalledResult
public void onApiCalledResult(int errorCode, String funcName, String info)
Method execution result callback
Declared in callback/IZegoApiCalledEventHandler.java

Parameters

NameTypeDescription
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.
funcNameStringFunction name.
infoStringDetailed error information.

Details

When the monitoring is turned on through [setApiCalledCallback], the results of the execution of all methods will be called back through this callback.

  • Trigger: When the developer calls the SDK method, the execution result of the method is called back.
  • Caution: It is recommended to monitor and process this callback in the development and testing phases, and turn off the monitoring of this callback after going online.
  • Available since: 2.3.0
  • Restrictions: None.

IZegoAudioDataHandler

Declared in callback/IZegoAudioDataHandler.java

Methods

onCapturedAudioData

onCapturedAudioData
public void onCapturedAudioData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param)
The callback for obtaining the audio data captured by the local microphone.
Declared in callback/IZegoAudioDataHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.

Details

In non-custom audio capture mode, the SDK capture the microphone's sound, but the developer may also need to get a copy of the audio data captured by the SDK is available through this callback. When to trigger: On the premise of calling [setAudioDataHandler] to set the listener callback, after calling [startAudioDataObserver] to set the mask 0b01 that means 1 << 0, this callback will be triggered only when it is in the publishing stream state.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: None.

onPlaybackAudioData

onPlaybackAudioData
public void onPlaybackAudioData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param)
The callback for obtaining the audio data of all the streams playback by SDK.
Declared in callback/IZegoAudioDataHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.

Details

This function will callback all the mixed audio data to be playback. This callback can be used for that you needs to fetch all the mixed audio data to be playback to proccess. When to trigger: On the premise of calling [setAudioDataHandler] to set the listener callback, after calling [startAudioDataObserver] to set the mask 0b10 that means 1 << 1, this callback will be triggered only when it is in the SDK inner audio and video engine started(called the [startPreview] or [startPlayingStream] or [startPublishingStream]).

  • Caution: This callback is a high-frequency callback. Please do not perform time-consuming operations in this callback. When the engine is not in the stream publishing state and the media player is not used to play media files, the audio data in the callback is muted audio data.
  • Restrictions: When playing copyrighted music, this callback will be disabled by default. If necessary, please contact ZEGO technical support.

onMixedAudioData

onMixedAudioData
public void onMixedAudioData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param)
Callback to get the audio data played by the SDK and the audio data captured by the local microphone. The audio data is the data mixed by the SDK.
Declared in callback/IZegoAudioDataHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.

Details

The audio data played by the SDK is mixed with the data captured by the local microphone before being sent to the speaker, and is called back through this function. When to trigger: On the premise of calling [setAudioDataHandler] to set the listener callback, after calling [startAudioDataObserver] to set the mask 0x04, this callback will be triggered only when it is in the publishing stream state or playing stream state.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: When playing copyrighted music, this callback will be disabled by default. If necessary, please contact ZEGO technical support.

onPlayerAudioData

onPlayerAudioData
public void onPlayerAudioData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param, String streamID)
The callback for obtaining the audio data of each stream.
Declared in callback/IZegoAudioDataHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.
streamIDStringCorresponding stream ID.

Details

This function will call back the data corresponding to each playing stream. Different from [onPlaybackAudioData], the latter is the mixed data of all playing streams. If developers need to process a piece of data separately, they can use this callback. When to trigger: On the premise of calling [setAudioDataHandler] to set up listening for this callback, calling [startAudioDataObserver] to set the mask 0x08 that is 1 << 3, and this callback will be triggered when the SDK audio and video engine starts to play the stream.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: None.

IZegoAudioEffectPlayerEventHandler

Declared in callback/IZegoAudioEffectPlayerEventHandler.java

Methods

onAudioEffectPlayStateUpdate

onAudioEffectPlayStateUpdate
public void onAudioEffectPlayStateUpdate(ZegoAudioEffectPlayer audioEffectPlayer, int audioEffectID, ZegoAudioEffectPlayState state, int errorCode)
Audio effect playback state callback.
Declared in callback/IZegoAudioEffectPlayerEventHandler.java

Parameters

NameTypeDescription
audioEffectPlayerZegoAudioEffectPlayerAudio effect player instance that triggers this callback.
audioEffectIDintThe ID of the audio effect resource that triggered this callback.
stateZegoAudioEffectPlayStateThe playback state of the audio effect.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

This callback is triggered when the playback state of a audio effect of the audio effect player changes.

  • Trigger: This callback is triggered when the playback status of the audio effect changes.
  • Available since: 1.16.0
  • Restrictions: None.

IZegoAudioMixingHandler

Declared in callback/IZegoAudioMixingHandler.java

Methods

onAudioMixingCopyData

onAudioMixingCopyData
public ZegoAudioMixingData onAudioMixingCopyData(int expectedDataLength)
Audio mixing callback.
Declared in callback/IZegoAudioMixingHandler.java

Parameters

NameTypeDescription
expectedDataLengthintExpected length of incoming audio mixing data.

Details

The callback for copying audio data to the SDK for audio mixing. This function should be used together with [enableAudioMixing].

  • Use cases: Developers can use this function when they need to mix their own songs, sound effects or other audio data into the publishing stream. When to trigger: It will triggered after [createEngine], and call [enableAudioMixing] turn on audio mixing, and call [setAudioMixingHandler] set audio mixing callback handler.
  • Caution: This callback is a high frequency callback. To ensure the quality of the mixing data, please do not handle time-consuming operations in this callback.
  • Available since: 1.9.0
  • Restrictions: Supports 16k 32k 44.1k 48k sample rate, mono or dual channel, 16-bit deep PCM audio data.

Return

The audio data provided by the developer that is expected to be mixed into the publishing stream.

IZegoCopyrightedMusicEventHandler

Declared in callback/IZegoCopyrightedMusicEventHandler.java

Methods

onDownloadProgressUpdate

onDownloadProgressUpdate
public void onDownloadProgressUpdate(ZegoCopyrightedMusic copyrightedMusic, String resourceID, float progressRate)
Callback for download song or accompaniment progress rate.
Declared in callback/IZegoCopyrightedMusicEventHandler.java
NameTypeDescription
copyrightedMusicZegoCopyrightedMusicCopyrighted music instance that triggers this callback.
resourceIDStringThe resource ID of the song or accompaniment that triggered this callback.
progressRatefloatdownload progress rate.

onCurrentPitchValueUpdate

onCurrentPitchValueUpdate
public void onCurrentPitchValueUpdate(ZegoCopyrightedMusic copyrightedMusic, String resourceID, int currentDuration, int pitchValue)
Real-time pitch line callback.
Declared in callback/IZegoCopyrightedMusicEventHandler.java
NameTypeDescription
copyrightedMusicZegoCopyrightedMusicCopyrighted music instance that triggers this callback.
resourceIDStringThe resource ID of the song or accompaniment that triggered this callback.
currentDurationintCurrent playback progress.
pitchValueintReal-time pitch accuracy or value.

IZegoCustomAudioProcessHandler

Declared in callback/IZegoCustomAudioProcessHandler.java

Methods

onProcessCapturedAudioData

onProcessCapturedAudioData
public void onProcessCapturedAudioData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param, double timestamp)
Custom audio processing local captured PCM audio frame callback.
Declared in callback/IZegoCustomAudioProcessHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.
timestampdoubleThe audio frame timestamp, starting from 0 when capture is started, the unit is milliseconds.

Details

In this callback, you can receive the PCM audio frames captured locally after used headphone monitor. Developers can modify the audio frame data, as well as the audio channels and sample rate. The timestamp can be used for data synchronization, such as lyrics, etc. If you need the data after used headphone monitor, please use the [onProcessCapturedAudioDataAfterUsedHeadphoneMonitor] callback. When to trigger: You need to call [enableCustomAudioCaptureProcessing] to enable the function first, and call [startPreview] or [startPublishingStream] to trigger this callback function.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: None.

onProcessCapturedAudioDataAfterUsedHeadphoneMonitor

onProcessCapturedAudioDataAfterUsedHeadphoneMonitor
public void onProcessCapturedAudioDataAfterUsedHeadphoneMonitor(ByteBuffer data, int dataLength, ZegoAudioFrameParam param, double timestamp)
Custom audio processing local captured PCM audio frame callback after used headphone monitor.
Declared in callback/IZegoCustomAudioProcessHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format
dataLengthintLength of the data
paramZegoAudioFrameParamParameters of the audio frame
timestampdoubleThe audio frame timestamp, starting from 0 when capture is started, the unit is milliseconds.

Details

In this callback, you can receive the PCM audio frames captured locally after used headphone monitor. Developers can modify the audio frame data, as well as the audio channels and sample rate. The timestamp can be used for data synchronization, such as lyrics, etc. When to trigger: You need to call [enableCustomAudioCaptureProcessingAfterHeadphoneMonitor] to enable the function first, and call [startPreview] or [startPublishingStream] to trigger this callback function.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.

onAlignedAudioAuxData

onAlignedAudioAuxData
public void onAlignedAudioAuxData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param)
Aligned audio aux frames callback.
Declared in callback/IZegoCustomAudioProcessHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.

Details

In this callback, you can receive the audio aux frames which aligned with accompany. Developers can record locally. When to trigger: This callback function will not be triggered until [enableAlignedAudioAuxData] is called to turn on the function and [startpublishingstream] or [startrecordingcaptureddata] is called.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback, and the data in this callback cannot be modified.
  • Restrictions: To obtain audio aux data of the media player from this callback, developers need to call [enableAux] and [start] of MediaPlayer.

onBeforeAudioPrepAudioData

onBeforeAudioPrepAudioData
public void onBeforeAudioPrepAudioData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param)
Audio data callback before SDK internal audio preprocessing.
Declared in callback/IZegoCustomAudioProcessHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.

Details

In this callback, you can receive the audio data before SDK internal audio preprocessing. When to trigger: This callback function will not be triggered until [enableBeforeAudioPrepAudioData] is called to turn on the function and [startpublishingstream] is called.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback, and the data in this callback cannot be modified.
  • Restrictions: None.

onProcessRemoteAudioData

onProcessRemoteAudioData
public void onProcessRemoteAudioData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param, String streamID, double timestamp)
Custom audio processing remote playing stream PCM audio frame callback.
Declared in callback/IZegoCustomAudioProcessHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.
streamIDStringCorresponding stream ID.
timestampdoubleThe audio frame timestamp, starting from 0 when capture is started, the unit is milliseconds.

Details

In this callback, you can receive the PCM audio frames of remote playing stream. Developers can modify the audio frame data, as well as the audio channels and sample rate. The timestamp can be used for data synchronization, such as lyrics, etc. When to trigger: You need to call [enableCustomAudioRemoteProcessing] to enable the function first, and call [startPlayingStream] to trigger this callback function.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: None.

onProcessPlaybackAudioData

onProcessPlaybackAudioData
public void onProcessPlaybackAudioData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param, double timestamp)
Custom audio processing SDK playback PCM audio frame callback.
Declared in callback/IZegoCustomAudioProcessHandler.java

Parameters

NameTypeDescription
dataByteBufferAudio data in PCM format.
dataLengthintLength of the data.
paramZegoAudioFrameParamParameters of the audio frame.
timestampdoubleThe audio frame timestamp, starting from 0 when capture is started, the unit is milliseconds (It is effective when there is one and only one stream).

Details

In this callback, you can receive the SDK playback PCM audio frame. Developers can modify the audio frame data, as well as the audio channels and sample rate. The timestamp can be used for data synchronization, such as lyrics, etc. When to trigger: You need to call [enableCustomAudioPlaybackProcessing] to enable the function first, and call [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer] or [createAudioEffectPlayer] to trigger this callback function.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: None.

IZegoCustomVideoCaptureHandler

Declared in callback/IZegoCustomVideoCaptureHandler.java

Methods

onStart

onStart
public void onStart(ZegoPublishChannel channel)
Customize the notification of the start of video capture.
Declared in callback/IZegoCustomVideoCaptureHandler.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.

Details

The SDK informs that the video frame is about to be collected, and the video frame data sent to the SDK is valid after receiving the callback.

  • Use cases: Live data collected by non-cameras. For example, local video file playback, screen sharing, game live broadcast, etc. When to
  • Trigger: After calling [startPreview] or [startPublishingStream] successfully.
  • Caution: The video frame data sent to the SDK after receiving the callback is valid.
  • Related callbacks: Customize the end of capture notification [onCaptureStop].
  • Related APIs: Call [setCustomVideoCaptureHandler] to set custom video capture callback.
  • Available since: 1.1.0

onStop

onStop
public void onStop(ZegoPublishChannel channel)
Customize the notification of the end of the collection.
Declared in callback/IZegoCustomVideoCaptureHandler.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.

Details

The SDK informs that it is about to end the video frame capture.

  • Use cases: Live data collected by non-cameras. For example, local video file playback, screen sharing, game live broadcast, etc. When to
  • Trigger: After calling [stopPreview] or [stopPublishingStream] successfully.
  • Caution: If you call [startPreview] and [startPublishingStream] to start preview and push stream at the same time after you start custom capture, you should call [stopPreview] and [stopPublishingStream] to stop the preview and push stream before triggering the callback.
  • Related callbacks: Custom video capture start notification [onCaptureStart].
  • Related APIs: Call [setCustomVideoCaptureHandler] to set custom video capture callback.
  • Available since: 1.1.0

onEncodedDataTrafficControl

onEncodedDataTrafficControl
public void onEncodedDataTrafficControl(ZegoTrafficControlInfo trafficControlInfo, ZegoPublishChannel channel)
When network changes are detected during custom video capture, the developer is notified that traffic control is required, and the encoding configuration is adjusted according to the recommended parameters of the SDK.
Declared in callback/IZegoCustomVideoCaptureHandler.java

Parameters

NameTypeDescription
trafficControlInfoZegoTrafficControlInfotraffic control info.
channelZegoPublishChannelPublishing stream channel.

Details

When using custom video capture, the SDK detects a network change, informs the developer that it needs to do flow control, and adjust the encoding configuration according to the recommended parameters of the SDK. In the case of custom collection and transmission of encoded data, the SDK cannot know the external encoding configuration, so the flow control operation needs to be completed by the developer. The SDK will notify the developer of the recommended value of the video configuration according to the current network situation, and the developer needs to modify the encoder configuration by himself to ensure the smoothness of video transmission.

  • Use cases: Live data collected by non-cameras. For example, local video file playback, screen sharing, game live broadcast, etc. When to
  • Trigger: When network status changes during the process of custom video capture and flow control is required.
  • Caution: Please do not perform time-consuming operations in this callback, such as reading and writing large files. If you need to perform time-consuming operations, please switch threads.
  • Related APIs: Call [setCustomVideoCaptureHandler] to set custom video capture callback.
  • Available since: 1.14.0

IZegoCustomVideoProcessHandler

Declared in callback/IZegoCustomVideoProcessHandler.java

Methods

onStart

onStart
public void onStart(ZegoPublishChannel channel)
The SDK informs the developer that it is about to start custom video processing.
Declared in callback/IZegoCustomVideoProcessHandler.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.

Details

When the custom video pre-processing is turned on, the SDK informs the developer that the video pre-processing is about to start, and it is recommended to initialize other resources(E.g. Beauty SDK) in this callback.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video. When to
  • Trigger: Open custom video pre-processing, after calling [startPreview] or [startPublishingStream] successfully.
  • Related callbacks: Custom video pre-processing end notification [onStop].
  • Related APIs: Call [setCustomVideoProcessHandler] function to set custom video pre-processing callback.
  • Available since: 2.2.0

onStop

onStop
public void onStop(ZegoPublishChannel channel)
The SDK informs the developer to stop custom video processing.
Declared in callback/IZegoCustomVideoProcessHandler.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.

Details

When the custom video pre-processing is turned on, the SDK informs the developer that the video pre-processing is about to end, and it is recommended to destroy other resources(E.g. Beauty SDK) in this callback.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video. When to
  • Trigger: If you call [startPreview] to start the preview and [startPublishingStream] to start the push stream at the same time after you start the custom capture, you should call [stopPreview] to stop the preview and [stopPublishingStream] to stop the push stream before the callback will be triggered.
  • Related callbacks: Custom video pre-processing start notification [onStart].
  • Related APIs: Call [setCustomVideoProcessHandler] function to set custom video pre-processing callback.
  • Available since: 2.2.0

onCapturedUnprocessedRawData

onCapturedUnprocessedRawData
public void onCapturedUnprocessedRawData(ByteBuffer data, int[] dataLength, ZegoVideoFrameParam param, long referenceTimeMillisecond, ZegoPublishChannel channel)
Call back when the original video data is obtained.
Declared in callback/IZegoCustomVideoProcessHandler.java

Parameters

NameTypeDescription
dataByteBufferRaw video data. RGB format data storage location is data[0], YUV format data storage location is Y component:data[0], U component:data[1], V component:data[2].
dataLengthint[]Raw video data length. RGB format data length storage location is dataLength[0], YUV format data storage location respectively Y component length:dataLength[0], U component length:dataLength[1], V component length:dataLength[2].
paramZegoVideoFrameParamVideo frame parameters.
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, or system startup timestamp, in milliseconds.
channelZegoPublishChannelPublishing stream channel.

Details

When the custom video pre-processing is turned on, after calling [setCustomVideoProcessHandler] to set the callback, the SDK receives the original video data and calls back to the developer. After the developer has processed the original image, he must call [sendCustomVideoProcessedRawData] to send the processed data back to the SDK, otherwise it will cause frame loss.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video. When to
  • Trigger: When the custom video pre-processing is enabled, the SDK collects the original video data.
  • Platform differences: Available for Window, Android platforms.
  • Available since: 2.2.0
  • Restrictions: This interface takes effect when [enableCustomVideoProcessing] is called to enable custom video pre-processing and the bufferType of config is passed in [ZegoVideoBufferTypeRawData].

onCapturedUnprocessedTextureData

onCapturedUnprocessedTextureData
public void onCapturedUnprocessedTextureData(int textureID, int width, int height, long referenceTimeMillisecond, ZegoPublishChannel channel)
Call back when the original video data of type [Texture] is obtained.
Declared in callback/IZegoCustomVideoProcessHandler.java

Parameters

NameTypeDescription
textureIDintTexture ID.
widthintTexture width.
heightintTexture height.
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.
channelZegoPublishChannelPublishing stream channel.

Details

When the custom video pre-processing is turned on, after calling [setCustomVideoProcessHandler] to set the callback, the SDK receives the original video data and calls back to the developer. After the developer has processed the original image, he must call [sendCustomVideoProcessedTextureData] to send the processed data back to the SDK, otherwise it will cause frame loss.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video. When to
  • Trigger: When the custom video pre-processing is enabled, the SDK collects the original video data.
  • Platform differences: It only takes effect on the Android platform.
  • Available since: 2.2.0
  • Restrictions: This interface takes effect when [enableCustomVideoProcessing] is called to enable custom video pre-processing and the bufferType of config is passed in [ZegoVideoBufferTypeGLTexture2D].

getCustomVideoProcessInputSurfaceTexture

getCustomVideoProcessInputSurfaceTexture
public SurfaceTexture getCustomVideoProcessInputSurfaceTexture(int width, int height, ZegoPublishChannel channel)
When the developer chooses the SurfaceTexture video pre-processing type, the SurfaceTexture used to input the original video data is obtained through this interface and passed to the SDK.
Declared in callback/IZegoCustomVideoProcessHandler.java

Parameters

NameTypeDescription
widthintThe capture width of the original video.
heightintThe capture height of the original video.
channelZegoPublishChannelPublishing stream channel.

Details

To enable custom video pre-processing, developers need to create a SurfaceTexture object and listen to its member method [setOnFrameAvailableListener], and then return the corresponding SurfaceTexture. When the SDK raw video data input is completed, the developer will receive [onFrameAvailable]. After the developer passes the SurfaceTexture(input) object to the SDK, he can call [getCustomVideoProcessOutputSurfaceTexture] to get the SurfaceTexture used by the SDK to encode and push the stream, and then the developer can pass the video processed data into this SurfaceTexture(output) object.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • Platform differences: It only takes effect on the Android platform.
  • Available since: 2.2.0
  • Restrictions: This interface takes effect when [enableCustomVideoProcessing] is called to enable custom video pre-processing and the bufferType of config is passed in [ZegoVideoBufferTypeSurfaceTexture].

Return

SurfaceTexture instance.

IZegoCustomVideoRenderHandler

Declared in callback/IZegoCustomVideoRenderHandler.java

Methods

onCapturedVideoFrameRawData

onCapturedVideoFrameRawData
public void onCapturedVideoFrameRawData(ByteBuffer[] data, int[] dataLength, ZegoVideoFrameParam param, ZegoVideoFlipMode flipMode, ZegoPublishChannel channel)
When custom video rendering is enabled, the original video frame data collected by the local preview is called back.
Declared in callback/IZegoCustomVideoRenderHandler.java

Parameters

NameTypeDescription
dataByteBuffer[]Raw video frame data (eg: RGBA only needs to consider data[0], I420 needs to consider data[0,1,2]).
dataLengthint[]Data length (eg: RGBA only needs to consider dataLength[0], I420 needs to consider dataLength[0,1,2]).
paramZegoVideoFrameParamVideo frame parameters.
flipModeZegoVideoFlipModevideo flip mode.
channelZegoPublishChannelPublishing stream channel.

Details

When using custom video rendering, the SDK callbacks the original video frame data collected by the local preview, which is rendered by the developer.

  • Use cases: Use a cross-platform interface framework or game engine; need to obtain the video frame data collected or streamed by the SDK for special processing. When to
  • Trigger: When the local preview is turned on, when the SDK collects the local preview video frame data.
  • Related APIs: Call [setCustomVideoRenderHandler] to set custom video rendering callback.
  • Available since: 1.1.0

onRemoteVideoFrameRawData

onRemoteVideoFrameRawData
public void onRemoteVideoFrameRawData(ByteBuffer[] data, int[] dataLength, ZegoVideoFrameParam param, String streamID)
When custom video rendering is enabled, the remote end pulls the original video frame data to call back, and distinguishes different streams by streamID.
Declared in callback/IZegoCustomVideoRenderHandler.java

Parameters

NameTypeDescription
dataByteBuffer[]Raw video frame data (eg: RGBA only needs to consider data[0], I420 needs to consider data[0,1,2]).
dataLengthint[]Data length (eg: RGBA only needs to consider dataLength[0], I420 needs to consider dataLength[0,1,2]).
paramZegoVideoFrameParamVideo frame parameters.
streamIDStringStream ID.

Details

When custom video rendering is enabled, the SDK calls back the remote end to pull the original video frame data, distinguishes different streams by streamID, and renders them by the developer.

  • Use cases: Use a cross-platform interface framework or game engine; need to obtain the video frame data collected or streamed by the SDK for special processing. When to
  • Trigger: After starting to stream, when the SDK receives the video frame data of the remote stream.
  • Related APIs: Call [setCustomVideoRenderHandler] to set custom video rendering callback.
  • Available since: 1.1.0

onRemoteVideoFrameEncodedData

onRemoteVideoFrameEncodedData
public void onRemoteVideoFrameEncodedData(ByteBuffer data, int dataLength, ZegoVideoEncodedFrameParam param, long referenceTimeMillisecond, String streamID)
Custom video rendering remote playing stream video frame undecoded data callback.
Declared in callback/IZegoCustomVideoRenderHandler.java

Parameters

NameTypeDescription
dataByteBufferEncoded data of video frames.
dataLengthintData length.
paramZegoVideoEncodedFrameParamVideo frame parameters.
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.
streamIDStringStream ID.

Details

When [enableCustomVideoRender] is called to enable custom video rendering and the specified data type is [EncodedData], this function will be called back with the remote playing stream undecoded video frame data. When to

  • Trigger: After calling [startPlayingStream], the SDK will call back when the remote streaming video frame data is received.
  • Related APIs: Call [setCustomVideoRenderHandler] to set custom video rendering callback.
  • Available since: 1.10.0

IZegoDataRecordEventHandler

Declared in callback/IZegoDataRecordEventHandler.java

Methods

onCapturedDataRecordStateUpdate

onCapturedDataRecordStateUpdate
public void onCapturedDataRecordStateUpdate(ZegoDataRecordState state, int errorCode, ZegoDataRecordConfig config, ZegoPublishChannel channel)
The callback triggered when the state of data recording (to a file) changes.
Declared in callback/IZegoDataRecordEventHandler.java

Parameters

NameTypeDescription
stateZegoDataRecordStateFile recording status.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.
configZegoDataRecordConfigRecord config.
channelZegoPublishChannelPublishing stream channel.

Details

The callback triggered when the state of data recording (to a file) changes.

  • Use cases: The developer should use this callback to determine the status of the file recording or for UI prompting. When to trigger: After [startRecordingCapturedData] is called, if the state of the recording process changes, this callback will be triggered.
  • Available since: 1.10.0
  • Restrictions: None.

onCapturedDataRecordProgressUpdate

onCapturedDataRecordProgressUpdate
public void onCapturedDataRecordProgressUpdate(ZegoDataRecordProgress progress, ZegoDataRecordConfig config, ZegoPublishChannel channel)
The callback to report the current recording progress.
Declared in callback/IZegoDataRecordEventHandler.java

Parameters

NameTypeDescription
progressZegoDataRecordProgressFile recording progress, which allows developers to hint at the UI, etc.
configZegoDataRecordConfigRecord config.
channelZegoPublishChannelPublishing stream channel.

Details

Recording progress update callback, triggered at regular intervals during recording.

  • Use cases: Developers can do UI hints for the user interface. When to trigger: After [startRecordingCapturedData] is called, If configured to require a callback, timed trigger during recording.
  • Available since: 1.10.0
  • Restrictions: None.

IZegoEventHandler

Declared in callback/IZegoEventHandler.java

Methods

onDebugError

onDebugError
public void onDebugError(int errorCode, String funcName, String info)
The callback for obtaining debugging error information.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.
funcNameStringFunction name.
infoStringDetailed error information.

Details

When the SDK functions are not used correctly, the callback prompts for detailed error information.

  • Trigger: Notify the developer when an exception occurs in the SDK.
  • Caution: None.
  • Available since: 1.1.0
  • Restrictions: None.

onEngineStateUpdate

onEngineStateUpdate
public void onEngineStateUpdate(ZegoEngineState state)
The callback triggered when the audio/video engine state changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
stateZegoEngineStateThe audio/video engine state.

Details

Callback notification of audio/video engine status update. When audio/video functions are enabled, such as preview, push streaming, local media player, audio data observering, etc., the audio/video engine will enter the start state. When you exit the room or disable all audio/video functions , The audio/video engine will enter the stop state.

  • Trigger: The developer called the relevant function to change the state of the audio and video engine. For example: 1. Called ZegoExpressEngine's [startPreview], [stopPreview], [startPublishingStream], [stopPublishingStream], [startPlayingStream], [stopPlayingStream], [startAudioDataObserver], [stopAudioDataObserver] and other functions. 2. The related functions of MediaPlayer are called. 3. The [LogoutRoom] function was called. 4. The related functions of RealTimeSequentialDataManager are called.
  • Caution: 1. When the developer calls [destroyEngine], this notification will not be triggered because the resources of the SDK are completely released. 2. If there is no special need, the developer does not need to pay attention to this callback.
  • Available since: 1.1.0
  • Restrictions: None.

onRecvExperimentalAPI

onRecvExperimentalAPI
public void onRecvExperimentalAPI(String content)
Experimental API callback
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
contentStringCallback content in JSON string format.

Details

Receive experimental API callbacks in JSON string format.

  • Caution: Please use this feature with the help of ZEGO Technical Support.
  • Available since: 2.7.0

onFatalError

onFatalError
public void onFatalError(int errorCode)
The callback that triggered a fatal error, causing the SDK to malfunction and unable to function properly.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
errorCodeintError code.

Details

The callback that triggered a fatal error.

  • Trigger: The APP has enabled the restriction of access from foreign IP addresses, and the current client is outside of the domain.
  • Caution: None.
  • Available since: 3.6.0
  • Restrictions: None.

onVideoBackendTypeChanged

onVideoBackendTypeChanged
public void onVideoBackendTypeChanged(ZegoVideoBackendType type)
Callback notification for video backend changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
typeZegoVideoBackendTypeVideo backend type.

Details

Callback notification for changes in the video backend used by the engine.

  • Caution: 1. When the developer calls [destroyEngine], this notification will not be triggered because the resources of the SDK are completely released. 2. If there is no special need, the developer does not need to pay attention to this callback.
  • Available since: 3.18.0

onRoomStateUpdate

onRoomStateUpdate
public void onRoomStateUpdate(String roomID, ZegoRoomState state, int errorCode, JSONObject extendedData)
Notification of the room connection state changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of up to 128 bytes in length.
stateZegoRoomStateChanged room state.
errorCodeintError code, For details, please refer to Common Error Codes.
extendedDataJSONObjectExtended Information with state updates. When the room login is successful, the key "room_session_id" can be used to obtain the unique RoomSessionID of each audio and video communication, which identifies the continuous communication from the first user in the room to the end of the audio and video communication. It can be used in scenarios such as call quality scoring and call problem diagnosis.

Details

This callback is triggered when the connection status of the room changes, and the reason for the change is notified.For versions 2.18.0 and above, it is recommended to use the onRoomStateChanged callback instead of the onRoomStateUpdate callback to monitor room state changes.

  • Use cases: Developers can use this callback to determine the status of the current user in the room. When to trigger:
  1. The developer will receive this notification when calling the [loginRoom], [logoutRoom], [switchRoom] functions.
  2. This notification may also be received when the network condition of the user's device changes (SDK will automatically log in to the room when disconnected, please refer to [Does ZEGO SDK support a fast reconnection for temporary disconnection] for details](https://docs.zegocloud.com/faq/reconnect?product=ExpressVideo&platform=all).
  • Caution: If the connection is being requested for a long time, the general probability is that the user's network is unstable.
  • Related APIs: [loginRoom]、[logoutRoom]、[switchRoom]
  • Available since: 1.1.0
  • Restrictions: None.

onRoomStateChanged

onRoomStateChanged
public void onRoomStateChanged(String roomID, ZegoRoomStateChangedReason reason, int errorCode, JSONObject extendedData)
Notification of the room connection state changes, including specific reasons for state change.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of up to 128 bytes in length.
reasonZegoRoomStateChangedReasonRoom state change reason.
errorCodeintError code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.
extendedDataJSONObjectExtended Information with state updates. When the room login is successful, the key "room_session_id" can be used to obtain the unique RoomSessionID of each audio and video communication, which identifies the continuous communication from the first user in the room to the end of the audio and video communication. It can be used in scenarios such as call quality scoring and call problem diagnosis.

Details

This callback is triggered when the connection status of the room changes, and the reason for the change is notified.For versions 2.18.0 and above, it is recommended to use the onRoomStateChanged callback instead of the onRoomStateUpdate callback to monitor room state changes.

  • Use cases: Developers can use this callback to determine the status of the current user in the room. When to trigger: Users will receive this notification when they call room functions (refer to [Related APIs]). 2. This notification may also be received when the user device's network conditions change (SDK will automatically log in to the room again when the connection is disconnected, refer to https://doc-zh.zego.im/faq/reconnect ).
  • Caution: If the connection is being requested for a long time, the general probability is that the user's network is unstable.
  • Related APIs: [loginRoom], [logoutRoom], [switchRoom]
  • Available since: 2.18.0
  • Restrictions: None.

onRoomUserUpdate

onRoomUserUpdate
public void onRoomUserUpdate(String roomID, ZegoUpdateType updateType, ArrayList<ZegoUser> userList)
The callback triggered when the number of other users in the room increases or decreases.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID where the user is logged in, a string of up to 128 bytes in length.
updateTypeZegoUpdateTypeUpdate type (add/delete).
userListArrayList<ZegoUser>List of users changed in the current room.

Details

When other users in the room are online or offline, which causes the user list in the room to change, the developer will be notified through this callback.

  • Use cases: Developers can use this callback to update the user list display in the room in real time. When to trigger:
    1. When the user logs in to the room for the first time, if there are other users in the room, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeAdd], and userList is the other users in the room at this time.
    2. The user is already in the room. If another user logs in to the room through the [loginRoom] or [switchRoom] functions, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeAdd].
    3. If other users log out of this room through the [logoutRoom] or [switchRoom] functions, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeDelete].
    4. The user is already in the room. If another user is kicked out of the room from the server, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeDelete].
  • Related APIs: [loginRoom]、[logoutRoom]、[switchRoom]
  • Available since: 1.1.0
  • Restrictions: If developers need to use ZEGO room users notifications, please ensure that the [ZegoRoomConfig] sent by each user when logging in to the room has the [isUserStatusNotify] property set to true, otherwise the callback notification will not be received.

onRoomOnlineUserCountUpdate

onRoomOnlineUserCountUpdate
public void onRoomOnlineUserCountUpdate(String roomID, int count)
The callback triggered every 30 seconds to report the current number of online users.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID where the user is logged in, a string of up to 128 bytes in length.
countintCount of online users.

Details

This method will notify the user of the current number of online users in the room.

  • Use cases: Developers can use this callback to show the number of user online in the current room.
  • When to call /Trigger: After successfully logging in to the room.
  • Caution: 1. This function is called back every 30 seconds. 2. Because of this design, when the number of users in the room exceeds 500, there will be some errors in the statistics of the number of online people in the room.
  • Available since: 1.7.0
  • Restrictions: None.

onRoomStreamUpdate

onRoomStreamUpdate
public void onRoomStreamUpdate(String roomID, ZegoUpdateType updateType, ArrayList<ZegoStream> streamList, JSONObject extendedData)
The callback triggered when the number of streams published by the other users in the same room increases or decreases.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID where the user is logged in, a string of up to 128 bytes in length.
updateTypeZegoUpdateTypeUpdate type (add/delete).
streamListArrayList<ZegoStream>Updated stream list.
extendedDataJSONObjectExtended information with stream updates.When receiving a stream deletion notification, the developer can convert the string into a json object to get the stream_delete_reason field, which is an array of stream deletion reasons, and the stream_delete_reason[].code field may have the following values: 1 (the user actively stops publishing stream) ; 2 (user heartbeat timeout); 3 (user repeated login); 4 (user kicked out); 5 (user disconnected); 6 (removed by the server).

Details

When other users in the room start publishing stream or stop publishing stream, the streaming list in the room changes, and the developer will be notified through this callback.

  • Use cases: This callback is used to monitor stream addition or stream deletion notifications of other users in the room. Developers can use this callback to determine whether other users in the same room start or stop publishing stream, so as to achieve active playing stream [startPlayingStream] or take the initiative to stop the playing stream [stopPlayingStream], and use it to change the UI controls at the same time. When to trigger:
    1. When the user logs in to the room for the first time, if there are other users publishing streams in the room, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeAdd], and streamList is an existing stream list.
    2. The user is already in the room. if another user adds a new push, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeAdd].
    3. The user is already in the room. If other users stop streaming, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeDelete].
    4. The user is already in the room. If other users leave the room, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeDelete].
  • Available since: 1.1.0
  • Restrictions: None.

onRoomStreamExtraInfoUpdate

onRoomStreamExtraInfoUpdate
public void onRoomStreamExtraInfoUpdate(String roomID, ArrayList<ZegoStream> streamList)
The callback triggered when there is an update on the extra information of the streams published by other users in the same room.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID where the user is logged in, a string of up to 128 bytes in length.
streamListArrayList<ZegoStream>List of streams that the extra info was updated.

Details

All users in the room will be notified by this callback when the extra information of the stream in the room is updated.

  • Use cases: Users can realize some business functions through the characteristics of stream extra information consistent with stream life cycle.
  • When to call /Trigger: When a user publishing the stream update the extra information of the stream in the same room, other users in the same room will receive the callback.
  • Caution: Unlike the stream ID, which cannot be modified during the publishing process, the stream extra information can be updated during the life cycle of the corresponding stream ID.
  • Related APIs: Users who publish stream can set extra stream information through [setStreamExtraInfo].
  • Available since: 1.1.0
  • Restrictions: None.

onRoomExtraInfoUpdate

onRoomExtraInfoUpdate
public void onRoomExtraInfoUpdate(String roomID, ArrayList<ZegoRoomExtraInfo> roomExtraInfoList)
The callback triggered when there is an update on the extra information of the room.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID where the user is logged in, a string of up to 128 bytes in length.
roomExtraInfoListArrayList<ZegoRoomExtraInfo>List of the extra info updated.

Details

After the room extra information is updated, all users in the room will be notified except update the room extra information user.

  • Use cases: Extra information for the room.
  • When to call /Trigger: When a user update the room extra information, other users in the same room will receive the callback.
  • Related APIs: Users can update room extra information through [setRoomExtraInfo] function.
  • Available since: 1.1.0
  • Restrictions: None.

onRoomTokenWillExpire

onRoomTokenWillExpire
public void onRoomTokenWillExpire(String roomID, int remainTimeInSecond)
Callback notification that room Token authentication is about to expire.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID where the user is logged in, a string of up to 128 bytes in length.
remainTimeInSecondintThe remaining time before the token expires.

Details

The callback notification that the room Token authentication is about to expire, please use [renewToken] to update the room Token authentication.

  • Use cases: In order to prevent illegal entry into the room, it is necessary to perform authentication control on login room, push streaming, etc., to improve security.
  • When to call /Trigger: 30 seconds before the Token expires, the SDK will call [onRoomTokenWillExpire] to notify developer.
  • Caution: The token contains important information such as the user's room permissions, publish stream permissions, and effective time, please refer to https://docs.zegocloud.com/article/11649.
  • Related APIs: When the developer receives this callback, he can use [renewToken] to update the token authentication information.
  • Available since: 2.8.0
  • Restrictions: None.

onPublisherStateUpdate

onPublisherStateUpdate
public void onPublisherStateUpdate(String streamID, ZegoPublisherState state, int errorCode, JSONObject extendedData)
The callback triggered when the state of stream publishing changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
stateZegoPublisherStateState of publishing stream.
errorCodeintThe error code corresponding to the status change of the publish stream, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.
extendedDataJSONObjectExtended information with state updates, include playing stream CDN address.

Details

After calling the [startPublishingStream] successfully, the notification of the publish stream state change can be obtained through the callback function. You can roughly judge the user's uplink network status based on whether the state parameter is in [PUBLISH_REQUESTING].

  • Caution: The parameter [extendedData] is extended information with state updates. If you use ZEGO's CDN content distribution network, after the stream is successfully published, the keys of the content of this parameter are [flv_url_list], [rtmp_url_list], [hls_url_list], these correspond to the publishing stream URLs of the flv, rtmp, and hls protocols.
  • Related callbacks: After calling the [startPlayingStream] successfully, the notification of the play stream state change can be obtained through the callback function [onPlayerStateUpdate]. You can roughly judge the user's downlink network status based on whether the state parameter is in [PLAY_REQUESTING].
  • Available since: 1.1.0

onPublisherQualityUpdate

onPublisherQualityUpdate
public void onPublisherQualityUpdate(String streamID, ZegoPublishStreamQuality quality)
Callback for current stream publishing quality.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
qualityZegoPublishStreamQualityPublishing stream quality, including audio and video framerate, bitrate, RTT, etc.

Details

After calling the [startPublishingStream] successfully, the callback will be received every 3 seconds default(If you need to change the time, please contact the instant technical support to configure). Through the callback, the collection frame rate, bit rate, RTT, packet loss rate and other quality data of the published audio and video stream can be obtained, and the health of the publish stream can be monitored in real time.You can monitor the health of the published audio and video streams in real time according to the quality parameters of the callback function, in order to show the uplink network status in real time on the device UI.

  • Caution: If you does not know how to use the parameters of this callback function, you can only pay attention to the [level] field of the [quality] parameter, which is a comprehensive value describing the uplink network calculated by SDK based on the quality parameters.
  • Related callbacks: After calling the [startPlayingStream] successfully, the callback [onPlayerQualityUpdate] will be received every 3 seconds. You can monitor the health of play streams in real time based on quality data such as frame rate, code rate, RTT, packet loss rate, etc.
  • Available since: 1.1.0

onPublisherCapturedAudioFirstFrame

onPublisherCapturedAudioFirstFrame
public void onPublisherCapturedAudioFirstFrame()
The callback triggered when the first audio frame is captured.
Declared in callback/IZegoEventHandler.java

This callback will be received when the SDK starts the microphone to capture the first frame of audio data. If this callback is not received, the audio capture device is occupied or abnormal.

  • Trigger: When the engine of the audio/video module inside the SDK starts, the SDK will go and collect the audio data from the local device and will receive the callback at that time.
  • Related callbacks: Determine if the SDK actually collected video data by the callback function [onPublisherCapturedVideoFirstFrame], determine if the SDK has rendered the first frame of video data collected by calling back [onPublisherRenderVideoFirstFrame].
  • Available since: 1.1.0

onPublisherCapturedVideoFirstFrame

onPublisherCapturedVideoFirstFrame
public void onPublisherCapturedVideoFirstFrame(ZegoPublishChannel channel)
The callback triggered when the first video frame is captured.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.If you only publish one audio and video stream, you can ignore this parameter.

Details

The SDK will receive this callback when the first frame of video data is captured. If this callback is not received, the video capture device is occupied or abnormal.

  • Trigger: When the SDK's internal audio/video module's engine starts, the SDK will collect video data from the local device and will receive this callback.
  • Related callbacks: Determine if the SDK actually collected audio data by the callback function [onPublisherCapturedAudioFirstFrame], determine if the SDK has rendered the first frame of video data collected by calling back [onPublisherRenderVideoFirstFrame].
  • Available since: 1.1.0

onPublisherSendAudioFirstFrame

onPublisherSendAudioFirstFrame
public void onPublisherSendAudioFirstFrame(ZegoPublishChannel channel)
The callback triggered when the first audio frame is sent.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.If you only publish one audio stream, you can ignore this parameter.

Details

After the [startPublishingStream] function is called successfully, this callback will be called when SDK received the first frame of audio data. Developers can use this callback to determine whether SDK has actually collected audio data. If the callback is not received, the audio capture device is occupied or abnormal.

  • Trigger: In the case of no startPublishingStream audio stream, the first startPublishingStream audio stream, it will receive this callback.
  • Related callbacks: After the [startPublishingStream] function is called successfully, determine if the SDK actually collected video data by the callback function [onPublisherCapturedVideoFirstFrame], determine if the SDK has rendered the first frame of video data collected by calling back [onPublisherRenderVideoFirstFrame].
  • Available since: 3.5.0

onPublisherSendVideoFirstFrame

onPublisherSendVideoFirstFrame
public void onPublisherSendVideoFirstFrame(ZegoPublishChannel channel)
The callback triggered when the first video frame is sent.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.If you only publish one video stream, you can ignore this parameter.

Details

After the [startPublishingStream] function is called successfully, this callback will be called when SDK received the first frame of video data. Developers can use this callback to determine whether SDK has actually collected video data. If the callback is not received, the video capture device is occupied or abnormal.

  • Trigger: In the case of no startPublishingStream video stream, the first startPublishingStream video stream, it will receive this callback.
  • Related callbacks: After the [startPublishingStream] function is called successfully, determine if the SDK actually collected audio data by the callback function [onPublisherCapturedAudioFirstFrame], determine if the SDK has rendered the first frame of video data collected by calling back [onPublisherRenderVideoFirstFrame].
  • Available since: 3.5.0

onPublisherRenderVideoFirstFrame

onPublisherRenderVideoFirstFrame
public void onPublisherRenderVideoFirstFrame(ZegoPublishChannel channel)
The callback triggered when the first video frame is rendered.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.If you only publish one audio and video stream, you can ignore this parameter.

Details

this callback will be called after SDK rendered the first frame of video data captured. This interface is for preview rendering. The first frame callback is only available for external collection and internal preview. If it is not for SDK rendering, there is no such callback.

  • Related callbacks: After the [startPublishingStream] function is called successfully, determine if the SDK actually collected audio data by the callback function [onPublisherCapturedAudioFirstFrame], determine if the SDK actually collected video data by the callback function [onPublisherCapturedVideoFirstFrame].
  • Available since: 2.4.0

onPublisherVideoSizeChanged

onPublisherVideoSizeChanged
public void onPublisherVideoSizeChanged(int width, int height, ZegoPublishChannel channel)
The callback triggered when the video capture resolution changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
widthintVideo capture resolution width.
heightintVideo capture resolution height.
channelZegoPublishChannelPublishing stream channel.If you only publish one audio and video stream, you can ignore this parameter.

Details

When the audio and video stream is not published [startPublishingStream] or previewed [startPreview] for the first time, the publishing stream or preview first time, that is, the engine of the audio and video module inside the SDK is started, the video data of the local device will be collected, and the collection resolution will change at this time.

  • Trigger: After the successful publish [startPublishingStream], the callback will be received if there is a change in the video capture resolution in the process of publishing the stream.
  • Use cases: You can use this callback to remove the cover of the local preview UI and similar operations.You can also dynamically adjust the scale of the preview view based on the resolution of the callback.
  • Caution: What is notified during external collection is the change in encoding resolution, which will be affected by flow control.
  • Available since: 1.1.0

onPublisherRelayCDNStateUpdate

onPublisherRelayCDNStateUpdate
public void onPublisherRelayCDNStateUpdate(String streamID, ArrayList<ZegoStreamRelayCDNInfo> infoList)
The callback triggered when the state of relayed streaming to CDN changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
infoListArrayList<ZegoStreamRelayCDNInfo>List of information that the current CDN is relaying.

Details

Developers can use this callback to determine whether the audio and video streams of the relay CDN are normal. If they are abnormal, further locate the cause of the abnormal audio and video streams of the relay CDN and make corresponding disaster recovery strategies.

  • Trigger: After the ZEGO RTC server relays the audio and video streams to the CDN, this callback will be received if the CDN relay status changes, such as a stop or a retry.
  • Caution: If you do not understand the cause of the abnormality, you can contact ZEGO technicians to analyze the specific cause of the abnormality.
  • Available since: 1.1.0

onPublisherVideoEncoderChanged

onPublisherVideoEncoderChanged
public void onPublisherVideoEncoderChanged(ZegoVideoCodecID fromCodecID, ZegoVideoCodecID toCodecID, ZegoPublishChannel channel)
The callback triggered when the video encoder changes in publishing stream.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
fromCodecIDZegoVideoCodecIDVideo codec ID before the change.
toCodecIDZegoVideoCodecIDVideo codec ID after the change.
channelZegoPublishChannelPublishing stream channel.If you only publish one audio and video stream, you can ignore this parameter.

Details

After the H.265 automatic downgrade policy is enabled, if H.265 encoding is not supported or the encoding fails during the streaming process with H.265 encoding, the SDK will actively downgrade to the specified encoding (H.264), and this callback will be triggered at this time. When to trigger: In the process of streaming with H.265 encoding, if H.265 encoding is not supported or encoding fails, the SDK will actively downgrade to the specified encoding (H.264), and this callback will be triggered at this time.

  • Caution: When this callback is triggered, if local video recording or cloud recording is in progress, multiple recording files will be generated. Developers need to collect all the recording files for processing after the recording ends. When this callback is triggered, because the streaming code has changed, the developer can evaluate whether to notify the streaming end, so that the streaming end can deal with it accordingly.
  • Available since: 2.12.0

onPublisherStreamEvent

onPublisherStreamEvent
public void onPublisherStreamEvent(ZegoStreamEvent eventID, String streamID, String extraInfo)
The callback triggered when publishing stream.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
eventIDZegoStreamEventPublish stream event ID
streamIDStringStream ID.
extraInfoStringextra info. it is in JSON format. Included information includes "url" for address, "streamProtocol" for stream protocol, including rtmp, flv, avertp, hls, webrtc, etc. "netProtocol" for network protocol, including tcp, udp, quic, "resourceType" for resource type , including cdn, rtc, l3.

Details

After start publishing stream, this callback will return the current stream address, resource type and protocol-related information. When to trigger: Publish and retry publish events.

  • Caution: None.
  • Available since: 2.18.0

onVideoObjectSegmentationStateChanged

onVideoObjectSegmentationStateChanged
public void onVideoObjectSegmentationStateChanged(ZegoObjectSegmentationState state, ZegoPublishChannel channel, int errorCode)
The video object segmentation state changed.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
stateZegoObjectSegmentationStateObject segmentation state.
channelZegoPublishChannelPublishing stream channel.If you only publish one audio and video stream, you can ignore this parameter.
errorCodeintThe error code corresponding to the status change of the object segmentation, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

The object segmentation state of the stream publishing end changes. When to trigger: When [enableVideoObjectSegmentation] enables or disables object segmentation, notify the developer whether to enable object segmentation according to the actual state.

  • Caution: This callback depends on enabling preview or stream publishing.
  • Available since: 3.4.0

onPublisherLowFpsWarning

onPublisherLowFpsWarning
public void onPublisherLowFpsWarning(ZegoVideoCodecID codecID, ZegoPublishChannel channel)
Video encoding low frame rate warning.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
codecIDZegoVideoCodecIDVideo codec ID.
channelZegoPublishChannelPublishing stream channel.If you only publish one audio and video stream, you can ignore this parameter.

Details

Video encoding low frame rate warning. When to trigger: This callback triggered by low frame rate in video encoding.

  • Caution: This callback is disabled by default, if necessary, please contact ZEGO technical support.
  • Available since: 3.8.0

onPublisherDummyCaptureImagePathError

onPublisherDummyCaptureImagePathError
public void onPublisherDummyCaptureImagePathError(int errorCode, String path, ZegoPublishChannel channel)
The notification for setting the path of the static image displayed when the camera is turned off is incorrect.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
errorCodeinterror code.
pathStringImage path.
channelZegoPublishChannelPublishing stream channel.If you only publish one audio and video stream, you can ignore this parameter.

Details

The notification for setting the path of the static image displayed when the camera is turned off is incorrect. When to trigger: If the path for the image is set using [setDummyCaptureImagePath], but the image cannot be obtained during streaming, this callback will be triggered.

  • Caution: Please make sure that the image path is correct and has read permission before setting it.
  • Available since: 3.9.0

onPublisherFaceDetectInfo

onPublisherFaceDetectInfo
public void onPublisherFaceDetectInfo(ZegoFaceDetectionInfo info, ZegoPublishChannel channel)
Face detection information update notification.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
infoZegoFaceDetectionInfoFace detection information.
channelZegoPublishChannelPublishing stream channel.If you only publish one audio and video stream, you can ignore this parameter.

Details

The notification for face detection. When to trigger: Turn on face detection through the [enableFaceDetection] interface, and this callback will be triggered when the camera is started or the number of faces changes.

  • Caution: The callback is low-frequency and cannot be used with the custom video pre-processing function.
  • Available since: 3.20.0

onPlayerStateUpdate

onPlayerStateUpdate
public void onPlayerStateUpdate(String streamID, ZegoPlayerState state, int errorCode, JSONObject extendedData)
The callback triggered when the state of stream playing changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringstream ID.
stateZegoPlayerStateState of playing stream.
errorCodeintThe error code corresponding to the status change of the playing stream, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.
extendedDataJSONObjectExtended Information with state updates. As the standby, only an empty json table is currently returned.

Details

After calling the [startPlayingStream] successfully, the notification of the playing stream state change can be obtained through the callback function. You can roughly judge the user's downlink network status based on whether the state parameter is in [PLAY_REQUESTING]. When to trigger: After calling the [startPublishingStream], this callback is triggered when a playing stream's state changed.

  • Related callbacks: After calling the [startPublishingStream] successfully, the notification of the publish stream state change can be obtained through the callback function [onPublisherStateUpdate]. You can roughly judge the user's uplink network status based on whether the state parameter is in [PUBLISH_REQUESTING].
  • Available since: 1.1.0

onPlayerSwitched

onPlayerSwitched
public void onPlayerSwitched(String streamID, int errorCode)
Switch playing stream callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringThe stream ID currently playing.
errorCodeintThe error code corresponding to the result of the switch stream, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

After calling the [switchPlayingStream] successfully, the result of switching streams can be obtained through this callback function. When to trigger: After calling the [switchPlayingStream], this callback is triggered when a switch stream request ultimately succeeds or fails.

  • Related callbacks: After the stream switching is successful or failed, you can obtain the current streaming status through the callback function [onPlayerStateUpdate].
  • Available since: 3.16.0

onPlayerQualityUpdate

onPlayerQualityUpdate
public void onPlayerQualityUpdate(String streamID, ZegoPlayStreamQuality quality)
Callback for current stream playing quality.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
qualityZegoPlayStreamQualityPlaying stream quality, including audio and video framerate, bitrate, RTT, etc.

Details

After calling the [startPlayingStream] successfully, the callback will be received every 3 seconds default(If you need to change the time, please contact the instant technical support to configure). Through the callback, the collection frame rate, bit rate, RTT, packet loss rate and other quality data can be obtained, and the health of the played audio and video streams can be monitored in real time.

  • Use cases: You can monitor the health of the played audio and video streams in real time according to the quality parameters of the callback function, in order to show the downlink network status on the device UI in real time.
  • Caution: If you does not know how to use the various parameters of the callback function, you can only focus on the level field of the quality parameter, which is a comprehensive value describing the downlink network calculated by SDK based on the quality parameters.
  • Related callbacks: After calling the [startPublishingStream] successfully, a callback [onPublisherQualityUpdate] will be received every 3 seconds. You can monitor the health of publish streams in real time based on quality data such as frame rate, code rate, RTT, packet loss rate, etc.
  • Available since: 1.1.0

onPlayerMediaEvent

onPlayerMediaEvent
public void onPlayerMediaEvent(String streamID, ZegoPlayerMediaEvent event)
The callback triggered when a media event occurs during streaming playing.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
eventZegoPlayerMediaEventSpecific events received when playing the stream.

Details

This callback is used to receive pull streaming events.

  • Use cases: You can use this callback to make statistics on stutters or to make friendly displays in the UI of the app. When to trigger: After calling the [startPublishingStream], this callback is triggered when an event such as audio and video jamming and recovery occurs in the playing stream.
  • Available since: 1.1.0

onPlayerRecvAudioFirstFrame

onPlayerRecvAudioFirstFrame
public void onPlayerRecvAudioFirstFrame(String streamID)
The callback triggered when the first audio frame is received.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

After the [startPlayingStream] function is called successfully, this callback will be called when SDK received the first frame of audio data.

  • Use cases: Developer can use this callback to count time consuming that take the first frame time or update the UI for playing stream.
  • Trigger: This callback is triggered when SDK receives the first frame of audio data from the network.
  • Related callbacks: After a successful call to [startPlayingStream], the callback function [onPlayerRecvVideoFirstFrame] determines whether the SDK has received the video data, and the callback [onPlayerRenderVideoFirstFrame] determines whether the SDK has rendered the first frame of the received video data.
  • Available since: 1.1.0

onPlayerSyncRecvAudioFirstFrame

onPlayerSyncRecvAudioFirstFrame
public void onPlayerSyncRecvAudioFirstFrame(String streamID)
The callback triggered when the first audio frame is received. Please do not call the SDK interface in the callback thread.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

After the [startPlayingStream] function is called successfully, this callback will be called when SDK received the first frame of audio data.

  • Use cases: Developer can use this callback to count time consuming that take the first frame time or update the UI for playing stream.
  • Trigger: This callback is triggered when SDK receives the first frame of audio data from the network.
  • Related callbacks: After a successful call to [startPlayingStream], the callback function [onPlayerSyncRecvVideoFirstFrame] determines whether the SDK has received the video data, and the callback [onPlayerSyncRecvRenderVideoFirstFrame] determines whether the SDK has rendered the first frame of the received video data.
  • Available since: 3.22.0

onPlayerRecvVideoFirstFrame

onPlayerRecvVideoFirstFrame
public void onPlayerRecvVideoFirstFrame(String streamID)
The callback triggered when the first video frame is received.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

After the [startPlayingStream] function is called successfully, this callback will be called when SDK received the first frame of video data.

  • Use cases: Developer can use this callback to count time consuming that take the first frame time or update the UI for playing stream.
  • Trigger: This callback is triggered when SDK receives the first frame of video data from the network.
  • Related callbacks: After a successful call to [startPlayingStream], the callback function [onPlayerRecvAudioFirstFrame] determines whether the SDK has received the audio data, and the callback [onPlayerRenderVideoFirstFrame] determines whether the SDK has rendered the first frame of the received video data.
  • Available since: 1.1.0

onPlayerSyncRecvVideoFirstFrame

onPlayerSyncRecvVideoFirstFrame
public void onPlayerSyncRecvVideoFirstFrame(String streamID)
The callback triggered when the first video frame is received. Please do not call the SDK interface in the callback thread.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

After the [startPlayingStream] function is called successfully, this callback will be called when SDK received the first frame of video data.

  • Use cases: Developer can use this callback to count time consuming that take the first frame time.
  • Trigger: This callback is triggered when SDK receives the first frame of video data from the network.
  • Related callbacks: After a successful call to [startPlayingStream], the callback function [onPlayerSyncRecvAudioFirstFrame] determines whether the SDK has received the audio data, and the callback [onPlayerSyncRecvRenderVideoFirstFrame] determines whether the SDK has rendered the first frame of the received video data.
  • Available since: 3.8.0

onPlayerRenderVideoFirstFrame

onPlayerRenderVideoFirstFrame
public void onPlayerRenderVideoFirstFrame(String streamID)
The callback triggered when the first video frame is rendered.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

After the [startPlayingStream] function is called successfully, this callback will be called when SDK rendered the first frame of video data.

  • Use cases: Developer can use this callback to count time consuming that take the first frame time or update the UI for playing stream.
  • Trigger: This callback is triggered when SDK rendered the first frame of video data from the network.
  • Related callbacks: After a successful call to [startPlayingStream], the callback function [onPlayerRecvAudioFirstFrame] determines whether the SDK has received the audio data, and the callback [onPlayerRecvVideoFirstFrame] determines whether the SDK has received the video data.
  • Available since: 1.1.0

onPlayerSyncRecvRenderVideoFirstFrame

onPlayerSyncRecvRenderVideoFirstFrame
public void onPlayerSyncRecvRenderVideoFirstFrame(String streamID)
The callback triggered when the first video frame is rendered. Please do not call the SDK interface in the callback thread.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

After the [startPlayingStream] function is called successfully, this callback will be called when SDK rendered the first frame of video data.

  • Use cases: Developer can use this callback to count time consuming that take the first frame time or update the UI for playing stream.
  • Trigger: This callback is triggered when SDK rendered the first frame of video data from the network.
  • Related callbacks: After a successful call to [startPlayingStream], the callback function [onPlayerSyncRecvAudioFirstFrame] determines whether the SDK has received the audio data, and the callback [onPlayerSyncRecvVideoFirstFrame] determines whether the SDK has received the video data.
  • Available since: 3.22.0

onPlayerRenderCameraVideoFirstFrame

onPlayerRenderCameraVideoFirstFrame
public void onPlayerRenderCameraVideoFirstFrame(String streamID)
Calls back when the stream playing end renders the first frame of the video from the remote camera.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

After calling the [startPlayingStream] function to pull the stream successfully, the SDK will receive this callback after pulling the stream and rendering the first frame of remote camera video data.

  • Use cases: Developer can use this callback to count time consuming that take the first frame time or update the UI for playing stream.
  • Trigger: After the remote [enableCamera] enables the camera, or after [mutePublishStreamVideo] is true and starts to send video data, the SDK will receive this callback after playing the stream and rendering the first frame of the remote camera video data.
  • Caution: It is only applicable when the remote end uses the camera to push the stream. Only applicable to RTC publishing and playing streaming scenarios.
  • Related callbacks: After a successful call to [startPlayingStream], the callback [onPlayerRecvVideoFirstFrame] determines whether the SDK has received the video data.
  • Available since: 3.0.0

onPlayerRenderMultiViewFirstFrame

onPlayerRenderMultiViewFirstFrame
public void onPlayerRenderMultiViewFirstFrame(String streamID, String viewContext)
When multiple playing canvas are set, the callback will be triggered after one view renders the first frame of the video.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
viewContextStringContext of view.

Details

Call [startPlayingStream] to play stream and call [setPlayingCanvas] to add multiple views, this callback will be called when SDK rendered the first frame of video data.

  • Use cases: Developer can use this callback to update the UI for playing stream.
  • Trigger: The user playing the mixed stream, adds multiple views through [setPlayingCanvas], and sets the correct viewContext parameters, which will trigger this callback after the corresponding view has rendered the first frame of video data.
  • Related callbacks: After a successful call to [startPlayingStream], the callback function [onPlayerRecvAudioFirstFrame] determines whether the SDK has received the audio data, and the callback [onPlayerRecvVideoFirstFrame] determines whether the SDK has received the video data.
  • Available since: 3.21.0

onPlayerVideoSizeChanged

onPlayerVideoSizeChanged
public void onPlayerVideoSizeChanged(String streamID, int width, int height)
The callback triggered when the stream playback resolution changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
widthintVideo decoding resolution width.
heightintVideo decoding resolution height.

Details

After the [startPlayingStream] function is called successfully, the play resolution will change when the first frame of video data is received, or when the publisher changes the encoding resolution by calling [setVideoConfig], or when the network traffic control strategies work.

  • Use cases: Developers can update or switch the UI components that actually play the stream based on the final resolution of the stream.
  • Trigger: After the [startPlayingStream] function is called successfully, this callback is triggered when the video resolution changes while playing the stream.
  • Caution:
  1. If the stream is only audio data, the callback will not be triggered.
  2. If the user enables custom video rendering of the ZegoVideoBufferTypeEncodedData type, the SDK is not responsible for video decoding and will not trigger this callback.
  • Available since: 1.1.0

onPlayerRecvSEI

onPlayerRecvSEI
deprecated
public void onPlayerRecvSEI(String streamID, byte[] data)
The callback triggered when Supplemental Enhancement Information is received.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
databyte[]SEI content.

Details

After the [startPlayingStream] function is called successfully, when the remote stream sends SEI (such as directly calling [sendSEI], audio mixing with SEI data, and sending custom video capture encoded data with SEI, etc.), the local end will receive this callback.

  • Trigger: After the [startPlayingStream] function is called successfully, when the remote stream sends SEI, the local end will receive this callback.
  • Caution: 1.The customer can directly operate the UI control in this callback function.
  1. Since the video encoder itself generates an SEI with a payload type of 5, or when a video file is used for publishing, such SEI may also exist in the video file. Therefore, if the developer needs to filter out this type of SEI, it can be before [createEngine] Call [ZegoEngineConfig.advancedConfig("unregister_sei_filter", "XXXXX")]. Among them, unregister_sei_filter is the key, and XXXXX is the uuid filter string to be set.
  2. When [mutePlayStreamVideo] or [muteAllPlayStreamVideo] is called to set only the audio stream to be pulled, the SEI will not be received.
  • Available since: 1.1.0
Deprecated
It will be deprecated in version 3.4.0 and above. Please use the [onPlayerSyncRecvSEI] function instead.

onPlayerSyncRecvSEI

onPlayerSyncRecvSEI
public void onPlayerSyncRecvSEI(String streamID, byte[] data)
The callback triggered when Supplemental Enhancement Information is received synchronously.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
databyte[]SEI content.

Details

After the [startPlayingStream] function is called successfully, when the remote stream sends SEI (such as directly calling [sendSEI], audio mixing with SEI data, and sending custom video capture encoded data with SEI, etc.), the local end will receive this callback.

  • Trigger: After the [startPlayingStream] function is called successfully, when the remote stream sends SEI, the local end will receive this callback.
  • Caution:
  1. Since the video encoder itself generates an SEI with a payload type of 5, or when a video file is used for publishing, such SEI may also exist in the video file. Therefore, if the developer needs to filter out this type of SEI, it can be before [createEngine] Call [ZegoEngineConfig.advancedConfig("unregister_sei_filter", "XXXXX")]. Among them, unregister_sei_filter is the key, and XXXXX is the uuid filter string to be set.
  2. When [mutePlayStreamVideo] or [muteAllPlayStreamVideo] is called to set only the audio stream to be pulled, the SEI will not be received.
  • Available since: 3.4.0

onPlayerRecvMediaSideInfo

onPlayerRecvMediaSideInfo
public void onPlayerRecvMediaSideInfo(ZegoMediaSideInfo info)
The callback triggered when Supplemental Enhancement Information is received synchronously.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
infoZegoMediaSideInfoSEI Callback info.

Details

After the [startPlayingStream] function is called successfully, when the remote stream sends SEI (such as directly calling [sendSEI], audio mixing with SEI data, and sending custom video capture encoded data with SEI, etc.), the local end will receive this callback.

  • Trigger: After the [startPlayingStream] function is called successfully, when the remote stream sends SEI, the local end will receive this callback.
  • Caution: 1. Since the video encoder itself generates an SEI with a payload type of 5, or when a video file is used for publishing, such SEI may also exist in the video file. Therefore, if the developer needs to filter out this type of SEI, it can be before [createEngine] Call [ZegoEngineConfig.advancedConfig("unregister_sei_filter", "XXXXX")]. Among them, unregister_sei_filter is the key, and XXXXX is the uuid filter string to be set. 2. When [mutePlayStreamVideo] or [muteAllPlayStreamVideo] is called to set only the audio stream to be pulled, the SEI will not be received.
  • Available since: 3.9.0

onPlayerRecvAudioSideInfo

onPlayerRecvAudioSideInfo
public void onPlayerRecvAudioSideInfo(String streamID, byte[] data)
Receive the audio side information content of the remote stream.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
databyte[]Audio side information content.

Details

After the [startPlayingStream] function is called successfully, when the remote stream sends audio side information, the local end will receive this callback.

  • Trigger: After the [startPlayingStream] function is called successfully, when the remote stream sends audio side information, the local end will receive this callback.
  • Caution: 1. When [mutePlayStreamAudio] or [muteAllPlayStreamAudio] is called to set only the video stream to be pulled, the audio side information not be received. 2. Due to factors such as the network, the received data may be missing, but the order is guaranteed.
  • Related APIs: Send audio side information by the [sendAudioSideInfo] function.
  • Available since: 2.19.0

onPlayerLowFpsWarning

onPlayerLowFpsWarning
public void onPlayerLowFpsWarning(ZegoVideoCodecID codecID, String streamID)
Playing stream low frame rate warning.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
codecIDZegoVideoCodecIDVideo codec ID.
streamIDStringStream ID.

Details

This callback triggered by low frame rate when playing stream. When to trigger: This callback triggered by low frame rate when playing stream.

  • Caution: If the callback is triggered when the user playing the h.265 stream, you can stop playing the h.265 stream and switch to play the H.264 stream.
  • Available since: 2.14.0

onPlayerStreamEvent

onPlayerStreamEvent
public void onPlayerStreamEvent(ZegoStreamEvent eventID, String streamID, String extraInfo)
The callback triggered when playing stream.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
eventIDZegoStreamEventPlay stream event ID
streamIDStringStream ID.
extraInfoStringextra info. it is in JSON format. Included information includes "url" for address, "streamProtocol" for stream protocol, including rtmp, flv, avertp, hls, webrtc, etc. "netProtocol" for network protocol, including tcp, udp, quic, "resourceType" for resource type , including cdn, rtc, l3.

Details

After start playing stream, this callback will return the current stream address, resource type and protocol-related information. When to trigger: Play and retry play events.

  • Caution: None.
  • Available since: 2.18.0

onPlayerVideoSuperResolutionUpdate

onPlayerVideoSuperResolutionUpdate
public void onPlayerVideoSuperResolutionUpdate(String streamID, ZegoSuperResolutionState state, int errorCode)
Playing stream video super resolution enabled state changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
stateZegoSuperResolutionStateVideo super resolution state.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

Playing stream video super resolution enabled state changes. When to trigger: When [enableVideoSuperResolution] enables or disables video super resolution, the developer will be notified whether to enable video super resolution according to the actual situation when playing stream video rendering.

  • Caution: None.
  • Available since: 3.0.0

onMixerRelayCDNStateUpdate

onMixerRelayCDNStateUpdate
public void onMixerRelayCDNStateUpdate(String taskID, ArrayList<ZegoStreamRelayCDNInfo> infoList)
The callback triggered when the state of relayed streaming of the mixed stream to CDN changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
taskIDStringThe mixing task ID. Value range: the length does not exceed 256. Caution: This parameter is in string format and cannot contain URL keywords, such as 'http' and '?' etc., otherwise the push and pull flow will fail. Only supports numbers, English characters and'~','!','@','$','%','^','&','*','(',')','_' ,'+','=','-','`',';',''',',','.','<','>',''.
infoListArrayList<ZegoStreamRelayCDNInfo>List of information that the current CDN is being mixed.

Details

The general situation of the mixing task on the ZEGO RTC server will push the output stream to the CDN using the RTMP protocol, and the state change during the push process will be notified from the callback function.

  • Use cases: It is often used when multiple video images are required to synthesize a video using mixed streaming, such as education, live teacher and student images. When to trigger: After the developer calls the [startMixerTask] function to start mixing, when the ZEGO RTC server pushes the output stream to the CDN, there is a state change.
  • Related callbacks: Develop can get the sound update notification of each single stream in the mixed stream through [OnMixerSoundLevelUpdate].
  • Related APIs: Develop can start a mixed flow task through [startMixerTask].
  • Available since: 1.2.1
  • Restrictions: None.

onMixerSoundLevelUpdate

onMixerSoundLevelUpdate
public void onMixerSoundLevelUpdate(HashMap<Integer, Float> soundLevels)
The callback triggered when the sound level of any input stream changes in the stream mixing process.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
soundLevelsHashMap<Integer, Float>The sound key-value pair of each single stream in the mixed stream, the key is the soundLevelID of each single stream, and the value is the sound value of the corresponding single stream. Value range: The value range of value is 0.0 ~ 100.0 (This value only represents the range of the sound level value returned by the callback, not the precision.).

Details

Developers can use this callback to display the effect of which stream’s anchor is talking on the UI interface of the mixed stream of the audience.

  • Use cases: It is often used when multiple video images are required to synthesize a video using mixed streaming, such as education, live teacher and student images. When to trigger: After the developer calls the [startPlayingStream] function to start playing the mixed stream. Callback notification period is 100 ms.
  • Related callbacks: [OnMixerRelayCDNStateUpdate] can be used to get update notification of mixing stream repost CDN status.
  • Related APIs: Develop can start a mixed flow task through [startMixerTask].
  • Available since: 1.2.1
  • Restrictions: The callback is triggered every 100 ms, and the trigger frequency cannot be set.Due to the high frequency of this callback, please do not perform time-consuming tasks or UI operations in this callback to avoid stalling.

onAutoMixerSoundLevelUpdate

onAutoMixerSoundLevelUpdate
public void onAutoMixerSoundLevelUpdate(HashMap<String, Float> soundLevels)
The callback triggered when the sound level of any input stream changes in the auto stream mixing process.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
soundLevelsHashMap<String, Float>Sound level hash map, key is the streamID of every single stream in this mixer stream, value is the sound level value of that single stream, value ranging from 0.0 to 100.0 (This value only represents the range of the sound level value returned by the callback, not the precision.).

Details

According to this callback, user can obtain the sound level information of each stream pulled during auto stream mixing.

  • Use cases: Often used in voice chat room scenarios.Users can use this callback to show which streamer is speaking when an audience pulls a mixed stream.
  • Trigger: Call [startPlayingStream] function to pull the stream.
  • Related APIs: Users can call [startAutoMixerTask] function to start an auto stream mixing task.Users can call [stopAutoMixerTask] function to stop an auto stream mixing task.
  • Available since: 2.10.0

onCapturedSoundLevelUpdate

onCapturedSoundLevelUpdate
public void onCapturedSoundLevelUpdate(float soundLevel)
The local captured audio sound level callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
soundLevelfloatLocally captured sound level value, ranging from 0.0 to 100.0 (This value only represents the range of the sound level value returned by the callback, not the precision.) .

Details

The local captured audio sound level callback.

  • Trigger: After you start the sound level monitor by calling [startSoundLevelMonitor].
  • Caution: 1. The callback notification period is the parameter value set when the [startSoundLevelMonitor] is called. The callback value is the default value of 0 When you have not called the interface [startPublishingStream] and [startPreview]. 2. This callback is a high-frequency callback, and it is recommended not to do complex logic processing inside the callback.
  • Related APIs: Start sound level monitoring via [startSoundLevelMonitor]. Monitoring remote played audio sound level by callback [onRemoteSoundLevelUpdate]
  • Available since: 1.1.0

onCapturedSoundLevelInfoUpdate

onCapturedSoundLevelInfoUpdate
public void onCapturedSoundLevelInfoUpdate(ZegoSoundLevelInfo soundLevelInfo)
The local captured audio sound level callback, supported vad.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
soundLevelInfoZegoSoundLevelInfoLocally captured sound level value, ranging from 0.0 to 100.0 (This value only represents the range of the sound level value returned by the callback, not the precision.).

Details

The local captured audio sound level callback.

  • Trigger: After you start the sound level monitor by calling [startSoundLevelMonitor].
  • Caution: 1. The callback notification period is the parameter value set when the [startSoundLevelMonitor] is called. 2. This callback is a high-frequency callback, and it is recommended not to do complex logic processing inside the callback.
  • Related APIs: Start sound level monitoring via [startSoundLevelMonitor]. Monitoring remote played audio sound level by callback [onRemoteSoundLevelUpdate] or [onRemoteSoundLevelInfoUpdate].
  • Available since: 2.10.0

onRemoteSoundLevelUpdate

onRemoteSoundLevelUpdate
public void onRemoteSoundLevelUpdate(HashMap<String, Float> soundLevels)
The remote playing streams audio sound level callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
soundLevelsHashMap<String, Float>Remote sound level hash map, key is the streamID, value is the sound level value of the corresponding streamID, value ranging from 0.0 to 100.0 (This value only represents the range of the sound level value returned by the callback, not the precision.).

Details

The remote playing streams audio sound level callback.

  • Trigger: After you start the sound level monitor by calling [startSoundLevelMonitor], you are in the state of playing the stream [startPlayingStream].
  • Caution: The callback notification period is the parameter value set when the [startSoundLevelMonitor] is called.
  • Related APIs: Start sound level monitoring via [startSoundLevelMonitor]. Monitoring local captured audio sound by callback [onCapturedSoundLevelUpdate] or [onCapturedSoundLevelInfoUpdate].
  • Available since: 1.1.0

onRemoteSoundLevelInfoUpdate

onRemoteSoundLevelInfoUpdate
public void onRemoteSoundLevelInfoUpdate(HashMap<String, ZegoSoundLevelInfo> soundLevelInfos)
The remote playing streams audio sound level callback, supported vad.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
soundLevelInfosHashMap<String, ZegoSoundLevelInfo>Remote sound level hash map, key is the streamID, value is the sound level value of the corresponding streamID, value ranging from 0.0 to 100.0 (This value only represents the range of the sound level value returned by the callback, not the precision.).

Details

The remote playing streams audio sound level callback.

  • Trigger: After you start the sound level monitor by calling [startSoundLevelMonitor], you are in the state of playing the stream [startPlayingStream].
  • Caution: The callback notification period is the parameter value set when the [startSoundLevelMonitor] is called.
  • Related APIs: Start sound level monitoring via [startSoundLevelMonitor]. Monitoring local captured audio sound by callback [onCapturedSoundLevelUpdate] or [onCapturedSoundLevelInfoUpdate].
  • Available since: 2.10.0

onCapturedAudioSpectrumUpdate

onCapturedAudioSpectrumUpdate
public void onCapturedAudioSpectrumUpdate(float[] audioSpectrum)
The local captured audio spectrum callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
audioSpectrumfloat[]Locally captured audio spectrum value list. Spectrum value range is [0-2^30].

Details

The local captured audio spectrum callback.

  • Trigger: After you start the audio spectrum monitor by calling [startAudioSpectrumMonitor].
  • Caution: The callback notification period is the parameter value set when the [startAudioSpectrumMonitor] is called. The callback value is the default value of 0 When you have not called the interface [startPublishingStream] and [startPreview].
  • Related APIs: Start audio spectrum monitoring via [startAudioSpectrumMonitor]. Monitoring remote played audio spectrum by callback [onRemoteAudioSpectrumUpdate]
  • Available since: 1.1.0

onRemoteAudioSpectrumUpdate

onRemoteAudioSpectrumUpdate
public void onRemoteAudioSpectrumUpdate(HashMap<String, float[]> audioSpectrums)
The remote playing streams audio spectrum callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
audioSpectrumsHashMap<String, float[]>Remote audio spectrum hash map, key is the streamID, value is the audio spectrum list of the corresponding streamID. Spectrum value range is [0-2^30]

Details

The remote playing streams audio spectrum callback.

  • Trigger: After you start the audio spectrum monitor by calling [startAudioSpectrumMonitor], you are in the state of playing the stream [startPlayingStream].
  • Caution: The callback notification period is the parameter value set when the [startAudioSpectrumMonitor] is called.
  • Related APIs: Start audio spectrum monitoring via [startAudioSpectrumMonitor]. Monitoring local played audio spectrum by callback [onCapturedAudioSpectrumUpdate].
  • Available since: 1.1.0

onLocalDeviceExceptionOccurred

onLocalDeviceExceptionOccurred
public void onLocalDeviceExceptionOccurred(ZegoDeviceExceptionType exceptionType, ZegoDeviceType deviceType, String deviceID)
The callback triggered when a local device exception occurred.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
exceptionTypeZegoDeviceExceptionTypeThe type of the device exception.
deviceTypeZegoDeviceTypeThe type of device where the exception occurred.
deviceIDStringDevice ID. Currently, only desktop devices are supported to distinguish different devices; for mobile devices, this parameter will return an empty string.

Details

The callback triggered when a local device exception occurs.

  • Trigger: This callback is triggered when the function of the local audio or video device is abnormal.
  • Available since: 2.15.0

onRemoteCameraStateUpdate

onRemoteCameraStateUpdate
public void onRemoteCameraStateUpdate(String streamID, ZegoRemoteDeviceState state)
The callback triggered when the state of the remote camera changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
stateZegoRemoteDeviceStateRemote camera status.

Details

The callback triggered when the state of the remote camera changes.

  • Use cases: Developers of 1v1 education scenarios or education small class scenarios and similar scenarios can use this callback notification to determine whether the camera device of the remote publishing stream device is working normally, and preliminary understand the cause of the device problem according to the corresponding state.
  • Trigger: When the state of the remote camera device changes, such as switching the camera, by monitoring this callback, it is possible to obtain an event related to the far-end camera, which can be used to prompt the user that the video may be abnormal.
  • Caution: This callback will not be called back when the remote stream is play from the CDN, or when custom video acquisition is used at the peer.
  • Available since: 1.1.0

onRemoteMicStateUpdate

onRemoteMicStateUpdate
public void onRemoteMicStateUpdate(String streamID, ZegoRemoteDeviceState state)
The callback triggered when the state of the remote microphone changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
stateZegoRemoteDeviceStateRemote microphone status.

Details

The callback triggered when the state of the remote microphone changes.

  • Use cases: Developers of 1v1 education scenarios or education small class scenarios and similar scenarios can use this callback notification to determine whether the microphone device of the remote publishing stream device is working normally, and preliminary understand the cause of the device problem according to the corresponding state.
  • Trigger: When the state of the remote microphone device is changed, such as switching a microphone, etc., by listening to the callback, it is possible to obtain an event related to the remote microphone, which can be used to prompt the user that the audio may be abnormal.
  • Caution: This callback will not be called back when the remote stream is play from the CDN, or when custom audio acquisition is used at the peer (But the stream is not published to the ZEGO RTC server.).
  • Available since: 1.1.0

onRemoteSpeakerStateUpdate

onRemoteSpeakerStateUpdate
public void onRemoteSpeakerStateUpdate(String streamID, ZegoRemoteDeviceState state)
The callback triggered when the state of the remote speaker changes.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
streamIDStringStream ID.
stateZegoRemoteDeviceStateRemote speaker status.

Details

The callback triggered when the state of the remote microphone changes.

  • Use cases: Developers of 1v1 education scenarios or education small class scenarios and similar scenarios can use this callback notification to determine whether the speaker device of the remote publishing stream device is working normally, and preliminary understand the cause of the device problem according to the corresponding state.
  • Trigger: When the state of the remote speaker device changes, such as switching the speaker, by monitoring this callback, you can get events related to the remote speaker.
  • Caution: This callback will not be called back when the remote stream is play from the CDN.
  • Available since: 1.1.0

onAudioRouteChange

onAudioRouteChange
public void onAudioRouteChange(ZegoAudioRoute audioRoute)
Callback for device's audio route changed.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
audioRouteZegoAudioRouteCurrent audio route.

Details

Callback for device's audio route changed.

  • Trigger: This callback will be called when there are changes in audio routing such as earphone plugging, speaker and receiver switching, etc.
  • Platform differences: Only supports iOS and Android.
  • Available since: 1.20.0

onAudioVADStateUpdate

onAudioVADStateUpdate
public void onAudioVADStateUpdate(ZegoAudioVADStableStateMonitorType type, ZegoAudioVADType state)
Callback for audio VAD stable state update.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
typeZegoAudioVADStableStateMonitorTypeaudio VAD monitor type
stateZegoAudioVADTypeVAD result

Details

Callback for audio VAD stable state update. When to trigger: the [startAudioVADStableStateMonitor] function must be called to start the audio VAD monitor and you must be in a state where it is publishing the audio and video stream or be in [startPreview] state.

  • Related APIs: [startAudioVADStableStateMonitor], [stopAudioVADStableStateMonitor].
  • Available since: 2.14.0
  • Restrictions: The callback notification period is 3 seconds.

onRecvRoomTransparentMessage

onRecvRoomTransparentMessage
public void onRecvRoomTransparentMessage(String roomID, ZegoRoomRecvTransparentMessage message)
The callback triggered when Barrage Messages are received.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID. Value range: The maximum length is 128 bytes.
messageZegoRoomRecvTransparentMessagerecv message.

Details

This callback is used to receive room passthrough messages sent by other users in the same room. When to trigger: After calling [loginRoom] to login to the room, this callback is triggered if there is a user in the room who sends a message received by the specified client through the [sendTransparentMessage] function.

  • Caution: Barrage messages sent by users themselves will not be notified through this callback. When there are a large number of barrage messages in the room, the notification may be delayed, and some barrage messages may be lost.
  • Related callbacks: A bullet-screen message sent by the user himself is not notified by this callback. [sendTransparentMessage] specifies that only a server callback is used. This callback is not triggered.
  • Available since: 1.5.0
  • Restrictions: None

onIMRecvBroadcastMessage

onIMRecvBroadcastMessage
public void onIMRecvBroadcastMessage(String roomID, ArrayList<ZegoBroadcastMessageInfo> messageList)
The callback triggered when Broadcast Messages are received.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID. Value range: The maximum length is 128 bytes.
messageListArrayList<ZegoBroadcastMessageInfo>List of received messages. Value range: Up to 50 messages can be received each time.

Details

This callback is used to receive broadcast messages sent by other users in the same room.

  • Use cases: Generally used in the live room. When to trigger: After calling [loginRoom] to log in to the room, if a user in the room sends a broadcast message via [sendBroadcastMessage] function, this callback will be triggered.
  • Caution: The broadcast message sent by the user will not be notified through this callback.
  • Related callbacks: You can receive room barrage messages through [onIMRecvBarrageMessage], and you can receive room custom signaling through [onIMRecvCustomCommand].
  • Available since: 1.2.1
  • Restrictions: None

onIMRecvBarrageMessage

onIMRecvBarrageMessage
public void onIMRecvBarrageMessage(String roomID, ArrayList<ZegoBarrageMessageInfo> messageList)
The callback triggered when Barrage Messages are received.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID. Value range: The maximum length is 128 bytes.
messageListArrayList<ZegoBarrageMessageInfo>List of received messages. Value range: Up to 50 messages can be received each time.

Details

This callback is used to receive barrage messages sent by other users in the same room.

  • Use cases: Generally used in scenarios where there is a large number of messages sent and received in the room and the reliability of the messages is not required, such as live barrage. When to trigger: After calling [loginRoom] to log in to the room, if a user in the room sends a barrage message through the [sendBarrageMessage] function, this callback will be triggered.
  • Caution: Barrage messages sent by users themselves will not be notified through this callback. When there are a large number of barrage messages in the room, the notification may be delayed, and some barrage messages may be lost.
  • Related callbacks: Develop can receive room broadcast messages through [onIMRecvBroadcastMessage], and can receive room custom signaling through [onIMRecvCustomCommand].
  • Available since: 1.5.0
  • Restrictions: None

onIMRecvCustomCommand

onIMRecvCustomCommand
public void onIMRecvCustomCommand(String roomID, ZegoUser fromUser, String command)
The callback triggered when a Custom Command is received.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
roomIDStringRoom ID. Value range: The maximum length is 128 bytes.
fromUserZegoUserSender of the command.
commandStringCommand content received.Value range: The maximum length is 1024 bytes.

Details

This callback is used to receive custom command sent by other users in the same room.

  • Use cases: Generally used in the live room. When to trigger: After calling [loginRoom] to log in to the room, if other users in the room send custom signaling to the developer through the [sendCustomCommand] function, this callback will be triggered.
  • Caution: The custom command sent by the user himself will not be notified through this callback.
  • Related callbacks: You can receive room broadcast messages through [onIMRecvBroadcastMessage], and you can receive room barrage message through [onIMRecvBarrageMessage].
  • Available since: 1.2.1
  • Restrictions: None

onPerformanceStatusUpdate

onPerformanceStatusUpdate
public void onPerformanceStatusUpdate(ZegoPerformanceStatus status)
The system performance status callback. (Note: Due to Android system limitations, CPU usage cannot be obtained)
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
statusZegoPerformanceStatusSystem performance monitoring status.

Details

System performance monitoring callback. The callback notification period is the value of millisecond parameter set by call [startPerformanceMonitor].

  • Use cases: Monitor system performance can help user quickly locate and solve performance problems and improve user experience. When to trigger: It will triggered after [createEngine], and call [startPerformanceMonitor] to start system performance monitoring.
  • Available since: 1.19.0
  • Restrictions: None.

onNetworkModeChanged

onNetworkModeChanged
public void onNetworkModeChanged(ZegoNetworkMode mode)
Network mode changed callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
modeZegoNetworkModeCurrent network mode.

Details

Network mode changed callback. When to trigger: This callback will be triggered when the device's network mode changed, such as switched from WiFi to 5G, or when network is disconnected.

  • Available since: 1.20.0
  • Restrictions: None.

onNetworkSpeedTestError

onNetworkSpeedTestError
public void onNetworkSpeedTestError(int errorCode, ZegoNetworkSpeedTestType type)
Network speed test error callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
errorCodeintNetwork speed test error code. Please refer to error codes document https://docs.zegocloud.com/en/5548.html for details.
typeZegoNetworkSpeedTestTypeUplink or downlink.

Details

Network speed test error callback.

  • Use cases: This function can be used to detect whether the network environment is suitable for pushing/pulling streams with specified bitrates. When to
  • Trigger: If an error occurs during the speed test, such as: can not connect to speed test server, this callback will be triggered.
  • Available since: 1.20.0
  • Restrictions: None.

onNetworkSpeedTestQualityUpdate

onNetworkSpeedTestQualityUpdate
public void onNetworkSpeedTestQualityUpdate(ZegoNetworkSpeedTestQuality quality, ZegoNetworkSpeedTestType type)
Network speed test quality callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
qualityZegoNetworkSpeedTestQualityNetwork speed test quality.
typeZegoNetworkSpeedTestTypeUplink or downlink.

Details

Network speed test quality callback when the network can be connected.

  • Use cases: This function can be used to detect whether the network environment is suitable for pushing/pulling streams with specified bitrates. When to
  • Trigger: After call [startNetworkSpeedTest] start network speed test, this callback will be triggered. The trigger period is determined by the parameter value specified by call [startNetworkSpeedTest], default value is 3 seconds
  • Caution: When error occurred during network speed test or [stopNetworkSpeedTest] called, this callback will not be triggered.
  • Available since: 1.20.0
  • Restrictions: None.

onNetworkQuality

onNetworkQuality
public void onNetworkQuality(String userID, ZegoStreamQualityLevel upstreamQuality, ZegoStreamQualityLevel downstreamQuality)
The network quality callback of users who are publishing in the room.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
userIDStringUser ID, empty means local user
upstreamQualityZegoStreamQualityLevelUpstream network quality
downstreamQualityZegoStreamQualityLevelDownstream network quality

Details

The uplink and downlink network callbacks of the local and remote users, that would be called by default every two seconds for the local and each playing remote user's network quality. Versions 2.10.0 to 2.13.1:

  1. Developer must both publish and play streams before you receive your own network quality callback.
  2. When playing a stream, the publish end has a play stream and the publish end is in the room where it is located, then the user's network quality will be received. Versions 2.14.0 to 2.21.1:
  3. As long as you publish or play a stream, you will receive your own network quality callback.
  4. When you play a stream, the publish end is in the room where you are, and you will receive the user's network quality. Version 2.22.0 and above:
  5. As long as you publish or play a stream, you will receive your own network quality callback.
  6. When you play a stream, the publish end is in the room where you are, and you will receive the user's network quality.
  7. Estimate the network conditions of the remote stream publishing user. If the remote stream publishing user loses one heartbeat, the network quality will be called back as unknown; if the remote stream publishing user's heartbeat loss reaches 3 Second, call back its network quality to die. Use case: When the developer wants to analyze the network condition on the link, or wants to know the network condition of local and remote users. When to
  • Trigger: After publishing a stream by called [startPublishingStream] or playing a stream by called [startPlayingStream].
  • Available since: 2.10.0

onRtcStats

onRtcStats
public void onRtcStats(ZegoRtcStatsInfo info)
RTC network statistics callback.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
infoZegoRtcStatsInfostatistical information.

Details

RTC network statistics callback.

  • Use cases: When a developer wants to analyze the local network situation. When to
  • Trigger: After calling [startPublishingStream] to start pushing the RTC stream, it will call back the upstream statistics. After calling [startPlayingStream] to start playing the RTC or L3 stream, it will call back the downlink statistics. The default callback period is 3 seconds.
  • Caution: None.
  • Available since: 3.20.0
  • Restrictions: None.

onNetworkTimeSynchronized

onNetworkTimeSynchronized
public void onNetworkTimeSynchronized()
Successful callback of network time synchronization.
Declared in callback/IZegoEventHandler.java
  • Available since: 2.12.0 This callback is triggered when internal network time synchronization completes after a developer calls [createEngine].

onRequestDumpData

onRequestDumpData
public void onRequestDumpData()
Request to dump data.
Declared in callback/IZegoEventHandler.java
  • Trigger: When the customer reports back the problem, ZEGO expects the user to dump the data to analyze the audio / video processing problem, which will trigger this callback.
  • Available since: 3.10.0 When to

onRequestUploadDumpData

onRequestUploadDumpData
public void onRequestUploadDumpData(String dumpDir, boolean takePhoto)
Request to dump data.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
dumpDirStringDump data dir.
takePhotobooleanNeed to take photo when uploading dump data
  • Trigger: When the customer reports back the problem, ZEGO expects the user to dump the data to analyze the audio / video processing problem, which will trigger this callback.
  • Available since: 3.11.0 When to

onStartDumpData

onStartDumpData
public void onStartDumpData(int errorCode)
Callback when starting to dump data.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
errorCodeintError code.
  • Trigger: This callback is triggered when [startDumpData] is called.
  • Available since: 3.10.0 When to

onStopDumpData

onStopDumpData
public void onStopDumpData(int errorCode, String dumpDir)
Callback when stopping to dump data.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
errorCodeintError code.
dumpDirStringDump data dir.
  • Trigger: This callback is triggered when [stopDumpData] is called.
  • Available since: 3.10.0 When to

onUploadDumpData

onUploadDumpData
public void onUploadDumpData(int errorCode)
Callback after uploading the dump data.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
errorCodeintError code.
  • Trigger: When [uploadDumpData] is called, this callback will be triggered after SDK executes the upload task.
  • Available since: 3.10.0 When to

onScreenCaptureExceptionOccurred

onScreenCaptureExceptionOccurred
public void onScreenCaptureExceptionOccurred(ZegoScreenCaptureExceptionType exceptionType)
The callback triggered when a screen capture source exception occurred.
Declared in callback/IZegoEventHandler.java

Parameters

NameTypeDescription
exceptionTypeZegoScreenCaptureExceptionTypeScreen capture exception type.

Details

The callback triggered when the mobile screen capture source exception occurred.

  • Trigger: This callback is triggered when an exception occurs after the mobile screen capture started.
  • Caution: The callback does not actually take effect until call [setEventHandler] to set.
  • Available since: 3.6.0
  • Restrictions: Only available on Android and iOS.

onScreenCaptureStart

onScreenCaptureStart
public void onScreenCaptureStart()
The callback triggered when start screen capture.
Declared in callback/IZegoEventHandler.java

The callback triggered when calling the start mobile screen capture.

  • Trigger: After calling [startScreenCapture], this callback will be triggered when starting screen capture successfully, and [onScreenCaptureExceptionOccurred] will be triggered when failing.
  • Caution: The callback does not actually take effect until call [setEventHandler] to set.
  • Available since: 3.16.0
  • Restrictions: Only available on Android and iOS.

IZegoMediaDataPublisherEventHandler

Declared in callback/IZegoMediaDataPublisherEventHandler.java

Methods

onMediaDataPublisherFileOpen

onMediaDataPublisherFileOpen
public void onMediaDataPublisherFileOpen(ZegoMediaDataPublisher * mediaDataPublisher, String path)
The event callback of the media data publisher opening a media file.
Declared in callback/IZegoMediaDataPublisherEventHandler.java

Parameters

NameTypeDescription
mediaDataPublisherZegoMediaDataPublisher *Callback publisher object
pathStringPath of currently open file

Details

The event callback of the media data publisher opening a media file.

  • Trigger: The callback triggered when the media data publisher start loading a media file.
  • Available since: 2.17.0
  • Restrictions: None.

onMediaDataPublisherFileClose

onMediaDataPublisherFileClose
public void onMediaDataPublisherFileClose(ZegoMediaDataPublisher * mediaDataPublisher, int errorCode, String path)
The event callback of the media data publisher closing a media file.
Declared in callback/IZegoMediaDataPublisherEventHandler.java

Parameters

NameTypeDescription
mediaDataPublisherZegoMediaDataPublisher *Callback publisher object
errorCodeinterror code. 0 means closing the file normally. -1 is a file error. -2 is a path exception. -3 is a decoding exception. -4 is an incorrect timestamp. -5 Unable to fix audio/video synchronization. -6 Unsupported audio sample rate. Contact technical support for details.
pathStringPath of currently open file

Details

The event callback of the media data publisher closing a media file.

  • Trigger: The callback triggered when the media data publisher start unloading a media file.
  • Available since: 2.17.0
  • Restrictions: None.

onMediaDataPublisherFileDataBegin

onMediaDataPublisherFileDataBegin
public void onMediaDataPublisherFileDataBegin(ZegoMediaDataPublisher * mediaDataPublisher, String path)
The event callback that the media data publisher has read data from the media file.
Declared in callback/IZegoMediaDataPublisherEventHandler.java

Parameters

NameTypeDescription
mediaDataPublisherZegoMediaDataPublisher *Callback publisher object
pathStringPath of currently open file

Details

The event callback that the media data publisher has read data from the media file.

  • Trigger: The callback triggered when the media data publisher begin to read media data from a media file.
  • Available since: 2.17.0
  • Restrictions: None.

onMediaDataPublisherFileDataEnd

onMediaDataPublisherFileDataEnd
public void onMediaDataPublisherFileDataEnd(ZegoMediaDataPublisher * mediaDataPublisher, String path)
The event callback that the media data publisher has completed a file stream publishing.
Declared in callback/IZegoMediaDataPublisherEventHandler.java

Parameters

NameTypeDescription
mediaDataPublisherZegoMediaDataPublisher *Callback publisher object.
pathStringThe path of the file that has completed stream publishing.

Details

The media data publisher has finished a file stream publishing.

  • Trigger: The callback triggered when the media data publisher has completed a file stream publishing.
  • Available since: 3.14.0
  • Restrictions: None.

IZegoMediaPlayerBlockDataHandler

Declared in callback/IZegoMediaPlayerBlockDataHandler.java

Methods

onBlockBegin

onBlockBegin
public void onBlockBegin(ZegoMediaPlayer mediaPlayer, String path)
The callback triggered when the media player is about to throw the block data of the media resource.
Declared in callback/IZegoMediaPlayerBlockDataHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
pathStringThe path of the media resource.

Details

The callback triggered when the media player is about to throw the block data of the media resource.

  • Trigger: The callback is generated when the media player starts playing.
  • Caution: The callback does not actually take effect until call [setBlockDataHandler] to set.
  • Available since: 3.4.0
  • Restrictions: When playing copyrighted music, this callback will be disabled by default. If necessary, please contact ZEGO technical support.

onBlockData

onBlockData
public int onBlockData(ZegoMediaPlayer mediaPlayer, ByteBuffer buffer)
The callback triggered when the media player throws the block data of the media resource.
Declared in callback/IZegoMediaPlayerBlockDataHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
bufferByteBufferThe block data of the media resource.

Details

The callback triggered when the media player throws the block data of the media resource.

  • Trigger: This callback will be generated after receiving the [onBlockBegin] callback.
  • Caution: The callback does not actually take effect until call [setBlockDataHandler] to set. The buffer size before and after decryption should be consistent.
  • Available since: 3.4.0
  • Restrictions: When playing copyrighted music, this callback will be disabled by default. If necessary, please contact ZEGO technical support.

Return

The size of the buffer, -1 is returned for failure.

IZegoMediaPlayerEventHandler

Declared in callback/IZegoMediaPlayerEventHandler.java

Methods

onMediaPlayerStateUpdate

onMediaPlayerStateUpdate
public void onMediaPlayerStateUpdate(ZegoMediaPlayer mediaPlayer, ZegoMediaPlayerState state, int errorCode)
MediaPlayer playback status callback.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
stateZegoMediaPlayerStateMedia player status.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

MediaPlayer playback status callback.

  • Trigger: The callback triggered when the state of the media player changes.
  • Available since: 1.3.4
  • Restrictions: None.

onMediaPlayerNetworkEvent

onMediaPlayerNetworkEvent
public void onMediaPlayerNetworkEvent(ZegoMediaPlayer mediaPlayer, ZegoMediaPlayerNetworkEvent networkEvent)
The callback triggered when the network status of the media player changes.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
networkEventZegoMediaPlayerNetworkEventNetwork status event.

Details

The callback triggered when the network status of the media player changes.

  • Trigger: When the media player is playing network resources, this callback will be triggered when the status change of the cached data.
  • Related APIs: [setNetWorkBufferThreshold].
  • Available since: 1.3.4
  • Restrictions: The callback will only be triggered when the network resource is played.

onMediaPlayerPlayingProgress

onMediaPlayerPlayingProgress
public void onMediaPlayerPlayingProgress(ZegoMediaPlayer mediaPlayer, long millisecond)
The callback to report the current playback progress of the media player.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
millisecondlongProgress in milliseconds.

Details

The callback triggered when the network status of the media player changes. Set the callback interval by calling [setProgressInterval]. When the callback interval is set to 0, the callback is stopped. The default callback interval is 1 second.

  • Trigger: When the media player is playing network resources, this callback will be triggered when the status change of the cached data.
  • Related APIs: [setProgressInterval].
  • Available since: 1.3.4
  • Restrictions: None.

onMediaPlayerRenderingProgress

onMediaPlayerRenderingProgress
public void onMediaPlayerRenderingProgress(ZegoMediaPlayer mediaPlayer, long millisecond)
The callback to report the current rendering progress of the media player.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
millisecondlongProgress in milliseconds.

Details

The callback to report the current rendering progress of the media player. Set the callback interval by calling [setProgressInterval]. When the callback interval is set to 0, the callback is stopped. The default callback interval is 1 second.

  • Trigger: This callback will be triggered when the media player starts playing resources.
  • Related APIs: [setProgressInterval].
  • Available since: 3.8.0
  • Restrictions: None.

onMediaPlayerVideoSizeChanged

onMediaPlayerVideoSizeChanged
public void onMediaPlayerVideoSizeChanged(ZegoMediaPlayer mediaPlayer, int width, int height)
The callback triggered when when the resolution of the playback video changes.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
widthintwidth.
heightintheight.

Details

The callback triggered when when the resolution of the playback video changes.

  • Trigger: When the media player is playing a video resource, This callback will be triggered when playback starts and the resolution of the video changes.
  • Available since: 3.11.0

onMediaPlayerRecvSEI

onMediaPlayerRecvSEI
public void onMediaPlayerRecvSEI(ZegoMediaPlayer mediaPlayer, byte[] data)
The callback triggered when the media player got media side info.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
databyte[]SEI content.

Details

The callback triggered when the media player got media side info.

  • Trigger: When the media player starts playing media files, the callback is triggered if the SEI is resolved to the media file.
  • Caution: The callback does not actually take effect until call [setEventHandler] to set.
  • Available since: 2.2.0

onMediaPlayerSoundLevelUpdate

onMediaPlayerSoundLevelUpdate
public void onMediaPlayerSoundLevelUpdate(ZegoMediaPlayer mediaPlayer, float soundLevel)
The callback of sound level update.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
soundLevelfloatSound level value, value range: [0.0, 100.0] (This value only represents the range of the sound level value returned by the callback, not the precision.).

Details

The callback of sound level update.

  • Trigger: The callback frequency is specified by [EnableSoundLevelMonitor].
  • Caution: The callback does not actually take effect until call [setEventHandler] to set.
  • Related APIs: To monitor this callback, you need to enable it through [EnableSoundLevelMonitor].
  • Available since: 2.15.0

onMediaPlayerFrequencySpectrumUpdate

onMediaPlayerFrequencySpectrumUpdate
public void onMediaPlayerFrequencySpectrumUpdate(ZegoMediaPlayer mediaPlayer, float[] spectrumList)
The callback of frequency spectrum update.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
spectrumListfloat[]Locally captured frequency spectrum value list. Spectrum value range is [0-2^30].

Details

The callback of frequency spectrum update.

  • Trigger: The callback frequency is specified by [EnableFrequencySpectrumMonitor].
  • Caution: The callback does not actually take effect until call [setEventHandler] to set.
  • Related APIs: To monitor this callback, you need to enable it through [EnableFrequencySpectrumMonitor].
  • Available since: 2.15.0

onMediaPlayerFirstFrameEvent

onMediaPlayerFirstFrameEvent
public void onMediaPlayerFirstFrameEvent(ZegoMediaPlayer mediaPlayer, ZegoMediaPlayerFirstFrameEvent event)
The callback triggered when the media player plays the first frame.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
eventZegoMediaPlayerFirstFrameEventThe first frame callback event type.

Details

The callback triggered when the media player plays the first frame.

  • Trigger: This callback is generated when the media player starts playing.
  • Caution: The callback does not actually take effect until call [setEventHandler] to set.
  • Related APIs: You need to call the [setPlayerCanvas] interface to set the view for the media player in order to receive the video first frame event callback.
  • Available since: 3.5.0

onMediaPlayerLocalCache

onMediaPlayerLocalCache
public void onMediaPlayerLocalCache(ZegoMediaPlayer mediaPlayer, int errorCode, String resource, String cachedFile)
The callback triggered when the media player caches http/https network resource locally.
Declared in callback/IZegoMediaPlayerEventHandler.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerCallback player object.
errorCodeintError code.
resourceStringPlayed resource
cachedFileStringCached file

Details

The callback triggered when the media player caches http/https network resource locally.

  • Trigger: This callback occurs after the media player caches http/https network resources.
  • Caution: This callback will not take effect until the [enableLocalCache] API is called and the http/https network resources are played.
  • Related APIs: Need to call the [enableLocalCache] interface.
  • Available since: 3.12.0

IZegoRangeAudioEventHandler

Declared in callback/IZegoRangeAudioEventHandler.java

Methods

onRangeAudioMicrophoneStateUpdate

onRangeAudioMicrophoneStateUpdate
public void onRangeAudioMicrophoneStateUpdate(ZegoRangeAudio rangeAudio, ZegoRangeAudioMicrophoneState state, int errorCode)
Range audio microphone state callback.
Declared in callback/IZegoRangeAudioEventHandler.java

Parameters

NameTypeDescription
rangeAudioZegoRangeAudioRange audio instance that triggers this callback.
stateZegoRangeAudioMicrophoneStateThe use state of the range audio.
errorCodeintError code, please refer to the error codes document https://docs.zegocloud.com/en/5548.html for details.

Details

The status change notification of the microphone, starting to send audio is an asynchronous process, and the state switching in the middle is called back through this function. When to

  • Trigger: After the [enableMicrophone] function.
  • Caution: 1. It must be monitored before the [enableMicrophone] function is called. 2. The callback is not triggered when the [enableMicrophone] is stopped normally, and the Off state is triggered only when the [enableMicrophone] is stopped abnormally.
  • Available since: 2.11.0

IZegoRangeSceneEventHandler

Declared in callback/IZegoRangeSceneEventHandler.java

Methods

onSceneStateUpdate

onSceneStateUpdate
public void onSceneStateUpdate(ZegoRangeScene rangeScene, ZegoSceneState state, int errorCode)
The callback triggered when the scene connection state changes.
Declared in callback/IZegoRangeSceneEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
stateZegoSceneStateCurrent scene state.
errorCodeintError code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

Details

The callback triggered when the scene connection state changes. When to trigger: Scene connection state changes.

  • Restrictions: Do not call the SDK interface in the callback thread.

onEnterView

onEnterView
public void onEnterView(ZegoRangeScene rangeScene, ZegoUser user, ZegoPosition position)
Callback notification when another user enters the current user's field of view.
Declared in callback/IZegoRangeSceneEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
userZegoUserUser object.
positionZegoPositionUser position.

Details

Callback notification when another user enters the current user's field of view. When to trigger: Another user enters the current user's field of view.

  • Restrictions: Do not call the SDK interface in the callback thread.

onLeaveView

onLeaveView
public void onLeaveView(ZegoRangeScene rangeScene, String userID)
Callback notification when other users leave the current user's field of view.
Declared in callback/IZegoRangeSceneEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
userIDStringUser ID.

Details

Callback notification when other users leave the current user's field of view. When to trigger: Other users leave the current user's field of view.

  • Restrictions: Do not call the SDK interface in the callback thread.

onUserStatusUpdate

onUserStatusUpdate
public void onUserStatusUpdate(ZegoRangeScene rangeScene, String userID, ZegoPosition position, int channel, byte[] status)
User state update callback.
Declared in callback/IZegoRangeSceneEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
userIDStringUser ID.
positionZegoPositionUser's current position.
channelintThe channel to which the status belongs.
statusbyte[]Current status data.

Details

User state update callback. When to trigger: User state update.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: Do not call the SDK interface in the callback thread.

onUserCommandUpdate

onUserCommandUpdate
public void onUserCommandUpdate(ZegoRangeScene rangeScene, String userID, ZegoPosition position, int channel, byte[] command)
User command update callback.
Declared in callback/IZegoRangeSceneEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
userIDStringUser ID.
positionZegoPositionUser's current position.
channelintThe channel to which the command belongs.
commandbyte[]Next command data.

Details

User command update callback. When to trigger: User command update.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: Do not call the SDK interface in the callback thread.

onCustomCommandUpdate

onCustomCommandUpdate
public void onCustomCommandUpdate(ZegoRangeScene rangeScene, byte[] command)
Custom command update callback.
Declared in callback/IZegoRangeSceneEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
commandbyte[]Custom command.

Details

Custom command update callback. When to trigger: Custom command update.

  • Restrictions: Do not call the SDK interface in the callback thread.

onSceneTokenWillExpire

onSceneTokenWillExpire
public void onSceneTokenWillExpire(ZegoRangeScene rangeScene, int remainTimeInSecond)
Callback notification that scene Token authentication is about to expire.
Declared in callback/IZegoRangeSceneEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
remainTimeInSecondintThe remaining time before the token expires.

Details

The callback notification that the scene Token authentication is about to expire, please use [renewToken] to update the scene Token authentication.

  • When to call /Trigger: 30 seconds before the Token expires, the SDK will call [onSceneTokenWillExpire] to notify developer.
  • Related APIs: When the developer receives this callback, he can use [renewToken] to update the token authentication information.
  • Available since: 3.1.0
  • Restrictions: Do not call the SDK interface in the callback thread.

IZegoRangeSceneItemEventHandler

Declared in callback/IZegoRangeSceneItemEventHandler.java

Methods

onItemEnterView

onItemEnterView
public void onItemEnterView(ZegoRangeScene rangeScene, long itemID, int capacity, ZegoPosition position, ArrayList<String> userList)
Callback notification when item enters the current user's field of view.
Declared in callback/IZegoRangeSceneItemEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
itemIDlongItem ID.
capacityintThe number of users allowed to bind the item.
positionZegoPositionItem position.
userListArrayList<String>List of users the item is currently bound to.

Details

Callback notification when item enters the current user's field of view. When to trigger: Item enters the current user's field of view.

  • Restrictions: Do not call the SDK interface in the callback thread.

onItemLeaveView

onItemLeaveView
public void onItemLeaveView(ZegoRangeScene rangeScene, long itemID)
Callback notification when item leave the current user's field of view.
Declared in callback/IZegoRangeSceneItemEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
itemIDlongItem ID.

Details

Callback notification when item leave the current user's field of view. When to trigger: Item leave the current user's field of view.

  • Restrictions: Do not call the SDK interface in the callback thread.

onItemBindUpdate

onItemBindUpdate
public void onItemBindUpdate(ZegoRangeScene rangeScene, long itemID, String userID)
Item binding user change callback notification.
Declared in callback/IZegoRangeSceneItemEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
itemIDlongItem ID.
userIDStringThe user ID of the item binding.

Details

Item binding user change callback notification. When to trigger: Item binding user change.

  • Restrictions: Do not call the SDK interface in the callback thread.

onItemUnbindUpdate

onItemUnbindUpdate
public void onItemUnbindUpdate(ZegoRangeScene rangeScene, long itemID, ArrayList<String> userList)
Item unbind user change callback notification.
Declared in callback/IZegoRangeSceneItemEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
itemIDlongItem ID.
userListArrayList<String>List of users the item unbind.

Details

Item unbind user change callback notification. When to trigger: Item unbind user change.

  • Restrictions: Do not call the SDK interface in the callback thread.

onItemStatusUpdate

onItemStatusUpdate
public void onItemStatusUpdate(ZegoRangeScene rangeScene, long itemID, ZegoPosition position, int channel, byte[] status)
Item state update callback.
Declared in callback/IZegoRangeSceneItemEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
itemIDlongItem ID.
positionZegoPositionItem's current position.
channelintThe channel to which the status belongs.
statusbyte[]Current status data.

Details

Item state update callback. When to trigger: Item state update.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: Do not call the SDK interface in the callback thread.

onItemCommandUpdate

onItemCommandUpdate
public void onItemCommandUpdate(ZegoRangeScene rangeScene, long itemID, ZegoPosition position, int channel, byte[] command)
Item command update callback.
Declared in callback/IZegoRangeSceneItemEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
itemIDlongItem ID.
positionZegoPositionItem's current position.
channelintThe channel to which the command belongs.
commandbyte[]Next command data.

Details

Item command update callback. When to trigger: Item command update.

  • Caution: This callback is a high-frequency callback, please do not perform time-consuming operations in this callback.
  • Restrictions: Do not call the SDK interface in the callback thread.

IZegoRangeSceneStreamEventHandler

Declared in callback/IZegoRangeSceneStreamEventHandler.java

Methods

onUserStreamStateUpdate

onUserStreamStateUpdate
public void onUserStreamStateUpdate(ZegoRangeScene rangeScene, String userID, String streamID, ZegoStreamState state)
The callback notification of local user play other users' stream state change.
Declared in callback/IZegoRangeSceneStreamEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
userIDStringUser ID.
streamIDStringUser's stream ID.
stateZegoStreamStateThe state of local user play stream.

Details

The callback notification of local user plays other users' stream state change. When to trigger: The local user plays other users' stream state changes.

  • Available since: 3.0.0
  • Restrictions: Do not call the SDK interface in the callback thread.

onUserMicUpdate

onUserMicUpdate
public void onUserMicUpdate(ZegoRangeScene rangeScene, String userID, ZegoDeviceState state)
User microphone state change callback.
Declared in callback/IZegoRangeSceneStreamEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
userIDStringUser ID.
stateZegoDeviceStateDevice state.

Details

User microphone state change callback. When to trigger: User microphone state change

  • Restrictions: Do not call the SDK interface in the callback thread.

onUserCameraUpdate

onUserCameraUpdate
public void onUserCameraUpdate(ZegoRangeScene rangeScene, String userID, ZegoDeviceState state)
User camera state change callback.
Declared in callback/IZegoRangeSceneStreamEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
userIDStringUser ID.
stateZegoDeviceStateDevice state.

Details

User camera state change callback. When to trigger: User camera state change.

  • Restrictions: Do not call the SDK interface in the callback thread.

onUserSpeakerUpdate

onUserSpeakerUpdate
public void onUserSpeakerUpdate(ZegoRangeScene rangeScene, String userID, ZegoDeviceState state)
User speaker state change callback.
Declared in callback/IZegoRangeSceneStreamEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
userIDStringUser ID.
stateZegoDeviceStateDevice state.

Details

User speaker state change callback. When to trigger: User speaker state change.

  • Restrictions: Do not call the SDK interface in the callback thread.

IZegoRangeSceneTeamEventHandler

Declared in callback/IZegoRangeSceneTeamEventHandler.java

Methods

onTeamStateUpdate

onTeamStateUpdate
public void onTeamStateUpdate(ZegoRangeScene rangeScene, int teamID, ZegoTeamState state, int errorCode)
The callback triggered when the team connection state changes.
Declared in callback/IZegoRangeSceneTeamEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
teamIDintTeam ID.
stateZegoTeamStateChanged team state.
errorCodeintError code, For details, please refer to Common Error Codes.

Details

This callback is triggered when the connection status of the team changes, and the reason for the change is notified.

  • Use cases: Developers can use this callback to determine the status of the current user in the team. When to trigger:
  1. The developer will receive this notification when calling the [joinTeam], [leaveTeam] functions.
  2. This notification may also be received when the network condition of the user's device changes (SDK will automatically join the team when reconnected, please refer to [Does ZEGO SDK support a fast reconnection for temporary disconnection] for details](https://docs.zegocloud.com/faq/reconnect?product=ExpressVideo&platform=all).
  • Caution: If the connection is being requested for a long time, the general probability is that the user's network is unstable.
  • Related APIs: [joinTeam]、[leaveTeam]
  • Available since: 3.1.0
  • Restrictions: None.

onTeamMemberUpdate

onTeamMemberUpdate
public void onTeamMemberUpdate(ZegoRangeScene rangeScene, int teamID, ZegoUpdateType updateType, ArrayList<ZegoUser> userList)
The callback triggered when the number of other users in the team increases or decreases.
Declared in callback/IZegoRangeSceneTeamEventHandler.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneRange scene instance that triggers this callback.
teamIDintTeam ID.
updateTypeZegoUpdateTypeUpdate type (add/delete).
userListArrayList<ZegoUser>List of users changed in the current team.

Details

When other users in the room are online or offline, which causes the user list in the room to change, the developer will be notified through this callback.

  • Use cases: Developers can use this callback to update the user list display in the room in real time. When to trigger:
    1. When the user join the room for the first time, if there are other users in the team, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeAdd], and userList is the other users in the team at this time.
    2. The user is already in the team. If another user join the team through the [joinTeam] function, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeAdd].
    3. If other users leave the team through the [leaveTeam] function, the SDK will trigger a callback notification with updateType being [ZegoUpdateTypeDelete].
  • Related APIs: [joinTeam]、[leaveTeam]
  • Available since: 3.1.0

IZegoRealTimeSequentialDataEventHandler

Declared in callback/IZegoRealTimeSequentialDataEventHandler.java

Methods

onReceiveRealTimeSequentialData

onReceiveRealTimeSequentialData
public void onReceiveRealTimeSequentialData(ZegoRealTimeSequentialDataManager manager, byte[] data, String streamID)
Callback for receiving real-time sequential data.
Declared in callback/IZegoRealTimeSequentialDataEventHandler.java

Parameters

NameTypeDescription
managerZegoRealTimeSequentialDataManagerThe real-time sequential data manager instance that triggers this callback.
databyte[]The received real-time sequential data.
streamIDStringSubscribed stream ID

Details

Through this callback, you can receive real-time sequential data from the current subscribing stream.

  • Use cases: You need to listen to this callback when you need to receive real-time sequential data. When to trigger: After calling [startSubscribing] to successfully start the subscription, and when data is sent on the stream, this callback will be triggered.
  • Caution: None.
  • Available since: 2.14.0
  • Restrictions: None.

ZegoAIVoiceChanger

Declared in ZegoAIVoiceChanger.java

Methods

getIndex

getIndex
public int getIndex()
Get AI voice changer instance index.
Declared in ZegoAIVoiceChanger.java

AI voice changer instance index.

setEventHandler

setEventHandler
public void setEventHandler(IZegoAIVoiceChangerEventHandler handler)
Set event notification callback handler of the AI voice changer.
Declared in ZegoAIVoiceChanger.java

Parameters

NameTypeDescription
handlerIZegoAIVoiceChangerEventHandlerEvent callback handler for AI voice changer

Details

Listen to the event notification callback of the AI voice changer. Use Cases: Developers can handle this according to the related event callback.

  • When to call: After the [ZegoAIVoiceChanger] instance created.
  • Caution: Calling this function will overwrite the callback set by the last call to this function.
  • Available since: 3.10.0
  • Restrictions: None.

initEngine

initEngine
public void initEngine()
Initialize AI voice changer engine.
Declared in ZegoAIVoiceChanger.java

update

update
public void update()
Update AI voice changer engine models.
Declared in ZegoAIVoiceChanger.java

getSpeakerList

getSpeakerList
public void getSpeakerList()
Get AI voice changer speaker list.
Declared in ZegoAIVoiceChanger.java

setSpeaker

setSpeaker
public void setSpeaker(int speakerID)
Set AI voice changer speaker.
Declared in ZegoAIVoiceChanger.java
NameTypeDescription
speakerIDintSpeaker ID.

ZegoAIVoiceChangerSpeakerInfo

AI voice changer speaker detail.

Declared in entity/ZegoAIVoiceChangerSpeakerInfo.java

Properties

id

id
public int id

Speaker ID.

name

name
public String name

Speaker name.

Methods

ZegoAIVoiceChangerSpeakerInfo

ZegoAIVoiceChangerSpeakerInfo
Declared in entity/ZegoAIVoiceChangerSpeakerInfo.java

ZegoAccurateSeekConfig

Precise seek configuration

Declared in entity/ZegoAccurateSeekConfig.java

Properties

timeout

timeout
public long timeout

The timeout time for precise search; if not set, the SDK internal default is set to 5000 milliseconds, the effective value range is [2000, 10000], the unit is ms

Methods

ZegoAccurateSeekConfig

ZegoAccurateSeekConfig
Declared in entity/ZegoAccurateSeekConfig.java

ZegoAudioConfig

Audio configuration.

Details

Configure audio bitrate, audio channel, audio encoding for publishing stream

Declared in entity/ZegoAudioConfig.java

Properties

bitrate

bitrate
public int bitrate

Audio bitrate in kbps, default is 48 kbps. The settings before and after publishing stream can be effective

channel

channel
public ZegoAudioChannel channel

Audio channel, default is Mono. The setting only take effect before publishing stream

codecID

codecID
public ZegoAudioCodecID codecID

codec ID, default is ZegoAudioCodecIDDefault. The setting only take effect before publishing stream

Methods

ZegoAudioConfig

ZegoAudioConfig
Create a default audio configuration (ZegoAudioConfigPresetStandardQuality, 48 kbps, Mono, ZegoAudioCodecIDDefault)
Declared in entity/ZegoAudioConfig.java

ZegoAudioConfig

ZegoAudioConfig
Create a audio configuration with preset enumeration values
Declared in entity/ZegoAudioConfig.java

ZegoAudioEffectPlayConfig

AudioEffectPlayer play configuration.

Declared in entity/ZegoAudioEffectPlayConfig.java

Properties

playCount

playCount
public int playCount

The number of play counts. When set to 0, it will play in an infinite loop until the user invoke [stop]. The default is 1, which means it will play only once.

isPublishOut

isPublishOut
public boolean isPublishOut

Whether to mix audio effects into the publishing stream, the default is false.

Methods

ZegoAudioEffectPlayConfig

ZegoAudioEffectPlayConfig
Declared in entity/ZegoAudioEffectPlayConfig.java

ZegoAudioEffectPlayer

Declared in ZegoAudioEffectPlayer.java

Methods

setEventHandler

setEventHandler
public void setEventHandler(IZegoAudioEffectPlayerEventHandler handler)
Set audio effect player event handler.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
handlerIZegoAudioEffectPlayerEventHandlerevent handler for audio effect player.

Details

Set audio effect player event handler.

  • When to call: It can be called after [createAudioEffectPlayer].
  • Related APIs: [createAudioEffectPlayer].
  • Available since: 1.16.0
  • Restrictions: None.

start

start
public void start(int audioEffectID, String path, ZegoAudioEffectPlayConfig config)
Start playing audio effect.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintDescription: ID for the audio effect. The SDK uses audioEffectID to control the playback of sound effects. The SDK does not force the user to pass in this parameter as a fixed value. It is best to ensure that each sound effect can have a unique ID. The recommended methods are static self-incrementing ID or the hash of the incoming sound effect file path.
pathStringThe absolute path of the local resource. <br>Value range: "assets://"、"ipod-library://" and network url are not supported. Set path as null or "" if resource is loaded already using [loadResource].
configZegoAudioEffectPlayConfigAudio effect playback configuration. <br>Default value: Set NULL will only be played once, and will not be mixed into the publishing stream.

Details

Start playing audio effect. The default is only played once and is not mixed into the publishing stream, if you want to change this please modify [config] param.

  • Use cases: When you need to play short sound effects, such as applause, cheers, etc., you can use this interface to achieve, and further configure the number of plays through the [config] parameter, and mix the sound effects into the push stream.
  • When to call: It can be called after [createAudioEffectPlayer].
  • Available since: 1.16.0
  • Restrictions: None.

stop

stop
public void stop(int audioEffectID)
Stop playing audio effect.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.

Details

Stop playing the specified audio effect [audioEffectID].

  • When to call: The specified [audioEffectID] is [start].
  • Available since: 1.16.0
  • Restrictions: None.

pause

pause
public void pause(int audioEffectID)
Pause playing audio effect.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.

Details

Pause playing the specified audio effect [audioEffectID].

  • When to call: The specified [audioEffectID] is [start].
  • Available since: 1.16.0
  • Restrictions: None.

resume

resume
public void resume(int audioEffectID)
Resume playing audio effect.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.

Details

Resume playing the specified audio effect [audioEffectID].

  • When to call: The specified [audioEffectID] is [pause].
  • Available since: 1.16.0
  • Restrictions: None.

stopAll

stopAll
public void stopAll()
Stop playing all audio effect.
Declared in ZegoAudioEffectPlayer.java

Stop playing all audio effect.

  • When to call: Some audio effects are Playing.
  • Available since: 1.16.0
  • Restrictions: None.

pauseAll

pauseAll
public void pauseAll()
Pause playing all audio effect.
Declared in ZegoAudioEffectPlayer.java

Pause playing all audio effect.

  • When to call: It can be called after [createAudioEffectPlayer].
  • Available since: 1.16.0
  • Restrictions: None.

resumeAll

resumeAll
public void resumeAll()
Resume playing all audio effect.
Declared in ZegoAudioEffectPlayer.java

Resume playing all audio effect.

  • When to call: It can be called after [pauseAll].
  • Available since: 1.16.0
  • Restrictions: None.

seekTo

seekTo
public void seekTo(int audioEffectID, long millisecond, IZegoAudioEffectPlayerSeekToCallback callback)
Set the specified playback progress.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.
millisecondlongPoint in time of specified playback progress.
callbackIZegoAudioEffectPlayerSeekToCallbackThe result of seek.

Details

Set the specified audio effect playback progress. Unit is millisecond.

  • When to call: The specified [audioEffectID] is[start], and not finished.
  • Available since: 1.16.0
  • Restrictions: None.

setVolume

setVolume
public void setVolume(int audioEffectID, int volume)
Set volume for a single audio effect. Both the local play volume and the publish volume are set.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.
volumeintVolume. <br>Value range: The range is 0 ~ 200. <br>Default value: The default is 100.

Details

Set volume for a single audio effect. Both the local play volume and the publish volume are set.

  • When to call: The specified [audioEffectID] is [start].
  • Available since: 1.16.0
  • Restrictions: None.

setPlayVolume

setPlayVolume
public void setPlayVolume(int audioEffectID, int volume)
Set local play volume for a single audio effect.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.
volumeintVolume. <br>Value range: The range is 0 ~ 200. <br>Default value: The default is 100.

Details

Set local play volume for a single audio effect.

  • When to call: The specified [audioEffectID] is [start].
  • Available since: 3.11.0
  • Restrictions: None.

setPublishVolume

setPublishVolume
public void setPublishVolume(int audioEffectID, int volume)
Set publish volume for a single audio effect.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.
volumeintVolume. <br>Value range: The range is 0 ~ 200. <br>Default value: The default is 100.

Details

Set publish volume for a single audio effect.

  • When to call: The specified [audioEffectID] is [start].
  • Available since: 3.11.0
  • Restrictions: None.

setVolumeAll

setVolumeAll
public void setVolumeAll(int volume)
Set volume for all audio effect. Both the local play volume and the publish volume are set.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
volumeintVolume. <br>Value range: The range is 0 ~ 200. <br>Default value: The default is 100.

Details

Set volume for all audio effect. Both the local play volume and the publish volume are set.

  • When to call: It can be called after [createAudioEffectPlayer].
  • Available since: 1.16.0
  • Restrictions: None.

setPlayVolumeAll

setPlayVolumeAll
public void setPlayVolumeAll(int volume)
Set local play volume for all audio effect.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
volumeintVolume. <br>Value range: The range is 0 ~ 200. <br>Default value: The default is 100.

Details

Set local play volume for all audio effect.

  • When to call: It can be called after [createAudioEffectPlayer].
  • Available since: 3.11.0
  • Restrictions: None.

setPublishVolumeAll

setPublishVolumeAll
public void setPublishVolumeAll(int volume)
Set publish volume for all audio effect.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
volumeintVolume. <br>Value range: The range is 0 ~ 200. <br>Default value: The default is 100.

Details

Set publish volume for all audio effect.

  • When to call: It can be called after [createAudioEffectPlayer].
  • Available since: 3.11.0
  • Restrictions: None.

setPlaySpeed

setPlaySpeed
public void setPlaySpeed(int audioEffectID, float speed)
Set the playback speed for a given audio effect. Both the local play speed and the publish speed are set. (separate settings are not supported).
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.
speedfloatThe speed of play. <br>Value range: The range is 0.5 ~ 2.0. <br>Default value: The default is 1.0.

Details

Set the playback speed for a given audio effect. Both the local play speed and the publish speed are set. (separate settings are not supported).

  • When to call: The specified [audioEffectID] is [start].
  • Available since: 2.18.0
  • Restrictions: None.

getTotalDuration

getTotalDuration
public long getTotalDuration(int audioEffectID)
Get the total duration of the specified audio effect resource.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.

Details

Get the total duration of the specified audio effect resource. Unit is millisecond.

  • When to call: You should invoke this function after the audio effect resource already loaded, otherwise the return value is 0.
  • Related APIs: [start], [loadResource].
  • Available since: 1.16.0
  • Restrictions: It can be called after [createAudioEffectPlayer].

Return

Unit is millisecond.

getCurrentProgress

getCurrentProgress
public long getCurrentProgress(int audioEffectID)
Get current playback progress.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.

Details

Get current playback progress of the specified audio effect. Unit is millisecond.

  • When to call: You should invoke this function after the audio effect resource already loaded, otherwise the return value is 0.
  • Related APIs: [start], [loadResource].
  • Available since: 1.16.0
  • Restrictions: None.

loadResource

loadResource
public void loadResource(int audioEffectID, String path, IZegoAudioEffectPlayerLoadResourceCallback callback)
Load audio effect resource.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.
pathStringthe absolute path of the audio effect resource and cannot be nil or "". <br>Value range: "assets://"、"ipod-library://" and network url are not supported.
callbackIZegoAudioEffectPlayerLoadResourceCallbackload audio effect resource result.

Details

In a scene where the same sound effect is played frequently, the SDK provides the function of preloading the sound effect file into the memory in order to optimize the performance of repeatedly reading and decoding the file. Preloading supports loading up to 15 sound effect files at the same time, and the duration of the sound effect files cannot exceed 30s, otherwise an error will be reported when loading Android developers can pass parameters through Uri, namely:String path = uri.toString();

unloadResource

unloadResource
public void unloadResource(int audioEffectID)
Unload audio effect resource.
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect loaded.

Details

Unload the specified audio effect resource.

  • When to call: After the sound effects are used up, related resources can be released through this function; otherwise, the SDK will release the loaded resources when the AudioEffectPlayer instance is destroyed.
  • Related APIs: [loadResource].
  • Available since: 1.16.0
  • Restrictions: None.

updatePosition

updatePosition
public void updatePosition(int audioEffectID, float[] position)
Update the position of the audio effect player (audio source).
Declared in ZegoAudioEffectPlayer.java

Parameters

NameTypeDescription
audioEffectIDintID for the audio effect.
positionfloat[]The unit vector of the front axis of its own coordinate system. The parameter is a float array with a length of 3.

Details

Update the position of the audio effect player (audio source).

  • Use cases: The audio effect player also needs to have 3D spatial sound.
  • When to call: Listen to the [onAudioEffectPlayStateUpdate] callback, please call this interface after the player state is ZegoAudioEffectPlayState.Playing and before ZegoAudioEffectPlayState.NoPlay/PlayEnded.
  • Available since: 3.6.0
  • Restrictions: This interface needs to be used in conjunction with the RangeAudio/RangeScene module. This interface can only be called successfully after the RangeAudio/RangeScene module enables 3D sound effects.

getIndex

getIndex
public int getIndex()
Get audio effect player index.
Declared in ZegoAudioEffectPlayer.java

Get audio effect player index.

  • When to call: It can be called after [createAudioEffectPlayer].
  • Available since: 1.16.0
  • Restrictions: None.

Audio effect player index.

ZegoAudioFrameParam

Parameter object for audio frame.

Details

Including the sampling rate and channel of the audio frame

Declared in entity/ZegoAudioFrameParam.java

Properties

sampleRate

sampleRate
public ZegoAudioSampleRate sampleRate

Sampling Rate

channel

channel
public ZegoAudioChannel channel

Audio channel, default is Mono

ZegoAudioMixingData

audio mixing data.

Declared in entity/ZegoAudioMixingData.java

Properties

audioData

audioData
public ByteBuffer audioData

Audio PCM data that needs to be mixed into the stream

audioDataLength

audioDataLength
public int audioDataLength

the length of the audio PCM data that needs to be mixed into the stream. If the data length is sufficient, it must be the same as expectedDataLength

param

param
public ZegoAudioFrameParam param

Audio data attributes, including sample rate and number of channels. Currently supports 16k, 32k, 44.1k, 48k sampling rate, mono or stereo, 16-bit deep PCM data. Developers need to explicitly specify audio data attributes, otherwise mixing will not take effect.

SEIData

SEIData
public ByteBuffer SEIData

SEI data, used to transfer custom data. When audioData is null, SEIData will not be sent

SEIDataLength

SEIDataLength
public int SEIDataLength

SEI data length

ZegoAudioSourceMixConfig

Audio source mix config

Details

Used to config whether mix media player, audio effect player and captured system audio into publish stream or not when set audio source.

Declared in entity/ZegoAudioSourceMixConfig.java

Properties

mediaPlayerIndexList

mediaPlayerIndexList
public int[] mediaPlayerIndexList

Media player instance index list.

audioEffectPlayerIndexList

audioEffectPlayerIndexList
public int[] audioEffectPlayerIndexList

Audio effect player instance index list.

enableMixScreenCapture

enableMixScreenCapture
public boolean enableMixScreenCapture

Enable or disable mix screen capture into publish stream, the input source cannot be set to screen capture. (only for Android and iOS)

ZegoAudioVADClient

Declared in ZegoAudioVADClient.java

Methods

update

update
public ZegoAudioVADType update(ByteBuffer data, int dataLength, int sampleRate, int channels)
Check if an audio packet contains speech.
Declared in ZegoAudioVADClient.java

Parameters

NameTypeDescription
dataByteBufferaudio data.
dataLengthintaudio data length.
sampleRateintsampling rate.
channelsintnumber of channels.

Details

Check if an audio packet contains speech.

  • When to call: It can be called after [createAudioVADClient].
  • Caution: ZegoAudioVADTypeSpeech will also be returned when the voice data is abnormal to ensure that the voice will not be missed.
  • Available since: 2.21.0

Return

voice detection results.

reset

reset
public boolean reset()
Reset audio vad client instance.
Declared in ZegoAudioVADClient.java

Reset audio vad client instance.

  • When to call: It can be called after [createAudioVADClient].
  • Available since: 2.21.0

reset results.

ZegoAutoMixerTask

Auto mix stream task object.

Details

When using [StartAutoMixerTask] function to start an auto stream mixing task to the ZEGO RTC server, user need to set this parameter to configure the auto stream mixing task, including the task ID, room ID, audio configuration, output stream list, and whether to enable the sound level callback.

  • Use cases: This configuration is required when an auto stream mixing task is requested to the ZEGO RTC server.
  • Caution: As an argument passed when [StartAutoMixerTask] function is called.

Declared in entity/ZegoAutoMixerTask.java

Properties

taskID

taskID
public String taskID

Auto stream mixing task id, must be unique in a room.

  • Use cases: User need to set this parameter when initiating an auto stream mixing task.
  • Required: Yes.
  • Recommended value: Set this parameter based on requirements.
  • Value range: A string up to 256 bytes.
  • Caution: When starting a new auto stream mixing task, only one auto stream mixing task ID can exist in a room, that is, to ensure the uniqueness of task ID. You are advised to associate task ID with room ID. You can directly use the room ID as the task ID.Cannot include URL keywords, for example, 'http' and '?' etc, otherwise publishing stream and playing stream will fail. Only support numbers, English characters and '~', '!', '@', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', '/', ''.

roomID

roomID
public String roomID

Auto stream mixing task id.

  • Use cases: User need to set this parameter when initiating an auto stream mixing task.
  • Required: Yes.
  • Recommended value: Set this parameter based on requirements.
  • Value range: A string up to 128 bytes.
  • Caution: Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.If you need to communicate with the Web SDK, please do not use '%'.

audioConfig

audioConfig
public ZegoMixerAudioConfig audioConfig

The audio config of the auto mixer task.

  • Use cases: If user needs special requirements for the audio config of the auto stream mixing task, such as adjusting the audio bitrate, user can set this parameter as required. Otherwise, user do not need to set this parameter.
  • Required: No.
  • Default value: The default audio bitrate is 48 kbps, the default audio channel is ZEGO_AUDIO_CHANNEL_MONO, the default encoding ID is ZEGO_AUDIO_CODEC_ID_DEFAULT, and the default multi-channel audio stream mixing mode is ZEGO_AUDIO_MIX_MODE_RAW.
  • Recommended value: Set this parameter based on requirements.

outputList

outputList
public ArrayList<ZegoMixerOutput> outputList

The output list of the auto stream mixing task, items in the list are URL or stream ID, if the item set to be URL format, only RTMP URL surpported, for example rtmp://xxxxxxxx.

  • Use cases: User need to set this parameter to specify the mix stream output target when starting an auto stream mixing task.
  • Required: Yes.

enableSoundLevel

enableSoundLevel
public boolean enableSoundLevel

Enable or disable sound level callback for the task.If enabled, then the remote player can get the sound level of every stream in the inputlist by [onAutoMixerSoundLevelUpdate] callback.

  • Use cases: This parameter needs to be configured if user need the sound level information of every stream when an auto stream mixing task started.
  • Required: No.
  • Default value: false.
  • Recommended value: Set this parameter based on requirements.

streamAlignmentMode

streamAlignmentMode
public ZegoStreamAlignmentMode streamAlignmentMode

Stream mixing alignment mode.

minPlayStreamBufferLength

minPlayStreamBufferLength
public int minPlayStreamBufferLength

Sets the lower limit of the interval range for the adaptive adjustment of the stream playing cache of the stream mixing server. In the real-time chorus KTV scenario, slight fluctuations in the network at the push end may cause the mixed stream to freeze. At this time, when the audience pulls the mixed stream, there is a high probability of the problem of freeze. By adjusting the lower limit of the interval range for the adaptive adjustment of the stream playing cache of the stream mixing server, it can optimize the freezing problem that occurs when playing mixing streams at the player end, but it will increase the delay. It is not set by default, that is, the server uses its own configuration values. It only takes effect for the new input stream setting, and does not take effect for the input stream that has already started mixing.Value Range: [0,10000], exceeding the maximum value will result in a failure of the stream mixing request. On web platforms, this property does not take effect.

streamAlignmentVolumeControlMode

streamAlignmentVolumeControlMode
public ZegoStreamAlignmentVolumeControlMode streamAlignmentVolumeControlMode

Stream mixing alignment scene volume adjustment mode.

streamAlignmentBaselineStreamID

streamAlignmentBaselineStreamID
public String streamAlignmentBaselineStreamID

Stream mixing alignment scene baseline streamID.

Methods

ZegoAutoMixerTask

ZegoAutoMixerTask
Create a auto mix stream task object
Declared in entity/ZegoAutoMixerTask.java

ZegoBackgroundConfig

Background config.

Details

It is used to configure background when the object segmentation is turned on.

Declared in entity/ZegoBackgroundConfig.java

Properties

processType

processType
public ZegoBackgroundProcessType processType

Background process type.

color

color
public int color

Background color, the format is 0xRRGGBB, default is black, which is 0x000000

imageURL

imageURL
public String imageURL

Background image URL. Support local file absolute path (file://xxx). The format supports png, jpg.

videoURL

videoURL
public String videoURL
  • Caution: 1. The video will be played in a loop. 2. Support local file absolute path (file://xxx). 3. The format supports MP4, FLV, MKV, AVI. 4. The maximum resolution should not exceed 4096px, and it is recommended to be within 1920px. 5. The maximum video duration should not exceed 30 seconds, and it is recommended to be within 15 seconds. 6. The maximum video size should not exceed 50MB, and 10MB is recommended.

blurLevel

blurLevel
public ZegoBackgroundBlurLevel blurLevel

Background blur level.

Methods

ZegoBackgroundConfig

ZegoBackgroundConfig
Declared in entity/ZegoBackgroundConfig.java

ZegoBarrageMessageInfo

Barrage message info.

Details

The received object of the room barrage message, including the message content, message ID, sender, sending time

Declared in entity/ZegoBarrageMessageInfo.java

Properties

message

message
public String message

message content

messageID

messageID
public String messageID

message id

sendTime

sendTime
public long sendTime

Message send time, UNIX timestamp, in milliseconds.

fromUser

fromUser
public ZegoUser fromUser

Message sender.Please do not fill in sensitive user information in this field, including but not limited to mobile phone number, ID number, passport number, real name, etc.

ZegoBeautifyOption

Beauty configuration options.

Details

Configure the parameters of skin peeling, whitening and sharpening

Declared in entity/ZegoBeautifyOption.java

Properties

polishStep

polishStep
public double polishStep

The sample step size of beauty peeling, the value range is [0,1], default 0.2

whitenFactor

whitenFactor
public double whitenFactor

Brightness parameter for beauty and whitening, the larger the value, the brighter the brightness, ranging from [0,1], default 0.5

sharpenFactor

sharpenFactor
public double sharpenFactor

Beauty sharpening parameter, the larger the value, the stronger the sharpening, value range [0,1], default 0.1

ZegoBlurInfo

blur info.

Details

mix stream blur padding info.

  • Use cases: Set text watermark in manual stream mixing scene, such as Co-hosting.

Declared in entity/ZegoBlurInfo.java

Properties

topPadding

topPadding
public int topPadding
  • Required: False.
  • Default value: 0.

leftPadding

leftPadding
public int leftPadding
  • Required: False.
  • Default value: 0.

bottomPadding

bottomPadding
public int bottomPadding

The distance between the feathered edge and the bottom canvas border.

rightPadding

rightPadding
public int rightPadding
  • Required: False.
  • Default value: 0.

Methods

ZegoBlurInfo

ZegoBlurInfo
Declared in entity/ZegoBlurInfo.java

ZegoBroadcastMessageInfo

Broadcast message info.

Details

The received object of the room broadcast message, including the message content, message ID, sender, sending time

Declared in entity/ZegoBroadcastMessageInfo.java

Properties

message

message
public String message

message content

messageID

messageID
public long messageID

message id

sendTime

sendTime
public long sendTime

Message send time, UNIX timestamp, in milliseconds.

fromUser

fromUser
public ZegoUser fromUser

Message sender.Please do not fill in sensitive user information in this field, including but not limited to mobile phone number, ID number, passport number, real name, etc.

ZegoCDNConfig

CDN config object.

Details

Includes CDN URL and authentication parameter string

Declared in entity/ZegoCDNConfig.java

Properties

url

url
public String url

CDN URL

authParam

authParam
public String authParam

Auth param of URL. Please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored (set to null or empty string).

protocol

protocol
public String protocol

URL supported protocols, candidate values are "tcp" and "quic". If there are more than one, separate them with English commas and try them in order. Please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored (set to null or empty string).

quicVersion

quicVersion
public String quicVersion

QUIC version。 If [protocol] has the QUIC protocol, this information needs to be filled in. If there are multiple version numbers, separate them with commas. Please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored (set to null or empty string).

httpdns

httpdns
public ZegoHttpDNSType httpdns

customized httpdns service. This feature is only supported for playing stream currently.

quicConnectMode

quicConnectMode
public int quicConnectMode

QUIC establishes link mode. If the value is 1, quic 0 rtt is used preferentially to establish link. Otherwise, the link is established normally. If [protocol] has the QUIC protocol, this value takes effect.

customParams

customParams
public String customParams

custom param of URL. Please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored (set to null or empty string).

ZegoCanvas

View object.

Details

Configure view object, view Mode, background color

Declared in entity/ZegoCanvas.java

Properties

view

view
public Object view

View object

viewMode

viewMode
public ZegoViewMode viewMode

View mode, default is ZegoViewModeAspectFit

backgroundColor

backgroundColor
public int backgroundColor

Background color, the format is 0xRRGGBB, default is black, which is 0x000000

alphaBlend

alphaBlend
public boolean alphaBlend

If enable alpha blend render, default is false.

rotation

rotation
public int rotation

Rotate the angle counterclockwise, the default is 0. The media player canvas is not supported.

mirror

mirror
public boolean mirror

If enable the view mirror, default is false. Only play stream canvas is supported, for publish stream please use [setVideoMirrorMode] interface, for media player please use [enableViewMirror] interface.

viewContext

viewContext
public String viewContext

Context of view, default is empty string. A utf8 string with a maximum length of 63 bytes or less. Generally no attention is required, it can be used for slitting rendering of mixed stream, to understand the specific use, you need to contact ZEGO technical support.

Methods

ZegoCanvas

ZegoCanvas
public ZegoCanvas(Object view)
Declared in entity/ZegoCanvas.java

ZegoColorEnhancementParams

Color enhancement params.

Declared in entity/ZegoColorEnhancementParams.java

Properties

intensity

intensity
public float intensity

color enhancement intensity.

  • Value range: [0,1], the larger the value, the stronger the intensity of color enhancement.
  • Default value: 0.

skinToneProtectionLevel

skinToneProtectionLevel
public float skinToneProtectionLevel

Skin tone protection level.

  • Value range: [0,1], the larger the value, the greater the level of skin protection.
  • Default value: 1.

lipColorProtectionLevel

lipColorProtectionLevel
public float lipColorProtectionLevel

Lip color protection level.

  • Value range: [0,1], the larger the value, the greater the level of lip color protection.
  • Default value: 0.

Methods

ZegoColorEnhancementParams

ZegoColorEnhancementParams
Declared in entity/ZegoColorEnhancementParams.java

ZegoCopyrightedMusic

Declared in ZegoCopyrightedMusic.java

Methods

setEventHandler

setEventHandler
public void setEventHandler(IZegoCopyrightedMusicEventHandler handler)
set copyrighted music event handler.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
handlerIZegoCopyrightedMusicEventHandlerThe object used to receive copyrighted music callbacks.

Details

Set the callback function of the copyrighted music module, which can receive callback notifications related to song playback status .

  • When to call: After create the copyrighted music [createCopyrightedMusic].
  • Available since: 2.13.0

initCopyrightedMusic

initCopyrightedMusic
public void initCopyrightedMusic(ZegoCopyrightedMusicConfig config, IZegoCopyrightedMusicInitCallback callback)
Initialize the copyrighted music module.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicConfigthe copyrighted music configuration.
callbackIZegoCopyrightedMusicInitCallbackinit result

Details

Initialize the copyrighted music so that you can use the function of the copyrighted music later.

  • When to call: After call [createCopyrightedMusic] and [loginRoom].
  • Caution: 1. The real user information must be passed in, otherwise the song resources cannot be obtained for playback. 2. The user ID set when initializing copyrighted music needs to be the same as the user ID set when logging in to the room.
  • Available since: 2.13.0

getCacheSize

getCacheSize
public long getCacheSize()
Get cache size.
Declared in ZegoCopyrightedMusic.java

When using this module, some cache files may be generated, and the size of the cache file can be obtained through this interface. Use case: Used to display the cache size of the App.

  • When to call: After initializing the copyrighted music [createCopyrightedMusic].
  • Available since: 2.13.0

cache file size, in byte.

clearCache

clearCache
public void clearCache()
Clear cache.
Declared in ZegoCopyrightedMusic.java

When using this module, some cache files may be generated, which can be cleared through this interface. Use case: Used to clear the cache of the App.

  • When to call: After initializing the copyrighted music [createCopyrightedMusic].
  • Available since: 2.13.0

sendExtendedRequest

sendExtendedRequest
public void sendExtendedRequest(String command, String params, IZegoCopyrightedMusicSendExtendedRequestCallback callback)
Send extended feature request.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
commandStringrequest command, details about the commands supported.
paramsStringrequest parameters, each request command has corresponding request parameters.
callbackIZegoCopyrightedMusicSendExtendedRequestCallbacksend extended feature request result

Details

Initialize the copyrighted music so that you can use the function of the copyrighted music later. Use case: Used to get a list of songs.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 2.13.0

getLrcLyric

getLrcLyric
public void getLrcLyric(String songID, ZegoCopyrightedMusicVendorID vendorID, IZegoCopyrightedMusicGetLrcLyricCallback callback)
Get lyrics in lrc format.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
songIDStringthe ID of the song or accompaniment, the song and accompaniment of a song share the same ID.
vendorIDZegoCopyrightedMusicVendorIDCopyright music resource song copyright provider.
callbackIZegoCopyrightedMusicGetLrcLyricCallbackget lyrics result

Details

Get lyrics in lrc format, support parsing lyrics line by line. Use case: Used to display lyrics line by line.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 3.2.1

getLrcLyric

getLrcLyric
Get lyrics in lrc format.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicGetLyricConfigThe configuration of get lyric.
callbackIZegoCopyrightedMusicGetLrcLyricCallbackget lyrics result

Details

Get lyrics in lrc format, support parsing lyrics line by line. Use case: Used to display lyrics line by line.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 3.12.0

getKrcLyricByToken

getKrcLyricByToken
public void getKrcLyricByToken(String krcToken, IZegoCopyrightedMusicGetKrcLyricByTokenCallback callback)
Get lyrics in krc format.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
krcTokenStringThe krcToken obtained when calling [requestResource] for accompaniment or climax clips, or when obtaining shared resources through the [getSharedResource] interface. For more details, please refer to /online-ktv-ios/client-api/apis-to-obtain-songs-and-lyrics#2_2
callbackIZegoCopyrightedMusicGetKrcLyricByTokenCallbackget lyrics result.

Details

Get verbatim lyrics, support parsing lyrics word by word. Use case: Used to display lyrics word by word.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 2.13.0

requestResource

requestResource
Request music resource.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicRequestConfigThe configuration of requesting music resource.
typeZegoCopyrightedMusicResourceTypeThe resource type of music.
callbackIZegoCopyrightedMusicRequestResourceCallbackCallback of requesting music resource.

Details

In addition to obtaining the basic information of the song (duration, song name, singer, etc.), and the most important resource id that can be used for local playback, there are also some related authentications information. Use case: Get copyrighted songs for local playback and sharing.

  • Related APIs: After a user in the room successfully calls this interface to request a music resource, other users in the room can call the [getsharedresource] interface to get the music resource for free once.

  • When to call: After initializing the copyrighted music [initCopyrightedMusic].

    1. Each resource has a unique resource ID.
    2. Every time this API is called, it will be billed once, please consult ZEGO business personnel for details.
    3. Each resource has a unique resource ID. The resources obtained by calling this API are time-sensitive, the valid duration is the minimum value between the SDK life cycle and 24-hour.
  • Available since: 3.0.2

requestResource

requestResource
Request music resource.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicRequestConfigV2The configuration of requesting music resource.
callbackIZegoCopyrightedMusicRequestResourceCallbackCallback of requesting music resource.

Details

In addition to obtaining the basic information of the song (duration, song name, singer, etc.), and the most important resource id that can be used for local playback, there are also some related authentications information. Use case: Get copyrighted songs for local playback and sharing.

  • Related APIs: After a user in the room successfully calls this interface to request a music resource, other users in the room can call the [getsharedresource] interface to get the music resource for free once.

  • When to call: After initializing the copyrighted music [initCopyrightedMusic].

    1. Each resource has a unique resource ID.
    2. Every time this API is called, it will be billed once, please consult ZEGO business personnel for details.
    3. Each resource has a unique resource ID. The resources obtained by calling this API are time-sensitive, the valid duration is the minimum value between the SDK life cycle and 24-hour.
  • Available since: 3.12.0

getSharedResource

getSharedResource
Get shared music resource.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicGetSharedConfigThe configuration of getting shared music resource.
typeZegoCopyrightedMusicResourceTypeThe resource type of music.
callbackIZegoCopyrightedMusicGetSharedResourceCallbackCallback of getting shared music resource.

Details

In addition to obtaining the basic information of the song (duration, song name, singer, etc.), and the most important resource id that can be used for local playback, there are also some related authentications information. Use case: Get copyrighted songs for local playback.

  • Related APIs: After a user in the room calls the [requestresource] interface to request a music resource successfully, other users in the room can call this interface to get the music resource for free once.
  • When to call: After initializing the copyrighted music [initCopyrightedMusic]. Each resource has a unique resource ID. The resources obtained by calling this API are time-sensitive, the valid duration is the minimum value between the SDK life cycle and 24-hour.
  • Available since: 3.0.2

getSharedResource

getSharedResource
Get shared music resource.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicGetSharedConfigV2The configuration of getting shared music resource.
callbackIZegoCopyrightedMusicGetSharedResourceCallbackCallback of getting shared music resource.

Details

In addition to obtaining the basic information of the song (duration, song name, singer, etc.), and the most important resource id that can be used for local playback, there are also some related authentications information. Use case: Get copyrighted songs for local playback.

  • Related APIs: After a user in the room calls the [requestresource] interface to request a music resource successfully, other users in the room can call this interface to get the music resource for free once.
  • When to call: After initializing the copyrighted music [initCopyrightedMusic]. Each resource has a unique resource ID. The resources obtained by calling this API are time-sensitive, the valid duration is the minimum value between the SDK life cycle and 24-hour.
  • Available since: 3.12.0

download

download
public void download(String resourceID, IZegoCopyrightedMusicDownloadCallback callback)
Download music resource.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the song or accompaniment.
callbackIZegoCopyrightedMusicDownloadCallbackdownload song or accompaniment result.

Details

Download music resource. It can only be played after downloading successfully. Use case: After obtaining the music resource authorization, use this interface to download the corresponding resources.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Caution: Downloading copyrighted music resources is affected by the Internet.
  • Available since: 2.13.0

cancelDownload

cancelDownload
public void cancelDownload(String resourceID)
Cancel download of music resource.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the song or accompaniment.

Details

Cancel download of music resource. Use case: After starting to download music resources, use this interface to cancel the corresponding download task.

  • When to call: After starting the download [download].
  • Caution: When a valid resourceID is passed in, only unfinished download tasks will be cancelled. When empty is passed in, all unfinished download tasks will be canceled.
  • Available since: 3.11.0

queryCache

queryCache
public boolean queryCache(ZegoCopyrightedMusicQueryCacheConfig config)
Query the resource's cache is existed or not.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicQueryCacheConfigThe configuration of querying cache.

Details

Query the resource is existed or not, query the Yinsuda resource cache by default Use case: Can be used to check the resource's cache is existed or not

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 3.9.0

queryCache

queryCache
public boolean queryCache(ZegoCopyrightedMusicQueryCacheConfigV2 config)
Query the resource's cache is existed or not.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicQueryCacheConfigV2The configuration of querying cache.

Details

Query the resource is existed or not, query the Yinsuda resource cache by default Use case: Can be used to check the resource's cache is existed or not

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 3.12.0

getDuration

getDuration
public long getDuration(String resourceID)
Get the playing time of a song or accompaniment file.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the song or accompaniment.

Details

Get the playing time of a song or accompaniment file. Use case: Can be used to display the playing time information of the song or accompaniment on the view.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 2.13.0

setScoringLevel

setScoringLevel
public void setScoringLevel(int level)
Set the difficulty level of scoring.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
levelintThe difficulty level of scoring. The level ranges from 0 to 4. The scoring difficulty decreases from 0 to 4.

Details

Users can set the scoring difficulty level through this function.

  • When to call: After calling [initCopyrightedMusic] to initialize copyrighted music successfully, call [startScore] to start scoring.
  • Default value: When this function is not called, the difficulty level of scoring is 4.
  • Available since: 2.22.0
  • Restrictions: This function does not support dynamic settings. After calling this function successfully, the next call to [startScore] will take effect.

startScore

startScore
public int startScore(String resourceID, int pitchValueInterval)
Start scoring.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.
pitchValueIntervalintthe time interval of real-time pitch line callback, in milliseconds, the default is 50 milliseconds.

Details

Start the scoring function.After starting scoring, the scoring result OnCurrentPitchValueUpdate callback will be received according to the set callback time interval. Use case: Can be used to display the singing score on the view.

  • When to call: After obtaining verbatim lyrics and playing the accompaniment resources of copyrighted music.
  • Available since: 2.15.0
  • Restrictions: Only support use this api after [startPublishingStream].

pauseScore

pauseScore
public int pauseScore(String resourceID)
Pause scoring.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.

Details

Pause ongoing scoring,will stop the [OnCurrentPitchValueUpdate] callback. Use case: You can call this interface to pause the scoring function while scoring.

  • When to call: It can be called while grading.
  • Available since: 2.15.0

resumeScore

resumeScore
public int resumeScore(String resourceID)
Resume scoring.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.

Details

Resume currently paused scoring. Use case: When there is currently paused scoring, this interface can be called to resume the scoring function.

  • When to call: It can be called when there is currently a paused scoring.
  • Available since: 2.15.0

stopScore

stopScore
public int stopScore(String resourceID)
Stop scoring.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.

Details

End the current rating.The [OnCurrentPitchValueUpdate] callback will be stopped, but the average or total score can still be obtained normally. Use case: You can call this interface to end the scoring while scoring.

  • When to call: It can be called while grading.
  • Available since: 2.15.0

resetScore

resetScore
public int resetScore(String resourceID)
Reset scoring.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.

Details

Reset the scores that have already been performed,The [OnCurrentPitchValueUpdate] callback will be stopped and the average or total score will be 0. Use case: Often used in scenes where the same song is re-sung.

  • When to call: It can be called after scoring has been performed.
  • Available since: 2.15.0

getPreviousScore

getPreviousScore
public int getPreviousScore(String resourceID)
Get the score of the previous sentence.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.

Details

Get the score of the previous sentence. Use case: Can be used to display the score of each sentence on the view.

  • When to call: It can be called after playing the copyright accompaniment or accompaniment clip and starting to score.
  • Available since: 2.15.0

getAverageScore

getAverageScore
public int getAverageScore(String resourceID)
Get average score.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.

Details

Get the average score. Use case: Can be used to display the average score on the view.

  • When to call: It can be called after playing the copyright accompaniment or accompaniment clip and starting to score.
  • Available since: 2.15.0

getTotalScore

getTotalScore
public int getTotalScore(String resourceID)
Get total score .
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.

Details

Get the total score. Use case: Can be used to display the total score on the view.

  • When to call: It can be called after playing the copyright accompaniment or accompaniment clip and starting to score.
  • Available since: 2.15.0

getFullScore

getFullScore
public int getFullScore(String resourceID)
Get full score .
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.

Details

Get the full score. Use case: Can be used to display the full score on the view.

  • When to call: It can be called after playing the copyright accompaniment or accompaniment clip and starting to score.
  • Available since: 3.0.2

getStandardPitch

getStandardPitch
public void getStandardPitch(String resourceID, IZegoCopyrightedMusicGetStandardPitchCallback callback)
Get standard pitch data.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the accompaniment or accompaniment clip.
callbackIZegoCopyrightedMusicGetStandardPitchCallbackget standard pitch data result.

Details

Get standard pitch data. Use case: Can be used to display standard pitch lines on the view.

  • Caution: Only accompaniment or climactic clip assets have pitch lines.
  • Available since: 2.15.0

getCurrentPitch

getCurrentPitch
public int getCurrentPitch(String resourceID)
Get real-time pitch data.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
resourceIDStringthe resource ID corresponding to the song or accompaniment.

Details

Get real-time pitch data. Use case: Can be used to display real-time pitch lines on the view.

  • When to call: It can be called after playing the copyright accompaniment or accompaniment clip and starting to score.
  • Available since: 2.15.0

requestSong

requestSong
deprecated
[Deprecated] Request a song. Deprecated since 3.0.2, please use the [requestResource] function instead.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicRequestConfigrequest configuration.
callbackIZegoCopyrightedMusicRequestSongCallbackrequest a song result

Details

By requesting a song, you can not only obtain basic information about a song (such as duration, song name, and artist), but also obtain the resource ID for local playback, share_token for sharing with others, and related authentication information. Support by the time, by the user monthly, by the room monthly subscription three ways. Use case: Get copyrighted songs for local playback and sharing.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Caution: This interface will trigger billing. A song may have three sound qualities: normal, high-definition, and lossless. Each sound quality has a different resource file, and each resource file has a unique resource ID.
  • Available since: 2.13.0
Deprecated
Deprecated since 3.0.2, please use the [requestResource] function instead.

requestAccompaniment

requestAccompaniment
deprecated
[Deprecated] Request accompaniment. Deprecated since 3.0.2, please use the [requestResource] function instead.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicRequestConfigrequest configuration.
callbackIZegoCopyrightedMusicRequestAccompanimentCallbackrequest accompaniment result.

Details

You can get the accompaniment resources of the song corresponding to the songID, including resource_id, krc_token, share_token, etc. Supports click-by-point accompaniment. Use case: Get copyrighted accompaniment for local playback and sharing.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Caution: This interface will trigger billing.
  • Available since: 2.13.0
Deprecated
Deprecated since 3.0.2, please use the [requestResource] function instead.

requestAccompanimentClip

requestAccompanimentClip
deprecated
[Deprecated] Request accompaniment clip. Deprecated since 3.0.2, please use the [requestResource] function instead.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
configZegoCopyrightedMusicRequestConfigrequest configuration.
callbackIZegoCopyrightedMusicRequestAccompanimentClipCallbackrequest accompaniment clip result.

Details

You can get the accompaniment clip resources of the song corresponding to the songID, including resource_id, krc_token, share_token, etc. Supports accompaniment clips by pay-per-use. Use case: Get copyrighted accompaniment clip for local playback and sharing.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Caution: This interface will trigger billing.
  • Available since: 2.13.0
Deprecated
Deprecated since 3.0.2, please use the [requestResource] function instead.

getMusicByToken

getMusicByToken
deprecated
public void getMusicByToken(String shareToken, IZegoCopyrightedMusicGetMusicByTokenCallback callback)
[Deprecated] Get a song or accompaniment. Deprecated since 3.0.2, please use the [getSharedResource] function instead.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
shareTokenStringaccess the corresponding authorization token for a song or accompaniment.
callbackIZegoCopyrightedMusicGetMusicByTokenCallbackget a song or accompaniment result.

Details

After the user successfully obtains the song/accompaniment/accompaniment clip resource, he can get the corresponding shareToken, share the shareToken with other users, and other users call this interface to obtain the shared music resources. Use case: In the online KTV scene, after receiving the song or accompaniment token shared by the lead singer, the chorus obtains the corresponding song or accompaniment through this interface, and then plays it on the local end.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 2.13.0
Deprecated
Deprecated since 3.0.2, please use the [getSharedResource] function instead.

getLrcLyric

getLrcLyric
deprecated
public void getLrcLyric(String songID, IZegoCopyrightedMusicGetLrcLyricCallback callback)
[Deprecated] Get lyrics in lrc format. Deprecated since 3.2.1, please use the method with the same name with [vendorID] parameter instead.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
songIDStringthe ID of the song or accompaniment, the song and accompaniment of a song share the same ID.
callbackIZegoCopyrightedMusicGetLrcLyricCallbackget lyrics result

Details

Get lyrics in lrc format, support parsing lyrics line by line. Use case: Used to display lyrics line by line.

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 2.13.0
Deprecated
Deprecated since 2.14.0, please use the method with the same name with [vendorID] parameter instead.

queryCache

queryCache
deprecated
public boolean queryCache(String songID, ZegoCopyrightedMusicType type)
[Deprecated] Query the resource's cache is existed or not. Deprecated since 3.2.1, please use the method with the same name with [vendorID] parameter instead.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
songIDStringthe ID of the song or accompaniment, the song and accompaniment of a song share the same ID.
typeZegoCopyrightedMusicTypethe song resource type.

Details

Query the resource is existed or not. Use case: Can be used to check the resource's cache is existed or not

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 2.13.0
Deprecated
Deprecated since 2.14.0, please use the method with the same name with [vendorID] parameter instead.

queryCache

queryCache
deprecated
public boolean queryCache(String songID, ZegoCopyrightedMusicType type, ZegoCopyrightedMusicVendorID vendorID)
[Deprecated] Query the resource's cache is existed or not. Deprecated since 3.9.0, please use the method with the same name with [config] parameter instead.
Declared in ZegoCopyrightedMusic.java

Parameters

NameTypeDescription
songIDStringthe ID of the song or accompaniment, the song and accompaniment of a song share the same ID.
typeZegoCopyrightedMusicTypethe song resource type.
vendorIDZegoCopyrightedMusicVendorIDCopyright music resource song copyright provider.

Details

Query the resource is existed or not, query the Yinsuda resource cache by default Use case: Can be used to check the resource's cache is existed or not

  • When to call: After initializing the copyrighted music success [initCopyrightedMusic].
  • Available since: 3.2.1
Deprecated
Deprecated since 3.9.0, please use the method with the same name with [config] parameter instead.

ZegoCopyrightedMusicConfig

CopyrightedMusic play configuration.

Declared in entity/ZegoCopyrightedMusicConfig.java

Properties

user

user
public ZegoUser user

User object instance, configure userID, userName. that the user ID set here needs to be consistent with the user ID set when logging in to the room, otherwise the request for the copyright music background service will fail.

ZegoCopyrightedMusicGetLyricConfig

The configuration of getting lyric.

Declared in entity/ZegoCopyrightedMusicGetLyricConfig.java

Properties

songID

songID
public String songID

the ID of the song.

vendorID

vendorID
public int vendorID

Copyright music resource song copyright provider.

Methods

ZegoCopyrightedMusicGetLyricConfig

ZegoCopyrightedMusicGetLyricConfig
Declared in entity/ZegoCopyrightedMusicGetLyricConfig.java

ZegoCopyrightedMusicGetSharedConfig

The configuration of getting shared resource.

Declared in entity/ZegoCopyrightedMusicGetSharedConfig.java

Properties

songID

songID
public String songID

the ID of the song.

vendorID

vendorID

Copyright music resource song copyright provider.

roomID

roomID
public String roomID

The room ID, the single-room mode can not be passed, and the corresponding room ID must be passed in the multi-room mode. Indicates which room to get resources from.

Methods

ZegoCopyrightedMusicGetSharedConfig

ZegoCopyrightedMusicGetSharedConfig
Declared in entity/ZegoCopyrightedMusicGetSharedConfig.java

ZegoCopyrightedMusicGetSharedConfigV2

The configuration of getting shared resource.

Declared in entity/ZegoCopyrightedMusicGetSharedConfigV2.java

Properties

songID

songID
public String songID

the ID of the song.

vendorID

vendorID
public int vendorID

Copyright music resource song copyright provider. Refer to the value of [ZegoCopyrightedMusicVendorID].

roomID

roomID
public String roomID

The room ID, the single-room mode can not be passed, and the corresponding room ID must be passed in the multi-room mode. Indicates which room to get resources from.

resourceType

resourceType
public int resourceType

The resource type of music.

Methods

ZegoCopyrightedMusicGetSharedConfigV2

ZegoCopyrightedMusicGetSharedConfigV2
Declared in entity/ZegoCopyrightedMusicGetSharedConfigV2.java

ZegoCopyrightedMusicQueryCacheConfig

The configuration of querying cache.

Declared in entity/ZegoCopyrightedMusicQueryCacheConfig.java

Properties

songID

songID
public String songID

the ID of the song.

resourceType

resourceType

The resource type of music.

resourceQualityType

resourceQualityType
public ZegoCopyrightedMusicResourceQualityType resourceQualityType

The resource quality type of music.

vendorID

vendorID

Copyright music resource song copyright provider.

Methods

ZegoCopyrightedMusicQueryCacheConfig

ZegoCopyrightedMusicQueryCacheConfig
Declared in entity/ZegoCopyrightedMusicQueryCacheConfig.java

ZegoCopyrightedMusicQueryCacheConfigV2

The configuration of querying cache.

Declared in entity/ZegoCopyrightedMusicQueryCacheConfigV2.java

Properties

songID

songID
public String songID

the ID of the song.

resourceType

resourceType
public int resourceType

The resource type of music. Refer to the value of [ZegoCopyrightedMusicResourceType].

resourceQualityType

resourceQualityType
public int resourceQualityType

The resource quality type of music. Refer to the value of [ZegoCopyrightedMusicResourceQualityType].

vendorID

vendorID
public int vendorID

Copyright music resource song copyright provider. Refer to the value of [ZegoCopyrightedMusicVendorID].

Methods

ZegoCopyrightedMusicQueryCacheConfigV2

ZegoCopyrightedMusicQueryCacheConfigV2
Declared in entity/ZegoCopyrightedMusicQueryCacheConfigV2.java

ZegoCopyrightedMusicRequestConfig

The configuration of requesting resource.

Declared in entity/ZegoCopyrightedMusicRequestConfig.java

Properties

songID

songID
public String songID

the ID of the song.

mode

mode

VOD billing mode.

vendorID

vendorID

Copyright music resource song copyright provider.

roomID

roomID
public String roomID

The room ID, the single-room mode can not be passed, and the corresponding room ID must be passed in the multi-room mode. Indicate in which room to order song/accompaniment/accompaniment clip/accompaniment segment.

masterID

masterID
public String masterID

The master ID, which must be passed when the billing mode is billed by host. Indicate which homeowner to order song/accompaniment/accompaniment clip/accompaniment segment.

sceneID

sceneID
public int sceneID

The scene ID, indicate the actual business. For details, please consult ZEGO technical support.

Methods

ZegoCopyrightedMusicRequestConfig

ZegoCopyrightedMusicRequestConfig
Declared in entity/ZegoCopyrightedMusicRequestConfig.java

ZegoCopyrightedMusicRequestConfigV2

The configuration of requesting resource.

Declared in entity/ZegoCopyrightedMusicRequestConfigV2.java

Properties

songID

songID
public String songID

the ID of the song.

mode

mode
public int mode

VOD billing mode. Refer to the value of [ZegoCopyrightedMusicBillingMode].

vendorID

vendorID
public int vendorID

Copyright music resource song copyright provider. Refer to the value of [ZegoCopyrightedMusicVendorID].

roomID

roomID
public String roomID

The room ID, the single-room mode can not be passed, and the corresponding room ID must be passed in the multi-room mode. Indicate in which room to order song/accompaniment/accompaniment clip/accompaniment segment.

masterID

masterID
public String masterID

The master ID, which must be passed when the billing mode is billed by host. Indicate which homeowner to order song/accompaniment/accompaniment clip/accompaniment segment.

sceneID

sceneID
public int sceneID

The scene ID, indicate the actual business. For details, please consult ZEGO technical support.

resourceType

resourceType
public int resourceType

The resource type of music. Refer to the value of [ZegoCopyrightedMusicResourceType].

Methods

ZegoCopyrightedMusicRequestConfigV2

ZegoCopyrightedMusicRequestConfigV2
Declared in entity/ZegoCopyrightedMusicRequestConfigV2.java

ZegoCrossAppInfo

Cross APP playing stream configuration.

Declared in entity/ZegoCrossAppInfo.java

Properties

appID

appID
public long appID

AppID for playing streams across apps.

token

token
public String token

The token that needs to be set.

ZegoCustomAudioConfig

Custom audio configuration.

Declared in entity/ZegoCustomAudioConfig.java

Properties

sourceType

sourceType
public ZegoAudioSourceType sourceType

Audio capture source type

ZegoCustomAudioProcessConfig

Customize the audio processing configuration object.

Details

Including custom audio acquisition type, sampling rate, channel number, sampling number and other parameters

Declared in entity/ZegoCustomAudioProcessConfig.java

Properties

sampleRate

sampleRate
public ZegoAudioSampleRate sampleRate

Sampling rate, the sampling rate of the input data expected by the audio pre-processing module in App. If 0, the default is the SDK internal sampling rate.

channel

channel
public ZegoAudioChannel channel

Number of sound channels, the expected number of sound channels for input data of the audio pre-processing module in App. If 0, the default is the number of internal channels in the SDK

samples

samples
public int samples

The number of samples required to encode a frame; if samples = 0, the SDK will use the internal sample number, and the SDK will pass the audio data to the external pre-processing module. If the samples! = 0 (the effective value of samples is between [160, 2048]), and the SDK will send audio data to the external preprocessing module that sets the length of sample number.

Methods

ZegoCustomAudioProcessConfig

ZegoCustomAudioProcessConfig
Declared in entity/ZegoCustomAudioProcessConfig.java

ZegoCustomPlayerResourceConfig

Custom play stream resource type configuration.

Details

Custom play stream resource type configuration.

Declared in entity/ZegoCustomPlayerResourceConfig.java

Properties

beforePublish

beforePublish
public ZegoResourceType beforePublish

The resource type selected by the play stream before starting the publish stream.

publishing

publishing
public ZegoResourceType publishing

The type of resource selected by the play stream in the publish stream.

afterPublish

afterPublish
public ZegoResourceType afterPublish

The type of resource selected by the play stream after stopping the publish stream.

ZegoCustomVideoCaptureConfig

Custom video capture configuration.

Details

Custom video capture, that is, the developer is responsible for collecting video data and sending the collected video data to SDK for video data encoding and publishing to the ZEGO RTC server. This feature is generally used by developers who use third-party beauty features or record game screen living. When you need to use the custom video capture function, you need to set an instance of this class as a parameter to the [enableCustomVideoCapture] function. Because when using custom video capture, SDK will no longer start the camera to capture video data. You need to collect video data from video sources by yourself.

Declared in entity/ZegoCustomVideoCaptureConfig.java

Properties

bufferType

bufferType
public ZegoVideoBufferType bufferType

Custom video capture video frame data type

ZegoCustomVideoProcessConfig

Custom video process configuration.

Declared in entity/ZegoCustomVideoProcessConfig.java

Properties

bufferType

bufferType
public ZegoVideoBufferType bufferType

Custom video process video frame data type. The default value is [ZegoVideoBufferType.SURFACE_TEXTURE].

ZegoCustomVideoRenderConfig

Custom video render configuration.

Details

When you need to use the custom video render function, you need to set an instance of this class as a parameter to the [enableCustomVideoRender] function.

Declared in entity/ZegoCustomVideoRenderConfig.java

Properties

bufferType

bufferType
public ZegoVideoBufferType bufferType

Custom video capture video frame data type

frameFormatSeries

frameFormatSeries
public ZegoVideoFrameFormatSeries frameFormatSeries

Custom video rendering video frame data format. Useless when set bufferType as [EncodedData]

enableEngineRender

enableEngineRender
public boolean enableEngineRender

Whether the engine also renders while customizing video rendering. The default value is [false]. Useless when set bufferType as [EncodedData]

ZegoDataRecordConfig

Record config.

Declared in entity/ZegoDataRecordConfig.java

Properties

filePath

filePath
public String filePath

The path to save the recording file, absolute path, need to include the file name, the file name need to specify the suffix, currently supports .mp4/.flv/.aac format files, if multiple recording for the same path, will overwrite the file with the same name. The maximum length should be less than 1024 bytes. Android developers can pass parameters through Uri, namely:String path = uri.toString();

recordType

recordType
public ZegoDataRecordType recordType

Type of recording media

ZegoDataRecordProgress

File recording progress.

Declared in entity/ZegoDataRecordProgress.java

Properties

duration

duration
public long duration

Current recording duration in milliseconds

currentFileSize

currentFileSize
public long currentFileSize

Current recording file size in byte

quality

quality

The quality of current recording file

ZegoDeviceInfo

Device Info.

Details

Including device ID and name

Declared in entity/ZegoDeviceInfo.java

Properties

deviceID

deviceID
public String deviceID

Device ID

deviceName

deviceName
public String deviceName

Device name

deviceExtraInfo

deviceExtraInfo
public String deviceExtraInfo

Device extra info, Format: key="value" key2="value2"..., use line break to separate key-value pairs, and use equal sign = to separate key and "value", and there are double quotes around the value

ZegoDummyCaptureImageParams

Dummy capture image params.

Declared in entity/ZegoDummyCaptureImageParams.java

Properties

path

path
public String path

Picture file path.

mode

mode

Dummy capture image mode.

Methods

ZegoDummyCaptureImageParams

ZegoDummyCaptureImageParams
Declared in entity/ZegoDummyCaptureImageParams.java

ZegoDumpDataConfig

Dump data config.

Declared in entity/ZegoDumpDataConfig.java

Properties

dataType

dataType
public ZegoDumpDataType dataType

Data type.

ZegoEffectsBeautyParam

Beauty configuration param.

Details

Configure the whiten, rosy, smooth, and sharpen parameters for beauty.

Declared in entity/ZegoEffectsBeautyParam.java

Properties

whitenIntensity

whitenIntensity
public int whitenIntensity

The whiten intensity parameter, the value range is [0,100], and the default is 50.

rosyIntensity

rosyIntensity
public int rosyIntensity

the rosy intensity parameter, value range [0,100], and the default is 50.

smoothIntensity

smoothIntensity
public int smoothIntensity

the smooth intensity parameter, value range [0,100], and the default is 50.

sharpenIntensity

sharpenIntensity
public int sharpenIntensity

the sharpen intensity parameter, value range [0,100], and the default is 50.

Methods

ZegoEffectsBeautyParam

ZegoEffectsBeautyParam
Declared in entity/ZegoEffectsBeautyParam.java

ZegoEngineConfig

Advanced engine configuration.

Declared in entity/ZegoEngineConfig.java

Properties

logConfig

logConfig
deprecated
public ZegoLogConfig logConfig

Log configuration, if not set, use the default configuration. It must be set before calling [createEngine] to take effect. If it is set after [createEngine], it will take effect at the next [createEngine] after [destroyEngine].

Deprecated
This property has been deprecated since version 2.3.0, please use the [setLogConfig] function instead.

advancedConfig

advancedConfig
public HashMap<String, String> advancedConfig

Other special function switches, if not set, no special function will be used by default. Please contact ZEGO technical support before use.

soFullPath

soFullPath
public String soFullPath

Dynamic shared library (.so) path. For developers who need to dynamically load the shared library, the default is empty string, that is to use the project embed shared library.

enableExtractLibFromAPK

enableExtractLibFromAPK
public boolean enableExtractLibFromAPK

When using the dynamic loading feature, if loading the dynamic libraries specified by [soFullPath] fails, is it permissible to extract the dynamic libraries of Zego Express SDK from the APK and load them?

  • Available since: 3.12.0.

Methods

ZegoEngineConfig

ZegoEngineConfig
Declared in entity/ZegoEngineConfig.java

ZegoEngineProfile

Profile for create engine

Details

Profile for create engine

Declared in entity/ZegoEngineProfile.java

Properties

appID

appID
public long appID

Application ID issued by ZEGO for developers, please apply from the ZEGO Admin Console https://console.zegocloud.com The value ranges from 0 to 4294967295.

appSign

appSign
public String appSign

Application signature for each AppID, please apply from the ZEGO Admin Console. Application signature is a 64 character string. Each character has a range of '0' ~ '9', 'a' ~ 'z'. AppSign 2.17.0 and later allows null or no transmission. If the token is passed empty or not passed, the token must be entered in the [ZegoRoomConfig] parameter for authentication when the [loginRoom] interface is called to login to the room.

scenario

scenario
public ZegoScenario scenario

The room scenario. the SDK will optimize the audio and video configuration for the specified scenario to achieve the best effect in this scenario. After specifying the scenario, you can call other APIs to adjusting the audio and video configuration. Differences between scenarios and how to choose a suitable scenario, please refer to https://docs.zegocloud.com/article/14940

application

application
public Application application

Android Application Context.

ZegoExpLowlightEnhancementParams

Low light enhancement params.

Declared in entity/ZegoExpLowlightEnhancementParams.java

Properties

mode

mode

Low light enhancement mode.

  • Default value: Off.

type

type

Low light enhancement type.

  • Default value: Normal.

Methods

ZegoExpLowlightEnhancementParams

ZegoExpLowlightEnhancementParams
Declared in entity/ZegoExpLowlightEnhancementParams.java

ZegoExpressEngine

Declared in ZegoExpressEngine.java

Methods

createEngine

static
createEngine
public ZegoExpressEngine createEngine(ZegoEngineProfile profile, IZegoEventHandler eventHandler)
Create ZegoExpressEngine singleton object and initialize SDK.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
profileZegoEngineProfileThe basic configuration information is used to create the engine.
eventHandlerIZegoEventHandlerEvent notification callback. [NULL] means not receiving any callback notifications.It can also be managed later via [setEventHandler]. If [createEngine] is called repeatedly and the [destroyEngine] function is not called to destroy the engine before the second call, the eventHandler will not be updated.

Details

Create ZegoExpressEngine singleton object and initialize SDK.

  • When to call: The engine needs to be created before calling other functions.
  • Caution: The SDK only supports the creation of one instance of ZegoExpressEngine. If you need call [createEngine] multiple times, you need call [destroyEngine] before you call the next [createEngine]. Otherwise it will return the instance which created by [createEngine] you called last time.
  • Available since: 2.14.0
  • Restrictions: None.

Return

engine singleton instance.

destroyEngine

static
destroyEngine
public void destroyEngine(IZegoDestroyCompletionCallback callback)
Destroy the ZegoExpressEngine singleton object and deinitialize the SDK.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
callbackIZegoDestroyCompletionCallbackNotification callback for destroy engine completion. Developers can listen to this callback to ensure that device hardware resources are released. If the developer only uses SDK to implement audio and video functions, this parameter can be passed [NULL].

Details

Destroy the ZegoExpressEngine singleton object and deinitialize the SDK.

  • When to call: When the SDK is no longer used, the resources used by the SDK can be released through this interface
  • Caution: After using [createEngine] to create a singleton, if the singleton object has not been created or has been destroyed, you will not receive related callbacks when calling this function.
  • Available since: 1.1.0
  • Restrictions: None.

getEngine

static
getEngine
public ZegoExpressEngine getEngine()
Returns the singleton instance of ZegoExpressEngine.
Declared in ZegoExpressEngine.java

If the engine has not been created or has been destroyed, returns [null].

  • When to call: After creating the engine, before destroying the engine.
  • Available since: 1.1.0
  • Restrictions: None.

Engine singleton instance

setEngineConfig

static
setEngineConfig
public void setEngineConfig(ZegoEngineConfig config)
Set advanced engine configuration.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoEngineConfigAdvanced engine configuration

Details

Used to enable advanced functions.

  • When to call: Different configurations have different call timing requirements. For details, please consult ZEGO technical support.
  • Available since: 1.1.0
  • Restrictions: None.

setEngineConfig

static
setEngineConfig
public void setEngineConfig(ZegoEngineConfig config, Application application)
Set advanced engine configuration with Android Application context.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoEngineConfigAdvanced engine configuration
applicationApplicationapplication Android Application Context.

Details

Used to enable advanced functions.

  • When to call: Different configurations have different call timing requirements. For details, please consult ZEGO technical support.
  • Available since: 2.15.0
  • Restrictions: None.

setLogConfig

static
setLogConfig
public void setLogConfig(ZegoLogConfig config)
Set log configuration.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoLogConfiglog configuration.

Details

If you need to customize the log file size and path, please call this function to complete the configuration.

  • When to call: It must be set before calling [createEngine] to take effect. If it is set after [createEngine], it will take effect at the next [createEngine] after [destroyEngine].
  • Caution: Once this interface is called, the method of setting log size and path via [setEngineConfig] will be invalid.Therefore, it is not recommended to use [setEngineConfig] to set the log size and path.
  • Available since: 2.3.0
  • Restrictions: None.

setLocalProxyConfig

static
setLocalProxyConfig
public void setLocalProxyConfig(ArrayList<ZegoProxyInfo> proxyList, boolean enable)
Set local proxy config.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
proxyListArrayList<ZegoProxyInfo>proxy info.
enablebooleanenable proxy or not.

Details

If you need to use the local proxy feature, please call this function to complete the configuration.

  • When to call: Must be set before calling [createEngine] to take effect, otherwise it will fail.
  • Caution: None.
  • Available since: 3.1.0
  • Restrictions: After [createEngine], can not change the proxy.

setCloudProxyConfig

static
setCloudProxyConfig
public void setCloudProxyConfig(ArrayList<ZegoProxyInfo> proxyList, String token, boolean enable)
Set cloud proxy config.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
proxyListArrayList<ZegoProxyInfo>proxy info.
tokenStringtoken. if use appsign auth, ignore.
enablebooleanenable proxy or not.

Details

If you need to use the cloud proxy feature, please call this function to complete the configuration.

  • When to call: Must be set before calling [createEngine] to take effect, otherwise it will fail.
  • Caution: None.
  • Available since: 3.1.0
  • Restrictions: After [createEngine], can not change the proxy.

setLicense

static
setLicense
public void setLicense(String license)
Set license auth.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
licenseStringlicense.

Details

This function needs to be called to complete the configuration when using License authentication charges.

  • When to call: Must be set before calling [createEngine] to take effect, otherwise it will fail.
  • Caution: None.
  • Available since: 3.5.0
  • Restrictions: Does not support midway changes.

setRoomMode

static
setRoomMode
public void setRoomMode(ZegoRoomMode mode)
Set room mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoRoomModeRoom mode. Description: Used to set the room mode. Use cases: If you need to enter multiple rooms at the same time for publish-play stream, please turn on the multi-room mode through this interface. Required: True. Default value: ZEGO_ROOM_MODE_SINGLE_ROOM.

Details

If you need to use the multi-room feature, please call this function to complete the configuration.

  • When to call: Must be set before calling [createEngine] to take effect, otherwise it will fail.
  • Caution: None.
  • Available since: 2.9.0
  • Restrictions: If you need to use the multi-room feature, please contact the instant technical support to configure the server support.

setGeoFence

static
setGeoFence
public void setGeoFence(ZegoGeoFenceType type, List<Integer> areaList)
Set Geo Fence.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
typeZegoGeoFenceTypeGeo fence type. Description: Used to set the geo fence type.
areaListList<Integer>Geo fence area. Description: Used to describe the range of geo fence.

Details

If you need to use the geo fence feature, please call this function to complete the configuration.

  • When to call: Must be set before calling [createEngine] to take effect, otherwise it will fail.
  • Caution: None.
  • Available since: 3.4.0
  • Restrictions: If you need to use the geo fence feature, please contact ZEGO Technical Support.

getVersion

static
getVersion
public String getVersion()
Gets the SDK's version number.
Declared in ZegoExpressEngine.java

If you encounter an abnormality during the running of the SDK, you can submit the problem, log and other information to the ZEGO technical staff to locate and troubleshoot. Developers can also collect current SDK version information through this API, which is convenient for App operation statistics and related issues.

  • When to call: Any time.
  • Caution: None.
  • Available since: 1.1.0
  • Restrictions: None.

SDK version.

setApiCalledCallback

static
setApiCalledCallback
public void setApiCalledCallback(IZegoApiCalledEventHandler callback)
Set method execution result callback.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
callbackIZegoApiCalledEventHandlerMethod execution result callback.

Details

Set the setting of the execution result of the calling method. After setting, you can get the detailed information of the result of each execution of the ZEGO SDK method.

  • When to call: Any time.
  • Caution: It is recommended that developers call this interface only when they need to obtain the call results of each interface. For example, when troubleshooting and tracing problems. Developers generally do not need to pay attention to this interface.
  • Available since: 2.3.0
  • Restrictions: None.

isFeatureSupported

static
isFeatureSupported
public boolean isFeatureSupported(ZegoFeatureType featureType)
Query whether the current SDK supports the specified feature.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
featureTypeZegoFeatureTypeType of feature to query.

Details

Since the SDK supports feature trimming, some features may be trimmed; you can use this function to quickly determine whether the current SDK supports the specified features, such as querying whether the media player feature is supported.

  • When to call: Any time.
  • Available since: 2.22.0

Return

Whether the specified feature is supported. true: supported; false: not supported.

submitLog

static
submitLog
public void submitLog()
Uploads logs to the ZEGO server.
Declared in ZegoExpressEngine.java

By default, SDK creates and prints log files in the App's default directory. Each log file defaults to a maximum of 5MB. Three log files are written over and over in a circular fashion. When calling this function, SDK will auto package and upload the log files to the ZEGO server.

  • Use cases: Developers can provide a business “feedback” channel in the App. When users feedback problems, they can call this function to upload the local log information of SDK to help locate user problems.
  • When to call: None.
  • Caution: 1.After calling this interface to upload logs, if you call [destroyEngine] or exit the App too quickly, there may be a failure.It is recommended to wait a few seconds, and then call [destroyEngine] or exit the App after receiving the upload success callback. 2.It is supported to call before [createEngine]. If it had called [createEngine] before, the last appid will be used to upload the log, otherwise the log will not be uploaded until the next [createEngine].
  • Available since: 3.7.0
  • Restrictions: The frequency limit is once per minute.

createEngine

static
createEngine
deprecated
public ZegoExpressEngine createEngine(long appID, String appSign, boolean isTestEnv, ZegoScenario scenario, Application application, IZegoEventHandler eventHandler)
[Deprecated] Create ZegoExpressEngine singleton object and initialize SDK. Deprecated since 2.14.0, please use the method with the same name without [isTestEnv] parameter instead. Please refer to [Testing environment deprecation](https://docs.zegocloud.com/article/13315) for more details.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
appIDlongApplication ID issued by ZEGO for developers, please apply from the ZEGO Admin Console https://console.zegocloud.com The value ranges from 0 to 4294967295.
appSignStringApplication signature for each AppID, please apply from the ZEGO Admin Console. Application signature is a 64 character string. Each character has a range of '0' ~ '9', 'a' ~ 'z'. AppSign 2.17.0 and later allows null or no transmission. If the token is passed empty or not passed, the token must be entered in the [ZegoRoomConfig] parameter for authentication when the [loginRoom] interface is called to login to the room.
isTestEnvboolean[Deprecated] For providing better and more standardized services, starting from 2021-11-16, ZEGO no longer classifies environments into production environments and testing environments. f you create your project in ZEGO Admin Console on/before 2021-11-16, refer to Testing environment deprecation to upgrade the SDK and adjust related codes.
scenarioZegoScenarioThe room scenario. the SDK will optimize the audio and video configuration for the specified scenario to achieve the best effect in this scenario. After specifying the scenario, you can call other APIs to adjusting the audio and video configuration. Differences between scenarios and how to choose a suitable scenario, please refer to https://docs.zegocloud.com/article/14940
applicationApplicationAndroid Application Context.
eventHandlerIZegoEventHandlerEvent notification callback. [NULL] means not receiving any callback notifications.It can also be managed later via [setEventHandler]. If [createEngine] is called repeatedly and the [destroyEngine] function is not called to destroy the engine before the second call, the eventHandler will not be updated.

Details

Create ZegoExpressEngine singleton object and initialize SDK.

  • When to call: The engine needs to be created before calling other functions.
  • Caution: The SDK only supports the creation of one instance of ZegoExpressEngine. If you need call [createEngine] multiple times, you need call [destroyEngine] before you call the next [createEngine]. Otherwise it will return the instance which created by [createEngine] you called last time.
  • Restrictions: None.
Deprecated
Deprecated since 2.14.0, please use the method with the same name without [isTestEnv] parameter instead.

Return

Engine singleton instance.

setEventHandler

setEventHandler
public void setEventHandler(IZegoEventHandler eventHandler)
Sets up the event notification callbacks that need to be handled. If the eventHandler is set to [null], all the callbacks set previously will be cleared.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
eventHandlerIZegoEventHandlerEvent notification callback. If the eventHandler is set to [null], all the callbacks set previously will be cleared. Developers should monitor the corresponding callbacks according to their own business scenarios. The main callback functions of the SDK are here.

Details

Set up event notification callbacks, used to monitor callbacks such as engine status changes, room status changes, etc.

  • When to call: After [createEngine].
  • Caution: After calling this function or [createEngine] setting a callback, unless this function is called to clear the callback, setting a callback again will not take effect. After calling [destroyEngine], the event handler that has been set will be invalid and need to be reset after next calling of [createEngine].
  • Available since: 1.1.0
  • Restrictions: None.

setRoomScenario

setRoomScenario
public void setRoomScenario(ZegoScenario scenario)
Set room scenario.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
scenarioZegoScenarioRoom scenario.

Details

You can set the scenario of the room, and the SDK will adopt different optimization strategies for different scenarios in order to obtain better effects; this function does exactly the same thing as the [scenario] parameter in the [profile] configuration of [createEngine].

  • Use cases: This function is suitable for apps in various audio and video business scenarios, such as 1v1 video call (or voice call) scenario and live show scenario; this function can be used to switch scenarios without destroying the engine through [destroyEngine].
  • When to call: Must be set before calling [loginRoom] AND after calling [createEngine].
  • Caution: 1. Users in the same room are recommended to use the same room scenario for best results. 2. Setting the scenario will affect the audio and video bit rate, frame rate, resolution, codec id, audio device mode, audio route type, traffic control, 3A, ear return and other audio and video configurations. If you have special needs, you can call various other APIs to set the above configuration after calling this API. 3. Calling this function will override the scenario specified on [createEngine] or the scenario set by the last call to this function. 4. Calling this function will overwrite the audio and video related configuration you set through APIs such as [setVideoConfig], [setAudioConfig], so it is recommended to set the scenario first and then adjust the audio and video configuration through other APIs.
  • Available since: 3.0.0
  • Restrictions: Once you log in to the room, you are no longer allowed to modify the room scenario. If you need to modify the scenario, you need to log out of the room first. If you log in to multiple rooms, you need to log out of all rooms before you can modify it.

uploadLog

uploadLog
public void uploadLog()
Uploads logs to the ZEGO server.
Declared in ZegoExpressEngine.java

By default, SDK creates and prints log files in the App's default directory. Each log file defaults to a maximum of 5MB. Three log files are written over and over in a circular fashion. When calling this function, SDK will auto package and upload the log files to the ZEGO server.

  • Use cases: Developers can provide a business “feedback” channel in the App. When users feedback problems, they can call this function to upload the local log information of SDK to help locate user problems.
  • When to call: After [createEngine].
  • Caution: 1.After calling this interface to upload logs, if you call [destroyEngine] or exit the App too quickly, there may be a failure.It is recommended to wait a few seconds, and then call [destroyEngine] or exit the App after receiving the upload success callback. 2.If you want to call before [createEngine], use the [submitLog] interface.
  • Available since: 1.1.0
  • Restrictions: The frequency limit is once per minute.

uploadLog

uploadLog
public void uploadLog(IZegoUploadLogResultCallback callback)
Uploads logs to the ZEGO server, with callback.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
callbackIZegoUploadLogResultCallbackLog upload result callback.

Details

By default, SDK creates and prints log files in the App's default directory. Each log file defaults to a maximum of 5MB. Three log files are written over and over in a circular fashion. When calling this function, SDK will auto package and upload the log files to the ZEGO server.

  • Use cases: Developers can provide a business “feedback” channel in the App. When users feedback problems, they can call this function to upload the local log information of SDK to help locate user problems.
  • When to call: After [createEngine].
  • Caution: 1.After calling this interface to upload logs, if you call [destroyEngine] or exit the App too quickly, there may be a failure.It is recommended to wait a few seconds, and then call [destroyEngine] or exit the App after receiving the upload success callback. 2.If you want to call before [createEngine], use the [submitLog] interface.
  • Available since: 2.4.0
  • Restrictions: The frequency limit is once per minute.

enableDebugAssistant

enableDebugAssistant
public void enableDebugAssistant(boolean enable)
Enable the debug assistant. Note, do not enable this feature in the online version! Use only during development phase!
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable the debug assistant.

Details

After enabled, the SDK will print logs to the console, and will pop-up an alert (toast) UI message when there is a problem with calling other SDK functions.

  • Default value: This function is disabled by default.
  • When to call: This function can be called right after [createEngine].
  • Platform differences: The pop-up alert function only supports Android / iOS / macOS / Windows, and the console log function supports all platforms.
  • Caution: Be sure to confirm that this feature is turned off before the app is released to avoid pop-up UI alert when an error occurs in your release version's app. It is recommended to associate the [enable] parameter of this function with the DEBUG variable of the app, that is, only enable the debug assistant in the DEBUG environment.
  • Available since: 2.17.0
  • Restrictions: None.

callExperimentalAPI

callExperimentalAPI
public String callExperimentalAPI(String params)
Call the experimental API.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
paramsStringParameters in the format of a JSON string, please consult ZEGO technical support for details.

Details

ZEGO provides some technical previews or special customization functions in RTC business through this API. If you need to get the use of the function or the details, please consult ZEGO technical support.

  • When to call: After [createEngine].
  • Available since: 2.7.0

Return

Returns an argument in the format of a JSON string, please consult ZEGO technical support for details.

loginRoom

loginRoom
public void loginRoom(String roomID, ZegoUser user)
Logs in to a room. You must log in to a room before publishing or playing streams.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of less 128 bytes in length.
Caution:
1. room ID is defined by yourself.
2. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
3. If you need to communicate with the Web SDK, please do not use '%'.
userZegoUserUser object instance, configure userID, userName. Note that the userID needs to be globally unique with the same appID, otherwise the user who logs in later will kick out the user who logged in first.

Details

If the room does not exist, [loginRoom] creates and logs in the room. SDK uses the 'room' to organize users. After users log in to a room, they can use interface such as push stream [startPublishingStream], pull stream [startPlayingStream], send and receive broadcast messages [sendBroadcastMessage], etc.

  • Use cases: In the same room, users can conduct live broadcast, audio and video calls, etc.
  • When to call /Trigger: This interface is called after [createEngine] initializes the SDK.
  • Caution: 1. Apps that use different appIDs cannot intercommunication with each other. 2. SDK supports startPlayingStream audio and video streams from different rooms under the same appID, that is, startPlayingStream audio and video streams across rooms. Since ZegoExpressEngine's room related callback notifications are based on the same room, when developers want to startPlayingStream streams across rooms, developers need to maintain related messages and signaling notifications by themselves. 3. It is strongly recommended that userID corresponds to the user ID of the business APP, that is, a userID and a real user are fixed and unique, and should not be passed to the SDK in a random userID. Because the unique and fixed userID allows ZEGO technicians to quickly locate online problems. 4. After the first login failure due to network reasons or the room is disconnected, the default time of SDK reconnection is 20min.
  • Privacy reminder: Please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Related callbacks: 1. When the user starts to log in to the room, the room is successfully logged in, or the room fails to log in, the [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback will be triggered to notify the developer of the status of the current user connected to the room. 2. Different users who log in to the same room can get room related notifications in the same room (eg [onRoomUserUpdate], [onRoomStreamUpdate], etc.), and users in one room cannot receive room signaling notifications in another room. 3. If the network is temporarily interrupted due to network quality reasons, the SDK will automatically reconnect internally. You can get the current connection status of the local room by listening to the [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback method, and other users in the same room will receive [onRoomUserUpdate] callback notification. 4. Messages sent in one room (e.g. [setStreamExtraInfo], [sendBroadcastMessage], [sendBarrageMessage], [sendCustomCommand], etc.) cannot be received callback ((eg [onRoomStreamExtraInfoUpdate], [onIMRecvBroadcastMessage], [onIMRecvBarrageMessage], [onIMRecvCustomCommand], etc) in other rooms. Currently, SDK does not provide the ability to send messages across rooms. Developers can integrate the SDK of third-party IM to achieve.
  • Related APIs: 1. Users can call [logoutRoom] to log out. In the case that a user has successfully logged in and has not logged out, if the login interface is called again, the console will report an error and print the error code 1002001. 2. SDK supports multi-room login, please call [setRoomMode] function to select multi-room mode before engine initialization, and then call [loginRoom] to log in to multi-room. 3. Calling [destroyEngine] will also automatically log out.

loginRoom

loginRoom
public void loginRoom(String roomID, ZegoUser user, ZegoRoomConfig config)
Logs in to a room with advanced room configurations. You must log in to a room before publishing or playing streams.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of less 128 bytes in length.
Caution:
1. room ID is defined by yourself.
2. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
3. If you need to communicate with the Web SDK, please do not use '%'.
userZegoUserUser object instance, configure userID, userName. Note that the userID needs to be globally unique with the same appID, otherwise the user who logs in later will kick out the user who logged in first.
configZegoRoomConfigAdvanced room configuration.

Details

If the room does not exist, [loginRoom] creates and logs in the room. SDK uses the 'room' to organize users. After users log in to a room, they can use interface such as push stream [startPublishingStream], pull stream [startPlayingStream], send and receive broadcast messages [sendBroadcastMessage], etc. To prevent the app from being impersonated by a malicious user, you can add authentication before logging in to the room, that is, the [token] parameter in the ZegoRoomConfig object passed in by the [config] parameter.

  • Use cases: In the same room, users can conduct live broadcast, audio and video calls, etc.
  • When to call /Trigger: This interface is called after [createEngine] initializes the SDK.
  • Caution: 1. Apps that use different appIDs cannot intercommunication with each other. 2. SDK supports startPlayingStream audio and video streams from different rooms under the same appID, that is, startPlayingStream audio and video streams across rooms. Since ZegoExpressEngine's room related callback notifications are based on the same room, when developers want to startPlayingStream streams across rooms, developers need to maintain related messages and signaling notifications by themselves. 3. It is strongly recommended that userID corresponds to the user ID of the business APP, that is, a userID and a real user are fixed and unique, and should not be passed to the SDK in a random userID. Because the unique and fixed userID allows ZEGO technicians to quickly locate online problems. 4. After the first login failure due to network reasons or the room is disconnected, the default time of SDK reconnection is 20min.
  • Privacy reminder: Please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Related callbacks: 1. When the user starts to log in to the room, the room is successfully logged in, or the room fails to log in, the [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback will be triggered to notify the developer of the status of the current user connected to the room. 2. Different users who log in to the same room can get room related notifications in the same room (eg [onRoomUserUpdate], [onRoomStreamUpdate], etc.), and users in one room cannot receive room signaling notifications in another room. 3. If the network is temporarily interrupted due to network quality reasons, the SDK will automatically reconnect internally. You can get the current connection status of the local room by listening to the [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback method, and other users in the same room will receive [onRoomUserUpdate] callback notification. 4. Messages sent in one room (e.g. [setStreamExtraInfo], [sendBroadcastMessage], [sendBarrageMessage], [sendCustomCommand], etc.) cannot be received callback ((eg [onRoomStreamExtraInfoUpdate], [onIMRecvBroadcastMessage], [onIMRecvBarrageMessage], [onIMRecvCustomCommand], etc) in other rooms. Currently, SDK does not provide the ability to send messages across rooms. Developers can integrate the SDK of third-party IM to achieve.
  • Related APIs: 1. Users can call [logoutRoom] to log out. In the case that a user has successfully logged in and has not logged out, if the login interface is called again, the console will report an error and print the error code 1002001. 2. SDK supports multi-room login, please call [setRoomMode] function to select multi-room mode before engine initialization, and then call [loginRoom] to log in to multi-room. 3. Calling [destroyEngine] will also automatically log out.

loginRoom

loginRoom
public void loginRoom(String roomID, ZegoUser user, ZegoRoomConfig config, IZegoRoomLoginCallback callback)
Log in to the room by configuring advanced properties, and return the login result through the callback parameter. You must log in to the room before pushing or pulling the stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of less 128 bytes in length.
Caution:
1. room ID is defined by yourself.
2. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
3. If you need to communicate with the Web SDK, please do not use '%'.
userZegoUserUser object instance, configure userID, userName. Note that the userID needs to be globally unique with the same appID, otherwise the user who logs in later will kick out the user who logged in first.
configZegoRoomConfigAdvanced room configuration.
callbackIZegoRoomLoginCallbackThe callback of this login result, if you need detailed room status, please pay attention to the [onRoomStateChanged] callback. Required: No. Default value: null.Caution: If the connection is retried multiple times due to network problems, the retry status will not be thrown by this callback.

Details

If the room does not exist, [loginRoom] creates and logs in the room. SDK uses the 'room' to organize users. After users log in to a room, they can use interface such as push stream [startPublishingStream], pull stream [startPlayingStream], send and receive broadcast messages [sendBroadcastMessage], etc. To prevent the app from being impersonated by a malicious user, you can add authentication before logging in to the room, that is, the [token] parameter in the ZegoRoomConfig object passed in by the [config] parameter.

  • Use cases: In the same room, users can conduct live broadcast, audio and video calls, etc.
  • When to call /Trigger: This interface is called after [createEngine] initializes the SDK.
  • Caution: 1. Apps that use different appIDs cannot intercommunication with each other. 2. SDK supports startPlayingStream audio and video streams from different rooms under the same appID, that is, startPlayingStream audio and video streams across rooms. Since ZegoExpressEngine's room related callback notifications are based on the same room, when developers want to startPlayingStream streams across rooms, developers need to maintain related messages and signaling notifications by themselves. 3. It is strongly recommended that userID corresponds to the user ID of the business APP, that is, a userID and a real user are fixed and unique, and should not be passed to the SDK in a random userID. Because the unique and fixed userID allows ZEGO technicians to quickly locate online problems. 4. After the first login failure due to network reasons or the room is disconnected, the default time of SDK reconnection is 20min.
  • Privacy reminder: Please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Related callbacks: 1. When the user starts to log in to the room, the room is successfully logged in, or the room fails to log in, the [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback will be triggered to notify the developer of the status of the current user connected to the room. 2. Different users who log in to the same room can get room related notifications in the same room (eg [onRoomUserUpdate], [onRoomStreamUpdate], etc.), and users in one room cannot receive room signaling notifications in another room. 3. If the network is temporarily interrupted due to network quality reasons, the SDK will automatically reconnect internally. You can get the current connection status of the local room by listening to the [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback method, and other users in the same room will receive [onRoomUserUpdate] callback notification. 4. Messages sent in one room (e.g. [setStreamExtraInfo], [sendBroadcastMessage], [sendBarrageMessage], [sendCustomCommand], etc.) cannot be received callback ((eg [onRoomStreamExtraInfoUpdate], [onIMRecvBroadcastMessage], [onIMRecvBarrageMessage], [onIMRecvCustomCommand], etc) in other rooms. Currently, SDK does not provide the ability to send messages across rooms. Developers can integrate the SDK of third-party IM to achieve.
  • Related APIs: 1. Users can call [logoutRoom] to log out. In the case that a user has successfully logged in and has not logged out, if the login interface is called again, the console will report an error and print the error code 1002001. 2. SDK supports multi-room login, please call [setRoomMode] function to select multi-room mode before engine initialization, and then call [loginRoom] to log in to multi-room. 3. Calling [destroyEngine] will also automatically log out.

logoutRoom

logoutRoom
public void logoutRoom()
Exit the room.
Declared in ZegoExpressEngine.java

This API will log out the current user has logged in the room, if user logs in more than one room, all the rooms will be logged out.

  • Use cases: In the same room, users can conduct live broadcast, audio and video calls, etc.
  • When to call /Trigger: After successfully logging in to the room, if the room is no longer used, the user can call the function [logoutRoom].
  • Caution: 1. Exiting the room will stop all publishing and playing streams for user, and inner audio and video engine will stop, and then SDK will auto stop local preview UI. If you want to keep the preview ability when switching rooms, please use the [switchRoom] method. 2. If the user is not logged in to the room, calling this function will also return success.
  • Related callbacks: After calling this function, you will receive [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback notification successfully exits the room, while other users in the same room will receive the [onRoomUserUpdate] callback notification(On the premise of enabling isUserStatusNotify configuration).
  • Related APIs: Users can use [loginRoom], [switchRoom] functions to log in or switch rooms.
  • Available since: 2.9.0
  • Restrictions: None.

logoutRoom

logoutRoom
public void logoutRoom(IZegoRoomLogoutCallback callback)
Exit the room with callback.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
callbackIZegoRoomLogoutCallbackThe callback of this logout room result, if you need detailed room status, please pay attention to the [onRoomStateChanged] callback. Required: No. Default value: NULL.

Details

This API will log out the current user has logged in the room, if user logs in more than one room, all the rooms will be logged out.

  • Use cases: In the same room, users can conduct live broadcast, audio and video calls, etc.
  • When to call /Trigger: After successfully logging in to the room, if the room is no longer used, the user can call the function [logoutRoom].
  • Caution: 1. Exiting the room will stop all publishing and playing streams for user, and inner audio and video engine will stop, and then SDK will auto stop local preview UI. If you want to keep the preview ability when switching rooms, please use the [switchRoom] method. 2. If the user is not logged in to the room, calling this function will also return success.
  • Related callbacks: After calling this function, you will receive [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback notification successfully exits the room, while other users in the same room will receive the [onRoomUserUpdate] callback notification(On the premise of enabling isUserStatusNotify configuration).
  • Related APIs: Users can use [loginRoom], [switchRoom] functions to log in or switch rooms.
  • Available since: 2.9.0
  • Restrictions: None.

logoutRoom

logoutRoom
public void logoutRoom(String roomID)
Exit the room of the specified room ID.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of up to 128 bytes in length.
Caution:
1. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
2. If you need to communicate with the Web SDK, please do not use '%'.

Details

This API will log out the room named roomID.

  • Use cases: In the same room, users can conduct live broadcast, audio and video calls, etc.
  • When to call /Trigger: After successfully logging in to the room, if the room is no longer used, the user can call the function [logoutRoom].
  • Caution: 1. Exiting the room will stop all publishing and playing streams for user, and inner audio and video engine will stop, and then SDK will auto stop local preview UI. If you want to keep the preview ability when switching rooms, please use the [switchRoom] method. 2. If the user logs out to the room, but the incoming 'roomID' is different from the logged-in room name, SDK will return failure.
  • Related callbacks: After calling this function, you will receive [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback notification successfully exits the room, while other users in the same room will receive the [onRoomUserUpdate] callback notification(On the premise of enabling isUserStatusNotify configuration).
  • Related APIs: Users can use [loginRoom], [switchRoom] functions to log in or switch rooms.
  • Available since: 1.1.0
  • Restrictions: None.

logoutRoom

logoutRoom
public void logoutRoom(String roomID, IZegoRoomLogoutCallback callback)
Exit the room of the specified room ID with callback.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of up to 128 bytes in length.
Caution:
1. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
2. If you need to communicate with the Web SDK, please do not use '%'.
callbackIZegoRoomLogoutCallbackThe callback of this logout room result, if you need detailed room status, please pay attention to the [onRoomStateChanged] callback. Required: No. Default value: NULL.

Details

This API will log out the room named roomID.

  • Use cases: In the same room, users can conduct live broadcast, audio and video calls, etc.
  • When to call /Trigger: After successfully logging in to the room, if the room is no longer used, the user can call the function [logoutRoom].
  • Caution: 1. Exiting the room will stop all publishing and playing streams for user, and inner audio and video engine will stop, and then SDK will auto stop local preview UI. If you want to keep the preview ability when switching rooms, please use the [switchRoom] method. 2. If the user logs out to the room, but the incoming 'roomID' is different from the logged-in room name, SDK will return failure.
  • Related callbacks: After calling this function, you will receive [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback notification successfully exits the room, while other users in the same room will receive the [onRoomUserUpdate] callback notification(On the premise of enabling isUserStatusNotify configuration).
  • Related APIs: Users can use [loginRoom], [switchRoom] functions to log in or switch rooms.
  • Available since: 1.1.0
  • Restrictions: None.

switchRoom

switchRoom
public void switchRoom(String fromRoomID, String toRoomID)
Switch the room.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
fromRoomIDStringCurrent roomID.
toRoomIDStringThe next roomID.

Details

Using this interface allows users to quickly switch from one room to another room.

  • Use cases: If you need to quickly switch to the next room, you can call this function.
  • When to call /Trigger: After successfully login room.
  • Caution: 1. When this function is called, all streams currently publishing or playing will stop (but the local preview will not stop). 2. Multi-room mode is supported in version 3.5.0 (use the function [setRoomMode] to set ZegoRoomMode to ZEGO_ROOM_MODE_MULTI_ROOM). 3. If a Token is passed in for login when logging into the room [loginRoom], the [switchroom] interface must be used with the config parameter and the corresponding Token value passed in when switching rooms.
  • Privacy reminder: Please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Related callbacks: When the user call the [switchRoom] function, the [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback will be triggered to notify the developer of the status of the current user connected to the room.
  • Related APIs: Users can use the [logoutRoom] function to log out of the room.
  • Available since: 1.14.0
  • Restrictions: None.

switchRoom

switchRoom
public void switchRoom(String fromRoomID, String toRoomID, ZegoRoomConfig config)
Switch the room with advanced room configurations.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
fromRoomIDStringCurrent roomID.
toRoomIDStringThe next roomID.
configZegoRoomConfigAdvanced room configuration.

Details

Using this interface allows users to quickly switch from one room to another room.

  • Use cases: if you need to quickly switch to the next room, you can call this function.
  • When to call /Trigger: After successfully login room.
  • Caution: 1. When this function is called, all streams currently publishing or playing will stop (but the local preview will not stop). 2. To prevent the app from being impersonated by a malicious user, you can add authentication before logging in to the room, that is, the [token] parameter in the ZegoRoomConfig object passed in by the [config] parameter. This parameter configuration affects the room to be switched over. 3. Multi-room mode is supported in version 3.5.0 (use the function [setRoomMode] to set ZegoRoomMode to ZEGO_ROOM_MODE_MULTI_ROOM). 4. If a Token is passed in for login when logging into the room [loginRoom], the [switchroom] interface must be used with the config parameter and the corresponding Token value passed in when switching rooms.
  • Privacy reminder: Please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Related callbacks: When the user call the [switchRoom] function, the [onRoomStateChanged] (Not supported before 2.18.0, please use [onRoomStateUpdate]) callback will be triggered to notify the developer of the status of the current user connected to the room.
  • Related APIs: Users can use the [logoutRoom] function to log out of the room.
  • Available since: 1.15.0
  • Restrictions: None.

renewToken

renewToken
public void renewToken(String roomID, String token)
Renew token.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID.
tokenStringThe token that needs to be renew.

Details

After the developer receives [onRoomTokenWillExpire], they can use this API to update the token to ensure that the subsequent RTC functions are normal.

  • Use cases: Used when the token is about to expire.
  • When to call /Trigger: After the developer receives [onRoomTokenWillExpire].
  • Caution: The token contains important information such as the user's room permissions, publish stream permissions, and effective time, please refer to https://docs.zegocloud.com/article/11649.
  • Related callbacks: None.
  • Related APIs: None.
  • Available since: 2.8.0
  • Restrictions: None.

setRoomExtraInfo

setRoomExtraInfo
public void setRoomExtraInfo(String roomID, String key, String value, IZegoRoomSetRoomExtraInfoCallback callback)
Set room extra information.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID.
keyStringkey of the extra info.
valueStringvalue if the extra info.
callbackIZegoRoomSetRoomExtraInfoCallbackCallback for setting room extra information.

Details

The user can call this function to set the extra info of the room.

  • Use cases: You can set some room-related business attributes, such as whether someone is Co-hosting.
  • When to call /Trigger: After logging in the room successful.
  • Caution: For key and value restrictions, please refer to Restrictions. Newly set values ​​will overwrite old ones.
  • Related callbacks: Other users in the same room will be notified through the [onRoomExtraInfoUpdate] callback function.
  • Related APIs: None.

getRoomStreamList

getRoomStreamList
public ZegoRoomStreamList getRoomStreamList(String roomID, ZegoRoomStreamListType streamListType)
Get room stream list.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID.
streamListTypeZegoRoomStreamListTypeGet type

Details

Get room stream list.

  • Use cases: Get room stream list.
  • When to call /Trigger: After logging in the room successful.
  • Caution: This interface is to get a real-time internal stream list, which may be inaccurate when the room is disconnected from the service. Do not call this interface with high frequency.
  • Related APIs: None.
  • Available since: 3.12.0

Return

return stream list

startPublishingStream

startPublishingStream
public void startPublishingStream(String streamID)
Start publishing a stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
1. Stream ID is defined by you.
2. needs to be globally unique within the entire AppID. If in the same AppID, different users publish each stream and the stream ID is the same, which will cause the user to publish the stream failure. You cannot include URL keywords, otherwise publishing stream and playing stream will fails.
3. Only support numbers, English characters and '-', '_'.

Details

Users push their local audio and video streams to the ZEGO RTC server or CDN, and other users in the same room can pull the audio and video streams to watch through the streamID or CDN pull stream address.

  • Use cases: It can be used to publish streams in real-time connecting wheat, live broadcast and other scenarios.
  • When to call: After [loginRoom].
  • Caution: 1. Before start to publish the stream, the user can choose to call [setVideoConfig] to set the relevant video parameters, and call [startPreview] to preview the video. 2. Other users in the same room can get the streamID by monitoring the [onRoomStreamUpdate] event callback after the local user publishing stream successfully. 3. In the case of poor network quality, user publish may be interrupted, and the SDK will attempt to reconnect. You can learn about the current state and error information of the stream published by monitoring the [onPublisherStateUpdate] event.
  • Available since: 1.1.0
  • Restrictions: None.

startPublishingStream

startPublishingStream
public void startPublishingStream(String streamID, ZegoPublishChannel channel)
Starts publishing a stream (for the specified channel). You can call this function to publish a second stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
1. Stream ID is defined by you.
2. needs to be globally unique within the entire AppID. If in the same AppID, different users publish each stream and the stream ID is the same, which will cause the user to publish the stream failure. You cannot include URL keywords, otherwise publishing stream and playing stream will fails.
3. Only support numbers, English characters and '-', '_'.
channelZegoPublishChannelPublish stream channel.

Details

Users push their local audio and video streams to the ZEGO RTC server or CDN, and other users in the same room can pull the audio and video streams to watch through the streamID or CDN pull stream address.

  • Use cases: It can be used to publish streams in real-time connecting wheat, live broadcast and other scenarios.
  • When to call: After [loginRoom].
  • Caution: 1. Before start to publish the stream, the user can choose to call [setVideoConfig] to set the relevant video parameters, and call [startPreview] to preview the video. 2. Other users in the same room can get the streamID by monitoring the [onRoomStreamUpdate] event callback after the local user publishing stream successfully. 3. In the case of poor network quality, user publish may be interrupted, and the SDK will attempt to reconnect. You can learn about the current state and error information of the stream published by monitoring the [onPublisherStateUpdate] event.
  • Available since: 1.1.0
  • Restrictions: None.

startPublishingStream

startPublishingStream
public void startPublishingStream(String streamID, ZegoPublisherConfig config, ZegoPublishChannel channel)
Starts publishing a stream. Support multi-room mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
1. Stream ID is defined by you.
2. needs to be globally unique within the entire AppID. If in the same AppID, different users publish each stream and the stream ID is the same, which will cause the user to publish the stream failure. You cannot include URL keywords, otherwise publishing stream and playing stream will fails.
3. Only support numbers, English characters and '-', '_'.
configZegoPublisherConfigAdvanced publish configuration.
channelZegoPublishChannelPublish stream channel.

Details

Users push their local audio and video streams to the ZEGO RTC server or CDN, and other users in the same room can pull the audio and video streams to watch through the streamID or CDN pull stream address.

  • Use cases: It can be used to publish streams in real-time connecting wheat, live broadcast and other scenarios.
  • When to call: After [loginRoom].
  • Caution: 1. Before start to publish the stream, the user can choose to call [setVideoConfig] to set the relevant video parameters, and call [startPreview] to preview the video. 2. Other users in the same room can get the streamID by monitoring the [onRoomStreamUpdate] event callback after the local user publishing stream successfully. 3. In the case of poor network quality, user publish may be interrupted, and the SDK will attempt to reconnect. You can learn about the current state and error information of the stream published by monitoring the [onPublisherStateUpdate] event. 4. To call [SetRoomMode] function to select multiple rooms, the room ID must be specified explicitly.
  • Available since: 1.1.0
  • Restrictions: None.

startPublishingStreamInScene

startPublishingStreamInScene
public void startPublishingStreamInScene(String streamID, ZegoPublishChannel channel, ZegoScenePublisherConfig config)
Starts publishing a stream in RangeScene scene.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
1. Stream ID is defined by you.
2. needs to be globally unique within the entire AppID. If in the same AppID, different users publish each stream and the stream ID is the same, which will cause the user to publish the stream failure. You cannot include URL keywords, otherwise publishing stream and playing stream will fails.
3. Only support numbers, English characters and '-', '_'.
channelZegoPublishChannelPublish stream channel.
configZegoScenePublisherConfigAdvanced scene publish configuration.

Details

Users push their local audio and video streams to the ZEGO RTC server.

  • Use cases: Starts publishing a stream in RangeScene scene.
  • When to call: After [loginScene].
  • Caution: None.
  • Available since: 3.0.0
  • Restrictions: None.

stopPublishingStream

stopPublishingStream
public void stopPublishingStream()
Stops publishing a stream.
Declared in ZegoExpressEngine.java

The user stops sending local audio and video streams, and other users in the room will receive a stream deletion notification.

  • Use cases: It can be used to stop publish streams in real-time connecting wheat, live broadcast and other scenarios.
  • When to call: After [startPublishingStream].
  • Caution: 1. After stopping the streaming, other users in the same room can receive the delete notification of the stream by listening to the [onRoomStreamUpdate] callback. 2. If the user has initiated publish flow, this function must be called to stop the publish of the current stream before publishing the new stream (new streamID), otherwise the new stream publish will return a failure. 3. After stopping streaming, the developer should stop the local preview based on whether the business situation requires it.
  • Available since: 1.1.0
  • Restrictions: None.

stopPublishingStream

stopPublishingStream
public void stopPublishingStream(ZegoPublishChannel channel)
Stops publishing a stream (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublish stream channel.

Details

The user stops sending local audio and video streams, and other users in the room will receive a stream deletion notification.

  • Use cases: It can be used to stop publish streams in real-time connecting wheat, live broadcast and other scenarios.
  • When to call: After [startPublishingStream].
  • Caution: 1. After stopping the streaming, other users in the same room can receive the delete notification of the stream by listening to the [onRoomStreamUpdate] callback. 2. If the user has initiated publish flow, this function must be called to stop the publish of the current stream before publishing the new stream (new streamID), otherwise the new stream publish will return a failure. 3. After stopping streaming, the developer should stop the local preview based on whether the business situation requires it.
  • Available since: 1.1.0
  • Restrictions: None.

setStreamExtraInfo

setStreamExtraInfo
public void setStreamExtraInfo(String extraInfo, IZegoPublisherSetStreamExtraInfoCallback callback)
Sets the extra information of the stream being published.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
extraInfoStringStream extra information, a string of up to 1024 characters.
callbackIZegoPublisherSetStreamExtraInfoCallbackSet stream extra information execution result notification.

Details

Use this function to set the extra info of the stream. The stream extra information is an extra information identifier of the stream ID. Unlike the stream ID, which cannot be modified during the publishing process, the stream extra information can be modified midway through the stream corresponding to the stream ID. Developers can synchronize variable content related to stream IDs based on stream additional information.

  • When to call: After the engine is created [createEngine], Called before and after [startPublishingStream] can both take effect.
  • Caution: Act on the main publish channel ZegoPublishChannel.Main.
  • Related callbacks: Other users in the same room will be notified through the [onRoomStreamExtraInfoUpdate] callback function.
  • Available since: 1.1.0
  • Restrictions: None.

setStreamExtraInfo

setStreamExtraInfo
public void setStreamExtraInfo(String extraInfo, ZegoPublishChannel channel, IZegoPublisherSetStreamExtraInfoCallback callback)
Sets the extra information of the stream being published for the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
extraInfoStringStream extra information, a string of up to 1024 characters.
channelZegoPublishChannelPublish stream channel.
callbackIZegoPublisherSetStreamExtraInfoCallbackSet stream extra information execution result notification.

Details

Use this function to set the extra info of the stream, the result will be notified via the IZegoPublisherSetStreamExtraInfoCallback.

startPreview

startPreview
public void startPreview(ZegoCanvas canvas)
Starts/Updates the local video preview.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
canvasZegoCanvasThe view used to display the preview image. If the view is set to null, no preview will be made.

Details

The user can see his own local image by calling this function.

  • Use cases: It can be used for local preview in real-time connecting wheat, live broadcast and other scenarios.
  • When to call: After [createEngine].
  • Caution: 1. The preview function does not require you to log in to the room or publish the stream first. But after exiting the room, SDK internally actively stops previewing by default. 2. Local view and preview modes can be updated by calling this function again. The user can only preview on one view. If you call [startPreview] again to pass in a new view, the preview screen will only be displayed in the new view. 3. You can set the mirror mode of the preview by calling the [setVideoMirrorMode] function. The default preview setting is image mirrored. 4. When this function is called, the audio and video engine module inside SDK will start really, and it will start to try to collect audio and video.
  • Available since: 1.1.0
  • Restrictions: None.

startPreview

startPreview
public void startPreview(ZegoCanvas canvas, ZegoPublishChannel channel)
Starts/Updates the local video preview (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
canvasZegoCanvasThe view used to display the preview image. If the view is set to null, no preview will be made.
channelZegoPublishChannelPublish stream channel

Details

The user can see his own local image by calling this function.

  • Use cases: It can be used for local preview in real-time connecting wheat, live broadcast and other scenarios.
  • When to call: After [createEngine].
  • Caution: 1. The preview function does not require you to log in to the room or publish the stream first. But after exiting the room, SDK internally actively stops previewing by default. 2. Local view and preview modes can be updated by calling this function again. The user can only preview on one view. If you call [startPreview] again to pass in a new view, the preview screen will only be displayed in the new view. 3. You can set the mirror mode of the preview by calling the [setVideoMirrorMode] function. The default preview setting is image mirrored. 4. When this function is called, the audio and video engine module inside SDK will start really, and it will start to try to collect audio and video.
  • Available since: 1.1.0
  • Restrictions: None.

startPreview

startPreview
public void startPreview()
Starts the local audio preview.
Declared in ZegoExpressEngine.java

Call this function after creating the engine and before publishing/playing a stream, and then the engine will start to capture audio.

  • Use cases: Can check whether the audio equipment works ok by calling this function and by the soundlevel function of Engine.
  • When to call: After [createEngine].
  • Caution: 1. The preview function does not require you to log in to the room or publish the stream first. But after exiting the room, SDK internally actively stops previewing by default. 2. When this function is called, the audio engine module inside SDK will start, and it will start to try to collect audio.
  • Available since: 1.1.0
  • Restrictions: None.

stopPreview

stopPreview
public void stopPreview()
Stops the local preview.
Declared in ZegoExpressEngine.java

This function can be called to stop the preview when the preview is not needed locally.

  • Caution: Stopping the preview will not affect the publish stream and playing stream functions.
  • Available since: 1.1.0

stopPreview

stopPreview
public void stopPreview(ZegoPublishChannel channel)
Stops the local preview (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublish stream channel

Details

This function can be called to stop the preview when the preview is not needed locally.

  • Caution: Stopping the preview will not affect the publish stream and playing stream functions.
  • Available since: 1.1.0

setVideoConfig

setVideoConfig
public void setVideoConfig(ZegoVideoConfig config)
Sets up the video configurations.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoVideoConfigVideo configuration, the SDK provides a common setting combination of resolution, frame rate and bit rate, they also can be customized.

Details

Set the video frame rate, bit rate, video capture resolution, and video encoding output resolution.

  • Use cases: Recommended configuration in different business scenarios https://docs.zegocloud.com/article/12122.
  • Default value: The default video capture resolution is 360p, the video encoding output resolution is 360p, the bit rate is 600 kbps, and the frame rate is 15 fps.
  • When to call: After [createEngine].
  • Caution: Developers should note that the wide and high resolution of the mobile end is opposite to the wide and high resolution of the PC. For example, in the case of 360p, the resolution of the mobile end is 360x640, and the resolution of the PC end is 640x360.
  • Available since: 1.1.0
  • Restrictions: It is necessary to set the relevant video configuration before [startPreview], and only support the modification of the encoding resolution, the bit rate and the frame rate after [startPreview].

setVideoConfig

setVideoConfig
public void setVideoConfig(ZegoVideoConfig config, ZegoPublishChannel channel)
Sets up the video configurations (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoVideoConfigVideo configuration, the SDK provides a common setting combination of resolution, frame rate and bit rate, they also can be customized.
channelZegoPublishChannelPublish stream channel.

Details

Set the video frame rate, bit rate, video capture resolution, and video encoding output resolution.

  • Default value: The default video capture resolution is 360p, the video encoding output resolution is 360p, the bit rate is 600 kbps, and the frame rate is 15 fps.
  • When to call: After [createEngine].
  • Caution: Developers should note that the wide and high resolution of the mobile end is opposite to the wide and high resolution of the PC. For example, in the case of 360p, the resolution of the mobile end is 360x640, and the resolution of the PC end is 640x360.
  • Available since: 1.1.0
  • Restrictions: It is necessary to set the relevant video configuration before [startPreview], and only support the modification of the encoding resolution, the bit rate and the frame rate after [startPreview].

getVideoConfig

getVideoConfig
public ZegoVideoConfig getVideoConfig()
Gets the current video configurations.
Declared in ZegoExpressEngine.java

This function can be used to get the main publish channel's current video frame rate, bit rate, video capture resolution, and video encoding output resolution.

Video configuration object

getVideoConfig

getVideoConfig
public ZegoVideoConfig getVideoConfig(ZegoPublishChannel channel)
Gets the current video configurations (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublish stream channel

Details

This function can be used to get the specified publish channel's current video frame rate, bit rate, video capture resolution, and video encoding output resolution.

Return

Video configuration object

setPublishDualStreamConfig

setPublishDualStreamConfig
public void setPublishDualStreamConfig(ArrayList<ZegoPublishDualStreamConfig> configList, ZegoPublishChannel channel)
Set dual stream config.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configListArrayList<ZegoPublishDualStreamConfig>config info.
channelZegoPublishChannelZegoPublishChannel.

Details

Set the stream config.

  • When to call: This must take effect when the codecID specified in the call to [ZegoExpressEngine > setVideoConfig] is ZegoVideoCodecIDH264DualStream after [createEngine] is called.
  • Caution: Width, height, resolution and bitrate are all greater than zero to take effect.
  • Available since: 3.7.0
  • Restrictions: To take effect, the parameters of flow and small flow must be specified at the same time. The resolution ratio of flow and small flow must be the same. For example, both are 4:3 .

setVideoMirrorMode

setVideoMirrorMode
public void setVideoMirrorMode(ZegoVideoMirrorMode mirrorMode)
Sets the video mirroring mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mirrorModeZegoVideoMirrorModeMirror mode for previewing or publishing the stream.

Details

Set whether the local preview video and the published video have mirror mode enabled. For specific mirroring mode, please refer to https://docs.zegocloud.com/article/12122.

  • When to call: After [createEngine].
  • Available since: 1.1.0
  • Restrictions: This setting only works if the SDK is responsible for rendering.

setVideoMirrorMode

setVideoMirrorMode
public void setVideoMirrorMode(ZegoVideoMirrorMode mirrorMode, ZegoPublishChannel channel)
Sets the video mirroring mode (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mirrorModeZegoVideoMirrorModeMirror mode for previewing or publishing the stream.
channelZegoPublishChannelPublish stream channel.

Details

Set whether the local preview video and the published video have mirror mode enabled. For specific mirroring mode.

  • When to call: After [createEngine].
  • Available since: 1.1.0
  • Restrictions: This setting only works if the SDK is responsible for rendering.

setAppOrientation

setAppOrientation
public void setAppOrientation(ZegoOrientation orientation)
Set the video orientation.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
orientationZegoOrientationVideo orientation.

Details

Set the video orientation.

  • Use cases: When users use mobile devices to conduct live broadcasts or video calls, they can set different video directions according to the scene.
  • When to call: After [createEngine].
  • Available since: 1.1.0
  • Restrictions: None.

setAppOrientation

setAppOrientation
public void setAppOrientation(ZegoOrientation orientation, ZegoPublishChannel channel)
Sets the video orientation (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
orientationZegoOrientationVideo orientation.
channelZegoPublishChannelPublish stream channel.

Details

Set the video orientation.

  • Use cases: When users use mobile devices to conduct live broadcasts or video calls, they can set different video directions according to the scene.
  • When to call: After [createEngine].
  • Available since: 1.1.0
  • Restrictions: Currently only supports iOS and Android platforms.

setAudioConfig

setAudioConfig
public void setAudioConfig(ZegoAudioConfig config)
Sets up the audio configurations.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoAudioConfigAudio config.

Details

You can set the combined value of the audio codec, bit rate, and audio channel through this function. If the preset value cannot meet the developer's scenario, the developer can set the parameters according to the business requirements.

  • Default value: The default audio config refers to the default value of [ZegoAudioConfig].
  • When to call: After the engine is created [createEngine], and before publishing [startPublishingStream].
  • Caution: Act on the main publish channel ZegoPublishChannel.Main.
  • Related APIs: [getAudioConfig].
  • Available since: 1.3.4
  • Restrictions: None.

setAudioConfig

setAudioConfig
public void setAudioConfig(ZegoAudioConfig config, ZegoPublishChannel channel)
Sets up the audio configurations for the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoAudioConfigAudio config.
channelZegoPublishChannelPublish stream channel.

Details

You can set the combined value of the audio codec, bit rate, and audio channel through this function. If the preset value cannot meet the developer's scenario, the developer can set the parameters according to the business requirements.

  • Default value: The default audio config refers to the default value of [ZegoAudioConfig].
  • When to call: After the engine is created [createEngine], and before publishing [startPublishingStream].
  • Related APIs: [getAudioConfig].
  • Available since: 1.3.4
  • Restrictions: None.

getAudioConfig

getAudioConfig
public ZegoAudioConfig getAudioConfig()
Gets the current audio configurations.
Declared in ZegoExpressEngine.java

You can get the current audio codec, bit rate, and audio channel through this function.

  • When to call: After the engine is created [createEngine].
  • Caution: Act on the main publish channel ZegoPublishChannel.Main.
  • Related APIs: [setAudioConfig].
  • Available since: 1.8.0
  • Restrictions: None.

Audio config.

getAudioConfig

getAudioConfig
public ZegoAudioConfig getAudioConfig(ZegoPublishChannel channel)
Gets the current audio configurations from the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublish stream channel.

Details

You can get the current audio codec, bit rate, and audio channel through this function.

  • When to call: After the engine is created [createEngine].
  • Related APIs: [setAudioConfig].
  • Available since: 1.8.0
  • Restrictions: None.

Return

Audio config.

setPublishStreamEncryptionKey

setPublishStreamEncryptionKey
public void setPublishStreamEncryptionKey(String key)
Set encryption key for the publishing stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
keyStringThe encryption key, note that the key length only supports 16/24/32 bytes.

Details

Support calling this function to update the encryption key while publishing stream.

  • When to call: After the engine is created [createEngine], Called before and after [startPublishingStream] can both take effect.
  • Caution: that developers need to update the player's decryption key before updating the publisher's encryption key. Act on the main publish channel ZegoPublishChannel.Main.
  • Related APIs: Calling [stopPublishingStream] or [logoutRoom] will clear the encryption key.
  • Available since: 1.19.0
  • Restrictions: This function is only valid when publishing stream to the Zego RTC server.

setPublishStreamEncryptionKey

setPublishStreamEncryptionKey
public void setPublishStreamEncryptionKey(String key, ZegoPublishChannel channel)
Set encryption key for the publishing stream for the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
keyStringThe encryption key, note that the key length only supports 16/24/32 bytes.
channelZegoPublishChannelPublish stream channel.

Details

Support calling this function to update the encryption key while publishing stream.

  • When to call: After the engine is created [createEngine], Called before and after [startPublishingStream] can both take effect.
  • Caution: that developers need to update the player's decryption key before updating the publisher's encryption key.
  • Related APIs: Calling [stopPublishingStream] or [logoutRoom] will clear the encryption key.
  • Available since: 1.19.0
  • Restrictions: This function is only valid when publishing stream to the Zego RTC server.

takePublishStreamSnapshot

takePublishStreamSnapshot
public void takePublishStreamSnapshot(IZegoPublisherTakeSnapshotCallback callback)
Take a snapshot of the publishing stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
callbackIZegoPublisherTakeSnapshotCallbackResults of take publish stream snapshot.

Details

Take a snapshot of the publishing stream.

  • When to call: Called this function after calling [startPublishingStream] or [startPreview].
  • Caution: The resolution of the snapshot is the encoding resolution set in [setVideoConfig]. If you need to change it to capture resolution, please call [setCapturePipelineScaleMode] to change the capture pipeline scale mode to [Post]. Act on the main publish channel ZegoPublishChannel.Main.
  • Related callbacks: The screenshot result will be called back through [ZegoPublisherTakeSnapshotCallback] (Windows HBITMAP; macOS/iOS CGImageRef; Linux QImage; Android Bitmap).
  • Related APIs: [takePlayStreamSnapshot].
  • Available since: 1.17.0
  • Restrictions: None.

takePublishStreamSnapshot

takePublishStreamSnapshot
public void takePublishStreamSnapshot(IZegoPublisherTakeSnapshotCallback callback, ZegoPublishChannel channel)
Take a snapshot of the publishing stream for the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
callbackIZegoPublisherTakeSnapshotCallbackResults of take publish stream snapshot.
channelZegoPublishChannelPublish stream channel.

Details

Take a snapshot of the publishing stream.

  • When to call: Called this function after calling [startPublishingStream] or [startPreview].
  • Caution: The resolution of the snapshot is the encoding resolution set in [setVideoConfig]. If you need to change it to capture resolution, please call [setCapturePipelineScaleMode] to change the capture pipeline scale mode to [Post].
  • Related callbacks: The screenshot result will be called back through [ZegoPublisherTakeSnapshotCallback].
  • Related APIs: [takePlayStreamSnapshot].
  • Available since: 1.17.0
  • Restrictions: None.

takePublishStreamSnapshotByConfig

takePublishStreamSnapshotByConfig
public void takePublishStreamSnapshotByConfig(ZegoPublisherTakeSnapshotConfig config, IZegoPublisherTakeSnapshotCallback callback, ZegoPublishChannel channel)
Take a snapshot of the publishing stream for the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoPublisherTakeSnapshotConfigThe config of snapshot
callbackIZegoPublisherTakeSnapshotCallbackResults of take publish stream snapshot.
channelZegoPublishChannelPublish stream channel.

Details

Take a snapshot of the publishing stream.

  • When to call: Called this function after calling [startPublishingStream] or [startPreview].
  • Caution: The resolution of the snapshot is the encoding resolution set in [setVideoConfig]. If you need to change it to capture resolution, please call [setCapturePipelineScaleMode] to change the capture pipeline scale mode to [Post].
  • Related callbacks: The screenshot result will be called back through [ZegoPublisherTakeSnapshotCallback].
  • Related APIs: [takePlayStreamSnapshot].
  • Available since: 3.22.0
  • Restrictions: None.

mutePublishStreamAudio

mutePublishStreamAudio
public void mutePublishStreamAudio(boolean mute)
Stops or resumes sending the audio part of a stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether to stop sending audio streams, true means not to send audio stream, and false means sending audio stream. The default is false.

Details

This function can be called when publishing the stream to realize not publishing the audio data stream. The SDK still collects and processes the audio, but send muted audio frame packets to the network. Use case: Users can call this interface when they do not want to publish any audio data. This interface does not affect [onBeforeAudioPrepAudioData].

  • When to call: Called after the engine is created [createEngine] can take effect.
  • Caution: Act on the main publish channel ZegoPublishChannel.Main.
  • Related callbacks: If you stop sending audio streams, the remote user that play stream of local user publishing stream can receive Mute status change notification by monitoring [onRemoteMicStateUpdate] callbacks.
  • Related APIs: [mutePublishStreamVideo].
  • Available since: 1.1.0
  • Restrictions: None.

mutePublishStreamAudio

mutePublishStreamAudio
public void mutePublishStreamAudio(boolean mute, ZegoPublishChannel channel)
Stops or resumes sending the audio part of a stream for the specified channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether to stop sending audio streams, true means not to send audio stream, and false means sending audio stream. The default is false.
channelZegoPublishChannelPublish stream channel.

Details

This function can be called when publishing the stream to realize not publishing the audio data stream. The SDK still collects and processes the audio, but send muted audio frame packets to the network. Use case: Users can call this interface when they do not want to publish any audio data. This interface does not affect [onBeforeAudioPrepAudioData].

  • When to call: Called after the engine is created [createEngine] can take effect.
  • Related callbacks: If you stop sending audio streams, the remote user that play stream of local user publishing stream can receive Mute status change notification by monitoring [onRemoteMicStateUpdate] callbacks.
  • Related APIs: [mutePublishStreamVideo].
  • Available since: 1.1.0
  • Restrictions: None.

mutePublishStreamVideo

mutePublishStreamVideo
public void mutePublishStreamVideo(boolean mute)
Stops or resumes sending the video part of a stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether to stop sending video streams, true means not to send video stream, and false means sending video stream. The default is false.

Details

This function can be called when publishing the stream to realize not publishing the video stream. The local camera can still work normally, can capture, preview and process video images normally, but does not send the video data to the network.

  • When to call: Called after the engine is created [createEngine] can take effect.
  • Caution: Act on the main publish channel ZegoPublishChannel.Main.
  • Related callbacks: If you stop sending video streams locally, the remote user that play stream of local user publishing stream can receive Mute status change notification by monitoring [onRemoteCameraStateUpdate] callbacks.
  • Related APIs: [mutePublishStreamAudio].
  • Available since: 1.1.0
  • Restrictions: None.

mutePublishStreamVideo

mutePublishStreamVideo
public void mutePublishStreamVideo(boolean mute, ZegoPublishChannel channel)
Stops or resumes sending the video part of a stream for the specified channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether to stop sending video streams, true means not to send video stream, and false means sending video stream. The default is false.
channelZegoPublishChannelPublish stream channel.

Details

This function can be called when publishing the stream to realize not publishing the video stream. The local camera can still work normally, can capture, preview and process video images normally, but does not send the video data to the network.

  • When to call: Called after the engine is created [createEngine] can take effect.
  • Related callbacks: If you stop sending video streams locally, the remote user that play stream of local user publishing stream can receive Mute status change notification by monitoring [onRemoteCameraStateUpdate] callbacks.
  • Related APIs: [mutePublishStreamAudio].
  • Available since: 1.1.0
  • Restrictions: None.

setStreamAlignmentProperty

setStreamAlignmentProperty
public void setStreamAlignmentProperty(int alignment, ZegoPublishChannel channel)
Enable or disable the stream precision alignment function.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
alignmentintWhether to enable the stream mixing precision alignment function.
channelZegoPublishChannelPublish stream channel

Details

Use this interface to enable stream alignment, the SDK will attach network time information to the stream when publishing it for accurate stream alignment. Use case: Generally used in scenarios such as KTV where stream mixing alignment is required.

  • When to call: After the engine is created [createEngine].
  • Caution: If you need to align each stream through network time when playing multiple streams or mixed streams, you need to call [startPublishingStream] to publish the stream and [forceSynchronousNetworkTime] in [ZegoPublisherConfig] is 1 to enable network time synchronization.
  • Related APIs: [startMixerTask], [startAutoMixerTask]
  • Available since: 2.11.0.

enableTrafficControl

enableTrafficControl
public void enableTrafficControl(boolean enable, int property)
Enables or disables traffic control.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable traffic control. The default is ture.
propertyintAdjustable property of traffic control, bitmask OR format. Should be one or the combinations of [ZegoTrafficControlProperty] enumeration. [AdaptiveFPS] as default.

Details

Enabling traffic control allows the SDK to adjust the audio and video streaming bitrate according to the current upstream network environment conditions, or according to the counterpart's downstream network environment conditions in a one-to-one interactive scenario, to ensure smooth results. At the same time, you can further specify the attributes of traffic control to adjust the corresponding control strategy.

  • Default value: Enable.
  • When to call: After the engine is created [createEngine], Called before [startPublishingStream] can take effect.
  • Caution: Act on the main publish channel ZegoPublishChannel.Main.
  • Available since: 1.5.0
  • Restrictions: Only support RTC publish.

enableTrafficControl

enableTrafficControl
public void enableTrafficControl(boolean enable, int property, ZegoPublishChannel channel)
Enables or disables the traffic control for the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable traffic control. The default is ture.
propertyintAdjustable property of traffic control, bitmask format. Should be one or the combinations of [ZegoTrafficControlProperty] enumeration. [AdaptiveFPS] as default.
channelZegoPublishChannelPublish stream channel.

Details

Enabling traffic control allows the SDK to adjust the audio and video streaming bitrate according to the current upstream network environment conditions, or according to the counterpart's downstream network environment conditions in a one-to-one interactive scenario, to ensure smooth results. At the same time, you can further specify the attributes of traffic control to adjust the corresponding control strategy.

  • Default value: Enable.
  • When to call: After the engine is created [createEngine], Called before [startPublishingStream] can take effect.
  • Available since: 1.5.0
  • Restrictions: Only support RTC publish.

setMinVideoBitrateForTrafficControl

setMinVideoBitrateForTrafficControl
public void setMinVideoBitrateForTrafficControl(int bitrate, ZegoTrafficControlMinVideoBitrateMode mode)
Set the minimum video bitrate threshold for traffic control.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
bitrateintMinimum video bitrate threshold for traffic control(kbps).
modeZegoTrafficControlMinVideoBitrateModeVideo sending mode below the minimum bitrate.

Details

Set the control strategy when the video bitrate reaches the lowest threshold during flow control. When the bitrate is lower than the minimum threshold, you can choose not to send video data or send it at a very low frame bitrate.

  • Default value: There is no control effect of the lowest threshold of video bitrate.
  • When to call: After the engine is created [createEngine], Called before [startPublishingStream] can take effect.
  • Caution: Act on the main publish channel ZegoPublishChannel.Main.
  • Related APIs: [enableTrafficControl].
  • Available since: 1.1.0
  • Restrictions: The traffic control must be turned on [enableTrafficControl].

setMinVideoBitrateForTrafficControl

setMinVideoBitrateForTrafficControl
public void setMinVideoBitrateForTrafficControl(int bitrate, ZegoTrafficControlMinVideoBitrateMode mode, ZegoPublishChannel channel)
Sets the minimum video bitrate for traffic control for the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
bitrateintMinimum video bitrate (kbps).
modeZegoTrafficControlMinVideoBitrateModeVideo sending mode below the minimum bitrate.
channelZegoPublishChannelPublish stream channel.

Details

Set the control strategy when the video bitrate reaches the lowest threshold during flow control. When the bitrate is lower than the minimum threshold, you can choose not to send video data or send it at a very low frame bitrate.

  • Default value: There is no control effect of the lowest threshold of video bitrate.
  • When to call: After the engine is created [createEngine], Called before [startPublishingStream] can take effect.
  • Related APIs: [enableTrafficControl].
  • Available since: 1.1.0
  • Restrictions: The traffic control must be turned on [enableTrafficControl].

setMinVideoFpsForTrafficControl

setMinVideoFpsForTrafficControl
public void setMinVideoFpsForTrafficControl(int fps, ZegoPublishChannel channel)
Sets the minimum video frame rate threshold for traffic control.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
fpsintThe minimum video frame rate threshold for traffic control(fps).
channelZegoPublishChannelPublish stream channel.

Details

When enabling traffic control [enableTrafficControl], and its parameter [property] includes the attribute AdaptiveFPS, the minimum frame rate of the video will not be lower than the value set by the [setMinVideoFpsForTrafficControl] interface. A value of 0 indicates no limit.

  • Default value: There is no control effect of the lowest threshold of video frame rate.
  • When to call: The call takes effect after the engine [createEngine] is created.
  • Related APIs: [enableTrafficControl].
  • Caution: If you need to cancel the limit of the setting value, you can set it to 0.
  • Available since: 2.17.0
  • Restrictions: The traffic control must be turned on [enableTrafficControl]. And its parameter [property] must contain AdaptiveFPS, Please refer to [ZegoTrafficControlProperty] for details.

setMinVideoResolutionForTrafficControl

setMinVideoResolutionForTrafficControl
public void setMinVideoResolutionForTrafficControl(int width, int height, ZegoPublishChannel channel)
Sets the minimum video resolution threshold for traffic control.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
widthintThe flow controls the width of the lowest video resolution.
heightintThe flow controls the height of the lowest video resolution.
channelZegoPublishChannelPublish stream channel.

Details

When enabling traffic control [enableTrafficControl], and its parameter [property] includes the attribute AdaptiveResolution, the minimum resolution of the video will not be lower than the value set by the [setMinVideoResolutionForTrafficControl] interface. A value of 0 indicates no limit.

  • Default value: There is no control effect of the lowest threshold of video resolution.
  • When to call: The call takes effect after the engine [createEngine] is created.
  • Related APIs: [enableTrafficControl].
  • Caution: If you need to cancel the limit of the setting value, you can set width and height to 0.
  • Available since: 2.17.0
  • Restrictions: The traffic control must be turned on [enableTrafficControl]. And its parameter [property] must contain AdaptiveResolution, Please refer to [ZegoTrafficControlProperty] for details.

setTrafficControlFocusOn

setTrafficControlFocusOn
public void setTrafficControlFocusOn(ZegoTrafficControlFocusOnMode mode)
Set the factors of concern that trigger traffic control.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoTrafficControlFocusOnModeWhen LOCAL_ONLY is selected, only the local network status is concerned. When choosing REMOTE, also take into account the remote network.

Details

Use this interface to control whether to start traffic control due to poor remote network conditions.

  • Default value: Default is ZegoTrafficControlFounsOnRemote.
  • When to call: After the engine is created [createEngine], Called before [startPublishingStream] can take effect.
  • Related APIs: [enableTrafficControl.
  • Available since: 2.4.0
  • Restrictions: The traffic control must be turned on [enableTrafficControl].

setTrafficControlFocusOn

setTrafficControlFocusOn
public void setTrafficControlFocusOn(ZegoTrafficControlFocusOnMode mode, ZegoPublishChannel channel)
Set the factors of concern that trigger traffic control for the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoTrafficControlFocusOnModeWhen LOCAL_ONLY is selected, only the local network status is concerned. When choosing REMOTE, also take into account the remote network.
channelZegoPublishChannelPublish stream channel.

Details

Use this interface to control whether to start traffic control due to poor remote network conditions.

  • Default value: Default is disable.
  • When to call: After the engine is created [createEngine], Called before [startPublishingStream] can take effect.
  • Related APIs: [enableTrafficControl.
  • Available since: 2.4.0
  • Restrictions: The traffic control must be turned on [enableTrafficControl].

setCaptureVolume

setCaptureVolume
public void setCaptureVolume(int volume)
Sets the audio recording volume for stream publishing.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
volumeintThe volume gain percentage, the range is 0 ~ 200, and the default value is 100, which means 100% of the original collection volume of the device.

Details

This function is used to perform gain processing based on the device's collected volume. The local user can control the sound level of the audio stream sent to the remote end.

  • Default value: Default is 100.
  • When to call: After creating the engine [createEngine].
  • Related APIs: Set the playing stream volume [setPlayVolume].
  • Available since: 1.13.0
  • Restrictions: The capture volume can be dynamically set during publishing.

setAudioCaptureStereoMode

setAudioCaptureStereoMode
public void setAudioCaptureStereoMode(ZegoAudioCaptureStereoMode mode)
Set audio capture stereo mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoAudioCaptureStereoModeAudio stereo capture mode.

Details

This function is used to set the audio capture channel mode. When the developer turns on the stereo capture, using a special stereo capture device, the stereo audio data can be captured and streamed.

  • Use cases: In some professional scenes, users are particularly sensitive to sound effects, such as voice radio and musical instrument performance. At this time, support for stereo and high-quality sound is required.
  • Default value: The default is None, which means mono capture.
  • When to call: It needs to be called after [createEngine], before [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer], [createAudioEffectPlayer] and [createRealTimeSequentialDataManager].
  • Related APIs: When streaming, you need to enable the stereo audio encoding function through the [setAudioConfig] interface at the same time.
  • Available since: 1.15.0 (iOS/Android/Windows/OHOS); support macOS since 2.16.0
  • Restrictions: If you need to enable stereo capture, you also need to meet the following conditions: For iOS/Android, you need to connect an external audio device that supports stereo capture and be at the media volume. For macOS, it needs to be at the media volume. For Windows, an external audio device that supports stereo capture is required.

addPublishCdnUrl

addPublishCdnUrl
public void addPublishCdnUrl(String streamID, String targetURL, IZegoPublisherUpdateCdnUrlCallback callback)
Adds a target CDN URL to which the stream will be relayed from ZEGO RTC server.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
targetURLStringCDN relay address, supported address format is rtmp, rtmps.
callbackIZegoPublisherUpdateCdnUrlCallbackThe execution result of update the relay CDN operation.

Details

Forward audio and video streams from ZEGO RTC servers to custom CDN content distribution networks with high latency but support for high concurrent pull streams.

  • Use cases: 1. It is often used in large-scale live broadcast scenes that do not have particularly high requirements for delay. 2. Since ZEGO RTC server itself can be configured to support CDN(content distribution networks), this function is mainly used by developers who have CDN content distribution services themselves. 3. This function supports dynamic relay to the CDN content distribution network, so developers can use this function as a disaster recovery solution for CDN content distribution services.
  • When to call: After calling the [createEngine] function to create the engine.
  • Caution: Removing URLs retweeted to CDN requires calling [removePublishCdnUrl], calling [stopPublishingStream] will not remove URLs publish to CDN.
  • Related APIs: Remove URLs that are re-pushed to the CDN [removePublishCdnUrl].
  • Available since: 1.1.0
  • Restrictions: When the [enablePublishDirectToCDN] function is set to true to publish the stream straight to the CDN, then calling this function will have no effect.

addPublishCdnUrl

addPublishCdnUrl
public void addPublishCdnUrl(String streamID, String targetURL, int timeout, IZegoPublisherUpdateCdnUrlCallback callback)
Adds a target CDN URL to which the stream will be relayed from ZEGO RTC server.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
targetURLStringCDN relay address, supported address format is rtmp, rtmps.
timeoutintTimeout. Callback if it does not start in the time. Default is 0, which means no timeout. Valid range is [5, 600], in seconds. Less than 0 will be reset to 0, 1 to 4 will be reset to 5, and a greater than 600 will be reset to 600.
callbackIZegoPublisherUpdateCdnUrlCallbackThe execution result of update the relay CDN operation.

Details

Forward audio and video streams from ZEGO RTC servers to custom CDN content distribution networks with high latency but support for high concurrent pull streams.

  • Use cases: 1. It is often used in large-scale live broadcast scenes that do not have particularly high requirements for delay. 2. Since ZEGO RTC server itself can be configured to support CDN(content distribution networks), this function is mainly used by developers who have CDN content distribution services themselves. 3. This function supports dynamic relay to the CDN content distribution network, so developers can use this function as a disaster recovery solution for CDN content distribution services.
  • When to call: After calling the [createEngine] function to create the engine.
  • Caution: Removing URLs retweeted to CDN requires calling [removePublishCdnUrl], calling [stopPublishingStream] will not remove URLs publish to CDN.
  • Related APIs: Remove URLs that are re-pushed to the CDN [removePublishCdnUrl].
  • Available since: 1.1.0
  • Restrictions: When the [enablePublishDirectToCDN] function is set to true to publish the stream straight to the CDN, then calling this function will have no effect.

removePublishCdnUrl

removePublishCdnUrl
public void removePublishCdnUrl(String streamID, String targetURL, IZegoPublisherUpdateCdnUrlCallback callback)
Deletes the specified CDN URL, which is used for relaying streams from ZEGO RTC server to CDN.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
targetURLStringCDN relay address, supported address format rtmp.
callbackIZegoPublisherUpdateCdnUrlCallbackThe execution result of update the relay CDN operation.

Details

When a CDN forwarding address has been added via [addPublishCdnUrl], this function is called when the stream needs to be stopped.

  • When to call: After calling the [createEngine] function to create the engine, When you don't need to continue publish to the CDN.
  • Caution: This function does not stop publishing audio and video stream to the ZEGO ZEGO RTC server.
  • Related APIs: Add URLs that are re-pushed to the CDN [addPublishCdnUrl].
  • Available since: 1.1.0
  • Restrictions: When the [enablePublishDirectToCDN] function is set to true to publish the stream straight to the CDN, then calling this function will have no effect.

enablePublishDirectToCDN

enablePublishDirectToCDN
public void enablePublishDirectToCDN(boolean enable, ZegoCDNConfig config)
Whether to directly push to CDN (without going through the ZEGO RTC server).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable direct publish CDN, true: enable direct publish CDN, false: disable direct publish CDN.
configZegoCDNConfigCDN configuration, if null, use Zego's background default configuration.

Details

Whether to publish streams directly from the client to CDN without passing through Zego RTC server.

  • Use cases: It is often used in large-scale live broadcast scenes that do not have particularly high requirements for delay.
  • Default value: The default is false, and direct push is not enabled.
  • When to call: After creating the engine [createEngine], before starting to push the stream [startPublishingStream].
  • Caution: The Direct Push CDN feature does not pass through the ZEGO Real-Time Audio and Video Cloud during network transmission, so you cannot use ZEGO's ultra-low latency audio and video services.
  • Related APIs: Dynamic re-push to CDN function [addPublishCdnUrl], [removePublishCdnUrl].
  • Available since: 1.5.0

enablePublishDirectToCDN

enablePublishDirectToCDN
public void enablePublishDirectToCDN(boolean enable, ZegoCDNConfig config, ZegoPublishChannel channel)
Whether to directly push to CDN (without going through the ZEGO RTC server), for the specified channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable direct publish CDN, true: enable direct publish CDN, false: disable direct publish CDN.
configZegoCDNConfigCDN configuration, if null, use Zego's background default configuration.
channelZegoPublishChannelPublish stream channel.

Details

Whether to publish streams directly from the client to CDN without passing through Zego RTC server.

  • Use cases: It is often used in large-scale live broadcast scenes that do not have particularly high requirements for delay.
  • Default value: The default is false, and direct push is not enabled.
  • When to call: After creating the engine [createEngine], before starting to push the stream [startPublishingStream].
  • Caution: The Direct Push CDN feature does not pass through the ZEGO Real-Time Audio and Video Cloud during network transmission, so you cannot use ZEGO's ultra-low latency audio and video services.
  • Related APIs: Dynamic re-push to CDN function [addPublishCdnUrl], [removePublishCdnUrl].
  • Available since: 1.5.0

setPublishWatermark

setPublishWatermark
public void setPublishWatermark(ZegoWatermark watermark, boolean isPreviewVisible)
Sets up the stream watermark before stream publishing.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
watermarkZegoWatermarkThe upper left corner of the watermark layout is the origin of the coordinate system, and the area cannot exceed the size set by the encoding resolution. If it is null, the watermark is cancelled.
isPreviewVisiblebooleanWhether the watermark can be seen in the local preview.

Details

Set watermark for publish stream screen.

  • Use cases: It is often used to identify the source of the publish.
  • When to call: After creating the engine through [createEngine] function.
  • Caution: The layout of the watermark cannot exceed the video encoding resolution of the stream. It can be set at any time before or during the publishing stream.
  • Available since: 1.1.0

setPublishWatermark

setPublishWatermark
public void setPublishWatermark(ZegoWatermark watermark, boolean isPreviewVisible, ZegoPublishChannel channel)
Sets up the stream watermark before stream publishing (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
watermarkZegoWatermarkThe upper left corner of the watermark layout is the origin of the coordinate system, and the area cannot exceed the size set by the encoding resolution. If it is null, the watermark is cancelled.
isPreviewVisiblebooleanthe watermark is visible on local preview
channelZegoPublishChannelPublish stream channel.

Details

Set watermark for publish stream screen.

  • Use cases: It is often used to identify the source of the publish.
  • When to call: After creating the engine through [createEngine] function.
  • Caution: The layout of the watermark cannot exceed the video encoding resolution of the stream. It can be set at any time before or during the publishing stream.
  • Available since: 1.1.0

setSEIConfig

setSEIConfig
public void setSEIConfig(ZegoSEIConfig config)
Set the Supplemental Enhancement Information type.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoSEIConfigSEI configuration. The SEI defined by ZEGO is used by default.

Details

By default, the SDK wraps the data with ZEGO's self-defined SEI type, which is not specified by the SEI standard. When the developer needs to use a third-party decoder to decode the SEI, the correct SEI will not be decoded and the [setSEIConfig] interface needs to be called to change the type of the SEI sent by the SDK to UserUnregister type.

  • Use cases: This function needs to be executed when the developer uses a third-party decoder to decode the SEI.
  • When to call: After creating the engine [createEngine], before starting to push the stream [startPublishingStream].
  • Available since: 1.18.0
  • Restrictions: None.

sendSEI

sendSEI
public void sendSEI(byte[] data)
Sends Supplemental Enhancement Information.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
databyte[]SEI data.

Details

While pushing the stream to transmit the audio and video stream data, the stream media enhancement supplementary information is sent to synchronize some other additional information.

  • Use cases: Generally used in scenes such as synchronizing music lyrics or precise video layout, you can choose to send SEI.
  • When to call: After starting to push the stream [startPublishingStream].
  • Caution: 1. Due to network issues, frame loss may occur, which means SEI information may also be lost. To address this situation, it is advisable to send it multiple times within a limited frequency. 2. Even if the [enableCamera] interface is called to turn off the camera or [mutePublishStreamVideo] is used to stop sending video data, SEI can still be successfully sent; as long as the playback side does not call the [mutePlayStreamVideo] interface to stop pulling audio data, SEI can still be received normally. 3. If the SDK does not support the video module but does support the SEI functional module, SEI information can still be sent normally.
  • Related APIs: After the pusher sends the SEI, the puller can obtain the SEI content by monitoring the callback of [onPlayerRecvSEI].
  • Available since: 1.1.0
  • Restrictions: Do not exceed 30 times per second, and the SEI data length is limited to 4096 bytes.

sendSEI

sendSEI
public void sendSEI(byte[] data, ZegoPublishChannel channel)
Sends Supplemental Enhancement Information to the specified publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
databyte[]SEI data.
channelZegoPublishChannelPublish stream channel.

Details

While pushing the stream to transmit the audio and video stream data, the stream media enhancement supplementary information is sent to synchronize some other additional information.

  • Use cases: Generally used in scenes such as synchronizing music lyrics or precise video layout, you can choose to send SEI.
  • When to call: After starting to push the stream [startPublishingStream].
  • Caution: 1. Due to network issues, frame loss may occur, which means SEI information may also be lost. To address this situation, it is advisable to send it multiple times within a limited frequency. 2. Even if the [enableCamera] interface is called to turn off the camera or [mutePublishStreamVideo] is used to stop sending video data, SEI can still be successfully sent; as long as the playback side does not call the [mutePlayStreamVideo] interface to stop pulling audio data, SEI can still be received normally. 3. If the SDK does not support the video module but does support the SEI functional module, SEI information can still be sent normally.
  • Related APIs: After the pusher sends the SEI, the puller can obtain the SEI content by monitoring the callback of [onPlayerRecvSEI].
  • Available since: 1.1.0
  • Restrictions: Do not exceed 30 times per second, and the SEI data length is limited to 4096 bytes.

sendSEISyncWithCustomVideo

sendSEISyncWithCustomVideo
public void sendSEISyncWithCustomVideo(byte[] data, long timeStampNs, ZegoPublishChannel channel)
Send the media supplementary enhancement information synchronized with the current video frame during custom video capture.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
databyte[]SEI data.
timeStampNslongvideo frame reference time, UNIX timestamp, in nanosecond.
channelZegoPublishChannelPublish stream channel.

Details

When using custom video capture, push the stream to transmit the video stream data, and send the stream media enhancement supplementary information to synchronize some other additional information, which is synchronized with the current video frame.

  • Use cases: Generally used in scenes that need to be played back in strong synchronization with the video frame, such as video karaoke, video and lyrics are strongly synchronized; or scenes that need to be accurate to the frame level for strategic processing.
  • When to call: To ensure that the SEI is synchronized with the current video frame, it must be called before sending the video frame data.
  • Caution: The sent SEI information follows the video frame. Due to network problems, there may be frame loss. At this time, the SEI will follow the next frame of video data. Therefore, in order to keep the SEI synchronized with the video frame, you should avoid sending SEI continuously; only when using SurfaceTexture on the Android platform , Need to pass the time stamp parameter timeStampNs, otherwise the parameter is invalid.
  • Related APIs: After the pusher sends the SEI, the puller can obtain the SEI content by monitoring the callback of [onPlayerRecvSEI].
  • Available since: 2.15.0
  • Restrictions: Only used for custom video capture; only supports video-driven SEI sending; you should try to avoid calling this interface to send SEI continuously; to ensure that SEI is synchronized with the current video frame, it must be kept in the same thread as the interface for sending custom video frame data; SEI data length is limited to 4096 bytes.

sendAudioSideInfo

sendAudioSideInfo
public void sendAudioSideInfo(byte[] data, double timeStampMs, ZegoPublishChannel channel)
Send audio side information.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
databyte[]Audio side info data.
timeStampMsdoubletimeStampMs, derived from custom audio processing, in milliseconds. If you fill in 0, it is sent along with the frame that is currently ready to be sent.
channelZegoPublishChannelPublish stream channel.

Details

While streaming audio data, send audio side information to synchronize some additional information.

  • Use cases: In the carousel scene, the audio data channel is required to carry accompanying information, such as timestamps to help align the accompaniment, and the need to know who the user is currently singing, whether to amplify the volume, and so on.
  • When to call: After starting to push the stream [startPublishingStream].
  • Caution: 1. Audio side information is driven by audio data, so audio data must be pushed (audio side information may be lost when the DTX function is enabled via the interface [setEngineConfig]). 2. Due to network issues, audio side information may be lost, and the SDK is responsible for transmission but does not guarantee reliability.
  • Related APIs: After the pusher sends the side information, the puller can obtain the side information content by monitoring the callback of [onPlayerRecvAudioSideInfo].
  • Available since: 2.19.0
  • Restrictions: 1. This function is only valid when publishing stream to the Zego RTC server and it also doesn't work when retweeting the stream from the RTC server to the CDN. 2. The audio side information data length is limited to 1024 bytes.

enableHardwareEncoder

enableHardwareEncoder
public void enableHardwareEncoder(boolean enable)
Enables or disables hardware encoding.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable hardware encoding, true: enable hardware encoding, false: disable hardware encoding.

Details

Whether to use the hardware encoding function when publishing the stream, the GPU is used to encode the stream and to reduce the CPU usage.

  • When to call: The setting can take effect before the stream published. If it is set after the stream published, the stream should be stopped first before it takes effect.
  • Caution: Because hard-coded support is not particularly good for a few models, SDK uses software encoding by default. If the developer finds that the device is hot when publishing a high-resolution audio and video stream during testing of some models, you can consider calling this function to enable hard coding.
  • Available since: 1.1.0

setCapturePipelineScaleMode

setCapturePipelineScaleMode
public void setCapturePipelineScaleMode(ZegoCapturePipelineScaleMode mode)
Sets the timing of video scaling in the video capture workflow. You can choose to do video scaling right after video capture (the default value) or before encoding.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoCapturePipelineScaleModeThe capture scale timing mode.
  • When to call: This function needs to be set before call [startPreview] or [startPublishingStream].
  • Caution: The main effect is Whether the local preview is affected when the acquisition resolution is different from the encoding resolution.
  • Available since: 1.1.0

setDummyCaptureImagePath

setDummyCaptureImagePath
public void setDummyCaptureImagePath(String filePath, ZegoPublishChannel channel)
Set the path of the static picture would be published when the camera is closed.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
filePathStringPicture file path
channelZegoPublishChannelPublish channel.

Details

Set the path of the static picture would be published when enableCamera(false) is called, it would start to publish static pictures, and when enableCamera(true) is called, it would end publishing static pictures. Use case: The developer wants to display a static picture when the camera is closed. For example, when the anchor exits the background, the camera would be actively closed. At this time, the audience side needs to display the image of the anchor temporarily leaving.

  • When to call: After the engine is initialized, call this API to configure the parameters before closing the camera.
  • Caution: 1. The static picture cannot be seen in the local preview. 2. External filters, mirroring, watermarks, and snapshots are all invalid. 3. If the picture aspect ratio is inconsistent with the set code aspect ratio, it will be cropped according to the code aspect ratio. 4. To publish the audio stream, you must call this interface again and set the image path to empty to avoid video billing.
  • Platform differences: 1. Windows: Fill in the location of the picture directly, such as "D://dir//image.jpg". 2. iOS: If it is a full path, add the prefix "file:", such as @"file:/var/image.png"; If it is a assets picture path, add the prefix "asset:", such as @"asset
    ". 3. Android: If it is a full path, add the prefix "file:", such as "file:/sdcard/image.png"; If it is a assets directory path, add the prefix "asset:", such as "asset
    .png". 4. Flutter: If it is a absolute path, add the prefix "file:", such as "file:/sdcard/image.png"; If it is a assets resources directory path, add the prefix "flutter-asset://", such as "flutter-asset://assets/watermark.png". 5. UniApp: Only absolute paths are supported. You need to add a "file:" prefix, such as: "file:/sdcard/image.png".
  • Restrictions: 1. Supported picture types are JPEG/JPG, PNG, BMP, HEIF. 2. The function is only for SDK video capture and does not take effect for custom video capture. 3. Not supported that the filePath is a network link.

setDummyCaptureImageParams

setDummyCaptureImageParams
public void setDummyCaptureImageParams(ZegoDummyCaptureImageParams params, ZegoPublishChannel channel)
Set the params of the static picture would be published when the camera is closed.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
paramsZegoDummyCaptureImageParamsDummy capture image params.
channelZegoPublishChannelPublish channel.

Details

Set the params of the static picture would be published when enableCamera(false) is called, it would start to publish static pictures, and when enableCamera(true) is called, it would end publishing static pictures. Use case: The developer wants to display a static picture when the camera is closed. For example, when the anchor exits the background, the camera would be actively closed. At this time, the audience side needs to display the image of the anchor temporarily leaving.

  • When to call: After the engine is initialized, call this API to configure the parameters before closing the camera.
  • Caution: 1. The static picture cannot be seen in the local preview. 2. External filters, mirroring, watermarks, and snapshots are all invalid. 3. If the picture aspect ratio is inconsistent with the set code aspect ratio, it will be cropped according to the code aspect ratio. 4. To publish the audio stream, you must call this interface again and set the image path to empty to avoid video billing.
  • Platform differences: 1. Windows: Fill in the location of the picture directly, such as "D://dir//image.jpg". 2. iOS: If it is a full path, add the prefix "file:", such as @"file:/var/image.png"; If it is a assets picture path, add the prefix "asset:", such as @"asset
    ". 3. Android: If it is a full path, add the prefix "file:", such as "file:/sdcard/image.png"; If it is a assets directory path, add the prefix "asset:", such as "asset
    .png". 4. Flutter: If it is a absolute path, add the prefix "file:", such as "file:/sdcard/image.png"; If it is a assets resources directory path, add the prefix "flutter-asset://", such as "flutter-asset://assets/watermark.png". 5. UniApp: Only absolute paths are supported. You need to add a "file:" prefix, such as: "file:/sdcard/image.png".
  • Restrictions: 1. Supported picture types are JPEG/JPG, PNG, BMP, HEIF. 2. The function is only for SDK video capture and does not take effect for custom video capture. 3. Not supported that the filePath is a network link.

enableH265EncodeFallback

enableH265EncodeFallback
public void enableH265EncodeFallback(boolean enable)
Whether to enable H.265 encoding to automatically downgrade to H.264 encoding.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable H.265 coding automatically fallback to H.264 coding, true: enable, false: disable, and the default value is true

Details

When using H.265 encoding to push the stream, whether to enable the strategy of automatically degrading H.265 encoding to H.264 encoding under abnormal circumstances.After enabling automatic downgrade, when H.265 encoding is not supported or H.265 encoding fails, the SDK will try to downgrade and use H.264 encoding to push the stream.After turning off automatic downgrade, when H.265 encoding is not supported or H.265 encoding fails, the direct streaming fails.

  • Use cases: In the Co-hosting and Showroom Live Streaming scenarios, use H265 encoding to push the stream to save CDN traffic without degrading the picture quality. Default Value: When this interface is not called, the default is yes, which means that H.265 encoding is turned on and automatically downgraded to H.264 encoding.
  • When to call: After creating the engine, call the [startPublishingStream] function before pushing the stream.
  • Related callbacks: When the H.265 encoding is automatically downgraded to the H.264 encoding strategy, the [onPublisherVideoEncoderChanged] callback will be triggered when the encoding method changes.
  • Caution: When downgrading from H.265 to H.264 encoding occurs during the streaming process, if you are recording local video or cloud recording, multiple recording files will be generated, which needs to be dealt with.
  • Available since: 2.12.0

isVideoEncoderSupported

isVideoEncoderSupported
public boolean isVideoEncoderSupported(ZegoVideoCodecID codecID)
Whether the specified video encoding type is supported.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
codecIDZegoVideoCodecIDVideo codec id. Required: Yes.

Details

Whether the specified video encoding is supported depends on the following aspects, whether the hardware model supports hard encoding, whether the performance of the hardware model supports soft encoding, and whether the SDK has the encoding module.

  • When to call: After creating the engine.
  • Caution: It is recommended that users call this interface to obtain H.265 encoding support capability before publish stream with H.265 encoding, if not supported, you can use other encodings for publish, such as H.264.On the mobile platform, the SDK only supports H.265 hardware encoding, and it is affected by the model and hardware capabilities.
  • Available since: 2.12.0 and above

Return

Whether the specified video encoding is supported.Value range: true means support, you can use this encoding format for publish; false means the is not supported, and the encoding format cannot be used for publish.

isVideoEncoderSupported

isVideoEncoderSupported
public int isVideoEncoderSupported(ZegoVideoCodecID codecID, ZegoVideoCodecBackend codecBackend)
Whether the specified video encoding type and implementation are supported.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
codecIDZegoVideoCodecIDVideo codec id. Required: Yes.
codecBackendZegoVideoCodecBackendBackend implementation of encoder. Required: Yes.

Details

Whether the specified video encoding is supported depends on the following aspects, whether the hardware model supports hard encoding, whether the performance of the hardware model supports soft encoding, and whether the SDK has the encoding module.

  • When to call: After creating the engine.
  • Caution: It is recommended that users call this interface to obtain H.265 encoding support capability before publish stream with H.265 encoding, if not supported, you can use other encodings for publish, such as H.264.On the mobile platform, the SDK only supports H.265 hardware encoding, and it is affected by the model and hardware capabilities.
  • Available since: 3.0.0 and above

Return

Whether the specified video encoding format is supported; 0 means not supported, and the encoding format cannot be used for publish stream; 1 means support, you can use this encoding format for publish stream; 2 means not confirmed, it is recommended to call this interface later.

getVideoEncoderSupported

getVideoEncoderSupported
public void getVideoEncoderSupported(ZegoVideoCodecID codecID, ZegoVideoCodecBackend codecBackend, IZegoPublisherGetVideoEncoderSupportedCallback callback)
Whether the specified video encoding type and implementation are supported.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
codecIDZegoVideoCodecIDVideo codec id. Required: Yes.
codecBackendZegoVideoCodecBackendBackend implementation of encoder. Required: Yes.
callbackIZegoPublisherGetVideoEncoderSupportedCallbackResults of get video encoder supported.

Details

Whether the specified video encoding is supported depends on the following aspects, whether the hardware model supports hard encoding, whether the performance of the hardware model supports soft encoding, and whether the SDK has the encoding module.

  • When to call: After creating the engine.
  • Caution: It is recommended that users call this interface to obtain H.265 encoding support capability before publish stream with H.265 encoding, if not supported, you can use other encodings for publish, such as H.264.On the mobile platform, the SDK only supports H.265 hardware encoding, and it is affected by the model and hardware capabilities.
  • Available since: 3.23.0 and above

setAppOrientationMode

setAppOrientationMode
public void setAppOrientationMode(ZegoOrientationMode mode)
Set the orientation mode of the video.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoOrientationModeOrientation mode of the video.

Details

In order to simplify the complexity of processing video screen rotation for mobile developers, the SDK supports setting multiple video orientation modes, and developers can choose different modes according to the needs of the scene.

  • Use cases: Scenarios for live streaming or video calls using mobile devices.
  • Default value: Custom mode.
  • When to call: This function needs to be valid after calling [createEngine] and before calling preview [startPreview] or push stream [startPublishingStream].
  • Caution:
    1. It is valid for all channels.
    2. The adaptive mode takes effect in preview, streaming, and mixed streaming scenarios. It does not support external video capture, media player, cloud recording, local recording, or publishing/playing stream through CDN.
  • Related APIs: You can call the [setAppOrientation] function to set the orientation of the App in custom mode.
  • Available since: 2.23.0

setLowlightEnhancement

setLowlightEnhancement
public void setLowlightEnhancement(ZegoLowlightEnhancementMode mode, ZegoPublishChannel channel)
Set low light enhancement.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoLowlightEnhancementModeLow light enhancement mode.
channelZegoPublishChannelPublish stream channel.

Details

According to the set low-light enhancement mode, the brightness of the image captured by the camera is enhanced, which is compatible with the beauty function. Users can watch the effect while previewing and toggle the low-light enhancement mode in real time.

  • Use cases: The environment on the streaming end is dark, or the frame rate set by the camera is high, which causes the picture to be dark, and the subject cannot be displayed or recognized normally.
  • Default value: Off.
  • When to call: After creating the engine [createEngine].
  • Available since: 2.21.0

setLowlightEnhancementParams

setLowlightEnhancementParams
public void setLowlightEnhancementParams(ZegoExpLowlightEnhancementParams params, ZegoPublishChannel channel)
Set low light enhancement params.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
paramsZegoExpLowlightEnhancementParamsLow light enhancement params.
channelZegoPublishChannelPublish stream channel.

Details

According to the set low-light enhancement mode, the brightness of the image captured by the camera is enhanced, which is compatible with the beauty function. Users can watch the effect while previewing and toggle the low-light enhancement mode in real time.

  • Use cases: The environment on the streaming end is dark, or the frame rate set by the camera is high, which causes the picture to be dark, and the subject cannot be displayed or recognized normally.
  • When to call: After creating the engine [createEngine].
  • Available since: 3.19.0

setVideoDenoiseParams

setVideoDenoiseParams
public void setVideoDenoiseParams(ZegoVideoDenoiseParams params, ZegoPublishChannel channel)
Set video denoise params.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
paramsZegoVideoDenoiseParamsVideo denoise params.
channelZegoPublishChannelPublish stream channel.

Details

Set video denoise parameters, including mode and strength.

  • Default value: Off.
  • When to call: After creating the engine [createEngine].
  • Platform differences: Only supports iOS and Android.
  • Available since: 3.18.0

setVideoSource

setVideoSource
public int setVideoSource(ZegoVideoSourceType source)
Set video capture source.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
sourceZegoVideoSourceTypeVideo capture source.

Details

Set video capture source for switching between different video capture sources.

  • Use cases: Typically used in educational scenarios that require switching between different video capture sources.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. Act on the main publish channel ZegoPublishChannel.Main.
  1. Main push channel ZegoPublishChannel.Main does not support using ZegoVideoSourceType.Player and ZegoVideoSourceType.MainPublishChannel video source type.
  • Available since: 3.1.0
  • Restrictions: None.

setVideoSource

setVideoSource
public int setVideoSource(ZegoVideoSourceType source, int instanceID)
Set a video capture instance as the video capture source.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
sourceZegoVideoSourceTypeVideo capture source.
instanceIDintVideo capture source instance id.

Details

Set video capture source for switching between different video capture sources.

  • Use cases: Typically used in educational scenarios that require switching between different video capture sources.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. Act on the main publish channel ZegoPublishChannel.Main.
  1. Main push channel ZegoPublishChannel.Main does not support using ZegoVideoSourceType.Player and ZegoVideoSourceType.MainPublishChannel video source type.
  • Available since: 3.1.0
  • Restrictions: None.

setVideoSource

setVideoSource
public int setVideoSource(ZegoVideoSourceType source, ZegoPublishChannel channel)
Set video capture source for the specified channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
sourceZegoVideoSourceTypeVideo capture source.
channelZegoPublishChannelPublish stream channel.

Details

Set video capture source for switching between different video capture sources.

  • Use cases: Typically used in educational scenarios that require switching between different video capture sources.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. Main push channel ZegoPublishChannel.Main does not support using ZegoVideoSourceType.Player and ZegoVideoSourceType.MainPublishChannel video source type.
  1. When using ZegoVideoSourceType.Player and ZegoVideoSourceType.MainPublishChannel video source type in aux publish channel ZegoPublishChannel.Aux, must ensure that physical device works on main publish channel ZegoPublishChannel.Main.
  2. Preemptive video sources are not allowed to be used on multiple channels at the same time, such as ZegoVideoSourceType.Camera and ZegoVideoSourceType.ScreenCapture.
  3. The other publish channel can copy the main publish channel only when the main publish channel uses internal video capture. A maximum of one copy is supported.
  4. When using ZegoVideoSourceType.Player video source type, please ensure that the ZegoMediaPlayer instance is created successfully.
  • Available since: 3.1.0
  • Restrictions: None.

setVideoSource

setVideoSource
public int setVideoSource(ZegoVideoSourceType source, int instanceID, ZegoPublishChannel channel)
Set a video capture instance as video capture source for the specified channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
sourceZegoVideoSourceTypeVideo capture source.
instanceIDintVideo capture source instance id.
channelZegoPublishChannelPublish stream channel.

Details

Set video capture source for switching between different video capture sources.

  • Use cases: Typically used in educational scenarios that require switching between different video capture sources.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. Main push channel ZegoPublishChannel.Main does not support using ZegoVideoSourceType.Player and ZegoVideoSourceType.MainPublishChannel video source type.
  1. When using ZegoVideoSourceType.Player and ZegoVideoSourceType.MainPublishChannel video source type in aux publish channel ZegoPublishChannel.Aux, must ensure that physical device works on main publish channel ZegoPublishChannel.Main.
  2. Preemptive video sources are not allowed to be used on multiple channels at the same time, such as ZegoVideoSourceType.Camera and ZegoVideoSourceType.ScreenCapture.
  3. The other publish channel can copy the main publish channel only when the main publish channel uses internal video capture. A maximum of one copy is supported.
  4. When using ZegoVideoSourceType.Player video source type, please ensure that the ZegoMediaPlayer instance is created successfully.
  • Available since: 3.1.0
  • Restrictions: None.

setAudioSource

setAudioSource
public int setAudioSource(ZegoAudioSourceType source)
Set audio capture source.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
sourceZegoAudioSourceTypeAudio capture source.

Details

Set audio capture source for switching between different audio capture sources.

  • Use cases: Typically used in educational scenarios that require switching between different audio capture sources.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. Act on the main publish channel ZegoPublishChannel.Main.
  1. Main push channel ZegoPublishChannel.Main does not support using ZegoAudioSourceType.MediaPlayer and ZegoAudioSourceType.MainPublishChannel audio source type.
  • Available since: 3.1.0
  • Restrictions: None.

setAudioSource

setAudioSource
public int setAudioSource(ZegoAudioSourceType source, ZegoPublishChannel channel)
Set audio capture source for the specified channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
sourceZegoAudioSourceTypeAudio capture source.
channelZegoPublishChannelPublish stream channel.

Details

Set audio capture source for switching between different audio capture sources.

  • Use cases: Typically used in educational scenarios that require switching between different audio capture sources.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. Main push channel ZegoPublishChannel.Main does not support using ZegoAudioSourceType.MediaPlayer and ZegoAudioSourceType.MainPublishChannel audio source type.
  1. When using ZegoAudioSourceType.MediaPlayer and ZegoAudioSourceType.MainPublishChannel audio source type in aux publish channel ZegoPublishChannel.Aux, must ensure that physical device works on main publish channel ZegoPublishChannel.Main.
  2. Preemptive audio sources are not allowed to be used on multiple channels at the same time, such as ZegoAudioSourceType.Microphone.
  3. When using ZegoAudioSourceType.MediaPlayer audio source type, please ensure that the ZegoMediaPlayer instance is created successfully.
  • Available since: 3.1.0

setAudioSource

setAudioSource
public int setAudioSource(ZegoAudioSourceType source, ZegoAudioSourceMixConfig config)
Set audio capture source with audio mix config.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
sourceZegoAudioSourceTypeAudio capture source.
configZegoAudioSourceMixConfigAudio capture source mix config.

Details

Set audio capture source for switching between different audio capture sources.

  • Use cases: Typically used in educational scenarios that require switching between different audio capture sources.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. Act on the main publish channel ZegoPublishChannel.Main.
  1. Main push channel ZegoPublishChannel.Main does not support using ZegoAudioSourceType.MediaPlayer and ZegoAudioSourceType.MainPublishChannel audio source type.
  • Available since: 3.1.0
  • Restrictions: None.

enableVideoObjectSegmentation

enableVideoObjectSegmentation
public void enableVideoObjectSegmentation(boolean enable, ZegoObjectSegmentationType type, ZegoPublishChannel channel)
Enable video object segmentation.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable video object segmentation, off by default.
typeZegoObjectSegmentationTypeThe type of object segmentation.
channelZegoPublishChannelPublish stream channel.

Details

Video object segmentation and transmission is a technology that separates the video object (in most cases, a person) in a rectangular video through an AI algorithm at the push end, transmits it in the RTC network, and renders it at the stream playing end.

  • Use cases: Scenes where the object in the video needs to be separated from the background, such as mixed reality, multi-person interaction scenes, and so on.
  • When to call:
  1. After the engine is created [createEngine].
  2. If you want to listen to the [onVideoObjectSegmentationStateChanged] callback, you need to call [startPublishingStream] or [startPreview].
  • Caution: This feature requires special braiding, please contact ZEGO Technical Support
  • Related callbacks: Listen for changes of the object segmentation state through [onVideoObjectSegmentationStateChanged].
  • Related APIs: Use [enableAlphaChannelVideoEncoder] to support the transparent background encoding of the divided object, and then publish the stream, you can render the object with a transparent background effect on the stream playing side.
  • Available since: 3.4.0
  • Restrictions: Enabling object segmentation is a time-consuming operation, and it is not necessary to turn it on and off frequently.

enableVideoObjectSegmentation

enableVideoObjectSegmentation
public void enableVideoObjectSegmentation(boolean enable, ZegoObjectSegmentationConfig config, ZegoPublishChannel channel)
Enable video object segmentation.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable video object segmentation, off by default.
configZegoObjectSegmentationConfigThe type of object segmentation.
channelZegoPublishChannelPublish stream channel.

Details

Video object segmentation and transmission is a technology that separates the video object (in most cases, a person) in a rectangular video through an AI algorithm at the push end, transmits it in the RTC network, and renders it at the stream playing end.

  • Use cases: Scenes where the object in the video needs to be separated from the background, such as mixed reality, multi-person interaction scenes, and so on.
  • When to call: After the engine is created [createEngine].
  • Caution: This feature requires special braiding, please contact ZEGO Technical Support
  • Related callbacks: When the object segmentation is turned on or off, the notification of the object segmentation state can be received through [onVideoObjectSegmentationStateChanged].
  • Related APIs: Use [enableAlphaChannelVideoEncoder] to support the transparent background encoding of the divided object, and then publish the stream, you can render the object with a transparent background effect on the stream playing side.
  • Available since: 3.6.0
  • Restrictions: Enabling object segmentation is a time-consuming operation, and it is not necessary to turn it on and off frequently.

enableAlphaChannelVideoEncoder

enableAlphaChannelVideoEncoder
public void enableAlphaChannelVideoEncoder(boolean enable, ZegoAlphaLayoutType alphaLayout, ZegoPublishChannel channel)
Enable video encoder alpha channel support.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanEnable video encoder alpha channel support, off by default.
alphaLayoutZegoAlphaLayoutTypeSpecify the layout position of the alpha channel data.
channelZegoPublishChannelPublish stream channel.

Details

Enable the alpha channel support of the video encoder on the stream publishing end, and encode the split video body for streaming.

  • Use cases: Scenes where the object in the video needs to be separated from the background, such as mixed reality, multi-person interaction scenes, and so on.
  • When to call: After creating the engine.
  • Available since: 3.4.0

enableVideoEncoderEnhancement

enableVideoEncoderEnhancement
public void enableVideoEncoderEnhancement(boolean enable, float enhanceLevel, ZegoPublishChannel channel)
Enable video encoder enhancement.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable, true: enable, false: disable
enhanceLevelfloatenhance_level [0.0,1.5], advise 0.9
channelZegoPublishChannelPublish stream channel.

Details

Call this function to enable or disable video encoder enhancement.

  • Use cases: Commonly used in video calling, live streaming, and similar scenarios.
  • Default value: When this function is not called, video encoder enhancement is not enabled by default.
  • When to call: It needs to be called after [createEngine].
  • Available since: 3.23.0

setCameraStabilizationMode

setCameraStabilizationMode
public void setCameraStabilizationMode(int mode, ZegoPublishChannel channel)
Set the camera stabilization mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeintThe camera stabilization mode.
iOS
Apple AVCaptureVideoStabilizationMode definition for details. The default value is 0.
Android:AUTO:-1, OFF:0. The default value is 0.
channelZegoPublishChannelPublish stream channel.

Details

Set the camera stabilization mode. Use case: Users can use this function to set the camera stabilization mode to reduce the impact of camera shake on video collection.

  • When to call: Called after the engine is created [createEngine].
  • Platform differences: Only supports iPhone and Android.
  • Available since: 3.13.0
  • Restrictions: Only supports internal video capture.

enableAuxBgmBalance

enableAuxBgmBalance
public void enableAuxBgmBalance(boolean enable)
Turn on or off the adaptive mode to adjust the volume of the human voice according to the volume of the BGM.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanTurn on or off the adaptive mode to adjust the volume of the human voice according to the volume of the BGM.

Details

Turn on or off the adaptive mode to adjust the volume of the human voice according to the volume of the BGM to balance the volume of the human voice and the BGM. Default is off.

  • When to call: Called after the engine is created [createEngine].
  • Available since: 3.18.0
  • Restrictions: This interface will take effect only when the [EnableAux] interface of the media player is called to enable aux.

enableFaceDetection

enableFaceDetection
public void enableFaceDetection(boolean enable, ZegoPublishChannel channel)
Turn on or off the face detection.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanTurn on or off the face detection.
channelZegoPublishChannelPublish stream channel.

Details

Turn on or off the face detection. Default is on.

  • When to call: Called after the engine is created [createEngine].
  • Related callbacks: Detect results will be called back through [onPublisherFaceDetectInfo].
  • Available since: 3.20.0
  • Restrictions: This interface is disabled when using custom video capture.

startPlayingStream

startPlayingStream
public void startPlayingStream(String streamID, ZegoCanvas canvas)
Starts playing a stream from ZEGO RTC server.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
canvasZegoCanvasThe view used to display the play audio and video stream's image. When the view is set to [null], no video is displayed, only audio is played.

Details

Play audio and video streams from the ZEGO RTC server.

  • Use cases: In the real-time scenario, developers can listen to the [onRoomStreamUpdate] event callback to obtain the new stream information in the room where they are located, and call this interface to pass in streamID for play streams.
  • When to call: After [loginRoom].
  • Caution: 1. The developer can update the player canvas by calling this function again (the streamID must be the same). 2. After the first play stream failure due to network reasons or the play stream is interrupted, the default time for SDK reconnection is 20min. 3. In the case of poor network quality, user play may be interrupted, the SDK will try to reconnect, and the current play status and error information can be obtained by listening to the [onPlayerStateUpdate] event. please refer to https://docs.zegocloud.com/faq/reconnect. 4. Playing the stream ID that does not exist, the SDK continues to try to play after calling this function. After the stream ID is successfully published, the audio and video stream can be actually played.
  • Available since: 1.1.0
  • Restrictions: None.

startPlayingStream

startPlayingStream
public void startPlayingStream(String streamID, ZegoCanvas canvas, ZegoPlayerConfig config)
Starts playing a stream from ZEGO RTC server or from third-party CDN. Support multi-room mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
canvasZegoCanvasThe view used to display the play audio and video stream's image. When the view is set to [null], no video is displayed, only audio is played.
configZegoPlayerConfigAdvanced player configuration Room [roomID] in [ZegoPlayerConfig] is the login roomID.

Details

Play audio and video streams from the ZEGO RTC server or CDN.

  • Use cases: In real-time or live broadcast scenarios, developers can listen to the [onRoomStreamUpdate] event callback to obtain the new stream information in the room where they are located, and call this interface to pass in streamID for play streams.
  • When to call: After [loginRoom].
  • Caution: 1. The developer can update the player canvas by calling this function again (the streamID must be the same). 2. After the first play stream failure due to network reasons or the play stream is interrupted, the default time for SDK reconnection is 20min. 3. In the case of poor network quality, user play may be interrupted, the SDK will try to reconnect, and the current play status and error information can be obtained by listening to the [onPlayerStateUpdate] event. please refer to https://docs.zegocloud.com/faq/reconnect. 4. Playing the stream ID that does not exist, the SDK continues to try to play after calling this function. After the stream ID is successfully published, the audio and video stream can be actually played.
  • Available since: 1.1.0
  • Restrictions: None.

startPlayingStream

startPlayingStream
public void startPlayingStream(String streamID)
Starts playing a stream from ZEGO RTC server, without Canvas, it is more suitable for pure audio stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.

Details

Play audio streams from the ZEGO RTC server or CDN.

  • Use cases: In the real-time scenario, developers can listen to the [onRoomStreamUpdate] event callback to obtain the new stream information in the room where they are located, and call this interface to pass in streamID for play streams.
  • When to call: After [loginRoom].
  • Caution: 1. After the first play stream failure due to network reasons or the play stream is interrupted, the default time for SDK reconnection is 20min. 2. In the case of poor network quality, user play may be interrupted, the SDK will try to reconnect, and the current play status and error information can be obtained by listening to the [onPlayerStateUpdate] event. please refer to https://docs.zegocloud.com/faq/reconnect. 3. Playing the stream ID that does not exist, the SDK continues to try to play after calling this function. After the stream ID is successfully published, the audio stream can be actually played.
  • Available since: 1.1.0
  • Restrictions: None.

startPlayingStream

startPlayingStream
public void startPlayingStream(String streamID, ZegoPlayerConfig config)
Starts playing a stream from ZEGO RTC server or from third-party CDN, without Canvas, it is more suitable for pure audio stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
configZegoPlayerConfigAdvanced player configuration.

Details

Play audio streams from the ZEGO RTC server or CDN.

  • Use cases: In real-time or live broadcast scenarios, developers can listen to the [onRoomStreamUpdate] event callback to obtain the new stream information in the room where they are located, and call this interface to pass in streamID for play streams.
  • When to call: After [loginRoom].
  • Caution: 1. After the first play stream failure due to network reasons or the play stream is interrupted, the default time for SDK reconnection is 20min. 2. In the case of poor network quality, user play may be interrupted, the SDK will try to reconnect, and the current play status and error information can be obtained by listening to the [onPlayerStateUpdate] event. please refer to https://docs.zegocloud.com/faq/reconnect. 3. Playing the stream ID that does not exist, the SDK continues to try to play after calling this function. After the stream ID is successfully published, the audio stream can be actually played.
  • Available since: 1.1.0
  • Restrictions: None.

startPlayingStreamInScene

startPlayingStreamInScene
public void startPlayingStreamInScene(String streamID, ZegoCanvas canvas, ZegoScenePlayerConfig config)
Starts playing a stream from ZEGO RTC server or from third-party CDN when using RangeScene.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
canvasZegoCanvasThe view used to display the play audio and video stream's image. When the view is set to [null], no video is displayed, only audio is played.
configZegoScenePlayerConfigAdvanced scene player configuration.

Details

Play audio and video streams from the ZEGO RTC server or CDN.

  • Use cases: When using RangeScene, users can use this function to customize play the streaming.
  • When to call: After [loginScene].
  • Caution: 1. The developer can update the player canvas by calling this function again (the streamID must be the same). 2. After the first play stream failure due to network reasons or the play stream is interrupted, the default time for SDK reconnection is 20min. 3. In the case of poor network quality, user play may be interrupted, the SDK will try to reconnect, and the current play status and error information can be obtained by listening to the [onPlayerStateUpdate] event. please refer to https://docs.zegocloud.com/faq/reconnect. 4. Playing the stream ID that does not exist, the SDK continues to try to play after calling this function. After the stream ID is successfully published, the audio and video stream can be actually played.
  • Available since: 3.4.0
  • Restrictions: None.

startPlayingStreamInScene

startPlayingStreamInScene
public void startPlayingStreamInScene(String streamID, ZegoScenePlayerConfig config)
Starts playing a stream from ZEGO RTC server or from third-party CDN when using RangeScene, without Canvas, it is more suitable for pure audio stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
configZegoScenePlayerConfigAdvanced scene player configuration.

Details

Play audio and video streams from the ZEGO RTC server or CDN.

  • Use cases: When using RangeScene, users can use this function to customize play the streaming.
  • When to call: After [loginScene].
  • Caution: 1. The developer can update the player canvas by calling this function again (the streamID must be the same). 2. After the first play stream failure due to network reasons or the play stream is interrupted, the default time for SDK reconnection is 20min. 3. In the case of poor network quality, user play may be interrupted, the SDK will try to reconnect, and the current play status and error information can be obtained by listening to the [onPlayerStateUpdate] event. please refer to https://docs.zegocloud.com/faq/reconnect. 4. Playing the stream ID that does not exist, the SDK continues to try to play after calling this function. After the stream ID is successfully published, the audio and video stream can be actually played.
  • Available since: 3.3.0
  • Restrictions: None.

switchPlayingStream

switchPlayingStream
public void switchPlayingStream(String fromStreamID, String toStreamID, ZegoPlayerConfig config)
Switch from playing a certain stream to playing another stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
fromStreamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
toStreamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
configZegoPlayerConfigAdvanced player configuration.

Details

Smoothly switch from one flv stream to another flv stream.

  • Use cases: For the same stream, there may be multiple streams with different resolutions. When the network quality deteriorates, in order to ensure the streaming quality, the streaming end can choose to switch from a high-resolution stream to a low-resolution stream..
  • When to call: After [startPlayingStream].
  • Related callbacks:
  1. The result of the switching request can be obtained through the [onPlayerSwitched] event.
  2. When the stream is switched successfully, the current streaming status can be known through the [onPlayerStateUpdate] event.
  3. When switching streams fails, there may not necessarily be an [onPlayerStateUpdate] event notification.
  • Available since: 3.16.0
  • Restrictions: Only supports flv protocol stream.

stopPlayingStream

stopPlayingStream
public void stopPlayingStream(String streamID)
Stops playing a stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

Play audio and video streams from the ZEGO RTC server.

  • Use cases: In the real-time scenario, developers can listen to the [onRoomStreamUpdate] event callback to obtain the delete stream information in the room where they are located, and call this interface to pass in streamID for stop play streams.
  • When to call: After [loginRoom].
  • Caution: 1. When stopped, the attributes set for this stream previously, such as [setPlayVolume], [mutePlayStreamAudio], [mutePlayStreamVideo], etc., will be invalid and need to be reset when playing the the stream next time.
  1. After stopping pulling, the iOS platform view will clear the last frame by default and keep the background color of the view. The Android platform view remains at the last frame by default. If you need to clear the last frame, please contact ZEGO technical support.
  • Available since: 1.1.0
  • Restrictions: None.

setPlayStreamDecryptionKey

setPlayStreamDecryptionKey
public void setPlayStreamDecryptionKey(String streamID, String key)
Set decryption key for the playing stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
keyStringThe decryption key, note that the key length only supports 16/24/32 bytes.

Details

When streaming, the audio and video data will be decrypted according to the set key.

  • Use cases: Usually used in scenarios that require high security for audio and video calls.
  • When to call: after [createEngine], after the play stream can be changed at any time.
  • Related APIs: [setPublishStreamEncryptionKey]Set the publish stream encryption key.
  • Caution: This interface can only be called if encryption is set on the publish. Calling [stopPlayingStream] or [logoutRoom] will clear the decryption key.
  • Available since: 1.19.0
  • Restrictions: This function is only valid when calling from Zego RTC or L3 server.

setPlayStreamCrossAppInfo

setPlayStreamCrossAppInfo
public void setPlayStreamCrossAppInfo(String streamID, ZegoCrossAppInfo info)
Set up cross App playing stream information.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
infoZegoCrossAppInfoInformation for cross App playing stream.

Details

This information is used for authentication before playing a stream or when retrying playing a stream.

  • Use cases: Used in scenarios that playing streams across apps.
  • When to call: after [createEngine], after the play stream can be changed at any time.
  • Caution: Calling [stopPlayingStream] or [logoutRoom] will clear this information.
  • Available since: 2.19.0
  • Restrictions: This function is only valid when playing stream from Zego RTC server.

takePlayStreamSnapshot

takePlayStreamSnapshot
public void takePlayStreamSnapshot(String streamID, IZegoPlayerTakeSnapshotCallback callback)
Take a snapshot of the playing stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID to be snapshot.
callbackIZegoPlayerTakeSnapshotCallbackResults of take play stream snapshot.

Details

Take a screenshot of the specified stream ID.

  • When to call: after called [startPlayingStream].
  • Related callbacks: [onPlayerTakeSnapshotResult] Screenshot data callback.
  • Available since: 1.17.0
  • Restrictions: None.

setPlayVolume

setPlayVolume
public void setPlayVolume(String streamID, int volume)
Sets the stream playback volume.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
volumeintVolume percentage. The value ranges from 0 to 200, and the default value is 100.

Details

Set the sound size of the stream, the local user can control the playback volume of the audio stream.

  • When to call: after called [startPlayingStream].
  • Related APIs: [setAllPlayStreamVolume] Set all stream volume.
  • Caution: You need to reset after [stopPlayingStream] and [startPlayingStream]. This function and the [setAllPlayStreamVolume] function overwrite each other, and the last call takes effect.
  • Available since: 1.16.0
  • Restrictions: None.

setAllPlayStreamVolume

setAllPlayStreamVolume
public void setAllPlayStreamVolume(int volume)
Sets the all stream playback volume.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
volumeintVolume percentage. The value ranges from 0 to 200, and the default value is 100.

Details

Set the sound size of the stream, the local user can control the playback volume of the audio stream.

  • When to call: after called [startPlayingStream].
  • Related APIs: [setPlayVolume] Set the specified streaming volume.
  • Caution: Set the specified streaming volume and [setAllPlayStreamVolume] interface to override each other, and the last call takes effect.
  • Available since: 2.3.0
  • Restrictions: None.

setPlayStreamVideoType

setPlayStreamVideoType
public void setPlayStreamVideoType(String streamID, ZegoVideoStreamType streamType)
Set play video stream type.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
streamTypeZegoVideoStreamTypeVideo stream type.

Details

When the publish stream sets the codecID to SVC through [setVideoConfig], the puller can dynamically set and select different stream types (small resolution is one-half of the standard layer).

  • Use cases: In general, when the network is weak or the rendered UI window is small, you can choose to pull videos with small resolutions to save bandwidth.
  • When to call: before or after called [startPlayingStream].
  • Available since: 2.3.0
  • Restrictions: None.

setPlayStreamBufferIntervalRange

setPlayStreamBufferIntervalRange
public void setPlayStreamBufferIntervalRange(String streamID, int minBufferInterval, int maxBufferInterval)
Set the adaptive adjustment interval range of the buffer for playing stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
minBufferIntervalintThe lower limit of the buffer adaptation interval, in milliseconds. The default value is 0ms.
maxBufferIntervalintThe upper limit of the buffer adaptation interval, in milliseconds. The default value is 4000ms.

Details

Set the range of adaptive adjustment of the internal buffer of the sdk when streaming is 0-4000ms.

  • Use cases: Generally, in the case of a poor network environment, adjusting and increasing the playback buffer of the pull stream will significantly reduce the audio and video freezes, but will increase the delay.
  • When to call: after called [createEngine], if it has been set, you need to reset it every time you play the stream again.
  • Caution: When the upper limit of the cache interval set by the developer exceeds 4000ms, the value will be 4000ms. When the upper limit of the cache interval set by the developer is less than the lower limit of the cache interval, the upper limit will be automatically set as the lower limit.
  • Available since: 2.1.0
  • Restrictions: None.

setPlayStreamFocusOn

setPlayStreamFocusOn
public void setPlayStreamFocusOn(String streamID)
Set the weight of the pull stream priority.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.

Details

Set the weight of the streaming priority.

  • Use cases: This interface can be used when developers need to prioritize the quality of a audio and video stream in business(do not use in pure audio case). For example: in class scene, if students pull multiple streams, you can set high priority for teacher stream.
  • When to call: after called [startPlayingStream].
  • Caution: By default, all streams have the same weight. Only one stream can be set with high priority, whichever is set last. After the flow is stopped, the initial state is automatically restored, and all flows have the same weight.When the local network is not good, while ensuring the focus flow, other stalls may be caused more.
  • Available since: 1.1.0
  • Restrictions: None.

mutePlayStreamAudio

mutePlayStreamAudio
public void mutePlayStreamAudio(String streamID, boolean mute)
Whether the pull stream can receive the specified audio data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
mutebooleanWhether it can receive the audio data of the specified remote user when streaming, "true" means prohibition, "false" means receiving, the default value is "false".

Details

In the process of real-time audio and video interaction, local users can use this function to control whether to receive audio data from designated remote users when pulling streams as needed. When the developer does not receive the audio receipt, the hardware and network overhead can be reduced.

  • Use cases: Call this function when developers need to quickly close and restore remote audio. Compared to re-flow, it can greatly reduce the time and improve the interactive experience.
  • When to call: This function can be called after calling [createEngine].
  • Caution:
  1. When used together with [muteAllPlayAudioStreams], they can override each other's configurations.
  2. When used together with [muteAllPlayStreamAudio], this function only works when the [muteAllPlayStreamAudio] function is set to false.
  3. After stopping streaming, any properties previously set for this stream such as [setPlayVolume], [mutePlayStreamAudio], [mutePlayStreamVideo] and other streaming-related configurations will become invalid and need to be reset before the next stream is pulled.
  • Related APIs: You can call the [muteAllPlayStreamAudio] function to control whether to receive all audio data. When the two functions [muteAllPlayStreamAudio] and [mutePlayStreamAudio] are set to false at the same time, the local user can receive the audio data of the remote user when the stream is pulled: 1. When the [muteAllPlayStreamAudio(true)] function is called, it is globally effective, that is, local users will be prohibited from receiving all remote users' audio data. At this time, the [mutePlayStreamAudio] function will not take effect whether it is called before or after [muteAllPlayStreamAudio].2. When the [muteAllPlayStreamAudio(false)] function is called, the local user can receive the audio data of all remote users. At this time, the [mutePlayStreamAudio] function can be used to control whether to receive a single audio data. Calling the [mutePlayStreamAudio(true, streamID)] function allows the local user to receive audio data other than the streamID; calling the [mutePlayStreamAudio(false, streamID)] function allows the local user to receive all audio data.
  • Available since: 1.1.0

mutePlayStreamVideo

mutePlayStreamVideo
public void mutePlayStreamVideo(String streamID, boolean mute)
Whether the pull stream can receive the specified video data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID.
mutebooleanWhether it is possible to receive the video data of the specified remote user when streaming, "true" means prohibition, "false" means receiving, the default value is "false". The default value for automatically played streams within the SDK is false.

Details

In the process of real-time video and video interaction, local users can use this function to control whether to receive video data from designated remote users when pulling streams as needed. When the developer does not receive the video data, the hardware and network overhead can be reduced.

  • Use cases: This function can be called when developers need to quickly close and resume watching remote video. Compared to re-flow, it can greatly reduce the time and improve the interactive experience.
  • When to call: This function can be called after calling [createEngine].
  • Caution:
  1. When used together with [muteAllPlayVideoStreams], they can override each other's configurations.
  2. When used together with [muteAllPlayStreamAudio], this function only works when the [muteAllPlayStreamVideo] function is set to false.
  3. When you mute the video stream, the view remains at the last frame by default, if you need to clear the last frame, please contact ZEGO technical support.
  4. After stopping streaming, any properties previously set for this stream such as [setPlayVolume], [mutePlayStreamAudio], [mutePlayStreamVideo] and other streaming-related configurations will become invalid and need to be reset before the next stream is pulled.
  • Related APIs: You can call the [muteAllPlayStreamVideo] function to control whether to receive all video data. When the two functions [muteAllPlayStreamVideo] and [mutePlayStreamVideo] are set to false at the same time, the local user can receive the video data of the remote user when the stream is pulled: 1. When the [muteAllPlayStreamVideo(true)] function is called, it will take effect globally, that is, local users will be prohibited from receiving all remote users' video data. At this time, the [mutePlayStreamVideo] function will not take effect whether it is called before or after [muteAllPlayStreamVideo]. 2. When the [muteAllPlayStreamVideo(false)] function is called, the local user can receive the video data of all remote users. At this time, the [mutePlayStreamVideo] function can be used to control whether to receive a single video data. Call the [mutePlayStreamVideo(true, streamID)] function, the local user can receive other video data other than the streamID; call the [mutePlayStreamVideo(false, streamID)] function, the local user can receive all the video data.
  • Available since: 1.1.0

muteAllPlayStreamAudio

muteAllPlayStreamAudio
public void muteAllPlayStreamAudio(boolean mute)
Can the pull stream receive all audio data. (When set to true, calling [mutePlayStreamAudio] will not take effect)
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether it is possible to receive audio data from all remote users when streaming, "true" means prohibition, "false" means receiving, and the default value is "false".

Details

In the process of real-time audio and video interaction, local users can use this function to control whether to receive audio data from all remote users when pulling streams (including the audio streams pushed by users who have newly joined the room after calling this function). By default, users can receive audio data pushed by all remote users after joining the room. When the developer does not receive the audio receipt, the hardware and network overhead can be reduced.

  • Use cases: Call this function when developers need to quickly close and restore remote audio. Compared to re-flow, it can greatly reduce the time and improve the interactive experience.
  • When to call: This function can be called after calling [createEngine].
  • Caution: This function cannot be used together with [muteAllPlayAudioStreams] throughout the SDK lifecycle.
  • Related APIs: You can call the [mutePlayStreamAudio] function to control whether to receive a single piece of audio data. When the two functions [muteAllPlayStreamAudio] and [mutePlayStreamAudio] are set to false at the same time, the local user can receive the audio data of the remote user when the stream is pulled: 1. When the [muteAllPlayStreamAudio(true)] function is called, it takes effect globally, that is, local users will be prohibited from receiving audio data from all remote users. At this time, the [mutePlayStreamAudio] function will not take effect no matter if the [mutePlayStreamAudio] function is called before or after [muteAllPlayStreamAudio]. 2. When the [muteAllPlayStreamAudio(false)] function is called, the local user can receive the audio data of all remote users. At this time, the [mutePlayStreamAudio] function can be used to control whether to receive a single audio data. Calling the [mutePlayStreamAudio(true, streamID)] function allows the local user to receive audio data other than the streamID; calling the [mutePlayStreamAudio(false, streamID)] function allows the local user to receive all audio data.
  • Available since: 2.4.0

muteAllPlayAudioStreams

muteAllPlayAudioStreams
public void muteAllPlayAudioStreams(boolean mute)
Can the pull stream receive all audio data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether it is possible to receive audio data from all remote users when streaming, "true" means prohibition, "false" means receiving, and the default value is "false".

Details

In the process of real-time audio and video interaction, local users can use this function to control whether to receive audio data from all remote users when pulling streams (including the audio streams pushed by users who have newly joined the room after calling this function). By default, users can receive audio data pushed by all remote users after joining the room. When the developer does not receive the audio receipt, the hardware and network overhead can be reduced.

  • Use cases: Call this function when developers need to quickly close and restore remote audio. Compared to re-flow, it can greatly reduce the time and improve the interactive experience.
  • When to call: This function can be called after calling [createEngine].
  • Caution: This function cannot be used together with [muteAllPlayStreamAudio] throughout the SDK lifecycle.
  • Related APIs: You can call the [mutePlayStreamAudio] function to control whether to receive a single piece of audio data. When the two functions [muteAllPlayStreamAudio] and [mutePlayStreamAudio] are set to false at the same time, the local user can receive the audio data of the remote user when the stream is pulled: 1. When the [muteAllPlayStreamAudio(true)] function is called, it takes effect globally, that is, local users will be prohibited from receiving audio data from all remote users. At this time, the [mutePlayStreamAudio] function will not take effect no matter if the [mutePlayStreamAudio] function is called before or after [muteAllPlayStreamAudio]. 2. When the [muteAllPlayStreamAudio(false)] function is called, the local user can receive the audio data of all remote users. At this time, the [mutePlayStreamAudio] function can be used to control whether to receive a single audio data. Calling the [mutePlayStreamAudio(true, streamID)] function allows the local user to receive audio data other than the streamID; calling the [mutePlayStreamAudio(false, streamID)] function allows the local user to receive all audio data.
  • Available since: 3.10.0

muteAllPlayStreamVideo

muteAllPlayStreamVideo
public void muteAllPlayStreamVideo(boolean mute)
Can the pull stream receive all video data. (When set to true, calling [mutePlayStreamVideo] will not take effect)
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether it is possible to receive all remote users' video data when streaming, "true" means prohibition, "false" means receiving, and the default value is "false".

Details

In the process of real-time video and video interaction, local users can use this function to control whether to receive all remote users' video data when pulling the stream (including the video stream pushed by the new user who joins the room after calling this function). By default, users can receive video data pushed by all remote users after joining the room. When the developer does not receive the video data, the hardware and network overhead can be reduced.

  • Use cases: This function can be called when developers need to quickly close and resume watching remote video. Compared to re-flow, it can greatly reduce the time and improve the interactive experience.
  • When to call: This function can be called after calling [createEngine].
  • Caution:
  1. This function cannot be used together with [muteAllPlayVideoStreams] throughout the SDK lifecycle.
  2. When you mute the video stream, the view remains at the last frame by default, if you need to clear the last frame, please contact ZEGO technical support.
  • Related APIs: You can call the [mutePlayStreamVideo] function to control whether to receive a single piece of video data. When the two functions [muteAllPlayStreamVideo] and [mutePlayStreamVideo] are set to false at the same time, the local user can receive the video data of the remote user when the stream is pulled: 1. When the [muteAllPlayStreamVideo(true)] function is called, it will take effect globally, that is, the local user will be prohibited from receiving all remote users' video data. At this time, the [mutePlayStreamVideo] function will not take effect whether it is called before or after [muteAllPlayStreamVideo]. 2. When the [muteAllPlayStreamVideo(false)] function is called, the local user can receive the video data of all remote users. At this time, the [mutePlayStreamVideo] function can be used to control whether to receive a single video data. Call the [mutePlayStreamVideo(true, streamID)] function, the local user can receive other video data other than the streamID; call the [mutePlayStreamVideo(false, streamID)] function, the local user can receive all the video data.
  • Available since: 2.4.0

muteAllPlayVideoStreams

muteAllPlayVideoStreams
public void muteAllPlayVideoStreams(boolean mute)
Can the pull stream receive all video data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether it is possible to receive all remote users' video data when streaming, "true" means prohibition, "false" means receiving, and the default value is "false".

Details

In the process of real-time video and video interaction, local users can use this function to control whether to receive all remote users' video data when pulling the stream (including the video stream pushed by the new user who joins the room after calling this function). By default, users can receive video data pushed by all remote users after joining the room. When the developer does not receive the video data, the hardware and network overhead can be reduced.

  • Use cases: This function can be called when developers need to quickly close and resume watching remote video. Compared to re-flow, it can greatly reduce the time and improve the interactive experience.
  • When to call: This function can be called after calling [createEngine].
  • Caution:
  1. This function cannot be used together with [muteAllPlayStreamVideo] throughout the SDK lifecycle.
  2. When you mute the video stream, the view remains at the last frame by default, if you need to clear the last frame, please contact ZEGO technical support.
  • Related APIs: You can call the [mutePlayStreamVideo] function to control whether to receive a single piece of video data.
  • Available since: 3.10.0

enableHardwareDecoder

enableHardwareDecoder
public void enableHardwareDecoder(boolean enable)
Enables or disables hardware decoding.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to turn on hardware decoding switch, true: enable hardware decoding, false: disable hardware decoding.

Details

Control whether hardware decoding is used when playing streams, with hardware decoding enabled the SDK will use the GPU for decoding, reducing CPU usage.

  • Use cases: If developers find that the device heats up badly when playing large resolution audio and video streams during testing on some models, consider calling this function to enable hardware decoding.
  • Default value: Hardware decoding is disabled by default when this interface is not called.
  • When to call: This function needs to be called after [createEngine] creates an instance.
  • Caution: Need to be called before calling [startPlayingStream], if called after playing the stream, it will only take effect after stopping the stream and re-playing it. Once this configuration has taken effect, it will remain in force until the next call takes effect.
  • Available since: 1.1.0
  • Restrictions: None.

enableCheckPoc

enableCheckPoc
public void enableCheckPoc(boolean enable)
Enables or disables frame order detection.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to turn on frame order detection, true: enable check poc, false: disable check poc.

Details

Control whether to turn on frame order detection.

  • Use cases: Turning on frame order detection when pulling cdn's stream will prevent splash screens.
  • Default value: Turn on frame order detection by default when this interface is not called.
  • When to call: This function needs to be called after [createEngine] creates an instance.
  • Caution: Turn off frame order detection during playing stream may result in a brief splash screen.
  • Available since: 1.1.0
  • Restrictions: None.

isVideoDecoderSupported

isVideoDecoderSupported
public boolean isVideoDecoderSupported(ZegoVideoCodecID codecID)
Whether the specified video decoding format is supported.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
codecIDZegoVideoCodecIDVideo codec id.Required: Yes.

Details

Whether the specified video decoding is supported depends on the following aspects: whether the hardware model supports hard decoding, whether the performance of the hardware model supports soft decoding, and whether the SDK includes the decoding module.

  • When to call: After creating the engine.
  • Caution: It is recommended that users call this interface to obtain the H.265 decoding support capability before pulling the H.265 stream. If it is not supported, the user can pull the stream of other encoding formats, such as H.264.
  • Available since: 2.12.0

Return

Whether the specified video decoding format is supported; true means supported, you can use this decoding format for playing stream; false means not supported, the SDK does not recommend users to play streams of this encoding format. If users force the play, low frame rates may occur.

isVideoDecoderSupported

isVideoDecoderSupported
public int isVideoDecoderSupported(ZegoVideoCodecID codecID, ZegoVideoCodecBackend codecBackend)
Whether the specified video decoding format is supported.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
codecIDZegoVideoCodecIDVideo codec id. Required: Yes.
codecBackendZegoVideoCodecBackendBackend implementation of decoder. Required: Yes.

Details

Whether the specified video decoding is supported depends on the following aspects: whether the hardware model supports hard decoding, whether the performance of the hardware model supports soft decoding, and whether the SDK includes the decoding module.

  • When to call: After creating the engine.
  • Caution: It is recommended that users call this interface to obtain the H.265 decoding support capability before pulling the H.265 stream. If it is not supported, the user can pull the stream of other encoding formats, such as H.264.
  • Available since: 3.0.0

Return

Whether the specified video decoding format is supported; 0 means not supported, and the decoding format cannot be used for play stream; 1 means support, you can use this decoding format for playing stream; 2 means not confirmed, it is recommended to call this interface later.

getVideoDecoderSupported

getVideoDecoderSupported
public void getVideoDecoderSupported(ZegoVideoCodecID codecID, ZegoVideoCodecBackend codecBackend, IZegoPlayerGetVideoDecoderSupportedCallback callback)
Whether the specified video decoding type and implementation are supported.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
codecIDZegoVideoCodecIDVideo codec id. Required: Yes.
codecBackendZegoVideoCodecBackendBackend implementation of decoder. Required: Yes.
callbackIZegoPlayerGetVideoDecoderSupportedCallbackResults of get video decoder supported.

Details

Whether the specified video decoding is supported depends on the following aspects: whether the hardware model supports hard decoding, whether the performance of the hardware model supports soft decoding, and whether the SDK includes the decoding module.

  • When to call: After creating the engine.
  • Caution: It is recommended that users call this interface to obtain the H.265 decoding support capability before pulling the H.265 stream. If it is not supported, the user can pull the stream of other encoding formats, such as H.264.
  • Available since: 3.23.0

setPlayStreamsAlignmentProperty

setPlayStreamsAlignmentProperty
public void setPlayStreamsAlignmentProperty(ZegoStreamAlignmentMode mode)
Set the play stream alignment properties.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoStreamAlignmentModeSetting the stream alignment mode.

Details

When playing at the streaming end, control whether the playing RTC stream needs to be accurately aligned. If necessary, all the streams that contain precise alignment parameters will be aligned; if not, all streams are not aligned. Use case: It is often used in scenes that require to play multiple streams alignment such as KTV to ensure that users can switch between singing anchors, ordinary Maishangyu chat anchors, and Maixia audiences at any time during use.

  • Default value: If this interface is not called, the default is not aligned.
  • When to call: Called after [createEngine]. Call the interface repeatedly, and the latest setting is valid.
  • Related APIs: Set the precise alignment parameter of the stream channel [setStreamAlignmentProperty].
  • Available since: 2.14.0

enableVideoSuperResolution

enableVideoSuperResolution
public void enableVideoSuperResolution(String streamID, boolean enable)
Enable video super resolution.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringThe ID of the stream that currently needs to turn on or off overscore.
enablebooleanWhether to enable super resolution, it is not enabled by default.

Details

Whether to enable video super resolution when playing stream, the resolution of the played video can be doubled at the stream playing end through video super resolution. For example, the original resolution is 640x360, and the super-resolution is 1280x720.

  • Use cases: Live streaming scenario.
  • When to call: Video super resolution is only valid for playing stream video. Needs to be called after [initVideoSuperResolution].
  • Caution:
  1. This function requires a special package, please contact ZEGO technical support;
  2. This function will consume extra system resources. In order to ensure user experience, ZEGO can only enable video super resolution for one stream, and the original video resolution is not recommended to exceed 640 × 360.
  • Related callbacks: Developer can use the [onPlayerVideoSuperResolutionUpdate] callback to monitor the video super resolution status change.
  • Available since: 3.0.0

initVideoSuperResolution

initVideoSuperResolution
public void initVideoSuperResolution()
Init video super resolution.
Declared in ZegoExpressEngine.java

After the super resolution is initialized, the super resolution function can be used normally

  • Use cases: Live streaming scenario.
  • When to call: Video super resolution is only valid for playing stream video. Needs to be called after [createEngine].
  • Caution:
  1. Initializing the video screen is divided into time-consuming operations, and frequent initialization and de-initialization are not recommended;
  2. This function requires a special package, please contact ZEGO technical support.
  • Available since: 3.3.0

uninitVideoSuperResolution

uninitVideoSuperResolution
public void uninitVideoSuperResolution()
Uninit video super resolution.
Declared in ZegoExpressEngine.java

After deinitializing the super resolution, the SDK will release the resources occupied by the super resolution and make the super resolution function unavailable.

  • Use cases: Live streaming scenario.
  • When to call: Needs to be called after [initVideoSuperResolution].
  • Caution: Initializing the video screen is divided into time-consuming operations, and frequent initialization and de-initialization are not recommended.
  • Available since: 3.3.0

updatePlayingCanvas

updatePlayingCanvas
public int updatePlayingCanvas(String streamID, ZegoCanvas canvas)
Update playing canvas.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
canvasZegoCanvasThe view used to display the play audio and video stream's image. When the view is set to [null], no video is displayed, only audio is played.

Details

This interface will update playing view. Use case: The user can call this function to update canvas display video.

  • When to call: After calling the [startPlayingStream] interface.
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

setPlayingCanvas

setPlayingCanvas
public int setPlayingCanvas(String streamID, ZegoViewUpdateType updateType, ZegoCanvas canvas)
Setting up playing canvas.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.
updateTypeZegoViewUpdateTypeUpdate type.
canvasZegoCanvasThe view used to display the play audio and video stream's image.

Details

This interface can add, delete and update playing view. Use case: The user can call this function to add, delete and update canvas display video.

  • When to call: After calling the [startPlayingStream] interface.
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

startMixerTask

startMixerTask
public void startMixerTask(ZegoMixerTask task, IZegoMixerStartCallback callback)
Starts a stream mixing task.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
taskZegoMixerTaskMixing task object. Required: Yes.
callbackIZegoMixerStartCallbackStart notification of mixing task results.Required: No. Caution: Passing [null] means not receiving callback notifications.

Details

Initiate a mixing stream request to the ZEGO RTC server, the server will look for the stream currently being pushed, and mix the layers according to the parameters of the mixing stream task requested by the SDK. When you need to update a mixing task, that is, when the input stream increases or decreases, you need to update the input stream list. At this time, you can update the field of the [ZegoMixerTask] object inputList and call this function again to pass in the same [ZegoMixerTask] object to update the mixing task.

  • Use cases: It is often used when multiple video images are required to synthesize a video using mixed streaming, such as education, live broadcast of teacher and student images.
  • When to call: After calling [loginRoom] to log in to the room.
  • Caution: Due to the performance considerations of the client device, the SDK muxing is to start the mixing task on the ZEGO RTC server for mixing. If an exception occurs when the mixing task is requested to start, for example, the most common mixing input stream does not exist, the error code will be given from the callback callback. If a certain input stream does not exist in the middle, the muxing task will automatically retry to pull this input stream for 90 seconds, and will not retry after 90 seconds. If all input streams no longer exist, the server will automatically stop the mixing task after 90 seconds.
  • Related callbacks: [OnMixerRelayCDNStateUpdate] can be used to obtain the CDN status update notification of the mixed stream repost, and the sound update notification of each single stream in the mixed stream can be obtained through [onMixerSoundLevelUpdate].
  • Related APIs: the mixing task can be stopped by the [stopMixerTask] function.
  • Available since: 1.2.1
  • Restrictions: None.

stopMixerTask

stopMixerTask
public void stopMixerTask(ZegoMixerTask task, IZegoMixerStopCallback callback)
Stops a stream mixing task.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
taskZegoMixerTaskMixing task object. Required: Yes.
callbackIZegoMixerStopCallbackStop stream mixing task result callback notification.Required: No. Caution: Passing [null] means not receiving callback notifications.

Details

Initiate a request to end the mixing task to the ZEGO RTC server.

  • Use cases: It is often used when multiple video images are required to synthesize a video using mixed streaming, such as education, live broadcast of teacher and student images.
  • When to call: After calling [startMixerTask] to start mixing.
  • Caution: If the developer starts the next mixing task without stopping the previous mixing task, the previous mixing task will not automatically stop until the input stream of the previous mixing task does not exist for 90 seconds. Before starting the next mixing task, you should stop the previous mixing task, so that when an anchor has already started the next mixing task to mix with other anchors, the audience is still pulling the output stream of the previous mixing task.
  • Related APIs: You can start mixing by using the [startMixerTask] function.
  • Available since: 1.2.1
  • Restrictions: None.

startAutoMixerTask

startAutoMixerTask
public void startAutoMixerTask(ZegoAutoMixerTask task, IZegoMixerStartCallback callback)
Starts an auto stream mixing task.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
taskZegoAutoMixerTaskAuto mix stream task object
callbackIZegoMixerStartCallbackStart auto mix stream task result callback notification

Details

Local users can use this function to start an auto stream mixing task, all streams in a room wil be mixed. Currently, only audio streams can be mixed. When auto stream mixing is enabled, the audio of all streams in the room is automatically mixed, and any further pushed streams in the room are automatically mixed into the final output stream.

  • Use cases: Often used in voice chat room scenarios.
  • When to call: After the engine is created, user can call this function to enable auto stream mixing in the target room if the target room has already been created
  • Caution: Before starting the next auto stream mixing task in the same room, call [stopAutoMixerTask] function to end the last auto stream mixing task. Otherwise, when one anchor has started the next auto stream mixing task and other anchors have started the next auto stream mixing task, the audience still pulls the output stream of the first auto stream mixing task. If the user does not end the current auto stream mixing task, the task will automatically end after the room does not exist or the input streams do not exist for 90 seconds.
  • Related callbacks: Users can obtain the execution result of the function through [ZegoMixerStartCallback] callback.Users can get automatic mixed flow information through [onAutoMixerSoundLevelUpdate] callback.
  • Related APIs: Users can call [stopAutoMixerTask] function to stop an auto stream mixing task.

stopAutoMixerTask

stopAutoMixerTask
public void stopAutoMixerTask(ZegoAutoMixerTask task, IZegoMixerStopCallback callback)
Stops an auto stream mixing task.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
taskZegoAutoMixerTaskAuto mix stream task object
callbackIZegoMixerStopCallbackStop auto mix stream task result callback notification

Details

Local users can use this function to stop an auto stream mixing task.

  • Use cases: Often used in voice chat room scenarios.
  • When to call: Call this function after [startAutoMixerTask] function is called to start an auto stream mixing task.
  • Caution: Before calling [startAutoMixerTask] function to start the next auto stream mixing task in the same room, call this function to end the last auto stream mixing task. Otherwise, when one anchor has started the next auto stream mixing task and other anchors have started the next auto stream mixing task, the audience still pulls the output stream of the first auto stream mixing task. If the user does not end the current auto stream mixing task, the task will automatically end after the room does not exist or the input streams do not exist for 90 seconds.
  • Related callbacks: Users can obtain the execution result of the function through [ZegoMixerStopCallback] callback.
  • Related APIs: Users can call [startAutoMixerTask] function to start an auto stream mixing task.
  • Available since: 2.10.0

muteMicrophone

muteMicrophone
public void muteMicrophone(boolean mute)
Mutes or unmutes the microphone.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether to mute (disable) the microphone, true: mute (disable) microphone, false: enable microphone.

Details

This function is used to control whether to use the collected audio data. Mute (turn off the microphone) will use the muted data to replace the audio data collected by the device for streaming. At this time, the microphone device will still be occupied. Use case: Users can call this interface by only turning off the human voice collected by the microphone and not turning off the music sound of the media player. This interface affects [onBeforeAudioPrepAudioData].

  • Default value: The default is false, which means no muting.
  • When to call: After creating the engine [createEngine].
  • Related APIs: Developers who want to control whether to use microphone on the UI should use this function to avoid unnecessary performance overhead by using the [enableAudioCaptureDevice]. You can use [isMicrophoneMuted] to check if the microphone is muted.
  • Available since: 1.1.0
  • Restrictions: None.

isMicrophoneMuted

isMicrophoneMuted
public boolean isMicrophoneMuted()
Checks whether the microphone is muted.
Declared in ZegoExpressEngine.java

Used to determine whether the microphone is set to mute.

  • When to call: After creating the engine [createEngine].
  • Related APIs: [muteMicrophone].
  • Available since: 1.1.0
  • Restrictions: None.

Whether the microphone is muted; true: the microphone is muted; false: the microphone is enable (not muted).

muteSpeaker

muteSpeaker
public void muteSpeaker(boolean mute)
Mutes or unmutes the audio output speaker.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether to mute (disable) speaker audio output, true: mute (disable) speaker audio output, false: enable speaker audio output.

Details

After mute speaker, all the SDK sounds will not play, including playing stream, mediaplayer, etc.

  • Default value: The default is false, which means no muting.
  • When to call: After creating the engine [createEngine].
  • Available since: 1.1.0
  • Restrictions: None.

isSpeakerMuted

isSpeakerMuted
public boolean isSpeakerMuted()
Checks whether the audio output speaker is muted.
Declared in ZegoExpressEngine.java

Used to determine whether the audio output is muted.

  • When to call: After creating the engine [createEngine].
  • Related APIs: [muteSpeaker].
  • Available since: 1.1.0
  • Restrictions: None.

Whether the speaker is muted; true: the speaker is muted; false: the speaker is enable (not muted).

useAudioDevice

useAudioDevice
public void useAudioDevice(String deviceID, ZegoAudioDeviceType deviceType)
Chooses to use the specified audio device.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
deviceIDStringThe device ID is obtained through the system API [AudioManager.getDevices], if you want to restore the default device, set this value to an empty string.
deviceTypeZegoAudioDeviceTypeAudio device type

Details

Chooses to use the specified audio device.

  • When to call: After creating the engine [createEngine] and before call [startPublishingStream] or [startPlayingStream].
  • Caution: This interface is not open by default, if you need this feature, please contact technical support.
  • Available since: 2.16.0
  • Restrictions: This interface is only valid on systems with APIs greater than or equal to 23.

setAudioDeviceMode

setAudioDeviceMode
public void setAudioDeviceMode(ZegoAudioDeviceMode deviceMode)
Set the audio device mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
deviceModeZegoAudioDeviceModeAudio device mode

Details

Select audio equipment mode according to the need of the scene (only supported by Android and iOS).

  • Use cases: In the case of KTV, the General mode must be used, but in the language room, the Communication2 or Communication3 mode is required in order to avoid the sound of third-party music being collected. For details on how to set the audio device mode, see https://doc-zh.zego.im/faq/AudioDeviceMod?product=ExpressVideo&platform=macos
  • When to call: After creating the engine [createEngine].
  • Caution: This interface triggers startup switchover of the device. You are advised not to invoke this interface frequently to avoid unnecessary overhead and hardware problems. This interface may cause the volume mode to switch between call and media. If the media volume is inconsistent with the call volume, the volume may change.
  • Available since: 2.22.0

enableAudioCaptureDevice

enableAudioCaptureDevice
public void enableAudioCaptureDevice(boolean enable)
Enables or disables the audio capture device.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable the audio capture device, true: enable audio capture device, false: disable audio capture device.

Details

This function is used to control whether to use the audio collection device. When the audio collection device is turned off, the SDK will no longer occupy the audio device. Of course, if the stream is being published at this time, by default, mute data will be used as audio data for streaming. not support Linux.

  • Use cases: When the user never needs to use the audio, you can call this function to close the audio collection.
  • Default value: The default is true.
  • When to call: After creating the engine [createEngine].
  • Related APIs: Turning off or turning on the microphone on the hardware is a time-consuming operation, and there is a certain performance overhead when the user performs frequent operations. [muteMicrophone] is generally recommended.
  • Available since: 1.1.0
  • Restrictions: None.

enableAudioCaptureDeviceAsync

enableAudioCaptureDeviceAsync
public void enableAudioCaptureDeviceAsync(boolean enable, IZegoAudioCaptureDeviceEnableCallback callback)
Asynchronous enables or disables the audio capture device.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable the audio capture device, true: enable audio capture device, false: disable audio capture device.
callbackIZegoAudioCaptureDeviceEnableCallbackThe callback of this enable or disable result.

Details

This function is used to control whether to use the audio collection device. When the audio collection device is turned off, the SDK will no longer occupy the audio device. Of course, if the stream is being published at this time, by default, mute data will be used as audio data for streaming. not support Linux.

  • Use cases: When the user never needs to use the audio, you can call this function to close the audio collection.
  • Default value: The default is true.
  • When to call: After creating the engine [createEngine].
  • Related APIs: Turning off or turning on the microphone on the hardware is a time-consuming operation, and there is a certain performance overhead when the user performs frequent operations. [muteMicrophone] is generally recommended.
  • Available since: 3.23.0
  • Restrictions: None.

getAudioRouteType

getAudioRouteType
public ZegoAudioRoute getAudioRouteType()
get current audio route type.
Declared in ZegoExpressEngine.java

Audio routing refers to the audio output device that an app uses to play audio, and common audio routes are: speakers, handsets, headphones, Bluetooth devices, and so on.

  • When to call: After creating the engine [createEngine].
  • Related APIs: Set audio route to speaker [setAudioRouteToSpeaker].
  • Available since: 1.1.0
  • Restrictions: Not supported under win or mac platforms.

setAudioRouteToSpeaker

setAudioRouteToSpeaker
public void setAudioRouteToSpeaker(boolean defaultToSpeaker)
Whether to use the built-in speaker to play audio.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
defaultToSpeakerbooleanWhether to use the built-in speaker to play sound, true: use the built-in speaker to play sound, false: use the highest priority audio output device scheduled by the current system to play sound

Details

Whether to use the speaker to play audio, when you choose not to use the built-in speaker to play the sound, the SDK will select the audio output device with the highest current priority to play the sound according to the system schedule, and common audio routes are: handsets, headphones, Bluetooth devices, and so on.

  • When to call: After creating the engine [createEngine].
  • Related APIs: Get the current audio route [getAudioRouteType].
  • Available since: 1.1.0
  • Restrictions: Only switching between the earpiece and the speaker is supported. If it is a Bluetooth headset or a wired headset, it does not support routing to the speaker through this interface.

enableCamera

enableCamera
public void enableCamera(boolean enable)
Turns on/off the camera.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to turn on the camera, true: turn on camera, false: turn off camera

Details

This function is used to control whether to start the capture of the camera. After the camera is turned off, the video capture will not be performed. At this time, there will be no video data for local preview and push streaming.

  • Default value: The default is true which means the camera is turned on.
  • When to call: After creating the engine [createEngine].
  • Caution: In the case of using the custom video capture function [enableCustomVideoCapture], since the developer has taken over the video data capture, the SDK is no longer responsible for the video data capture, but this function still affects whether to encode or not. Therefore, when developers use custom video capture, please ensure that the value of this function is true.
  • Available since: 1.1.0
  • Restrictions: None.

enableCamera

enableCamera
public void enableCamera(boolean enable, ZegoPublishChannel channel)
Turns on/off the camera (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to turn on the camera, true: turn on camera, false: turn off camera
channelZegoPublishChannelPublishing stream channel

Details

This function is used to control whether to start the capture of the camera. After the camera is turned off, the video capture will not be performed. At this time, there will be no video data for local preview and push streaming.

  • Default value: The default is true which means the camera is turned on.
  • When to call: After creating the engine [createEngine].
  • Caution: In the case of using the custom video capture function [enableCustomVideoCapture], since the developer has taken over the video data capture, the SDK is no longer responsible for the video data capture, but this function still affects whether to encode or not. Therefore, when developers use custom video capture, please ensure that the value of this function is true.
  • Available since: 1.1.0
  • Restrictions: None.

enableCamera

enableCamera
public void enableCamera(boolean enable, ZegoExpNotifyDeviceStateMode notifyMode, ZegoPublishChannel channel)
Turns on/off the camera (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to turn on the camera, true: turn on camera, false: turn off camera
notifyModeZegoExpNotifyDeviceStateModeMode for notifying the local device status.
channelZegoPublishChannelPublishing stream channel

Details

This function is used to control whether to start the capture of the camera. After the camera is turned off, the video capture will not be performed. At this time, there will be no video data for local preview and push streaming.

  • Default value: The default is true which means the camera is turned on.
  • When to call: After creating the engine [createEngine].
  • Caution: In the case of using the custom video capture function [enableCustomVideoCapture], since the developer has taken over the video data capture, the SDK is no longer responsible for the video data capture, but this function still affects whether to encode or not. Therefore, when developers use custom video capture, please ensure that the value of this function is true.
  • Available since: 3.20.0
  • Restrictions: None.

useFrontCamera

useFrontCamera
public void useFrontCamera(boolean enable)
Switches to the front or the rear camera.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enableboolean[ZegoVideoSourceTypeCamera] if or not use front camera, true: use the front camera, false: use the the rear camera.

Details

This function controls whether [ZegoVideoSourceTypeCamera] uses the front camera or the rear camera (only supported by Android and iOS).

  • Default value: The default is true which means the front camera is used.
  • When to call: After creating the engine [createEngine].
  • Caution: When the custom video capture function [enableCustomVideoCapture] is turned on, since the developer has taken over the video data capture, the SDK is no longer responsible for the video data capture, and this function is no longer valid.
  • Available since: 1.1.0
  • Restrictions: None.

useFrontCamera

useFrontCamera
public void useFrontCamera(boolean enable, ZegoPublishChannel channel)
Switches to the front or the rear camera (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enableboolean[ZegoVideoSourceTypeCamera] if or not use front camera, true: use the front camera, false: use the the rear camera.
channelZegoPublishChannelPublishing stream channel.

Details

This function controls whether [ZegoVideoSourceTypeCamera] uses the front camera or the rear camera (only supported by Android and iOS).

  • Default value: The default is true which means the front camera is used.
  • When to call: After creating the engine [createEngine].
  • Caution: When the custom video capture function [enableCustomVideoCapture] is turned on, since the developer has taken over the video data capture, the SDK is no longer responsible for the video data capture, and this function is no longer valid.
  • Available since: 1.1.0
  • Restrictions: None.

isCameraFocusSupported

isCameraFocusSupported
public boolean isCameraFocusSupported(ZegoPublishChannel channel)
Whether the camera supports focusing.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel

Details

Whether the camera supports focusing.

  • Trigger: Called after turn on preview [startPreview].
  • Caution: Need to start the camera successfully.
  • Available since: 2.14.0

Return

Whether to support focus, support is true, not support is false.

setCameraFocusMode

setCameraFocusMode
public void setCameraFocusMode(ZegoCameraFocusMode mode, ZegoPublishChannel channel)
Set the camera focus mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoCameraFocusModefocus mode.
channelZegoPublishChannelPublishing stream channel

Details

Set the camera focus mode.

  • Trigger: Called after turn on preview [startPreview].
  • Available since: 2.14.0
  • Restrictions: Currently only supports iOS and Android platforms.

setCameraFocusPointInPreview

setCameraFocusPointInPreview
public void setCameraFocusPointInPreview(float x, float y, ZegoPublishChannel channel)
Set the focus point in the preview view.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
xfloatNormalized X axis coordinate value, effective value [0,1].
yfloatNormalized Y axis coordinate value, effective value [0,1].
channelZegoPublishChannelPublishing stream channel

Details

Set the focus point in the preview view. (x, y) are the normalized coordinates in the preview view, that is, the ratio of the position of the focus point relative to the preview view and the width and height of the preview view. The upper left corner is (0, 0).

  • Trigger: Called after turn on preview [startPreview].
  • Caution: Every time the camera restarts the acquisition, the settings will become invalid and need to be reset.
  • Available since: 2.14.0
  • Restrictions: Currently only supports iOS and Android platforms.

setCameraExposureMode

setCameraExposureMode
public void setCameraExposureMode(ZegoCameraExposureMode mode, ZegoPublishChannel channel)
Set the camera exposure mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoCameraExposureModeExposure mode.
channelZegoPublishChannelPublishing stream channel

Details

Set the camera exposure mode.

  • Trigger: Called after turn on preview [startPreview].
  • Available since: 2.14.0
  • Restrictions: Currently only supports iOS and Android platforms.

setCameraExposurePointInPreview

setCameraExposurePointInPreview
public void setCameraExposurePointInPreview(float x, float y, ZegoPublishChannel channel)
Set the exposure point in the preview view.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
xfloatNormalized X axis coordinate value, effective value [0,1].
yfloatNormalized Y axis coordinate value, effective value [0,1].
channelZegoPublishChannelPublishing stream channel

Details

Set the exposure point in the preview view. (x, y) are the normalized coordinates in the preview view, that is, the ratio of the position of the exposure point relative to the preview view and the width and height of the preview view. The upper left corner is (0, 0).

  • Trigger: Called after turn on preview [startPreview].
  • Caution: Every time the camera restarts the acquisition, the settings will become invalid and need to be reset.
  • Available since: 2.14.0
  • Restrictions: Currently only supports iOS and Android platforms.

setCameraExposureCompensation

setCameraExposureCompensation
public void setCameraExposureCompensation(float value)
Set the camera exposure compensation value.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
valuefloatCamera exposure, the value range is [-1,1], the default 0, -1 tends to darken, 1 tends to brighten.

Details

Set the camera exposure compensation value.

  • Use cases: User can call this function to set the camera exposure compensation value.
  • When to call /Trigger: Called this function after calling [startPublishingStream] or [startPreview].
  • Caution: The setting will be invalid when the camera is restarted.
  • Platform differences: Only supports iOS and Android.
  • Available since: 2.10.0
  • Restrictions: None.

setCameraExposureCompensation

setCameraExposureCompensation
public void setCameraExposureCompensation(float value, ZegoPublishChannel channel)
Set the camera exposure compensation value and support spedifying the publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
valuefloatCamera exposure, the value range is [-1,1], the default 0, -1 tends to darken, 1 tends to brighten.
channelZegoPublishChannelPublishing stream channel

Details

Set the camera exposure compensation value.

  • Use cases: User can call this function to set the camera exposure compensation value.
  • When to call /Trigger: Called this function after calling [startPublishingStream] or [startPreview].
  • Caution: The setting will be invalid when the camera is restarted.
  • Platform differences: Only supports iOS and Android.
  • Available since: 2.10.0
  • Restrictions: None.

setCameraZoomFactor

setCameraZoomFactor
public void setCameraZoomFactor(float factor)
Set the zoom factor of the camera. Every time the camera is restarted, the camera zoom factor will return to the initial value (1.0).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
factorfloatThe zoom factor of the camera, the minimum value is 1.0, and the maximum value is the return value of [getCameraMaxZoomFactor].

Details

Set the camera zoom factor. Every time the camera is restarted, the camera zoom factor will be restored to its initial value.

  • When to call: After creating the engine [createEngine].
  • Available since: 1.20.0
  • Restrictions: The settings will not take effect until the camera is started.

setCameraZoomFactor

setCameraZoomFactor
public void setCameraZoomFactor(float factor, ZegoPublishChannel channel)
Set the zoom factor of the camera and support specifying the publish channel. Every time the camera is restarted, the camera zoom factor will return to the initial value (1.0).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
factorfloatThe zoom factor of the camera, the minimum value is 1.0, and the maximum value is the return value of [getCameraMaxZoomFactor].
channelZegoPublishChannelPublishing stream channel

Details

Set the camera zoom factor. Every time the camera is restarted, the camera zoom factor will be restored to its initial value.

  • When to call: After creating the engine [createEngine].
  • Available since: 1.20.0
  • Restrictions: The settings will not take effect until the camera is started.

getCameraMaxZoomFactor

getCameraMaxZoomFactor
public float getCameraMaxZoomFactor()
Get the maximum zoom factor of the camera.
Declared in ZegoExpressEngine.java

Set the camera zoom factor. Every time the camera is restarted, the camera zoom factor will be restored to its initial value.

  • When to call: This is only available after the camera has been successfully started, and can generally be called when the captured first frame is received [onPublisherCapturedVideoFirstFrame] callback.
  • Available since: 1.20.0
  • Restrictions: None.

The maximum zoom factor of the camera.

getCameraMaxZoomFactor

getCameraMaxZoomFactor
public float getCameraMaxZoomFactor(ZegoPublishChannel channel)
Get the maximum zoom factor of the camera and support specifying the publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel

Details

Set the camera zoom factor. Every time the camera is restarted, the camera zoom factor will be restored to its initial value.

  • When to call: This is only available after the camera has been successfully started, and can generally be called when the captured first frame is received [onPublisherCapturedVideoFirstFrame] callback.
  • Available since: 1.20.0
  • Restrictions: None.

Return

The maximum zoom factor of the camera.

enableCameraAdaptiveFPS

enableCameraAdaptiveFPS
public void enableCameraAdaptiveFPS(boolean enable, int minFPS, int maxFPS, ZegoPublishChannel channel)
Enable camera adaptive frame rate.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable camera adaptive frame rate. true means on, false means off.Off by default.
minFPSintDesired minimum frame rate, 15 recommended. Unit: fps.
maxFPSintDesired minimum frame rate, 25 recommended. Unit: fps.
channelZegoPublishChannelPublishing stream channel.

Details

After enabling, the SDK matches the capture frame rate range supported by the camera according to the set frame rate range, and dynamically adjusts the capture frame rate of the camera according to the ambient brightness within this range to improve the screen brightness when the set frame rate is too high.

  • Use cases: The frame rate set by the user on the streaming end is too high, and the ambient lighting is low, so the subject cannot be displayed or recognized normally. For example, live broadcast scenes with high exposure requirements.
  • When to call: After creating the engine [createEngine], before the camera starts.
  • Caution: Takes When calling [setVideoConfig] to set the frame rate lower than the expected minimum frame rate, the frame rate value set by [setVideoConfig] will be used. Due to the different hardware and algorithm strategies of different mobile phone manufacturers, the effect of this interface is different on different models or on the front and rear cameras of the same model.
  • Related APIs: Through [setVideoConfig], you can set the camera capture frame rate and the encoder encoding frame rate.
  • Available since: 2.20.0

startSoundLevelMonitor

startSoundLevelMonitor
public void startSoundLevelMonitor()
Starts sound level monitoring.
Declared in ZegoExpressEngine.java

After starting monitoring, you can receive local audio sound level via [onCapturedSoundLevelUpdate] callback, and receive remote audio sound level via [onRemoteSoundLevelUpdate] callback. Before entering the room, you can call [startPreview] with this function and combine it with [onCapturedSoundLevelUpdate] callback to determine whether the audio device is working properly.

  • Use cases: During the publishing and playing process, determine who is talking on the wheat and do a UI presentation, in the host K song scene, has been published or played under the premise that the host or audience to see the tone and volume change animation.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. [onCapturedSoundLevelUpdate] and [onRemoteSoundLevelUpdate] callback notification period is 100 ms. 2. After the sound monitoring is started, even if the local audio capture is not started, [onCapturedSoundLevelUpdate] will have a callback, and the sound level is 0.
  • Available since: 1.1.0

startSoundLevelMonitor

startSoundLevelMonitor
public void startSoundLevelMonitor(int millisecond)
Starts sound level monitoring. Support setting the listening interval.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
millisecondintMonitoring time period of the sound level, in milliseconds, has a value range of [100, 3000]. Default is 100 ms.

Details

After starting monitoring, you can receive local audio sound level via [onCapturedSoundLevelUpdate] callback, and receive remote audio sound level via [onRemoteSoundLevelUpdate] callback. Before entering the room, you can call [startPreview] with this function and combine it with [onCapturedSoundLevelUpdate] callback to determine whether the audio device is working properly.

  • Use cases: During the publishing and playing process, determine who is talking on the wheat and do a UI presentation.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. [onCapturedSoundLevelUpdate] and [onRemoteSoundLevelUpdate] callback notification period is the value set by the parameter. If you want to use advanced feature of sound level, please use the function of the same name (the parameter type is ZegoSoundLevelConfig) instead. 2. After the sound monitoring is started, even if the local audio capture is not started, [onCapturedSoundLevelUpdate] will have a callback, and the sound level is 0.
  • Available since: 1.15.0

startSoundLevelMonitor

startSoundLevelMonitor
public void startSoundLevelMonitor(ZegoSoundLevelConfig config)
Starts sound level monitoring. Support enable some advanced feature.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoSoundLevelConfigConfiguration for starts the sound level monitor.

Details

After starting monitoring, you can receive local audio sound level via [onCapturedSoundLevelUpdate] callback, and receive remote audio sound level via [onRemoteSoundLevelUpdate] callback. Before entering the room, you can call [startPreview] with this function and combine it with [onCapturedSoundLevelUpdate] callback to determine whether the audio device is working properly.

  • Use cases: During the publishing and playing process, determine who is talking on the wheat and do a UI presentation.
  • When to call: After the engine is created [createEngine].
  • Caution: 1. [onCapturedSoundLevelUpdate] and [onRemoteSoundLevelUpdate] callback notification period is the value set by the parameter. 2. After the sound monitoring is started, even if the local audio capture is not started, [onCapturedSoundLevelUpdate] will have a callback, and the sound level is 0.
  • Available since: 2.10.0

stopSoundLevelMonitor

stopSoundLevelMonitor
public void stopSoundLevelMonitor()
Stops sound level monitoring.
Declared in ZegoExpressEngine.java

After the monitoring is stopped, the callback of the local/remote audio sound level will be stopped.

  • When to call: After the engine is created [createEngine].
  • Related APIs: Soundwave monitoring can be initiated via [startSoundLevelMonitor].
  • Available since: 1.1.0

startAudioSpectrumMonitor

startAudioSpectrumMonitor
public void startAudioSpectrumMonitor()
Starts audio spectrum monitoring.
Declared in ZegoExpressEngine.java

After starting monitoring, you can receive local audio spectrum via [onCapturedAudioSpectrumUpdate] callback, and receive remote audio spectrum via [onRemoteAudioSpectrumUpdate] callback.

  • Use cases: In the host K song scene, has been published or played under the premise that the host or audience to see the tone and volume change animation.
  • When to call: After the engine is created [createEngine].
  • Caution: [onCapturedAudioSpectrumUpdate] and [onRemoteAudioSpectrumUpdate] callback notification period is 100 ms.
  • Available since: 1.1.0

startAudioSpectrumMonitor

startAudioSpectrumMonitor
public void startAudioSpectrumMonitor(int millisecond)
Starts audio spectrum monitoring. Support setting the listening interval.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
millisecondintMonitoring time period of the audio spectrum, in milliseconds, the minimum value is 10. Default is 500 ms.

Details

After starting monitoring, you can receive local audio spectrum via [onCapturedAudioSpectrumUpdate] callback, and receive remote audio spectrum via [onRemoteAudioSpectrumUpdate] callback.

  • Use cases: In the host K song scene, has been published or played under the premise that the host or audience to see the tone and volume change animation.
  • When to call: After the engine is created [createEngine].
  • Caution: [onCapturedAudioSpectrumUpdate] and [onRemoteAudioSpectrumUpdate] callback notification period is the value set by the parameter.
  • Available since: 1.15.0

stopAudioSpectrumMonitor

stopAudioSpectrumMonitor
public void stopAudioSpectrumMonitor()
Stops audio spectrum monitoring.
Declared in ZegoExpressEngine.java

After the monitoring is stopped, the callback of the local/remote audio spectrum will be stopped.

  • When to call: After the engine is created [createEngine].
  • Related APIs: Audio spectrum monitoring can be initiated via [startAudioSpectrumMonitor].
  • Available since: 1.1.0

enableHeadphoneMonitor

enableHeadphoneMonitor
public void enableHeadphoneMonitor(boolean enable)
Enables or disables headphone monitoring.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to use headphone monitor, true: enable, false: disable

Details

Enable/Disable headphone monitor, and users hear their own voices as they use the microphone to capture sounds.

  • When to call: After the engine is created [createEngine].
  • Default value: Disable.
  • Caution: 1. This setting does not actually take effect until both the headset and microphone are connected. 2. The default is to return after acquisition and before pre-processing. If you need to return after pre-processing, please contact ZEGO technical support.
  • Available since: 1.9.0

setHeadphoneMonitorVolume

setHeadphoneMonitorVolume
public void setHeadphoneMonitorVolume(int volume)
Sets the headphone monitor volume.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
volumeintheadphone monitor volume, range from 0 to 200, 60 as default.

Details

set headphone monitor volume.

  • When to call: After the engine is created [createEngine].
  • Caution: This setting does not actually take effect until both the headset and microphone are connected.
  • Related APIs: Enables or disables headphone monitoring via [enableHeadphoneMonitor].
  • Available since: 1.9.0

enableMixEnginePlayout

enableMixEnginePlayout
public void enableMixEnginePlayout(boolean enable)
Enable or disable mix SDK playout to stream publishing.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to mix engine playout

Details

Enable mix SDK playout sounds into the stream publishing.

  • Use cases: Users need to mix the sound of SDK playout into stream publishing. For example, when the class scene, the teacher and student Co-hosting, and the teacher can mix the play streaming sound into the publish streaming.
  • Default value: Default is disable.
  • When to call /Trigger: Called this function after calling [startPublishingStream] or [startPreview].
  • Available since: 1.1.0
  • Restrictions: None.

startAudioVADStableStateMonitor

startAudioVADStableStateMonitor
public void startAudioVADStableStateMonitor(ZegoAudioVADStableStateMonitorType type)
Start audio VAD stable state monitoring.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
typeZegoAudioVADStableStateMonitorTypeaudio VAD monitor type.

Details

After monitoring is started, you can use the [onAudioVADStateUpdate] callback to receive the specified type of audio VAD callback.

  • Use cases: For example, when you specify the type of collection and use the microphone to collect, you can check whether the host has continuous and stable voice input through this interface.
  • When to call: Before publish stream, you can call [startPreview] with this function and combine it with [onAudioVADStateUpdate] callback to determine whether the audio device is working properly.
  • Related APIs: [stopAudioVADStableStateMonitor].
  • Restrictions: [onAudioVADStateUpdate] callback notification period is 3 seconds.

startAudioVADStableStateMonitor

startAudioVADStableStateMonitor
public void startAudioVADStableStateMonitor(ZegoAudioVADStableStateMonitorType type, int millisecond)
Start audio VAD stable state monitoring, and the monitoring period can be set.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
typeZegoAudioVADStableStateMonitorTypeaudio VAD monitor type.
millisecondintmonitoring period default 3000. value of [200, 10000]

Details

After monitoring is started, you can use the [onAudioVADStateUpdate] callback to receive the specified type of audio VAD callback.

  • Use cases: For example, when you specify the type of collection and use the microphone to collect, you can check whether the host has continuous and stable voice input through this interface.
  • When to call: Before publish stream, you can call [startPreview] with this function and combine it with [onAudioVADStateUpdate] callback to determine whether the audio device is working properly.
  • Related APIs: [stopAudioVADStableStateMonitor].
  • Restrictions: None.

stopAudioVADStableStateMonitor

stopAudioVADStableStateMonitor
public void stopAudioVADStableStateMonitor(ZegoAudioVADStableStateMonitorType type)
Stop audio VAD stable state monitoring.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
typeZegoAudioVADStableStateMonitorTypeaudio VAD monitor type.

Details

After calling this interface, the specified type of [onAudioVADStateUpdate] callback can no longer be received.

  • When to call: None.
  • Related APIs: [startAudioVADStableStateMonitor].
  • Available since: 2.14.0
  • Restrictions: None.

enableAEC

enableAEC
public void enableAEC(boolean enable)
Whether to enable acoustic echo cancellation (AEC).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable echo cancellation, true: enable, false: disable

Details

Turning on echo cancellation, the SDK filters the collected audio data to reduce the echo component in the audio. Use case: When you need to reduce the echo to improve the call quality and user experience, you can turn on this feature.

  • When to call: It needs to be called after [createEngine].
  • Caution: The AEC function only supports the processing of sounds playbacked through the SDK, such as sounds played by the playing stream, media player, audio effect player, etc. Before this function is called, the SDK automatically determines whether to use AEC. Once this function is called, the SDK does not automatically determine whether to use AEC.
  • Related APIs: Developers can use [enableHeadphoneAEC] to set whether to enable AEC when using headphones, and use [setAECMode] to set the echo cancellation mode.
  • Available since: 1.1.0
  • Restrictions: None.

enableHeadphoneAEC

enableHeadphoneAEC
public void enableHeadphoneAEC(boolean enable)
Whether to turn on acoustic echo cancellation (AEC) when using the headphone.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable, true: enable, false: disable

Details

When [enableAEC] is used to turn on echo cancellation, it is only turned on when the speaker is used for mobile terminal equipment. Call this function if you need to turn echo cancellation on or off when using the headset. Use case: It is common when the mobile device is connected to a external sound card as the audio output source. In order to eliminate the echo in this case, you need to call this function to turn on the echo cancellation.

  • Default value: Android is off by default and iOS is on by default.
  • When to call: It needs to be called after [createEngine], before [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer], [createAudioEffectPlayer] and [createRealTimeSequentialDataManager].
  • Caution: Turning on echo cancellation will increase the ear return delay. On the iOS platform, the SDK cannot distinguish between the headset and the external sound card. If you use this function to turn off the system echo cancellation when using the headset, the sound played by the external sound card will be collected when the user accesses the external sound card.
  • Related APIs: When the headset is not used, you can set whether the SDK turns on echo cancellation through [enableAEC].
  • Platform differences: Only supports iOS and Android.
  • Available since: 1.1.0
  • Restrictions: None.

setAECMode

setAECMode
public void setAECMode(ZegoAECMode mode)
Sets the acoustic echo cancellation (AEC) mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoAECModeEcho cancellation mode

Details

When [enableAEC] is used to enable echo cancellation, this function can be used to switch between different echo cancellation modes to control the degree of echo cancellation. Use case: When the default echo cancellation effect does not meet expectations, this function can be used to adjust the echo cancellation mode.

  • Default value: When this function is not called, the default echo cancellation mode is [Aggressive].
  • When to call: It needs to be called after [createEngine].
  • Available since: 1.1.0
  • Restrictions: The value set by this function is valid only after the echo cancellation function is turned on.

enableAGC

enableAGC
public void enableAGC(boolean enable)
Enables or disables automatic gain control (AGC).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable automatic gain control, true: enable, false: disable

Details

After turning on this function, the SDK can automatically adjust the microphone volume to adapt to near and far sound pickups and keep the volume stable. Use case: When you need to ensure volume stability to improve call quality and user experience, you can turn on this feature.

  • When to call: It needs to be called after [createEngine].
  • Caution: Before this function is called, the SDK automatically determines whether to use AGC. Once this function is called, the SDK does not automatically determine whether to use AGC.
  • Available since: 1.1.0
  • Restrictions: None.

enableANS

enableANS
public void enableANS(boolean enable)
Enables or disables active noise suppression (ANS, aka ANC).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable noise suppression, true: enable, false: disable

Details

Enable the noise suppression can reduce the noise in the audio data and make the human voice clearer. Use case: When you need to suppress noise to improve call quality and user experience, you can turn on this feature.

  • When to call: It needs to be called after [createEngine].
  • Related APIs: This function has a better suppression effect on continuous noise (such as the sound of rain, white noise). If you need to turn on transient noise suppression, please use [enableTransientANS]. And the noise suppression mode can be set by [setANSMode].
  • Caution: Before this function is called, the SDK automatically determines whether to use ANS. Once this function is called, the SDK does not automatically determine whether to use ANS.
  • Available since: 1.1.0
  • Restrictions: None.

enableTransientANS

enableTransientANS
public void enableTransientANS(boolean enable)
Enables or disables transient noise suppression.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable transient noise suppression, true: enable, false: disable

Details

Enable the transient noise suppression can suppress the noises such as keyboard and desk knocks. Use case: When you need to suppress transient noise to improve call quality and user experience, you can turn on this feature.

  • Default value: When this function is not called, this is disabled by default.
  • When to call: It needs to be called after [createEngine].
  • Related APIs: This function will not suppress normal noise after it is turned on. If you need to turn on normal noise suppression, please use [enableANS].
  • Available since: 1.17.0
  • Restrictions: None.

setANSMode

setANSMode
public void setANSMode(ZegoANSMode mode)
Sets the automatic noise suppression (ANS) mode.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoANSModeAudio Noise Suppression mode

Details

When [enableANS] is used to enable noise suppression, this function can be used to switch between different noise suppression modes to control the degree of noise suppression. Use case: When the default noise suppression effect does not meet expectations, this function can be used to adjust the noise suppression mode.

  • Default value: When this function is not called, the default automatic noise suppression (ANS) mode is [Medium].
  • When to call: It needs to be called after [createEngine].
  • Available since: 1.1.0
  • Restrictions: The value set by this function is valid only after the noise suppression function is turned on.

enableSpeechEnhance

enableSpeechEnhance
public void enableSpeechEnhance(boolean enable, int level)
Enables or disables speech enhancement.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable speech enhancement, true: enable, false: disable
levelintEnhancement level; The value range is [0, 10]

Details

Enable the speech enhancement function. Use case: In the KTV external playback scene, due to 3A damage and distance, the voice is weak or empty or unclear, so it is necessary to enhance the external playback experience through the voice enhancement technology.

  • Default value: When this function is not called, this is disabled by default.
  • When to call: It needs to be called after [createEngine] and it Supports dynamic change.
  • Caution: 1. If this interface is called repeatedly, the settings of the last call are used;
  1. After call [DestroyEngine], the Settings fail.
  • Available since: 3.3.0.
  • Restrictions: None.

enableAudioMixing

enableAudioMixing
public void enableAudioMixing(boolean enable)
Enables or disables audio mixing function.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable audio mixting, true: enable, false: disable

Details

After the audio mixing function is turned on, the SDK will mix the audio data prepared by the developer with the audio data collected by the SDK before publishing. Use case: Developers can use this function when they need to mix their own songs, sound effects or other audio data into the publishing stream.

  • Default value: When this function is not called, this is disabled by default.
  • When to call: It needs to be called after [createEngine].
  • Related APIs: After enabling audio mixing, the developer also needs to call [setAudioMixingHandler] to set the audio mixing callback, so as to provide the SDK with the audio data that needs to be mixed in the [onAudioMixingCopyData] callback.
  • Caution: After you start audio mixing, the SDK will play the mixed audio on the local (publisher side) by default. If you do not want to play it locally but only on the remote (player side), please call [muteLocalAudioMixing] to set the local audio mixing mute. Recommend to use audio effect player or media player for audio mixing.
  • Available since: 1.9.0, will be deprecated soon. It is recommended to use the media player [createMediaPlayer] or the audio effect player [createAudioEffectPlayer] to implement the audio mixing function.
  • Restrictions: None.

setAudioMixingHandler

setAudioMixingHandler
public void setAudioMixingHandler(IZegoAudioMixingHandler handler)
Sets up the audio mixing event handler.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
handlerIZegoAudioMixingHandlerAudio mixing callback handler

Details

After the audio mixing function is turned on, the SDK will mix the audio data prepared by the developer with the audio data collected by the SDK before publishing. Use case: Developers can use this function when they need to mix their own songs, sound effects or other audio data into the publishing stream.

  • When to call: It needs to be called after [createEngine].
  • Caution: When this function is called again to set the callback, the previously set mixing callback will be overwritten.
  • Available since: 1.9.0
  • Restrictions: None.

muteLocalAudioMixing

muteLocalAudioMixing
public void muteLocalAudioMixing(boolean mute)
Mute or resume local playback of the mixing audio.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mutebooleanWhether to mute local audio mixting, true: mute, false: unmute

Details

When calling this function to mute the local playback audio mixing, the local (publisher side) will not play the audio provided to the SDK through [onAudioMixingCopyData], but the remote (player side) can still playback it Mix. Use case: When developers need to mix their own songs, sound effects or other audio data into the publishing stream, but the mixed audio only wants to be heard by the remote player, and does not want to be playback locally, you can use this function.

  • Default value: When this function is not called, the default is not mute, which is false.
  • When to call: It needs to be called after [createEngine].
  • Available since: 1.9.0
  • Restrictions: None.

setAudioMixingVolume

setAudioMixingVolume
public void setAudioMixingVolume(int volume)
Sets the audio mixing output volume for both local playback and the stream to be published.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
volumeintThe audio mixing volume, range from 0 to 200, 100 as default.

Details

After enabling the audio mixing function through [enableAudioMixing], the developer can use this function to set the volume of the mixing audio to be mixed to SDK. Use case: When developers need to mix their own songs, sound effects or other audio data into the publishing stream, and want to adjust the volume of the mixing audio, you can use this function.

  • When to call: It needs to be called after [createEngine].
  • Caution: This function will set both the mixing audio volume of the local playback and the remote playback at the same time.
  • Related APIs: If you need to set the mixing audio volume for local playback or remote playback separately, please use the function of the same name with the [type] parameter.
  • Available since: 1.9.0
  • Restrictions: None.

setAudioMixingVolume

setAudioMixingVolume
public void setAudioMixingVolume(int volume, ZegoVolumeType type)
Sets the audio mixing output volume for either local playback or the stream to published.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
volumeintThe audio mixing volume, range from 0 to 200, 100 as default.
typeZegoVolumeTypeLocal playback volume / Remote playback volume

Details

After enabling the audio mixing function through [enableAudioMixing], the developer can use this function to set the volume of the mixing audio to be mixed to SDK. Use case: When developers need to mix their own songs, sound effects or other audio data into the publishing stream, and want to adjust the volume of the mixing audio, you can use this function.

  • When to call: It needs to be called after [createEngine].
  • Caution: This function can individually set the mixing audio volume of the local playback or the remote playback.
  • Available since: 1.9.0
  • Restrictions: None.

startEffectsEnv

startEffectsEnv
public void startEffectsEnv()
Enable the Effects beauty environment.
Declared in ZegoExpressEngine.java

Enable the Effects beauty environment. The SDK uses the specified video frame data type for transmission. The Windows platform only supports video frame raw data, the Apple platform only supports CVPixelBuffer, and the Android platform only supports texture2d.

  • Use cases: It is often used in scenes such as video calls and live broadcasts.
  • Default value: When this function is not called, the beauty environment is not activated by default.
  • When to call: Must be called before calling [startPreview], [startPublishingStream]. If you need to modify the configuration, please call [logoutRoom] to log out of the room first, otherwise it will not take effect.
  • Related APIs: [enableEffectsBeauty] switch beauty, [setEffectsBeautyParam] set beauty parameters.
  • Caution: This beauty function is the basic function. If it does not meet the expectations of the developer, you can use the custom video pre-processing function [enableCustomVideoProcessing] or the custom video capture function [enableCustomVideoCapture] docking and constructing the AI ​​Effects SDK [ZegoEffects] /ai-effects-android-java/overview/overview for best results.
  • Available since: 2.16.0
  • Restrictions: This function only supports Android system 5.0 and above, Android SDK version 21 and above.

stopEffectsEnv

stopEffectsEnv
public void stopEffectsEnv()
Disable the Effects beauty environment.
Declared in ZegoExpressEngine.java

Disable the Effects beauty environment.

  • Use cases: It is often used in scenes such as video calls and live broadcasts.
  • When to call: Must be called before calling [startPreview], [startPublishingStream]. If you need to modify the configuration, please call [logoutRoom] to log out of the room first, otherwise it will not take effect.
  • Related APIs: [enableEffectsBeauty] switch beauty, [setEffectsBeautyParam] set beauty parameters.
  • Caution: This beauty function is the basic function. If it does not meet the expectations of the developer, you can use the custom video pre-processing function [enableCustomVideoProcessing] or the custom video capture function [enableCustomVideoCapture] docking and constructing the AI ​​Effects SDK [ZegoEffects] for best results.
  • Available since: 2.16.0
  • Restrictions: This function only supports Android system 5.0 and above, Android SDK version 21 and above.

enableEffectsBeauty

enableEffectsBeauty
public void enableEffectsBeauty(boolean enable)
Enables or disables the beauty effect.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable the beauty effect, true is enabled; false is disabled, and the default is false.

Details

Support basic beauty functions, including whiten, rosy, smooth, and sharpen.

  • Use cases: It is often used in scenes such as video calls and live broadcasts.
  • When to call: You must call [startEffectsEnv] to enable the beauty environment before calling this function.
  • Default value: When this function is not called, the beauty effect is not enabled by default.
  • Related APIs: You can call the [setBeautifyOption] function to adjust the beauty parameters.
  • Caution: This beauty function is the basic function. If it does not meet the expectations of the developer, you can use the custom video pre-processing function [enableCustomVideoProcessing] or the custom video capture function [enableCustomVideoCapture] docking and constructing the AI ​​Effects SDK [ZegoEffects] for best results.
  • Available since: 2.16.0
  • Restrictions: If this function is used on the Android platform, it only supports 5.0 and above, SDK version 21 and above.

setEffectsBeautyParam

setEffectsBeautyParam
public void setEffectsBeautyParam(ZegoEffectsBeautyParam param)
Set beautify param.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
paramZegoEffectsBeautyParamBeauty option param.

Details

Set the beauty parameters, including whiten, rosy, smooth, and sharpen.

  • Use cases: It is often used in scenes such as video calls and live broadcasts.
  • When to call: You must call [startEffectsEnv] to enable the beauty environment before calling this function.
  • Related APIs: You can call [enableEffectsBeauty] to turn on or off the beauty function.
  • Available since: 2.16.0
  • Restrictions: This function only supports Android system 5.0 and above, Android SDK version 21 and above.

setAudioEqualizerGain

setAudioEqualizerGain
public void setAudioEqualizerGain(int bandIndex, float bandGain)
Set the sound equalizer (EQ).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
bandIndexintBand frequency index, the value range is [0, 9], corresponding to 10 frequency bands, and the center frequencies are [31, 62, 125, 250, 500, 1K, 2K, 4K, 8K, 16K] Hz.
bandGainfloatBand gain for the index, the value range is [-15, 15]. Default value is 0, if all gain values in all frequency bands are 0, EQ function will be disabled.

Details

Call this function to set the sound equalizer adjust the tone.

  • Use cases: Often used in voice chatroom, KTV.
  • When to call: It should be called after the engine has started.
  • Available since: 1.12.0
  • Restrictions: None.

setVoiceChangerPreset

setVoiceChangerPreset
public void setVoiceChangerPreset(ZegoVoiceChangerPreset preset)
Setting up the voice changer via preset enumeration.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
presetZegoVoiceChangerPresetThe voice changer preset enumeration.

Details

Call this function to use preset voice changer effect.

  • Use cases: Often used in live broadcasting, voice chatroom and KTV.
  • When to call: It needs to be called after [createEngine].
  • Related APIs: If you need advanced voice changer effect, please use [setVoiceChangerParam]. The effect of using this function together with [setReverbPreset] may be different from what is expected. If you need to use it at the same time, it is recommended to enable the voice changer first, and then enable the reverb. Using ANDROID/ETHEREAL preset voice changer effect will modify reverberation or reverberation echo parameters. Calling [setVoiceChangerParam], [setReverbAdvancedParam], [setReverbEchoParam] may affect the voice changer effect after use these preset voice changer effect. If you need advanced reverb/echo/electronic effects/voice changer effect, please use [setReverbAdvancedParam], [setReverbEchoParam], [setElectronicEffects], [setVoiceChangerParam] together.
  • Available since: 1.17.0

setVoiceChangerParam

setVoiceChangerParam
public void setVoiceChangerParam(ZegoVoiceChangerParam param)
Setting up the specific voice changer parameters.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
paramZegoVoiceChangerParamVoice changer parameters.

Details

Call this function to set custom voice changer effect.

  • Use cases: Often used in live broadcasting, voice chatroom and KTV.
  • When to call: It needs to be called after [createEngine].
  • Related APIs: [setVoiceChangerPreset] provide a set of preset voice changer effects. If you need advanced reverb/echo/voice changer effect, please use [setReverbAdvancedParam], [setReverbEchoParam], [setVoiceChangerParam] together.
  • Available since: 1.10.0

setReverbPreset

setReverbPreset
public void setReverbPreset(ZegoReverbPreset preset)
Setting up the reverberation via preset enumeration.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
presetZegoReverbPresetThe reverberation preset enumeration.

Details

Call this function to set preset reverb effect.

  • Use cases: Often used in live broadcasting, voice chatroom and KTV.
  • When to call: It needs to be called after [createEngine]. Support call this function to change preset reverb effect during publishing stream.
  • Related APIs: If you need advanced reverb effect, please use [setReverbAdvancedParam]. The effect of using this function together with [setVoiceChangerPreset] may be different from what is expected. If you need to use it at the same time, it is recommended to enable the voice changer first, and then enable the reverb. If you need advanced reverb/echo/voice changer effect, please use [setReverbAdvancedParam], [setReverbEchoParam], [setVoiceChangerParam] together.
  • Available since: 1.17.0

setReverbAdvancedParam

setReverbAdvancedParam
public void setReverbAdvancedParam(ZegoReverbAdvancedParam param)
Setting up the specific reverberation parameters.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
paramZegoReverbAdvancedParamReverb advanced parameter.

Details

Call this function to set preset reverb effect.

  • Use cases: Often used in live broadcasting, voice chatroom and KTV.
  • When to call: It needs to be called after [createEngine].
  • Caution: Different values dynamically set during publishing stream will take effect. When all parameters are set to 0, the reverberation is turned off.
  • Related APIs: [setReverbPreset] provide a set of preset reverb effects. If you need advanced reverb/echo/voice changer effect, please use [setReverbAdvancedParam], [setReverbEchoParam], [setVoiceChangerParam] together.
  • Available since: 1.10.0

setReverbEchoParam

setReverbEchoParam
public void setReverbEchoParam(ZegoReverbEchoParam param)
Setting up the specific reverberation echo parameters.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
paramZegoReverbEchoParamThe reverberation echo parameter.

Details

Call this function to set reverb echo effect. This function can be used with voice changer and reverb to achieve a variety of custom sound effects.

  • Use cases: Often used in live broadcasting, voice chatroom and KTV.
  • When to call: It needs to be called after [createEngine].
  • Related APIs: If you need advanced reverb/echo/voice changer effect, please use [setReverbAdvancedParam], [setReverbEchoParam], [setVoiceChangerParam] together.
  • Available since: 1.17.0

enableVirtualStereo

enableVirtualStereo
public void enableVirtualStereo(boolean enable, int angle)
Enable or disable the virtual stereo effect when publishing stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleantrue to turn on the virtual stereo, false to turn off the virtual stereo.
angleintThe angle of the sound source in virtual stereo in the range of -1 ~ 360, with 90 being directly in front, 0 / 180 / 270 corresponding to the rightmost and leftmost respectively. In particular, when set to -1, it is all round virtual stereo effects.

Details

Call this function to enable / disable the virtual stereo effect when publishing stream.

  • Use cases: Often used in live broadcasting, voice chatroom and KTV.
  • When to call: It needs to be called after [createEngine].
  • Caution: You need to set up a dual channel with [setAudioConfig] for the virtual stereo to take effect.
  • Available since: 1.10.0; Starting from 2.15.0, the angle parameter supports setting -1 to present a all round virtual stereo effect.

enablePlayStreamVirtualStereo

enablePlayStreamVirtualStereo
public void enablePlayStreamVirtualStereo(boolean enable, int angle, String streamID)
Enable or disable the virtual stereo effect when playing stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleantrue to turn on the virtual stereo, false to turn off the virtual stereo.
angleintThe angle of the sound source in virtual stereo in the range of 0 ~ 360, with 90 being directly in front, 0 / 180 / 270 corresponding to the rightmost and leftmost respectively.
streamIDStringStream ID.

Details

Call this function to enable/disable the virtual stereo effect when playing stream.

  • Use cases: Often used in live broadcasting, voice chatroom and KTV.
  • When to call: It needs to be called after [createEngine].
  • Caution: It can dynamically switch and set angle parameters before and after playing stream. After stopping playing stream, it will automatically reset and disable.
  • Available since: 2.8.0

setElectronicEffects

setElectronicEffects
public void setElectronicEffects(boolean enable, ZegoElectronicEffectsMode mode, int tonal)
Turn on or off the electronic sound effect.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleantrue to turn on the electronic sound effect, false to turn off the electronic sound effect.
modeZegoElectronicEffectsModeMode of Electronic Effects reference.
tonalintThe starting pitch of an electric tone in a given mode, representing 12 semitones in one octave of the sound, in the range [0, 11].

Details

Call this function to turn on or off the electronic sound effect.

  • Use cases: Often used in live broadcasting, voice chatroom and sung unaccompanied scenes.
  • Default value: When this function is not called, the electronic sound effect is not enabled by default.
  • When to call: It needs to be called after [createEngine].
  • Caution: When the mode parameter is Harmonic Minor, the tonal parameter does not take effect.
  • Related APIs: Common electronic sound effect configurations can be set via [setVoiceChangerPreset].
  • Available since: 2.13.0
  • Restrictions: None.

enableColorEnhancement

enableColorEnhancement
public void enableColorEnhancement(boolean enable, ZegoColorEnhancementParams params, ZegoPublishChannel channel)
Enable color enhancement.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable, true: enable, false: disable
paramsZegoColorEnhancementParamsColor enhancement parameters.
channelZegoPublishChannelPublish stream channel.

Details

Call this function to enable or disable color enhancement.

  • Use cases: Commonly used in video calling, live streaming, and similar scenarios.
  • Default value: When this function is not called, color enhancement is not enabled by default.
  • When to call: It needs to be called after [createEngine].
  • Available since: 3.11.0

createRealTimeSequentialDataManager

createRealTimeSequentialDataManager
public ZegoRealTimeSequentialDataManager createRealTimeSequentialDataManager(String roomID)
Create the real time sequential data manager instance
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringFill in the room ID that has been logged in, and all related stuff will be do in this room.

Details

Create a manager object for sending/receiving real-time signaling.

  • Use cases: You can use this function when you need to use real-time signaling to implement services such as cloud games and remote desktops.
  • When to call: After logging in to a room.
  • Caution: None.
  • Restrictions: Only one corresponding manager object can be created for each room ID of [loginRoom], that is, only one object can be created in single room mode, and multiple objects can be created in multi-room mode.

Return

The real-time sequential data manager instance, null will be returned when the maximum number is exceeded.

destroyRealTimeSequentialDataManager

destroyRealTimeSequentialDataManager
public void destroyRealTimeSequentialDataManager(ZegoRealTimeSequentialDataManager manager)
Destroy the real time sequential data manager instance
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
managerZegoRealTimeSequentialDataManagerThe real time sequential data manager instance to be destroyed.

Details

Destroy the [ZegoRealTimeSequentialDataManager] instance object.

  • Use cases: When you no longer need to use the real-time signaling function, you can use this function to destroy the instance object created by the [createRealTimeSequentialDataManager] function
  • When to call: When you need to the real-time signaling manager object needs to be destroyed
  • Caution: None.
  • Restrictions: After destroy the instance, you need to release the [ZegoRealTimeSequentialDataManager] instance object you hold by yourself, and don’t call the function of this instance object after the destruction.

sendBroadcastMessage

sendBroadcastMessage
public void sendBroadcastMessage(String roomID, String message, IZegoIMSendBroadcastMessageCallback callback)
Sends a Broadcast Message.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of less 128 bytes in length.
Caution:
1. room ID is defined by yourself.
2. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
3. If you need to communicate with the Web SDK, please do not use '%'.
messageStringThe content of the message. Required: Yes. Value range: The length does not exceed 1024 bytes.
callbackIZegoIMSendBroadcastMessageCallbackSend a notification of the result of a broadcast message. Required: No. Caution: Passing [null] means not receiving callback notifications.

Details

Send a broadcast message to the room, users who have entered the same room can receive the message, and the message is reliable.

  • Use cases: Generally used in the live room.
  • When to call: After calling [loginRoom] to log in to the room.
  • Related callbacks: The room broadcast message can be received through [onIMRecvBroadcastMessage].
  • Related APIs: Barrage messages can be sent through the [sendBarrageMessage] function, and custom command can be sent through the [sendCustomCommand] function.
  • Available since: 1.2.1
  • Restrictions: The frequency of sending broadcast messages in the same room cannot be higher than 10 messages/s. The maximum QPS for a single user to call this interface within a single room is 2. For restrictions on the use of this function, please contact ZEGO technical support.

sendBarrageMessage

sendBarrageMessage
public void sendBarrageMessage(String roomID, String message, IZegoIMSendBarrageMessageCallback callback)
Sends a Barrage Message (bullet screen) to all users in the same room, without guaranteeing the delivery.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of less 128 bytes in length.
Caution:
1. room ID is defined by yourself.
2. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
3. If you need to communicate with the Web SDK, please do not use '%'.
messageStringThe content of the message. Required: Yes. Value range: The length does not exceed 1024 bytes.
callbackIZegoIMSendBarrageMessageCallbackSend barrage message result callback.Required: No. Caution: Passing [null] means not receiving callback notifications.

Details

Send a barrage message to the room, users who have logged in to the same room can receive the message, the message is unreliable.

  • Use cases: Generally used in scenarios where there is a large number of messages sent and received in the room and the reliability of the messages is not required, such as live barrage.
  • When to call: After calling [loginRoom] to log in to the room.
  • Related callbacks: The room barrage message can be received through [onIMRecvBarrageMessage].
  • Related APIs: Broadcast messages can be sent through the [sendBroadcastMessage] function, and custom command can be sent through the [sendCustomCommand] function.
  • Available since: 1.5.0
  • Restrictions: The frequency of sending barrage messages in the same room cannot be higher than 20 messages/s. For restrictions on the use of this function, please contact ZEGO technical support.

sendCustomCommand

sendCustomCommand
public void sendCustomCommand(String roomID, String command, ArrayList<ZegoUser> toUserList, IZegoIMSendCustomCommandCallback callback)
Sends a Custom Command to the specified users in the same room.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of less 128 bytes in length.
Caution:
1. room ID is defined by yourself.
2. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
3. If you need to communicate with the Web SDK, please do not use '%'.
commandStringCustom command content. Required: Yes. Value range: The maximum length is 1024 bytes. Caution: To protect privacy, please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
toUserListArrayList<ZegoUser>List of recipients of signaling. Required: Yes. Value range: user list or [null]. Caution: When it is [null], the SDK will send custom signaling back to all users in the room
callbackIZegoIMSendCustomCommandCallbackSend a notification of the signaling result. Required: No. Caution: Passing [null] means not receiving callback notifications.

Details

Send point-to-point signaling to other users who have logged into the same room, and the message is reliable.

  • Use cases: Generally used for remote control signaling or message sending between users.
  • When to call: After calling [loginRoom] to log in to the room.
  • Related callbacks: The room custom command can be received through [onIMRecvCustomCommand].
  • Related APIs: Broadcast messages can be sent through the [sendBroadcastMessage] function, and barrage messages can be sent through the [sendBarrageMessage] function.
  • Privacy reminder: Please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Available since: 1.2.1
  • Restrictions: The frequency of sending barrage messages in the same room cannot be higher than 20 messages/s. For restrictions on the use of this function, please contact ZEGO technical support.

sendTransparentMessage

sendTransparentMessage
public void sendTransparentMessage(String roomID, ZegoRoomSendTransparentMessage message, IZegoRoomSendTransparentMessageCallback callback)
Sends a transparent message in room.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
roomIDStringRoom ID, a string of less 128 bytes in length.
Caution:
1. room ID is defined by yourself.
2. Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.
3. If you need to communicate with the Web SDK, please do not use '%'.
messageZegoRoomSendTransparentMessageZegoRoomSendTransparentMessage
callbackIZegoRoomSendTransparentMessageCallbackSend a notification of the signaling result. Required: No. Caution: Passing [null] means not receiving callback notifications.

Details

Send point-to-point signaling to other users who have logged into the same room.

  • Use cases: Generally used for remote control signaling or message sending between users.
  • When to call: After calling [loginRoom] to log in to the room.
  • Related callbacks: When sending a message, Mode is specified for ZegoRoomTransparentMessageModeOnlyClient or ZegoRoomTransparentMessageModeClientAndServer can pass [onRecvRoomTransparentMessage] received sends the message content.
  • Privacy reminder: Please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Available since: 1.2.1
  • Restrictions: The frequency of sending barrage messages in the same room cannot be higher than 20 messages/s. For restrictions on the use of this function, please contact ZEGO technical support.

createMediaPlayer

createMediaPlayer
public ZegoMediaPlayer createMediaPlayer()
Creates a media player instance.
Declared in ZegoExpressEngine.java

Creates a media player instance. Use case: It is often used to play media resource scenes, For example, play video files, push the video of media resources in combination with custom video acquisition, and the remote end can pull the stream for viewing.

  • When to call: It can be called after the SDK by [createEngine] has been initialized.
  • Caution: The more instances of a media player, the greater the performance overhead on the device.
  • Related APIs: User can call [destroyMediaPlayer] function to destroy a media player instance.
  • Available since: 2.1.0
  • Restrictions: Currently, a maximum of 10 instances can be created, after which it will return null.

Media player instance, null will be returned when the maximum number is exceeded.

destroyMediaPlayer

destroyMediaPlayer
public void destroyMediaPlayer(ZegoMediaPlayer mediaPlayer)
Destroys a media player instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mediaPlayerZegoMediaPlayerThe media player instance object to be destroyed.

Details

Destroys a media player instance.

  • Related APIs: User can call [createMediaPlayer] function to create a media player instance.
  • Available since: 2.1.0

createAudioEffectPlayer

createAudioEffectPlayer
public ZegoAudioEffectPlayer createAudioEffectPlayer()
Creates a audio effect player instance.
Declared in ZegoExpressEngine.java

Creates a audio effect player instance.

  • Use cases: When you need to play short sound effects, such as applause, cheers, etc., you can use audioEffectPlayer to achieve.
  • When to call: It can be called after [createEngine].
  • Related APIs: [destroyAudioEffectPlayer].
  • Available since: 1.16.0
  • Restrictions: Currently, a maximum of 1 instances can be created, after which it will return null.

audio effect player instance, null will be returned when the maximum number is exceeded.

destroyAudioEffectPlayer

destroyAudioEffectPlayer
public void destroyAudioEffectPlayer(ZegoAudioEffectPlayer audioEffectPlayer)
Destroys a audio effect player instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
audioEffectPlayerZegoAudioEffectPlayerThe audio effect player instance object to be destroyed.

Details

Destroys the specified audio effect player instance.

  • When to call: It can be called after [createAudioEffectPlayer].
  • Related APIs: [createAudioEffectPlayer].
  • Available since: 1.16.0
  • Restrictions: None.

createMediaDataPublisher

createMediaDataPublisher
public ZegoMediaDataPublisher createMediaDataPublisher(ZegoMediaDataPublisherConfig config)
Creates a media data publisher instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoMediaDataPublisherConfigConfig the media data publisher.

Details

Developers can use this interface to create ZegoMediaDataPublisher objects to push local media resource files to implement server-side streaming scenarios, such as AI classrooms.

  • Use cases: Often used in server-side publishing stream scenarios, such as AI classrooms.
  • When to call: After calling the [createEngine] function to create an engine.
  • Caution: It returns the instance object of the specified publish channel. It will return the instance object if it already exists.
  • Available since: 3.4.0

Return

Media data publisher instance.

destroyMediaDataPublisher

destroyMediaDataPublisher
public void destroyMediaDataPublisher(ZegoMediaDataPublisher mediaDataPublisher)
Destroys a media data publisher instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
mediaDataPublisherZegoMediaDataPublisherThe media data publisher instance object to be destroyed

Details

Destroys a media data publisher instance.

  • Use cases: Often used in server-side publishing stream scenarios, such as AI classrooms.
  • When to call: After calling the [createEngine] function to create an engine.
  • Available since: 2.17.0

startRecordingCapturedData

startRecordingCapturedData
public void startRecordingCapturedData(ZegoDataRecordConfig config, ZegoPublishChannel channel)
Starts to record and directly save the data to a file.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoDataRecordConfigRecord config.
channelZegoPublishChannelPublishing stream channel.

Details

Starts to record locally captured audio or video and directly save the data to a file, The recorded data will be the same as the data publishing through the specified channel.

  • Caution: Developers should not [stopPreview] or [stopPublishingStream] during recording, otherwise the SDK will end the current recording task. The data of the media player needs to be mixed into the publishing stream to be recorded.
  • Related callbacks: Developers will receive the [onCapturedDataRecordStateUpdate] and the [onCapturedDataRecordProgressUpdate] callback after start recording.
  • Available since: 1.10.0
  • Restrictions: None.

stopRecordingCapturedData

stopRecordingCapturedData
public void stopRecordingCapturedData(ZegoPublishChannel channel)
Stops recording locally captured audio or video.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel.

Details

Stops recording locally captured audio or video.

  • When to call: After [startRecordingCapturedData].
  • Available since: 1.10.0
  • Restrictions: None.

setDataRecordEventHandler

setDataRecordEventHandler
public void setDataRecordEventHandler(IZegoDataRecordEventHandler eventHandler)
Sets up the event callback handler for data recording.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
eventHandlerIZegoDataRecordEventHandlerData record event handler.

Details

Implemente the functions of ZegoDataRecordEventHandler to get notified when recode state and process changed.

  • When to call: After [createEngine].
  • Available since: 1.10.0
  • Restrictions: None.

startPerformanceMonitor

startPerformanceMonitor
public void startPerformanceMonitor(int millisecond)
Start system performance monitoring.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
millisecondintMonitoring time period(in milliseconds), the value range is [1000, 10000]. Default value is 2000 ms.

Details

Start system performance monitoring, monitor system or App's CPU usage and memory usage. Support set the monitoring interval.

  • Use cases: Monitor system performance can help user quickly locate and solve performance problems and improve user experience.
  • When to call: It needs to be called after [createEngine].
  • Related callbacks: After starting monitoring, you can receive system performance status via [onPerformanceStatusUpdate] callback. [onPerformanceStatusUpdate] callback notification period is the value set by millisecond parameter.
  • Related APIs: Call [stopPerformanceMonitor] to stop system performance monitoring.
  • Available since: 1.19.0
  • Restrictions: None.

stopPerformanceMonitor

stopPerformanceMonitor
public void stopPerformanceMonitor()
Stop system performance monitoring.
Declared in ZegoExpressEngine.java

Stop system performance monitoring. After the monitoring is stopped, the [onPerformanceStatusUpdate] callback will not triggered.

  • Use cases: Monitor system performance can help user quickly locate and solve performance problems and improve user experience.
  • When to call: It needs to be called after [createEngine].
  • Related APIs: Call [startPerformanceMonitor] to start system performance monitoring.
  • Available since: 1.19.0
  • Restrictions: None.

startNetworkProbe

startNetworkProbe
public void startNetworkProbe(ZegoNetworkProbeConfig config, IZegoNetworkProbeResultCallback callback)
Start network probe.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoNetworkProbeConfignetwork probe config.
callbackIZegoNetworkProbeResultCallbackNetwork probe result callback.

Details

Some local network problems may cause audio and video calls to fail. Using this function to probe the network protocols, assist in locating and solving related network problems.

  • Use cases: Before pushing and pulling the stream, detect and locate some possible network problems.
  • When to call: It needs to be called after [createEngine].
  • Caution: The SDK detects http, tcp, and udp in sequence internally. If the probe fails in the middle, the subsequent detection will not continue. Therefore, when reading the values ​​in the probe result, please pay attention to check if the value is null. Network probe may take a long time. Developers can call [stopNetworkProbe] to stop network probe if needed. It is not recommended to start network probe during publishing/playing stream.
  • Related APIs: Call [stopNetworkProbe] to stop network probe.
  • Available since: 2.3.0
  • Restrictions: The SDK will not perform multiple network probe at the same time, that is, if the network probe is in progress, the SDK will ignore subsequent calls of this function.

stopNetworkProbe

stopNetworkProbe
public void stopNetworkProbe()
Stop network probe.
Declared in ZegoExpressEngine.java

Stop network probe.

  • Use cases: Before pushing and pulling the stream, detect and locate some possible network problems.
  • When to call: It needs to be called after [createEngine].
  • Related APIs: Call [startNetworkProbe] to start network probe.
  • Available since: 2.3.0
  • Restrictions: None.

testNetworkConnectivity

testNetworkConnectivity
public void testNetworkConnectivity(IZegoTestNetworkConnectivityCallback callback)
Test network connectivity.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
callbackIZegoTestNetworkConnectivityCallbackNetwork connectivity test result callback notification.

Details

Test network connectivity.

startNetworkSpeedTest

startNetworkSpeedTest
public void startNetworkSpeedTest(ZegoNetworkSpeedTestConfig config)
Start network speed test.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoNetworkSpeedTestConfigNetwork speed test configuration.

Details

This function supports uplink/downlink network speed test when the network can be connected.

  • Use cases: This function can be used to detect whether the network environment is suitable for pushing/pulling streams with specified bitrates.
  • When to call: It needs to be called after [loginRoom]. If you call [startPublishingStream]/[startPlayingStream] while speed testing, the speed test will automatically stop.
  • Caution: Developers can register [onNetworkSpeedTestQualityUpdate] callback to get the speed test result, which will be triggered every 3 seconds. If an error occurs during the speed test process, [onNetworkSpeedTestError] callback will be triggered. If this function is repeatedly called multiple times, the last functioh call's configuration will be used.
  • Related APIs: Call [stopNetworkSpeedTest] to stop network speed test.
  • Available since: 1.20.0
  • Restrictions: The default maximum allowable test time for a single network speed test is 30 seconds.

startNetworkSpeedTest

startNetworkSpeedTest
public void startNetworkSpeedTest(ZegoNetworkSpeedTestConfig config, int interval)
Start network speed test. Support set speed test interval。
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoNetworkSpeedTestConfigNetwork speed test configuration.
intervalintInterval of network speed test. In milliseconds, default is 3000 ms.

Details

This function supports uplink/downlink network speed test when the network can be connected.

  • Use cases: This function can be used to detect whether the network environment is suitable for pushing/pulling streams with specified bitrates.
  • When to call: It needs to be called after [loginRoom]. If you call [startPublishingStream]/[startPlayingStream] while speed testing, the speed test will automatically stop.
  • Caution: Developers can register [onNetworkSpeedTestQualityUpdate] callback to get the speed test result, which will be triggered every 3 seconds. If an error occurs during the speed test process, [onNetworkSpeedTestError] callback will be triggered. If this function is repeatedly called multiple times, the last functioh call's configuration will be used.
  • Related APIs: Call [stopNetworkSpeedTest] to stop network speed test.
  • Available since: 1.20.0
  • Restrictions: The default maximum allowable test time for a single network speed test is 30 seconds.

stopNetworkSpeedTest

stopNetworkSpeedTest
public void stopNetworkSpeedTest()
Stop network speed test.
Declared in ZegoExpressEngine.java

Stop network speed test.

  • Use cases: This function can be used to detect whether the network environment is suitable for pushing/pulling streams with specified bitrates.
  • When to call: It needs to be called after [createEngine].
  • Caution: After the network speed test stopped, [onNetworkSpeedTestQualityUpdate] callback will not be triggered.
  • Related APIs: Call [startNetworkSpeedTest] to start network speed test.
  • Available since: 1.20.0
  • Restrictions: None.

getNetworkTimeInfo

getNetworkTimeInfo
public ZegoNetworkTimeInfo getNetworkTimeInfo()
Obtain synchronization network time information.
Declared in ZegoExpressEngine.java

Obtain synchronization network time(NTP), including timestamp and maximum deviation.

  • Use cases: When performing multi-terminal synchronization behaviors, network time synchronization is required.
  • When to call: It needs to be called after [createEngine].
  • Available since: 2.9.0
  • Restrictions: None.

startDumpData

startDumpData
public void startDumpData(ZegoDumpDataConfig config)
Dump audio, video data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoDumpDataConfigDump data config.

Details

Dump audio, video data.

  • Use cases: This is a debugging tool. When there is a problem with audio/video capturing, 3A processing, or other environment processing during publish, you can dump the audio data and upload it to the ZEGO server for further analysis.
  • When to call: It needs to be called after [createEngine].
  • Caution: It will trigger the [onStartDumpData] callback when data dumping starts. The video dump auto-stops after 30 seconds to prevent excessive storage usage, triggering the [onStopDumpData] callback.
  • Related APIs: Call [stopDumpData] to stop dumping data.
  • Available since: 3.10.0
  • Restrictions: Only support Android and iOS to dump video.

stopDumpData

stopDumpData
public void stopDumpData()
Stop dumping data.
Declared in ZegoExpressEngine.java

Stop dumping data.

  • Use cases: This is a debugging tool. When there is a problem with audio capturing, 3A processing, or other environment processing during publish, you can dump the audio data and upload it to the ZEGO server for further analysis.
  • When to call: It needs to be called after [startDumpData].
  • Caution: It will trigger the [onUploadDumpData] callback.
  • Available since: 3.10.0
  • Restrictions: None.

uploadDumpData

uploadDumpData
public void uploadDumpData()
Upload dumped data to the ZEGO server.
Declared in ZegoExpressEngine.java

Upload dumped data to the ZEGO server.

  • Use cases: This is a debugging tool. When there is a problem with audio capturing, 3A processing, or other environment processing during publish, you can dump the audio data and upload it to the ZEGO server for further analysis.
  • When to call: It needs to be called after [stopDumpData].
  • Caution: It will trigger the [onUploadDumpData] callback when dump data uploaded.
  • Available since: 3.10.0
  • Restrictions: None.

removeDumpData

removeDumpData
public void removeDumpData()
Remove dumped data.
Declared in ZegoExpressEngine.java

Remove dumped data.

  • Use cases: This is a debugging tool. When there is a problem with audio capturing, 3A processing, or other environment processing during publish, you can dump the audio data and upload it to the ZEGO server for further analysis.
  • When to call: It needs to be called after [stopDumpData]. If the dump data is to be uploaded to the ZEGO server, it should be deleted after the upload is successful.
  • Available since: 3.10.0
  • Restrictions: None.

enableCustomVideoRender

enableCustomVideoRender
public void enableCustomVideoRender(boolean enable, ZegoCustomVideoRenderConfig config)
Enables or disables custom video rendering.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanenable or disable
configZegoCustomVideoRenderConfigcustom video render config

Details

When enable is true,video custom rendering is enabled; if the value of false, video custom rendering is disabled. Use case: Use beauty features or apps that use a cross-platform UI framework (for example, Qt requires a complex hierarchical UI to achieve high-experience interaction) or game engine (e.g. Unity, Unreal Engine, Cocos)

  • Default value: Custom video rendering is turned off by default when this function is not called.
  • When to call: After [createEngine], and before calling [startPreview], [startPublishingStream], [startPlayingStream], [createRealTimeSequentialDataManager]. The configuration can only be modified after the engine is stopped, that is, after [logoutRoom] is called.
  • Caution: Custom video rendering can be used in conjunction with custom video capture, but when both are enabled, the local capture frame callback for custom video rendering will no longer be called back, you should directly use the captured video frame from the custom video capture source.
  • Related callbacks: Call [setCustomVideoRenderHandler] to set the callback to get video frame data. [onCapturedVideoFrameRawData] local preview video frame data callback, [onRemoteVideoFrameRawData] remote playing stream video frame data callback.
  • Available since: 1.9.0

setCustomVideoRenderHandler

setCustomVideoRenderHandler
public void setCustomVideoRenderHandler(IZegoCustomVideoRenderHandler handler)
Sets up the event callback handler for custom video rendering.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
handlerIZegoCustomVideoRenderHandlerCustom video render handler

Details

Custom video rendering, where the developer is responsible for rendering the video data onto the UI components. With the change callback set, a callback that throws video data to the developer will be triggered when the developer calls startPreview, startPublishingStream, and startPlayingStream. Use case: Use beauty features or apps that use a cross-platform UI framework (for example, Qt requires a complex hierarchical UI to achieve high-experience interaction) or game engine (e.g. Unity, Unreal Engine, Cocos)

  • When to call: After [createEngine].
  • Related callbacks: [onCapturedVideoFrameRawData] local preview video frame data callback, [onRemoteVideoFrameRawData] remote playing stream video frame data callback.
  • Available since: 1.9.0

enableCapturedVideoCustomVideoRender

enableCapturedVideoCustomVideoRender
public void enableCapturedVideoCustomVideoRender(boolean enable, ZegoPublishChannel channel)
Enables or disables captured video to custom video rendering.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanenable or disable
channelZegoPublishChannelpublish channel

Details

enable or disable custom video rendering of captured video during publish. Use case: Use beauty features or apps that use a cross-platform UI framework (for example, Qt requires a complex hierarchical UI to achieve high-experience interaction) or game engine (e.g. Unity, Unreal Engine, Cocos)

  • Default value: After [enableCustomVideoRender] enables custom video rendering, all captured videos will be used as custom video data.
  • When to call: After [enableCustomVideoRender] enables custom video rendering, call [enableCapturedVideoCustomVideoRender] to config whether the specified channel used custom video render or not.
  • Caution: You can call this API only after [enableCustomVideoRender] enables custom video rendering.Custom video rendering can be used in conjunction with custom video capture, but when both are enabled, the local capture frame callback for custom video rendering will no longer be called back, you should directly use the captured video frame from the custom video capture source.
  • Related callbacks: Call [setCustomVideoRenderHandler] to set the callback to get video frame data. [onCapturedVideoFrameRawData] local preview video frame data callback, [onRemoteVideoFrameRawData] remote playing stream video frame data callback.
  • Available since: 3.13.0

enableRemoteVideoCustomVideoRender

enableRemoteVideoCustomVideoRender
public void enableRemoteVideoCustomVideoRender(boolean enable, String streamID)
Enables or disables remote playback video to custom video rendering.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanenable or disable
streamIDStringStream ID.

Details

enable or disable custom video rendering during playback. Use case: Use beauty features or apps that use a cross-platform UI framework (for example, Qt requires a complex hierarchical UI to achieve high-experience interaction) or game engine (e.g. Unity, Unreal Engine, Cocos)

  • Default value: After [enableCustomVideoRender] enables custom video rendering, all remote playback videos will be used as custom video data.
  • When to call: After [enableCustomVideoRender] enables custom video rendering, call [enableRemoteVideoCustomVideoRender] to config whether the specified stream used custom video render or not.
  • Caution: You can call this API only after [enableCustomVideoRender] enables custom video rendering.
  • Related callbacks: Call [setCustomVideoRenderHandler] to set the callback to get video frame data. [onCapturedVideoFrameRawData] local preview video frame data callback, [onRemoteVideoFrameRawData] remote playing stream video frame data callback.
  • Available since: 3.13.0

enableCustomVideoCapture

enableCustomVideoCapture
public void enableCustomVideoCapture(boolean enable, ZegoCustomVideoCaptureConfig config)
Enables or disables custom video capture.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanenable or disable
configZegoCustomVideoCaptureConfigcustom video capture config

Details

If the value of enable is true, the video collection function is enabled. If the value of enable is false, the video collection function is disabled. Use case: The App developed by the developer uses the beauty SDK of a third-party beauty manufacturer to broadcast non-camera collected data.

  • Default value: When this function is not called, custom video collection is disabled by default.
  • When to call: After [createEngine], call [startPreview], [startPublishingStream], [createRealTimeSequentialDataManager], and call [logoutRoom] to modify the configuration.
  • Caution: Custom video rendering can be used in conjunction with custom video capture, but when both are enabled, the local capture frame callback for custom video rendering will no longer be triggered, and the developer should directly capture the captured video frame from the custom video capture source.
  • Related callbacks: When developers to open a custom collection, by calling [setCustomVideoCaptureHandler] can be set up to receive a custom collection start-stop event notification.
  • Available since: 1.9.0

enableCustomVideoCapture

enableCustomVideoCapture
public void enableCustomVideoCapture(boolean enable, ZegoCustomVideoCaptureConfig config, ZegoPublishChannel channel)
Enables or disables custom video capture (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanenable or disable
configZegoCustomVideoCaptureConfigcustom video capture config
channelZegoPublishChannelpublish channel

Details

If the value of enable is true, the video collection function is enabled. If the value of enable is false, the video collection function is disabled. Use case: The App developed by the developer uses the beauty SDK of a third-party beauty manufacturer to broadcast non-camera collected data.

  • Default value: When this function is not called, custom video collection is disabled by default.
  • When to call: After [createEngine], call [startPreview], [startPublishingStream], [createRealTimeSequentialDataManager], and call [logoutRoom] to modify the configuration.
  • Caution: Custom video rendering can be used in conjunction with custom video capture, but when both are enabled, the local capture frame callback for custom video rendering will no longer be triggered, and the developer should directly capture the captured video frame from the custom video capture source.
  • Related callbacks: When developers to open a custom collection, by calling [setCustomVideoCaptureHandler] can be set up to receive a custom collection start-stop event notification.
  • Available since: 1.9.0

setCustomVideoCaptureHandler

setCustomVideoCaptureHandler
public void setCustomVideoCaptureHandler(IZegoCustomVideoCaptureHandler handler)
Sets the event callback handler for custom video capture.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
handlerIZegoCustomVideoCaptureHandlerCustom video capture handler

Details

Example Set the callback for custom video capture. That is, the developer is responsible for collecting video data, and sends the collected video data to the SDK for coding and pushing the video data to the ZEGO RTC server. Use case: This feature is typically used by developers using third-party beauty features or livestreaming of games.

  • When to call: After [createEngine] .
  • Caution: In the case of customized video collection, the SDK will not start the camera to collect video data, and developers need to collect video data from the video collection source. A callback notifying the developer that it can start sending video data is triggered when the developer calls [startPreview] to start pushing the stream to [startPublishingStream]. A callback notifying the developer that it can stop sending video data is triggered when [stopPreview] and [stopPublishingStream].
  • Related callbacks: [onStart] Starts collection, and [onStop] stops collection.
  • Available since: 1.9.0

sendCustomVideoCaptureRawData

sendCustomVideoCaptureRawData
public void sendCustomVideoCaptureRawData(ByteBuffer data, int dataLength, ZegoVideoFrameParam params, long referenceTimeMillisecond)
Sends the video frames (Raw Data) produced by custom video capture to the SDK.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBuffervideo frame data
dataLengthintvideo frame data length
paramsZegoVideoFrameParamvideo frame param
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.

Details

Sends customized raw video frame data to the SDK.

  • When to call: After receiving the [onStart] notification, the developer starts the call after the collection logic starts and ends the call after the [onStop] notification.
  • Caution: This interface must be called with [enableCustomVideoCapture] passing the parameter type RAW_DATA.
  • Related APIs: [enableCustomVideoCapture], [setCustomVideoCaptureHandler].
  • Available since: 1.9.0

sendCustomVideoCaptureRawData

sendCustomVideoCaptureRawData
public void sendCustomVideoCaptureRawData(ByteBuffer data, int dataLength, ZegoVideoFrameParam params, long referenceTimeMillisecond, ZegoPublishChannel channel)
Sends the video frames (Raw Data) produced by custom video capture to the SDK (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBuffervideo frame data
dataLengthintvideo frame data length
paramsZegoVideoFrameParamvideo frame param
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.
channelZegoPublishChannelPublishing stream channel

Details

Sends customized raw video frame data to the SDK.

  • When to call: After receiving the [onStart] notification, the developer starts the call after the collection logic starts and ends the call after the [onStop] notification.
  • Caution: This interface must be called with [enableCustomVideoCapture] passing the parameter type RAW_DATA.
  • Related APIs: [enableCustomVideoCapture], [setCustomVideoCaptureHandler].
  • Available since: 1.9.0

sendCustomVideoCaptureTextureData

sendCustomVideoCaptureTextureData
public void sendCustomVideoCaptureTextureData(int textureID, int width, int height, double referenceTimeMillisecond)
Sends the video frames (Texture Data) produced by custom video capture to the SDK.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
textureIDinttexture ID
widthintVideo frame width
heightintVideo frame height
referenceTimeMilliseconddoubleTimestamp of this video frame

Details

Send custom captured video frame type GL_TEXTURE_2D data to the SDK.

  • When to call: After receiving the [onStart] notification, the developer starts the call after the collection logic starts and ends the call after the [onStop] notification.
  • Caution: Calling this interface must be [enableCustomVideoCapture] with an argument of type GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES.
  • Related APIs: [enableCustomVideoCapture], [setCustomVideoCaptureHandler].
  • Available since: 1.9.0

sendCustomVideoCaptureTextureData

sendCustomVideoCaptureTextureData
public void sendCustomVideoCaptureTextureData(int textureID, int width, int height, double referenceTimeMillisecond, ZegoPublishChannel channel)
Sends the video frames (Texture Data) produced by custom video capture to the SDK (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
textureIDinttexture ID
widthintVideo frame width
heightintVideo frame height
referenceTimeMilliseconddoubleTimestamp of this video frame
channelZegoPublishChannelPublishing stream channel

Details

Send custom captured video frame type GL_TEXTURE_2D data to the SDK.

  • When to call: After receiving the [onStart] notification, the developer starts the call after the collection logic starts and ends the call after the [onStop] notification.
  • Caution: Calling this interface must be [enableCustomVideoCapture] with an argument of type GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES.
  • Related APIs: [enableCustomVideoCapture], [setCustomVideoCaptureHandler].
  • Available since: 1.9.0

getCustomVideoCaptureSurfaceTexture

getCustomVideoCaptureSurfaceTexture
public SurfaceTexture getCustomVideoCaptureSurfaceTexture()
Gets the SurfaceTexture instance from main channel.
Declared in ZegoExpressEngine.java

Get the SurfaceTexture object.

  • Available since: 1.10.0

SurfaceTexture instance

getCustomVideoCaptureSurfaceTexture

getCustomVideoCaptureSurfaceTexture
public SurfaceTexture getCustomVideoCaptureSurfaceTexture(ZegoPublishChannel channel)
Gets the SurfaceTexture instance (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublishing stream channel

Details

Get the SurfaceTexture object.

  • Available since: 1.10.0

Return

SurfaceTexture instance

sendCustomVideoCaptureEncodedData

sendCustomVideoCaptureEncodedData
public void sendCustomVideoCaptureEncodedData(ByteBuffer data, int dataLength, ZegoVideoEncodedFrameParam params, long referenceTimeMillisecond)
Sends the video frames (Encoded Data) produced by custom video capture to the SDK.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBuffervideo encoded frame data
dataLengthintvideo encoded frame data length
paramsZegoVideoEncodedFrameParamvideo encoded frame param
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.

Details

Send custom captured video frame type CVPixelBuffer data to the SDK.

  • When to call: After receiving the [onStart] notification, the developer starts the call after the collection logic starts and ends the call after the [onStop] notification.
  • Caution: It is recommended to make a GOP every 2s; each I frame must carry SPS and PPS which should be placed at the front of the data; the SPS, PPS and I frame need to be combined into one frame for transmission. Before calling this API, you need to ensure that the parameter type specified when calling [enableCustomVideoCapture] is [EncodedData]
  • Related APIs: [enableCustomVideoCapture], [setCustomVideoCaptureHandler].
  • Available since: 1.9.0

sendCustomVideoCaptureEncodedData

sendCustomVideoCaptureEncodedData
public void sendCustomVideoCaptureEncodedData(ByteBuffer data, int dataLength, ZegoVideoEncodedFrameParam params, long referenceTimeMillisecond, ZegoPublishChannel channel)
Sends the video frames (Encoded Data) produced by custom video capture to the SDK (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBuffervideo frame encoded data
dataLengthintvideo frame data length
paramsZegoVideoEncodedFrameParamvideo frame param
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.
channelZegoPublishChannelPublishing stream channel

Details

Send custom captured video frame type CVPixelBuffer data to the SDK.

  • When to call: After receiving the [onStart] notification, the developer starts the call after the collection logic starts and ends the call after the [onStop] notification.
  • Caution: It is recommended to make a GOP every 2s; each I frame must carry SPS and PPS which should be placed at the front of the data; the SPS, PPS and I frame need to be combined into one frame for transmission. Before calling this API, you need to ensure that the parameter type specified when calling [enableCustomVideoCapture] is [EncodedData]
  • Related APIs: [enableCustomVideoCapture], [setCustomVideoCaptureHandler].
  • Available since: 1.9.0

setCustomVideoCaptureFillMode

setCustomVideoCaptureFillMode
public void setCustomVideoCaptureFillMode(ZegoViewMode mode)
Sets the video fill mode of custom video capture.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoViewModeView mode

Details

When the custom video collection function is enabled, you can use this interface to set the video zooming and filling mode.

  • Use cases: If the customized collection resolution and SDK coding resolution are inconsistent, THE SDK will process the video frame according to the fill mode and adjust it to the coding resolution.
  • When to call: Before [sendCustomVideoCaptureRawData], [sendCustomVideoCaptureTextureData], [sendCustomVideoCapturePixelBuffer], [sendCustomVideoCaptureEncodedData].
  • Available since: 1.10.0

setCustomVideoCaptureFillMode

setCustomVideoCaptureFillMode
public void setCustomVideoCaptureFillMode(ZegoViewMode mode, ZegoPublishChannel channel)
Sets the video fill mode of custom video capture (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoViewModeView mode
channelZegoPublishChannelPublishing stream channel

Details

When the custom video collection function is enabled, you can use this interface to set the video zooming and filling mode.

  • Use cases: If the customized collection resolution and SDK coding resolution are inconsistent, THE SDK will process the video frame according to the fill mode and adjust it to the coding resolution.
  • When to call: Before [sendCustomVideoCaptureRawData], [sendCustomVideoCaptureTextureData], [sendCustomVideoCapturePixelBuffer], [sendCustomVideoCaptureEncodedData].
  • Available since: 1.10.0

setCustomVideoCaptureFlipMode

setCustomVideoCaptureFlipMode
public void setCustomVideoCaptureFlipMode(ZegoVideoFlipMode mode)
Sets the video flip mode of custom video capture (for the specified channel). This function takes effect only if the custom video buffer type is Texture2D.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoVideoFlipModeFlip mode

Details

When the custom video collection function is enabled, you can use this interface to set the video flipping mode.

  • When to call: Before [sendCustomVideoCaptureRawData], [sendCustomVideoCaptureTextureData], [sendCustomVideoCapturePixelBuffer], [sendCustomVideoCaptureEncodedData].
  • Caution: This function takes effect only if the custom collection type is Texture2D.
  • Available since: 1.10.0

setCustomVideoCaptureFlipMode

setCustomVideoCaptureFlipMode
public void setCustomVideoCaptureFlipMode(ZegoVideoFlipMode mode, ZegoPublishChannel channel)
Sets the video flip mode of custom video capture (for the specified channel). This function takes effect only if the custom video buffer type is Texture2D.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
modeZegoVideoFlipModeFlip mode
channelZegoPublishChannelPublishing stream channel

Details

When the custom video collection function is enabled, you can use this interface to set the video flipping mode.

  • When to call: Before [sendCustomVideoCaptureRawData], [sendCustomVideoCaptureTextureData], [sendCustomVideoCapturePixelBuffer], [sendCustomVideoCaptureEncodedData].
  • Caution: This function takes effect only if the custom collection type is Texture2D.
  • Available since: 1.10.0

setCustomVideoCaptureRotation

setCustomVideoCaptureRotation
public void setCustomVideoCaptureRotation(int rotation, ZegoPublishChannel channel)
Sets the video rotation of custom video capture (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
rotationintClockwise angle.
channelZegoPublishChannelPublishing stream channel

Details

You can set the video rotation of custom video capture (for the specified channel) through this function.

  • When to call: After the callback [onStart] is received.
  • Related APIs: [setCustomVideoCaptureTransformMatrix].
  • Caution: When both the interfaces [setCustomVideoCaptureTransformMatrix] and [setCustomVideoCaptureRotation] are called, the first step is to execute the [setCustomVideoCapturefransFormMatrix] before the [setCustomVideoCaptureRotation].
  • Available since: 2.14.0.
  • Restrictions: This function takes effect only when the custom acquisition type is Texture2D.

setCustomVideoCaptureDeviceState

setCustomVideoCaptureDeviceState
public void setCustomVideoCaptureDeviceState(boolean isEnable, ZegoRemoteDeviceState state, ZegoPublishChannel channel)
Sets device state of custom video capture (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
isEnablebooleanWhether the device is enable.
stateZegoRemoteDeviceStateThe device state.
channelZegoPublishChannelPublishing stream channel

Details

User can set the video device state of custom video capture (for the specified channel) through this function.

  • When to call: After the callback [onStart] is received.
  • Available since: 2.15.0.
  • Restrictions: None. Related Callbacks: The remote user that play stream of local user publishing stream can receive state update notification by monitoring [onRemoteCameraStateUpdate] callbacks.

setCustomVideoCaptureTransformMatrix

setCustomVideoCaptureTransformMatrix
public void setCustomVideoCaptureTransformMatrix(float[] matrix, ZegoPublishChannel channel)
Sets the video transform matrix of custom video capture (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
matrixfloat[]4x4 transformation matrix.
channelZegoPublishChannelPublishing stream channel.

Details

You can set the video transform matrix of custom video capture (for the specified channel) through this function. The transformation matrix can include rotation, flipping, and scaling. It is recommended for developers with some OpenGL development experience.

  • When to call: After the callback [onStart] is received.
  • References: Please refer to the documentation https://docs.zegocloud.com/article/4054 for details.
  • Related APIs: [setCustomVideoCaptureRotation].
  • Caution: When both the interfaces [setCustomVideoCaptureTransformMatrix] and [setCustomVideoCaptureRotation] are called, the first step is to execute the [setCustomVideoCaptureTransformMatrix] before the [setCustomVideoCaptureRotation].
  • Available since: 2.14.0.
  • Restrictions: This function takes effect only when the custom acquisition type is Texture2D.

setCustomVideoCaptureRegionOfInterest

setCustomVideoCaptureRegionOfInterest
public void setCustomVideoCaptureRegionOfInterest(ArrayList<ZegoRoiRect> rectList, ZegoPublishChannel channel)
Set the region of interest (ROI) for encoder of custom video capture (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
rectListArrayList<ZegoRoiRect>ROI rectangle area list, currently supports up to 6 areas.
channelZegoPublishChannelPublish channel

Details

You can set the video encoder's region of interest rectangle areas of custom video capture (for the specified channel) through this function.

  • When to call: After the callback [onStart] is received.
  • Caution: This function is currently an experimental feature, please contact ZEGO technical support before using it.
  • Available since: 2.16.0.
  • Restrictions: Currently, only certain video encoders support this function, please contact ZEGO technical support before using it.

resetCustomVideoCaptureTextureContext

resetCustomVideoCaptureTextureContext
public void resetCustomVideoCaptureTextureContext(ZegoPublishChannel channel)
Reset the texture-related context cached by the SDK, such as EglContext. This function only takes effect when the custom video buffer type is Texture2D or TextureExternalOES.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
channelZegoPublishChannelPublish channel

Details

When the custom video capture function is enabled, you can use this interface to reset the texture-related context cached by the SDK.

  • When to call: After the [onStart] callback is received and before the [onStop] callback is received.
  • Caution: Please call this interface in the thread that last called the [sendCustomVideoCaptureTextureData] interface.
  • Related APIs: [sendCustomVideoCaptureTextureData].
  • Platform differences: It only takes effect on the Android platform.
  • Available since: 3.11.0
  • Restrictions: This function takes effect only if the custom video buffer type is Texture2D or TextureExternalOES.

enableCustomVideoProcessing

enableCustomVideoProcessing
public void enableCustomVideoProcessing(boolean enable, ZegoCustomVideoProcessConfig config)
Enables or disables custom video processing.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanenable or disable. Required: Yes.
configZegoCustomVideoProcessConfigcustom video processing configuration. Required: Yes.Caution: If null is passed, the platform default value is used.

Details

When the developer opens custom pre-processing, by calling [setCustomVideoProcessHandler] you can set the custom video pre-processing callback.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • Default value: Off by default
  • When to call: Must be set before calling [startPreview], [startPublishingStream], [createRealTimeSequentialDataManager]. If you need to modify the configuration, please call [logoutRoom] to log out of the room first, otherwise it will not take effect.
  • Related APIs: Call the [setCustomVideoProcessHandler] function to set the callback before custom video processing.
  • Available since: 2.2.0 (Android/iOS/macOS native), 2.4.0 (Windows/macOS C++).
  • Restrictions: None.

enableCustomVideoProcessing

enableCustomVideoProcessing
public void enableCustomVideoProcessing(boolean enable, ZegoCustomVideoProcessConfig config, ZegoPublishChannel channel)
Enables or disables custom video processing, and support specifying the publish channel.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanenable or disable. Required: Yes.
configZegoCustomVideoProcessConfigcustom video processing configuration. Required: Yes.Caution: If null is passed, the platform default value is used.
channelZegoPublishChannelPublishing stream channel.Required: No.Default value: Main publish channel.

Details

When the developer opens custom pre-processing, by calling [setCustomVideoProcessHandler] you can set the custom video pre-processing callback.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • Default value: Off by default
  • When to call: Must be set before calling [startPreview], [startPublishingStream], [createRealTimeSequentialDataManager]. If you need to modify the configuration, please call [logoutRoom] to log out of the room first, otherwise it will not take effect.
  • Related APIs: Call the [setCustomVideoProcessHandler] function to set the callback before custom video processing.
  • Available since: 2.2.0 (Android/iOS/macOS native), 2.4.0 (Windows/macOS C++).
  • Restrictions: None.

setCustomVideoProcessHandler

setCustomVideoProcessHandler
public void setCustomVideoProcessHandler(IZegoCustomVideoProcessHandler handler)
Sets up the event callback handler for custom video processing.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
handlerIZegoCustomVideoProcessHandlerCustom video process handler.Required: Yes.

Details

When the developer opens the custom pre-processing, by calling [setCustomVideoProcessHandler], you can set the custom video pre-processing callback to obtain the original video data.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • When to call: Called before [startPreview], [startPublishingStream] and [createRealTimeSequentialDataManager], otherwise it may cause the timing of obtaining video data to be too slow.
  • Related APIs: Call [enableCustomVideoProcessing] function to enable custom video pre-processing callback.
  • Available since: 2.2.0 (Android/iOS/macOS native), 2.4.0 (Windows/macOS C++).
  • Restrictions: None.

sendCustomVideoProcessedTextureData

sendCustomVideoProcessedTextureData
public void sendCustomVideoProcessedTextureData(int textureID, int width, int height, long referenceTimeMillisecond)
Send the [Texture] type video data after the pre-processing of the custom video to the SDK.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
textureIDinttexture ID.
widthintTexture width.
heightintTexture height.
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.

Details

When the custom video pre-processing is turned on, the [Texture] format video data after the custom video pre-processing is sent to the SDK, and other channels are supported.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • When to call: Must be called in the [onCapturedUnprocessedTextureData] callback.
  • Platform differences: Only valid on Android platform.
  • Available since: 2.2.0
  • Restrictions: This interface takes effect when [enableCustomVideoProcessing] is called to enable custom video pre-processing and the bufferType of config is passed in [ZegoVideoBufferTypeGLTexture2D].

sendCustomVideoProcessedTextureData

sendCustomVideoProcessedTextureData
public void sendCustomVideoProcessedTextureData(int textureID, int width, int height, long referenceTimeMillisecond, ZegoPublishChannel channel)
Send the [Texture] type video data after the pre-processing of the custom video to the SDK (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
textureIDinttexture ID.
widthintTexture width.
heightintTexture height.
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.
channelZegoPublishChannelPublishing stream channel.

Details

When the custom video pre-processing is turned on, the [Texture] format video data after the custom video pre-processing is sent to the SDK, and other channels are supported.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • When to call: Must be called in the [onCapturedUnprocessedTextureData] callback.
  • Platform differences: Only valid on Android platform.
  • Available since: 2.2.0
  • Restrictions: This interface takes effect when [enableCustomVideoProcessing] is called to enable custom video pre-processing and the bufferType of config is passed in [ZegoVideoBufferTypeGLTexture2D].

sendCustomVideoProcessedTextureData

sendCustomVideoProcessedTextureData
public void sendCustomVideoProcessedTextureData(int textureID, int width, int height, long referenceTimeMillisecond, ZegoProcessedDataUsageType usage, ZegoPublishChannel channel)
Send the [Texture] type video data after the pre-processing of the custom video to the SDK (for the specified channel), and support specified data usage.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
textureIDinttexture ID.
widthintTexture width.
heightintTexture height.
referenceTimeMillisecondlongvideo frame reference time, UNIX timestamp, in milliseconds.
usageZegoProcessedDataUsageTypeData usage
channelZegoPublishChannelPublishing stream channel.

Details

When the custom video pre-processing is turned on, the [Texture] format video data after the custom video pre-processing is sent to the SDK, and other channels are supported.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • When to call: Must be called in the [onCapturedUnprocessedTextureData] callback.
  • Platform differences: Only valid on Android platform.
  • Available since: 3.14.0
  • Restrictions: This interface takes effect when [enableCustomVideoProcessing] is called to enable custom video pre-processing and the bufferType of config is passed in [ZegoVideoBufferTypeGLTexture2D].

getCustomVideoProcessOutputSurfaceTexture

getCustomVideoProcessOutputSurfaceTexture
public SurfaceTexture getCustomVideoProcessOutputSurfaceTexture(int width, int height)
Get SurfaceTexture for output data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
widthintSpecify the width of the output video data.
heightintSpecify the height of the output video data.

Details

When the custom video pre-processing is turned on, after the developer obtains the raw data of the SurfaceTexture type, this interface is called to obtain the SurfaceTexture used to output the video data, as the producer of the output data. After the developer completes the video pre-processing, send the processed video data to the SDK through this SurfaceTexture.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • When to call: It is recommended to call in the [onGetSurfaceTexture] callback function.
  • Platform differences: It only takes effect on the Android platform.
  • Available since: 2.2.0
  • Restrictions: This interface takes effect when [enableCustomVideoProcessing] is called to enable custom video pre-processing and the bufferType of config is passed in [ZegoVideoBufferTypeSurfaceTexture].

Return

SurfaceTexture instance.

getCustomVideoProcessOutputSurfaceTexture

getCustomVideoProcessOutputSurfaceTexture
public SurfaceTexture getCustomVideoProcessOutputSurfaceTexture(int width, int height, ZegoPublishChannel channel)
Get SurfaceTexture for output data (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
widthintSpecify the width of the output video data.
heightintSpecify the height of the output video data.
channelZegoPublishChannelPublishing stream channel.

Details

When the custom video pre-processing is turned on, after the developer obtains the raw data of the SurfaceTexture type, this interface is called to obtain the SurfaceTexture used to output the video data, as the producer of the output data. After the developer completes the video pre-processing, send the processed video data to the SDK through this SurfaceTexture.

  • Use cases: After the developer collects the video data by himself or obtains the video data collected by the SDK, if the basic beauty and watermark functions of the SDK cannot meet the needs of the developer (for example, the beauty effect cannot meet the expectations), the ZegoEffects SDK can be used to perform the video Some special processing, such as beautifying, adding pendants, etc., this process is the pre-processing of custom video.
  • When to call: It is recommended to call in the [onGetSurfaceTexture] callback function.
  • Platform differences: It only takes effect on the Android platform.
  • Available since: 2.2.0
  • Restrictions: This interface takes effect when [enableCustomVideoProcessing] is called to enable custom video pre-processing and the bufferType of config is passed in [ZegoVideoBufferTypeSurfaceTexture].

Return

SurfaceTexture instance.

enableCustomAudioCaptureProcessing

enableCustomAudioCaptureProcessing
public void enableCustomAudioCaptureProcessing(boolean enable, ZegoCustomAudioProcessConfig config)
Enable local collection and custom audio processing(before ear return).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable local capture custom audio processing.
configZegoCustomAudioProcessConfigCustom audio processing configuration.

Details

Enable custom audio processing(before ear return), developers can receive locally collected audio frames through [onProcessCapturedAudioData], and can modify the audio data.

  • Use cases: If the developer wants to implement special functions (such as voice change, bel canto, etc.) through custom processing after the audio data is collected or before the remote audio data is drawn for rendering.
  • When to call: It needs to be called before [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer], [createAudioEffectPlayer] and [createRealTimeSequentialDataManager] to be effective.
  • Available since: 1.13.0
  • Restrictions: None.

enableCustomAudioCaptureProcessingAfterHeadphoneMonitor

enableCustomAudioCaptureProcessingAfterHeadphoneMonitor
public void enableCustomAudioCaptureProcessingAfterHeadphoneMonitor(boolean enable, ZegoCustomAudioProcessConfig config)
Turn on local collection and custom audio processing (after ear return).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable local capture custom audio processing.
configZegoCustomAudioProcessConfigCustom audio processing configuration.

Details

Enable custom audio processing(after ear return), developers can receive locally collected audio frames through [onProcessCapturedAudioData], and can modify the audio data.

  • Use cases: If the developer wants to implement special functions (such as voice change, bel canto, etc.) through custom processing after the audio data is collected or before the remote audio data is drawn for rendering.
  • When to call: It needs to be called before [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer], [createAudioEffectPlayer] and [createRealTimeSequentialDataManager] to be effective.
  • Available since: 1.13.0
  • Restrictions: None.

enableAlignedAudioAuxData

enableAlignedAudioAuxData
public void enableAlignedAudioAuxData(boolean enable, ZegoAudioFrameParam param)
Enable feature of throwing audio aux frames which aligned with accompany.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable the feature of throwing alignmented audio aux frames.
paramZegoAudioFrameParamparam of audio frame. Currently supports 8k, 16k, 32k, 44.1k, 48k sampling rate, mono or stereo.

Details

Enable feature of throwing audio aux frames which aligned with accompany, and developers can receive the aligned audio aux frame through [onAlignedAudioAuxData].

  • Use cases: In KTV scene, this function can be used if the user wants to record voice and accompaniment for free processing.
  • When to call: It needs to be called after [createEngine] to be effective.
  • Caution: When throwing onAlignedAudioAuxData audio aux frames is enabled, the streaming data of [startPublishingStream] does not contain audio aux frames.
  • Available since: 2.22.0
  • Restrictions: None.

enableBeforeAudioPrepAudioData

enableBeforeAudioPrepAudioData
public void enableBeforeAudioPrepAudioData(boolean enable, ZegoAudioFrameParam param)
Enable the feature of throwing audio data before SDK internal audio preprocessing.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable feature of throwing audio data before SDK internal audio preprocessing.
paramZegoAudioFrameParamparam of audio frame. Currently, it supports sampling rates of 0, 16k, 32k, 44.1k, and 48k. The 0 means using SDK internal value. It supports channels Unknown, Mono, and Stereo. The Unknown means using SDK internal value.

Details

Enables the feature of throwing audio data before SDK internal audio preprocessing, and developers can receive audio data before SDK internal audio preprocessing through [onBeforeAudioPrepAudioData].

  • When to call: It needs to be called after [createEngine] to be effective.
  • Available since: 3.11.0
  • Restrictions: None.

enableCustomAudioRemoteProcessing

enableCustomAudioRemoteProcessing
public void enableCustomAudioRemoteProcessing(boolean enable, ZegoCustomAudioProcessConfig config)
Enable custom audio processing for remote playing stream.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable custom audio processing for remote playing stream.
configZegoCustomAudioProcessConfigCustom audio processing configuration.

Details

Enable remote streaming custom audio processing, developers can receive remote streaming audio frames through [onProcessRemoteAudioData], and can modify the audio data.

  • Use cases: If the developer wants to implement special functions (such as voice change, bel canto, etc.) through custom processing before pulling the remote audio data for rendering.
  • When to call: It needs to be called before [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer], [createAudioEffectPlayer] and [createRealTimeSequentialDataManager] to be effective.
  • Available since: 1.13.0
  • Restrictions: None.

enableCustomAudioPlaybackProcessing

enableCustomAudioPlaybackProcessing
public void enableCustomAudioPlaybackProcessing(boolean enable, ZegoCustomAudioProcessConfig config)
Enable custom audio processing for SDK playback audio data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable custom audio processing for SDK playback audio data.
configZegoCustomAudioProcessConfigCustom audio processing configuration.

Details

Enable remote streaming custom audio processing, developers can receive remote streaming audio frames through [onProcessPlaybackAudioData], and can modify the audio data.

  • Use cases: If the developer wants to implement special functions (such as voice change, bel canto, etc.) through custom processing after collecting audio data.
  • When to call: It needs to be called before [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer], [createAudioEffectPlayer] and [createRealTimeSequentialDataManager] to be effective.
  • Available since: 1.13.0
  • Restrictions: None.

setCustomAudioProcessHandler

setCustomAudioProcessHandler
public void setCustomAudioProcessHandler(IZegoCustomAudioProcessHandler handler)
Set up callback handler for custom audio processing.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
handlerIZegoCustomAudioProcessHandlerCallback handler for custom audio processing.

Details

When the custom audio processing is enabled, the custom audio processing callback is set through this function, and the developer can modify the processed audio frame data in the callback.

  • Use cases: If the developer wants to implement special functions (such as voice change, bel canto, etc.) through custom processing after the audio data is collected or before the remote audio data is drawn for rendering.
  • When to call: After creating the engine.
  • Available since: 1.13.0
  • Restrictions: None.

startAudioDataObserver

startAudioDataObserver
public void startAudioDataObserver(int observerBitMask, ZegoAudioFrameParam param)
Enable audio data observering.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
observerBitMaskintThe callback function bitmask marker for receive audio data, refer to enum [ZegoAudioDataCallbackBitMask], when this param converted to binary, 0b01 that means 1 << 0 for triggering [onCapturedAudioData], 0x10 that means 1 << 1 for triggering [onPlaybackAudioData], 0x100 that means 1 << 2 for triggering [onMixedAudioData], 0x1000 that means 1 << 3 for triggering [onPlayerAudioData]. The masks can be combined to allow different callbacks to be triggered simultaneously.
paramZegoAudioFrameParamparam of audio frame.

Details

When custom audio processing is turned on, use this function to turn on audio data callback monitoring.

  • Use cases: When develop need to monitor the original audio.
  • When to call: After creating the engine.
  • Caution: This api will start the media engine and occupy the microphone device.
  • Available since: 1.1.0
  • Restrictions: Audio monitoring is triggered only after this function has been called and the callback has been set by calling [setAudioDataHandler]. If you want to enable the [onPlayerAudioData] callback, you must also be in the pull stream, and the incoming sampling rate of the [startAudioDataObserver] function is not supported at 8000Hz, 22050Hz, and 24000Hz.

stopAudioDataObserver

stopAudioDataObserver
public void stopAudioDataObserver()
Disable audio data observering.
Declared in ZegoExpressEngine.java

Disable audio data observering.

  • Use cases: When develop need to monitor the original audio.
  • When to call: After calling [startAudioDataObserver] to start audio data monitoring.
  • Available since: 1.1.0

setAudioDataHandler

setAudioDataHandler
public void setAudioDataHandler(IZegoAudioDataHandler handler)
Sets up the event callback handler for receiving audio data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
handlerIZegoAudioDataHandlerAudio data handler for receive audio data.

Details

This function can be called to receive audio data thrown by SDK bypass.

  • Use cases: When the developer needs to obtain the audio data of the remote user or the data collected by the local microphone for other purposes (such as pure audio recording, pure audio third-party monitoring, pure audio real-time analysis).
  • When to call: After creating the engine.
  • Related APIs: Turn on the audio data monitoring call [startAudioDataObserver], turn off the audio data monitoring call [stopAudioDataObserver].
  • Caution: The format of the thrown audio data is pcm. The SDK still controls the collection and playback of the sound device. This function is to copy a copy of the data collected or played inside the SDK for use by the developer.
  • Available since: 1.1.0
  • Restrictions: The set callback needs to be effective after calling [startAudioDataObserver] and is in the push or pull state.

enableCustomAudioIO

enableCustomAudioIO
public void enableCustomAudioIO(boolean enable, ZegoCustomAudioConfig config)
Enables the custom audio I/O function.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable custom audio IO, default is false.
configZegoCustomAudioConfigCustom audio IO config.

Details

Enable custom audio IO function, support PCM, AAC format data.

  • Use cases: If the developer wants to implement special functions (such as voice change, bel canto, etc.) through custom processing after the audio data is collected or before the remote audio data is drawn for rendering.
  • When to call: It needs to be called before [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer], [createAudioEffectPlayer] and [createRealTimeSequentialDataManager] to be effective.
  • Available since: 1.10.0
  • Restrictions: None.

enableCustomAudioIO

enableCustomAudioIO
public void enableCustomAudioIO(boolean enable, ZegoCustomAudioConfig config, ZegoPublishChannel channel)
Enables the custom audio I/O function (for the specified channel), support PCM, AAC format data.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
enablebooleanWhether to enable custom audio IO, default is false.
configZegoCustomAudioConfigCustom audio IO config.
channelZegoPublishChannelSpecify the publish channel to enable custom audio IO.

Details

Enable custom audio IO function, support PCM, AAC format data.

  • Use cases: If the developer wants to implement special functions (such as voice change, bel canto, etc.) through custom processing after the audio data is collected or before the remote audio data is drawn for rendering.
  • When to call: It needs to be called before [startPublishingStream], [startPlayingStream], [startPreview], [createMediaPlayer], [createAudioEffectPlayer] and [createRealTimeSequentialDataManager] to be effective.
  • Available since: 1.10.0
  • Restrictions: None.

sendCustomAudioCaptureAACData

sendCustomAudioCaptureAACData
public void sendCustomAudioCaptureAACData(ByteBuffer data, int dataLength, int configLength, long referenceTimeMillisecond, int samples, ZegoAudioFrameParam param, ZegoPublishChannel channel)
Sends AAC audio data produced by custom audio capture to the SDK (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBufferAAC buffer data. Note that it must be a DirectByteBuffer, which can be constructed by allocateDirect().
dataLengthintThe total length of the buffer data.
configLengthintThe length of AAC specific config (Note: The AAC encoded data length is 'encodedLength = dataLength - configLength').Value range: [0,64]
referenceTimeMillisecondlongThe UNIX timestamp of this AAC audio frame in millisecond.
samplesintThe number of samples for this AAC audio frame.Value range: [480,512,1024,1960,2048].
paramZegoAudioFrameParamThe param of this AAC audio frame.
channelZegoPublishChannelPublish channel for capturing audio frames.

Details

Sends the captured audio AAC data to the SDK.

  • Use cases: The customer needs to obtain input after acquisition from the existing audio stream, audio file, or customized acquisition system, and hand it over to the SDK for transmission.
  • When to call: After [enableCustomAudioIO] and publishing stream successfully.
  • Related APIs: Enable the custom audio IO function [enableCustomAudioIO], and start the push stream [startPublishingStream].
  • Available since: 2.20.0
  • Restrictions: None.

sendCustomAudioCapturePCMData

sendCustomAudioCapturePCMData
public void sendCustomAudioCapturePCMData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param)
Sends PCM audio data produced by custom audio capture to the SDK.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBufferPCM buffer data. Note that it must be a DirectByteBuffer, which can be constructed by allocateDirect().
dataLengthintThe total length of the buffer data.
paramZegoAudioFrameParamThe param of this PCM audio frame.

Details

Sends the captured audio PCM data to the SDK.

  • Use cases: 1.The customer needs to obtain input after acquisition from the existing audio stream, audio file, or customized acquisition system, and hand it over to the SDK for transmission. 2.Customers have their own requirements for special sound processing for PCM input sources. After the sound processing, the input will be sent to the SDK for transmission.
  • When to call: After [enableCustomAudioIO] and publishing stream successfully.
  • Related APIs: Enable the custom audio IO function [enableCustomAudioIO], and start the push stream [startPublishingStream].
  • Available since: 1.10.0
  • Restrictions: None.

sendCustomAudioCapturePCMData

sendCustomAudioCapturePCMData
public void sendCustomAudioCapturePCMData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param, ZegoPublishChannel channel)
Sends PCM audio data produced by custom audio capture to the SDK (for the specified channel).
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBufferPCM buffer data. Note that it must be a DirectByteBuffer, which can be constructed by allocateDirect().
dataLengthintThe total length of the buffer data.
paramZegoAudioFrameParamThe param of this PCM audio frame.
channelZegoPublishChannelPublish channel for capturing audio frames.

Details

Sends the captured audio PCM data to the SDK.

  • Use cases: 1.The customer needs to obtain input after acquisition from the existing audio stream, audio file, or customized acquisition system, and hand it over to the SDK for transmission. 2.Customers have their own requirements for special sound processing for PCM input sources. After the sound processing, the input will be sent to the SDK for transmission.
  • When to call: After [enableCustomAudioIO] and publishing stream successfully.
  • Related APIs: Enable the custom audio IO function [enableCustomAudioIO], and start the push stream [startPublishingStream].
  • Available since: 1.10.0
  • Restrictions: None.

fetchCustomAudioRenderPCMData

fetchCustomAudioRenderPCMData
public void fetchCustomAudioRenderPCMData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param)
Fetches PCM audio data of the remote stream from the SDK for custom audio rendering.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBufferA block of memory for storing audio PCM data that requires user to manage the memory block's lifecycle, the SDK will copy the audio frame rendering data to this memory block.
dataLengthintThe length of the audio data to be fetch this time (dataLength = duration * sampleRate * channels * 2(16 bit depth i.e. 2 Btye)).
paramZegoAudioFrameParamSpecify the parameters of the fetched audio frame. sampleRate in ZegoAudioFrameParam must assignment

Details

Fetches PCM audio data of the remote stream from the SDK for custom audio rendering, it is recommended to use the system framework to periodically invoke this function to drive audio data rendering.

  • Use cases: When developers have their own rendering requirements, such as special applications or processing and rendering of the original PCM data that are pulled, it is recommended to use the custom audio rendering function of the SDK.
  • When to call: After [enableCustomAudioIO] and playing stream successfully.
  • Related APIs: Enable the custom audio IO function [enableCustomAudioIO], and start the play stream [startPlayingStream].
  • Available since: 1.10.0
  • Restrictions: None.

sendReferenceAudioPCMData

sendReferenceAudioPCMData
public void sendReferenceAudioPCMData(ByteBuffer data, int dataLength, ZegoAudioFrameParam param)
Send the PCM audio data customized by the developer to the SDK, which is used as a reference for custom rendering audio to eliminate echo.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
dataByteBufferPCM buffer data
dataLengthintThe total length of the buffer data
paramZegoAudioFrameParamThe param of this PCM audio frame

Details

Developers use the audio device clock as the driver to capture PCM audio data, and use it for custom audio rendering after processing. When submitting for rendering, call this function to send the processed audio data back to the SDK so that the SDK can use it as an echo cancellation reference.

  • Use cases: In entertainment scenarios, it may be necessary to customize the processing of PCM audio data from the remote end, such as synthesizing a background sound and KTV accompaniment before rendering and playing. At the same time, developers are required to send the audio data processed by themselves to the SDK for reference, so that the processed sound effects can be echo canceled after collection.
  • When to call: After calling [fetchCustomAudioRenderPCMData] to fetch and process the PCM audio data, this function is called while submitting to the system for rendering and playback.
  • Available since: 2.13.0.
  • Restrictions: You must call [setEngineConfig] to enable the external audio data as a reference for this function to take effect. If you need to get the use of the function or the details, please consult ZEGO technical support.

setCustomAudioIOAudioRoute

setCustomAudioIOAudioRoute
public void setCustomAudioIOAudioRoute(ZegoAudioRoute audioRoute)
Set the audio route after enabling the custom audio IO function.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
audioRouteZegoAudioRouteAudio route.

Details

Set the audio route after enabling the custom audio IO function.

  • Use cases: The current audio route is specified by the APP to optimize the AEC effect.
  • When to call: After [enableCustomAudioIO] and [startPublishingStream].
  • Available since: 3.21.0
  • Restrictions: Only support iOS and Android.

createRangeAudio

createRangeAudio
public ZegoRangeAudio createRangeAudio()
Creates a range audio instance.
Declared in ZegoExpressEngine.java

Creates a range audio instance. Use case: Often used in game voice scenarios, users can use related functions by creating range audio instance objects.

  • When to call: It can be called after the engine by [createEngine] has been initialized.
  • Impacts on other APIs: If you use the range audio module, you cannot use the basic push-pull stream [startPublishingStream], [startPlayingStream] interfaces and related callbacks.
  • Available since: 2.11.0
  • Restrictions: Currently, a maximum of 1 instances can be created, after which it will return null.

range audio instance, null will be returned when the maximum number is exceeded.

destroyRangeAudio

destroyRangeAudio
public void destroyRangeAudio(ZegoRangeAudio rangeAudio)
Destroys a range audio instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
rangeAudioZegoRangeAudioThe range audio instance object to be destroyed.

Details

Destroys a range audio instance.

  • Available since: 2.11.0

createCopyrightedMusic

createCopyrightedMusic
public ZegoCopyrightedMusic createCopyrightedMusic()
Creates a copyrighted music instance.
Declared in ZegoExpressEngine.java

Creates a copyrighted music instance. Use case: Often used in online KTV chorus scenarios, users can use related functions by creating copyrighted music instance objects.

  • When to call: It can be called after the engine by [createEngine] has been initialized.
  • Available since: 2.13.0
  • Restrictions: The SDK only supports the creation of one instance of CopyrightedMusic. Multiple calls to this function return the same object.

copyrighted music instance, multiple calls to this function return the same object.

destroyCopyrightedMusic

destroyCopyrightedMusic
public void destroyCopyrightedMusic(ZegoCopyrightedMusic copyrightedMusic)
Destroys a copyrighted music instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
copyrightedMusicZegoCopyrightedMusicThe copyrighted music instance object to be destroyed.

Details

Destroys a copyrighted music instance.

  • When to call: It can be called before the engine by [destroyEngine]
  • Available since: 2.13.0

createAudioVADClient

createAudioVADClient
public ZegoAudioVADClient createAudioVADClient()
Create a audio vad client instance.
Declared in ZegoExpressEngine.java

Create a audio vad client instance. Use case: Can be used to detect if an audio packet contains speech.

  • When to call: It can be called after [createEngine].
  • Available since: 2.21.0
  • Restrictions: Each stream should correspond to a detected audio packet class object, or reset the existing object and apply it to a different stream.

audio vad client instance.

destroyAudioVADClient

destroyAudioVADClient
public void destroyAudioVADClient(ZegoAudioVADClient client)
Destroys a audio vad client instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
clientZegoAudioVADClientThe audio vad client instance object to be destroyed.

Details

Destroys a audio vad client instance.

  • When to call: It can be called after [createEngine].
  • Available since: 2.21.0

createRangeScene

createRangeScene
public ZegoRangeScene createRangeScene()
Create a range scene instance object.
Declared in ZegoExpressEngine.java

Create a range scene instance object. Use case: Often used in meta world scenarios, users can use related functions by range scene instance objects.

  • When to call: After initializing the engine by [createEngine].
  • Available since: 3.0.0
  • Restrictions: None.

range scene instance object.

destroyRangeScene

destroyRangeScene
public void destroyRangeScene(ZegoRangeScene rangeScene)
Destroy a range scene instance object.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
rangeSceneZegoRangeSceneThe range scene instance object to be destroyed.

Details

Destroy a range scene instance.

  • When to call: After create the range scene by [createRangeScene].
  • Available since: 3.0.0
  • Restrictions: None.

startScreenCapture

startScreenCapture
public void startScreenCapture()
Start screen capture.
Declared in ZegoExpressEngine.java

Start screen capture.

  • When to call: After calling the [setVideoSource]、[setAudioSource] function to set the capture source to ScreenCapture.
  • Available since: 3.1.0

startScreenCapture

startScreenCapture
public void startScreenCapture(ZegoScreenCaptureConfig config)
Start screen capture.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoScreenCaptureConfigScreen capture parameter configuration.

Details

Start screen capture.

  • When to call: After calling the [setVideoSource]、[setAudioSource] function to set the capture source to ScreenCapture.
  • Available since: 3.6.0

stopScreenCapture

stopScreenCapture
public void stopScreenCapture()
Stop screen capture.
Declared in ZegoExpressEngine.java

Stop screen capture.

  • Available since: 3.1.0

updateScreenCaptureConfig

updateScreenCaptureConfig
public void updateScreenCaptureConfig(ZegoScreenCaptureConfig config)
Update screen capture parameter configuration.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
configZegoScreenCaptureConfigScreen capture parameter configuration.

Details

Update screen capture parameter configuration.

  • When to call: After calling [startScreenCapture] to start capturing.
  • Available since: 3.1.0
  • Restrictions: Only available on Android 5.0 or newer. Setting audio parameters (sample rate, channels) is only supported by Android 10.0 and above.

createAIVoiceChanger

createAIVoiceChanger
public ZegoAIVoiceChanger createAIVoiceChanger()
Creates an AI voice changer instance.
Declared in ZegoExpressEngine.java

Creates an AI voice changer instance. Use case: Often used in live broadcasting, voice chatroom and KTV.

  • When to call: It can be called after the SDK by [createEngine] has been initialized.
  • Related APIs: User can call [destroyAIVoiceChanger] function to destroy an AI voice changer instance.
  • Available since: 3.10.0
  • Restrictions: Currently, a maximum of 1 instance can be created, after which it will return null.

AI voice changer instance.

destroyAIVoiceChanger

destroyAIVoiceChanger
public void destroyAIVoiceChanger(ZegoAIVoiceChanger aiVoiceChanger)
Destroys an AI voice changer instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
aiVoiceChangerZegoAIVoiceChangerThe AI voice changer instance object to be destroyed.

Details

Destroys the AI voice changer instance.

  • Related APIs: User can call [createAIVoiceChanger] function to create an AI voice changer instance.
  • Available since: 3.10.0

isAIVoiceChangerSupported

isAIVoiceChangerSupported
public boolean isAIVoiceChangerSupported()
Check the device can run AI voice changer or not.
Declared in ZegoExpressEngine.java

Check the device can run AI voice changer or not. Use case: Often used in live broadcasting, voice chatroom and KTV.

  • When to call: It can be called after the SDK by [createEngine] has been initialized.
  • Available since: 3.14.0

Return true if the device can run AI voice changer, otherwise return false.

createPictureCapturer

createPictureCapturer
public ZegoPictureCapturer createPictureCapturer()
Create picture capturer instance.
Declared in ZegoExpressEngine.java

Creates a picture capturer instance. Use case: Often used in pushing static images.

  • When to call: It can be called after the SDK by [createEngine] has been initialized.
  • Related APIs: User can call [destroyPictureCapturer] function to destroy a picture capturer instance. Use [setVideoSource] to set the picture capturer as the push stream video source.
  • Available since: 3.22.0
  • Restrictions: None.

Picture capturer instance.

destroyPictureCapturer

destroyPictureCapturer
public void destroyPictureCapturer(ZegoPictureCapturer pictureCapturer)
Destroys a picture capturer instance.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
pictureCapturerZegoPictureCapturerThe picture capturer instance to be destroyed.

Details

Destroys the picture capturer instance.

  • Related APIs: User can call [createPictureCapturer] function to create a picture capturer instance.
  • Available since: 3.22.0

enableBeautify

enableBeautify
deprecated
public void enableBeautify(int featureBitmask)
[Deprecated] Enables or disables the beauty features for the main publish channel. Deprecated since 2.16.0, please use the [enableEffectsBeauty] function instead.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
featureBitmaskintBeauty features, bitmask format, you can choose to enable several features in [ZegoBeautifyFeature] at the same time

Details

When developers do not have much need for beauty features, they can use this function to set some very simple beauty effects.

  • When to call: It needs to be called after [createEngine].
  • Default value: When this function is not called, the beauty feature is not enabled by default.
  • Related APIs: After turning on the beauty features, you can call the [setBeautifyOption] function to adjust the beauty parameters.
  • Caution: This beauty feature is very simple and may not meet the developer’s expectations. It is recommended to use the custom video processing function [enableCustomVideoProcessing] or the custom video capture function [enableCustomVideoCapture] to connect the AI Effects SDK [ZegoEffects] https://docs.zegocloud.com/article/9896 for best results.
  • Available since: 1.1.0
  • Restrictions: In the case of using the custom video capture function, since the developer has handle the video data capturing, the SDK is no longer responsible for the video data capturing, so this function is no longer valid. It is also invalid when using the custom video processing function.
Deprecated
Deprecated since 2.16.0, please use the [enableEffectsBeauty] function instead.

enableBeautify

enableBeautify
deprecated
public void enableBeautify(int featureBitmask, ZegoPublishChannel channel)
[Deprecated] Enables or disables the beauty features for the specified publish channel. Deprecated since 2.16.0, please use the [enableEffectsBeauty] function instead.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
featureBitmaskintBeauty features, bitmask format, you can choose to enable several features in [ZegoBeautifyFeature] at the same time
channelZegoPublishChannelPublishing stream channel

Details

When developers do not have much need for beauty features, they can use this function to set some very simple beauty effects.

  • When to call: It needs to be called after [createEngine].
  • Default value: When this function is not called, the beauty feature is not enabled by default.
  • Related APIs: After turning on the beauty features, you can call the [setBeautifyOption] function to adjust the beauty parameters.
  • Caution: This beauty feature is very simple and may not meet the developer’s expectations. It is recommended to use the custom video processing function [enableCustomVideoProcessing] or the custom video capture function [enableCustomVideoCapture] to connect the AI Effects SDK [ZegoEffects] https://docs.zegocloud.com/article/9896 for best results.
  • Available since: 1.1.0
  • Restrictions: In the case of using the custom video capture function, since the developer has handle the video data capturing, the SDK is no longer responsible for the video data capturing, so this function is no longer valid. It is also invalid when using the custom video processing function.
Deprecated
Deprecated since 2.16.0, please use the [enableEffectsBeauty] function instead.

setBeautifyOption

setBeautifyOption
deprecated
public void setBeautifyOption(ZegoBeautifyOption option)
[Deprecated] Set beautify option. Deprecated since 2.16.0, please use the [setEffectsBeautyParam] function instead.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
optionZegoBeautifyOptionBeautify option.

Details

set beautify option for main publish channel.

  • Use cases: Often used in video call, live broadcasting.
  • When to call: It needs to be called after [createEngine].
  • Caution: In the case of using a custom video capture function, because the developer has taken over the video data capturing, the SDK is no longer responsible for the video data capturing, call this function will not take effect. When using custom video processing, the video data collected by the SDK will be handed over to the business for further processing, call this function will not take effect either.
  • Available since: 1.1.0
  • Restrictions: None.
Deprecated
Deprecated since 2.16.0, please use the [setEffectsBeautyParam] function instead.

setBeautifyOption

setBeautifyOption
deprecated
public void setBeautifyOption(ZegoBeautifyOption option, ZegoPublishChannel channel)
[Deprecated] Set beautify option. Deprecated since 2.16.0, please use the [setEffectsBeautyParam] function instead.
Declared in ZegoExpressEngine.java

Parameters

NameTypeDescription
optionZegoBeautifyOptionBeautify option.
channelZegoPublishChannelstream publish channel.

Details

set beautify option for main publish channel.

  • Use cases: Often used in video call, live broadcasting.
  • When to call: It needs to be called after [createEngine].
  • Caution: In the case of using a custom video capture function, because the developer has taken over the video data capturing, the SDK is no longer responsible for the video data capturing, call this function will not take effect. When using custom video processing, the video data collected by the SDK will be handed over to the business for further processing, call this function will not take effect either.
  • Available since: 1.1.0
  • Restrictions: None.
Deprecated
Deprecated since 2.16.0, please use the [setEffectsBeautyParam] function instead.

ZegoFaceDetectionInfo

Face detection info.

Details

Face detection info.

Declared in entity/ZegoFaceDetectionInfo.java

Properties

imageWidth

imageWidth
public int imageWidth

The image width captured by the camera

imageHeight

imageHeight
public int imageHeight

The image height captured by the camera

facePositionList

facePositionList
public ArrayList<ZegoFacePositionInfo> facePositionList

Face position information list

Methods

ZegoFaceDetectionInfo

ZegoFaceDetectionInfo
Create a face detection info object
Declared in entity/ZegoFaceDetectionInfo.java

ZegoFacePositionInfo

Position information used by the face detection.

Declared in entity/ZegoFacePositionInfo.java

Properties

position

position
public Rect position

Coordinates used by the face detection.

ZegoFontStyle

Font style.

Details

Font style configuration, can be used to configure font type, font size, font color, font transparency.

  • Use cases: Set text watermark in manual stream mixing scene, such as Co-hosting.

Declared in entity/ZegoFontStyle.java

Properties

type

type
public ZegoFontType type
  • Required: False.
  • Default value: Source han sans [ZegoFontTypeSourceHanSans]

size

size
public int size
  • Required: False.
  • Default value: 24.
  • Value range: [12,100].

color

color
public int color
  • Required: False.
  • Default value: 16777215(white).
  • Value range: [0,16777215].

transparency

transparency
public int transparency
  • Required: False.
  • Default value: 0.
  • Value range: [0,100], 100 is completely opaque, 0 is completely transparent.

border

border
public boolean border
  • Required: False.
  • Default value: False.
  • Value range: True/False.

borderColor

borderColor
public int borderColor
  • Required: False.
  • Default value: 0.
  • Value range: [0,16777215].

Methods

ZegoFontStyle

ZegoFontStyle
Create a default font style object.
Declared in entity/ZegoFontStyle.java

ZegoItemParam

Item param.

Declared in entity/ZegoItemParam.java

Properties

itemID

itemID
public long itemID

Item ID.

capacity

capacity
public int capacity

The number of users allowed to bind the item.

position

position
public ZegoPosition position

The initial position of the item in the range scene.

createMode

createMode
public ZegoCreateItemMode createMode

The mode of create item.

Methods

ZegoItemParam

ZegoItemParam
Declared in entity/ZegoItemParam.java

ZegoLabelInfo

Label info.

Details

Font style configuration, can be used to configure font type, font si-e, font color, font transparency.

  • Use cases: Set text watermark in manual stream mixing scene, such as Co-hosting.

Declared in entity/ZegoLabelInfo.java

Properties

text

text
public String text
  • Required: True.
  • Value range: Maximum support for displaying 100 Chinese characters and 300 English characters.

left

left
public int left
  • Required: False.
  • Default value: 0.

top

top
public int top
  • Required: False.
  • Default value: 0.

font

font
public ZegoFontStyle font
  • Required: False.

Methods

ZegoLabelInfo

ZegoLabelInfo
public ZegoLabelInfo(String text)
Build a label info object with text.
Declared in entity/ZegoLabelInfo.java

ZegoLogConfig

Log config.

Details

This parameter is required when calling [setlogconfig] to customize log configuration.

  • Use cases: This configuration is required when you need to customize the log storage path or the maximum log file size.
  • Caution: None.

Declared in entity/ZegoLogConfig.java

Properties

logPath

logPath
public String logPath

Used to customize the storage path of the log file.

  • Use cases: This configuration is required when you need to customize the log storage path.
  • Required: False.
  • Default value: The default path of each platform is different, please refer to the official website document https://docs.zegocloud.com/faq/express_sdkLog.
  • Caution: Developers need to ensure read and write permissions for files under this path.

logSize

logSize
public long logSize

Used to customize the maximum log file size.

  • Use cases: This configuration is required when you need to customize the upper limit of the log file size.
  • Required: False.
  • Default value: 5MB (5 * 1024 * 1024 Bytes).
  • Value range: Minimum 1MB (1 * 1024 * 1024 Bytes), maximum 100M (100 * 1024 * 1024 Bytes), 0 means no need to write logs.
  • Caution: The larger the upper limit of the log file size, the more log information it carries, but the log upload time will be longer.

logCount

logCount
public int logCount

Log files count. Default is 3. Value range is [3, 20].

Methods

ZegoLogConfig

ZegoLogConfig
Declared in entity/ZegoLogConfig.java

ZegoMediaDataPublisher

Declared in ZegoMediaDataPublisher.java

Methods

setEventHandler

setEventHandler
public void setEventHandler(IZegoMediaDataPublisherEventHandler handler)
Set event callback handler for the media data publisher.
Declared in ZegoMediaDataPublisher.java

Parameters

NameTypeDescription
handlerIZegoMediaDataPublisherEventHandlerThe event handler

Details

Set event callback handler for media data publisher.

  • Use cases: Often used in server-side publishing stream scenarios, such as AI classrooms.
  • When to call: After calling the [createMediaDataPublisher] function to create a media data publisher.
  • Caution: This API used to be named [setMediaDataPublisherEventHandler] before version 3.8.0. Please refer to Upgrade guide v3.8.0+.
  • Available since: 2.17.0

addMediaFilePath

addMediaFilePath
public void addMediaFilePath(String path, boolean isClear)
Add media file to the publish queue. Currently, only mp4 / m4a / aac files are supported, and special conversion is required.
Declared in ZegoMediaDataPublisher.java

Parameters

NameTypeDescription
pathStringLocal absolute path to the media file.
isClearbooleanWhether to clear the publish queue.

Details

Add media file to the publish queue. Currently, only mp4 / m4a / aac file are supported, and special conversion is required.

  • Use cases: Often used in server-side publishing stream scenarios, such as AI classrooms.
  • When to call: After calling the [createMediaDataPublisher] function to create a media data publisher.
  • Caution: The mp4 file format must meet the following points:The video must be encoded as H.264 and cannot contain B frames, only I and P frames. The I frame interval is 2s, that is, a single GOP value is 2s; The frame rate, bit rate, and resolution of the video are consistent with the frame rate, bit rate, and resolution set by [setVideoConfig] before publishing stream; Audio encoding must be MPEG-4 AAC.
  • Available since: 2.17.0

reset

reset
public void reset()
Clear all the status in this media data publisher, so that it can be restarted next time.
Declared in ZegoMediaDataPublisher.java

When you need to re-publish stream and do not need to continue publishing from the previous publish queue, you can call this function to reset this media data publisher's state.

  • Use cases: Often used in server-side publishing stream scenarios, such as AI classrooms.
  • Caution: When the developer calls [logoutRoom], the state is automatically reset.
  • Available since: 2.17.0

setVideoSendDelayTime

setVideoSendDelayTime
public void setVideoSendDelayTime(int delayTime)
Set the delay time of video playback.
Declared in ZegoMediaDataPublisher.java

Parameters

NameTypeDescription
delayTimeintVideo playback time.Required: Yes.Value range: [0, 100] ms.

Details

When this value is set, when publishing video file stream, the SDK will permanently delay the video to the set time value before sending.

  • Use cases: Mainly used to correct the fixed audio and picture asynchronous phenomenon that occurs during streaming.
  • When to call: After calling the [createMediaDataPublisher] function to create a media data publisher.
  • Available since: 2.17.0

seekTo

seekTo
public void seekTo(long millisecond)
Specify the starting point of the current video file publishing.
Declared in ZegoMediaDataPublisher.java

Parameters

NameTypeDescription
millisecondlongThe timestamp of the start of streaming (relative to the timestamp of the file currently being published, the starting value is 0). the unit is milliseconds

Details

Specify the starting point of the current video file publishing.

  • When to call: Called at any point between [OnMediaDataPublisherFileOpen] and [OnMediaDataPublisherFileClose]. For example: this function can be called directly in the [OnMediaDataPublisherFileOpen] callback.
  • Available since: 2.17.0

getTotalDuration

getTotalDuration
public long getTotalDuration()
Get the total duration of the current file.
Declared in ZegoMediaDataPublisher.java

Get the total duration of the current file, in milliseconds.

  • When to call: After [onMediaDataPublisherFileDataBegin] callback.
  • Available since: 2.17.0

The total duration of the current file.

getCurrentDuration

getCurrentDuration
public long getCurrentDuration()
Get the playing progress of the current file.
Declared in ZegoMediaDataPublisher.java

Get the playing progress of the current file, in milliseconds.

  • When to call: After received the [onMediaDataPublisherFileDataBegin] callback.
  • Available since: 2.17.0

The playing progress of the current file.

getIndex

getIndex
public int getIndex()
Get the channel index of the media data publisher.
Declared in ZegoMediaDataPublisher.java

Get the channel index of the media data publisher.

  • Available since: 3.4.0

ZegoMediaDataPublisherConfig

Used to config the media data publisher.

Details

Used to config the media data publisher when creating it.

Declared in entity/ZegoMediaDataPublisherConfig.java

Properties

channel

channel
public int channel

Used to specify the publish channel index of publisher.

mode

mode

Used to specify the mode of publisher.

ZegoMediaPlayer

Declared in ZegoMediaPlayer.java

Methods

setEventHandler

setEventHandler
public void setEventHandler(IZegoMediaPlayerEventHandler handler)
Set event notification callback handler of the media player.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
handlerIZegoMediaPlayerEventHandlerEvent callback handler for media player

Details

Listen to the event notification callback of the media player. Use Cases: You can change the media player UI widget according to the related event callback.

  • When to call: After the [ZegoMediaPlayer] instance created.
  • Caution: Calling this function will overwrite the callback set by the last call to this function.
  • Available since: 2.1.0
  • Restrictions: None.

setVideoHandler

setVideoHandler
public void setVideoHandler(IZegoMediaPlayerVideoHandler handler, ZegoVideoFrameFormat format)
Set video data callback handler of the media player.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
handlerIZegoMediaPlayerVideoHandlerVideo data callback handler for media player
formatZegoVideoFrameFormatVideo frame format for video data

Details

By setting this callback, the video data of the media resource file played by the media player can be called back.

  • When to call: After the [ZegoMediaPlayer] instance created.
  • Caution: When you no longer need to get the video frame data, please call this function again to clear the handler to stop the video frame data callback.
  • Available since: 2.1.0
  • Restrictions: None.

setAudioHandler

setAudioHandler
public void setAudioHandler(IZegoMediaPlayerAudioHandler handler)
Set audio data callback handler of the media player.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
handlerIZegoMediaPlayerAudioHandlerAudio data callback handler for media player

Details

By setting this callback, the audio data of the media resource file played by the media player can be called back.

  • When to call: After the [ZegoMediaPlayer] instance created.
  • Caution: When you no longer need to get the audio data, please call this function again to clear the handler to stop the audio data callback.
  • Available since: 2.1.0
  • Restrictions: None.

setBlockDataHandler

setBlockDataHandler
public void setBlockDataHandler(IZegoMediaPlayerBlockDataHandler handler, int blockSize)
Set the media resource block data callback handler of the media player.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
handlerIZegoMediaPlayerBlockDataHandlerThe media resource block data callback handler of the media player.
blockSizeintThe size of the encrypted data block. The bufferSize in the OnBlockData callback is an integer multiple of blockSize.

Details

This callback can be set to listen to and decrypt the media resource block data for playing the user's own ciphertext media resources.

  • When to call: After the [ZegoMediaPlayer] instance created, before playing media resources.
  • Caution: When it is no longer necessary to listen to the callback for data decryption, please call this function again to clear the handler.
  • Available since: 3.4.0
  • Restrictions: None.

loadResource

loadResource
public void loadResource(String path, IZegoMediaPlayerLoadResourceCallback callback)
Load local or network media resource.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
pathStringThe absolute resource path or the URL of the network resource and cannot be null or "". Android can set this path string with Uri.
callbackIZegoMediaPlayerLoadResourceCallbackNotification of resource loading results

Details

Load media resources. Use case: Developers can load the absolute path to the local resource or the URL of the network resource incoming.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Related APIs: Resources can be loaded through the [loadResourceWithPosition] or [loadResourceFromMediaData] function.
  • Caution: If the mediaplayer has already loaded resources or is in the process of playing, please first call the [stop] interface to halt the playback, and then proceed to call the interface to load the media resources; failure to do so will result in an unsuccessful load.

Return

Callback result of loading media resource.

loadResourceWithPosition

loadResourceWithPosition
public void loadResourceWithPosition(String path, long startPosition, IZegoMediaPlayerLoadResourceCallback callback)
Load local or network media resource and specify the start position.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
pathStringThe absolute resource path or the URL of the network resource and cannot be null or "". Android can set this path string with Uri.
startPositionlongThe progress at which the playback started.
callbackIZegoMediaPlayerLoadResourceCallbackNotification of resource loading results

Details

Load media resources, and specify the progress, in milliseconds, at which playback begins. Use case: Developers can load the absolute path to the local resource or the URL of the network resource incoming.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Related APIs: Resources can be loaded through the [loadResource] or [loadResourceFromMediaData] function.
  • Caution: 1.When [startPosition] exceeds the total playing time, it will start playing from the beginning. 2.If the mediaplayer has already loaded resources or is in the process of playing, please first call the [stop] interface to halt the playback, and then proceed to call the interface to load the media resources; failure to do so will result in an unsuccessful load.

Return

Callback result of loading media resource.

loadResourceFromMediaData

loadResourceFromMediaData
public void loadResourceFromMediaData(byte[] mediaData, long startPosition, IZegoMediaPlayerLoadResourceCallback callback)
Load binary audio resource.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
mediaDatabyte[]Binary audio data.
startPositionlongPosition of starting playback, in milliseconds.
callbackIZegoMediaPlayerLoadResourceCallbackNotification of resource loading results.

Details

Load binary audio data. Use case: Developers do not want to cache the audio data locally, and directly transfer the audio binary data to the media player, directly load and play the audio.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Related APIs: Resources can be loaded through the [loadResource] or [loadResourceWithPosition] function.
  • Caution: 1.When [startPosition] exceeds the total playing time, it will start playing from the beginning. 2.If the mediaplayer has already loaded resources or is in the process of playing, please first call the [stop] interface to halt the playback, and then proceed to call the interface to load the media resources; failure to do so will result in an unsuccessful load.

Return

Callback result of loading media resource.

loadCopyrightedMusicResourceWithPosition

loadCopyrightedMusicResourceWithPosition
public void loadCopyrightedMusicResourceWithPosition(String resourceID, long startPosition, IZegoMediaPlayerLoadResourceCallback callback)
Load copyrighted music resource.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
resourceIDStringThe resource ID obtained from the copyrighted music module.
startPositionlongThe progress at which the playback started.
callbackIZegoMediaPlayerLoadResourceCallbackNotification of resource loading results

Details

Load media resources, and specify the progress, in milliseconds, at which playback begins. Use case: Developers can load the resource ID of copyrighted music.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Caution: 1.When [startPosition] exceeds the total playing time, it will start playing from the beginning. 2.If the mediaplayer has already loaded resources or is in the process of playing, please first call the [stop] interface to halt the playback, and then proceed to call the interface to load the media resources; failure to do so will result in an unsuccessful load.

Return

Callback result of loading media resource.

loadResourceWithConfig

loadResourceWithConfig
public void loadResourceWithConfig(ZegoMediaPlayerResource resource, IZegoMediaPlayerLoadResourceCallback callback)
Load local or network media resource with config.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
resourceZegoMediaPlayerResourceMultimedia resources that need to be loaded.
callbackIZegoMediaPlayerLoadResourceCallbackNotification of resource loading results

Details

Load media resources. Use case: Developers can load the absolute path to the local resource or the URL of the network resource incoming.

  • When to call: Called after the engine [createEngine] has been initialized and the media player [createMediaPlayer] has been created.
  • Related APIs: Support for loading resources through the [loadResourceWithPosition] or [loadResourceFromMediaData] interface.
  • Caution: If the mediaplayer has already loaded resources or is in the process of playing, please first call the [stop] interface to halt the playback, and then proceed to call the interface to load the media resources; failure to do so will result in an unsuccessful load.

Return

Callback result of loading media resource.

start

start
public void start()
Start playing.
Declared in ZegoMediaPlayer.java

You need to load resources before playing

stop

stop
public void stop()
Stop playing.
Declared in ZegoMediaPlayer.java

pause

pause
public void pause()
Pause playing.
Declared in ZegoMediaPlayer.java

resume

resume
public void resume()
Resume playing.
Declared in ZegoMediaPlayer.java

seekTo

seekTo
public void seekTo(long millisecond, IZegoMediaPlayerSeekToCallback callback)
Set the specified playback progress.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
millisecondlongPoint in time of specified playback progress
callbackIZegoMediaPlayerSeekToCallbackThe result notification of set the specified playback progress

Details

Unit is millisecond

Return

The result notification of set the specified playback progress

enableRepeat

enableRepeat
public void enableRepeat(boolean enable)
Whether to repeat playback.
Declared in ZegoMediaPlayer.java
NameTypeDescription
enablebooleanrepeat playback flag. The default is false.

setPlaySpeed

setPlaySpeed
public void setPlaySpeed(float speed)
Set the speed of play.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
speedfloatThe speed of play. The default is 1.0.
Versions 2.12.0 to 3.15.1: The range is 0.5 ~ 4.0.
Versions 3.16.0 and above: The range is 0.3 ~ 4.0.

Details

Set the playback speed of the player.

  • When to call: You should load resource before invoking this function.
  • Related APIs: Resources can be loaded through the [loadResource] function.
  • Available since: 2.12.0
  • Restrictions: None.

enableAux

enableAux
public void enableAux(boolean enable)
Whether to mix the player's sound into the stream being published.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
enablebooleanAux audio flag. The default is false.

Details

This interface will only mix the media player sound into the main channel

muteLocal

muteLocal
public void muteLocal(boolean mute)
Whether to play locally silently.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
mutebooleanMute local audio flag, The default is false.

Details

If [enableAux] switch is turned on, there is still sound in the publishing stream. The default is false.

setPlayerCanvas

setPlayerCanvas
public void setPlayerCanvas(ZegoCanvas canvas)
Set the view of the player playing video.
Declared in ZegoMediaPlayer.java
NameTypeDescription
canvasZegoCanvasVideo rendered canvas object

setVolume

setVolume
public void setVolume(int volume)
Set mediaplayer volume. Both the local play volume and the publish volume are set.
Declared in ZegoMediaPlayer.java
NameTypeDescription
volumeintThe range is 0 ~ 200. The default is 60.

setPlayVolume

setPlayVolume
public void setPlayVolume(int volume)
Set mediaplayer local playback volume.
Declared in ZegoMediaPlayer.java
NameTypeDescription
volumeintThe range is 0 ~ 200. The default is 60.

setPublishVolume

setPublishVolume
public void setPublishVolume(int volume)
Set mediaplayer publish volume.
Declared in ZegoMediaPlayer.java
NameTypeDescription
volumeintThe range is 0 ~ 200. The default is 60.

setProgressInterval

setProgressInterval
public void setProgressInterval(long millisecond)
Set playback progress callback interval.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
millisecondlongInterval of playback progress callback in milliseconds

Details

This function can control the callback frequency of [onMediaPlayerPlayingProgress]. When the callback interval is set to 0, the callback is stopped. The default callback interval is 1s This callback are not returned exactly at the set callback interval, but rather at the frequency at which the audio or video frames are processed to determine whether the callback is needed to call

getPlayVolume

getPlayVolume
public int getPlayVolume()
Gets the current local playback volume of the mediaplayer, the range is 0 ~ 200, with the default value of 60.
Declared in ZegoMediaPlayer.java

current volume

getPublishVolume

getPublishVolume
public int getPublishVolume()
Gets the current publish volume of the mediaplayer, the range is 0 ~ 200, with the default value of 60.
Declared in ZegoMediaPlayer.java

current volume

getTotalDuration

getTotalDuration
public long getTotalDuration()
Get the total progress of your media resources.
Declared in ZegoMediaPlayer.java

You should load resource before invoking this function, otherwise the return value is 0

Unit is millisecond

getCurrentProgress

getCurrentProgress
public long getCurrentProgress()
Get current playing progress.
Declared in ZegoMediaPlayer.java

You should load resource before invoking this function, otherwise the return value is 0

current progress

getCurrentRenderingProgress

getCurrentRenderingProgress
public long getCurrentRenderingProgress()
Get current rendering progress.
Declared in ZegoMediaPlayer.java

You should load resource before invoking this function, otherwise the return value is 0

current rendering progress

getAudioTrackCount

getAudioTrackCount
public int getAudioTrackCount()
Get the number of audio tracks of the playback file.
Declared in ZegoMediaPlayer.java

Number of audio tracks

setAudioTrackIndex

setAudioTrackIndex
public void setAudioTrackIndex(int index)
Set the audio track of the playback file.
Declared in ZegoMediaPlayer.java
NameTypeDescription
indexintAudio track index, the number of audio tracks can be obtained through the [getAudioTrackCount] function.

setAudioTrackMode

setAudioTrackMode
public void setAudioTrackMode(ZegoMediaPlayerAudioTrackMode mode)
Set the audio track mode of the player.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
modeZegoMediaPlayerAudioTrackModeAudio track mode.

Details

Set the audio track mode of the player. Use case: Under the real-time chorus (KTV), call the interface enable multi-track mode, call the interface [setAudioTrackIndex] to specify the original track to play, call interface [setAudioTrackPublishIndex] specified need publish of accompaniment tracks.

  • When to call: The call takes effect before [start] starts playing
  • Related APIs: Call [setAudioTrackIndex] to specified the play track of media file and call [setAudioTrackPublishIndex] to specified the publish track of media file.
  • Caution: When multi-track mode is enabled, the resource consumption of the hardware device is increased.
  • Available since: 3.1.0

setAudioTrackPublishIndex

setAudioTrackPublishIndex
public void setAudioTrackPublishIndex(int index)
Set the audio track for the media file to be publish.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
indexintAudio track index, the number of audio tracks can be obtained through the [getAudioTrackCount] function.

Details

Set the audio track for the media file to be publish.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Related APIs: The number of audio tracks can be obtained through the [getAudioTrackCount] function.
  • Caution: This call takes effect only after multitrack mode is enabled by calling the interface [setAudioTrackMode].
  • Available since: 3.1.0

enableVoiceChanger

enableVoiceChanger
public void enableVoiceChanger(ZegoMediaPlayerAudioChannel audioChannel, boolean enable, ZegoVoiceChangerParam param)
Enable voice changer, set up the specific voice changer parameters.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
audioChannelZegoMediaPlayerAudioChannelThe audio channel to be voice changed
enablebooleanWhether enable voice changer or not. True - enabled, false - disabled, default value is false.
paramZegoVoiceChangerParamVoice changer parameters

Details

Enable voice changer, set up the specific voice changer parameters.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Available since: 3.15.0

getCurrentState

getCurrentState
public ZegoMediaPlayerState getCurrentState()
Get the current playback status.
Declared in ZegoMediaPlayer.java

current state

getIndex

getIndex
public int getIndex()
Get media player index.
Declared in ZegoMediaPlayer.java

Get media player index.

  • When to call: It can be called after [createMediaPlayer].
  • Restrictions: None.

Media player index.

takeSnapshot

takeSnapshot
public void takeSnapshot(IZegoMediaPlayerTakeSnapshotCallback callback)
Take a screenshot of the current playing screen of the media player.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
callbackIZegoMediaPlayerTakeSnapshotCallbackThe callback of the screenshot of the media player playing screen

Details

Only in the case of calling [setPlayerCanvas] to set the display controls and the playback state, can the screenshot be taken normally

enableAccurateSeek

enableAccurateSeek
public void enableAccurateSeek(boolean enable, ZegoAccurateSeekConfig config)
Enable accurate seek and set relevant attributes.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
enablebooleanWhether to enable accurate seek
configZegoAccurateSeekConfigThe property setting of accurate seek, only valid when enable is true.

Details

The timestamp specified by normal seek may not an I frame, and then returns the I frame near the specified timestamp, which is not so accurate. But the accurate seek, when the specified timestamp is not an I frame, it will use the I frame near the specified timestamp to decode the frame of the specified timestamp.

  • Use cases: When user needs to seek to the specified timestamp accurately.
  • When to call: The setting must be called before [loadResource], and it will take effect during the entire life cycle of the media player.
  • Available since: 2.4.0

setNetWorkResourceMaxCache

setNetWorkResourceMaxCache
public void setNetWorkResourceMaxCache(int time, int size)
Set the maximum cache duration and cache data size of web materials.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
timeintThe maximum length of the cache time, in ms, the SDK internal default is 5000; the effective value is greater than or equal to 2000; if you fill in 0, it means no limit.
sizeintThe maximum size of the cache, the unit is byte, the internal default size of the SDK is 1510241024 byte; the effective value is greater than or equal to 5000000, if you fill in 0, it means no limit.

Details

The setting must be called before loading the resource, and it will take effect during the entire life cycle of the media player. Time and size are not allowed to be 0 at the same time. The SDK internal default time is 5000, and the size is 1510241024 byte.When one of time and size reaches the set value first, the cache will stop. When loading resources with a non-empty onlineResourceCachePath, the cache is controlled by maxCachePendingLength. This configuration is invalid.

getNetWorkResourceCache

getNetWorkResourceCache
public ZegoNetWorkResourceCache getNetWorkResourceCache()
Get the playable duration and size of the cached data of the current network material cache queue
Declared in ZegoMediaPlayer.java

Returns the current cached information, including the length of time the data can be played and the size of the cached data.

setNetWorkBufferThreshold

setNetWorkBufferThreshold
public void setNetWorkBufferThreshold(int threshold)
Use this interface to set the cache threshold that the media player needs to resume playback. The SDK default value is 5000ms,The valid value is greater than or equal to 1000ms
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
thresholdintThreshold that needs to be reached to resume playback, unit ms.

Details

The setting must be called before loading the resource, and it will take effect during the entire life cycle of the media player. When the network status is poor and the media player has finished playing the cached network resources, it will stop playing, and notify the user through the ZegoMediaPlayerNetworkEvent.BUFFER_BEGIN state of the callback interface onMediaPlayerNetworkEvent that the network resources are being recached. Only when the cached network resources are greater than the set threshold, the media player will automatically resume playback at the original paused position, and notify the user through the ZegoMediaPlayerNetworkEvent.BUFFER_ENDED of the callback interface onMediaPlayerNetworkEvent that the user has cached the network resources The threshold was reached and playback resumed.

enableSoundLevelMonitor

enableSoundLevelMonitor
public void enableSoundLevelMonitor(boolean enable, int millisecond)
Whether to enable sound level monitoring.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
enablebooleanWhether to enable monitoring, true is enabled, false is disabled.
millisecondintMonitoring time period of the sound level, in milliseconds, has a value range of [100, 3000].

Details

Whether to enable sound level monitoring.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Related callbacks: After it is turned on, user can use the [onMediaPlayerSoundLevelUpdate] callback to monitor sound level updates.
  • Available since: 2.15.0
  • Restrictions: None.

enableFrequencySpectrumMonitor

enableFrequencySpectrumMonitor
public void enableFrequencySpectrumMonitor(boolean enable, int millisecond)
Whether to enable frequency spectrum monitoring.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
enablebooleanWhether to enable monitoring, true is enabled, false is disabled.
millisecondintMonitoring time period of the frequency spectrum, in milliseconds, has a value range of [10, 3000]. Note that on v3.19.0 and older version, the value range is [100, 3000].

Details

Whether to enable frequency spectrum monitoring.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Related APIs: After it is turned on, user can use the [onMediaPlayerFrequencySpectrumUpdate] callback to monitor frequency spectrum updates.
  • Available since: 2.15.0
  • Restrictions: None.

setActiveAudioChannel

setActiveAudioChannel
public void setActiveAudioChannel(ZegoMediaPlayerAudioChannel audioChannel)
Set the playback channel.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
audioChannelZegoMediaPlayerAudioChannelPlayback channel, the default is ZegoMediaPlayerAudioChannelAll.

Details

Set the playback channel.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Available since: 2.20.0
  • Restrictions: None.

clearView

clearView
public void clearView()
Clears the last frame of the playback control that remains on the control after playback ends.
Declared in ZegoMediaPlayer.java

Clears the last frame of the playback control that remains on the control after playback ends.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Available since: 2.20.0
  • Restrictions: The interface call takes effect only when the media player ends playing.

getMediaInfo

getMediaInfo
public ZegoMediaPlayerMediaInfo getMediaInfo()
Get meida information such as video resolution from media file.
Declared in ZegoMediaPlayer.java

Get meida information such as video resolution from media file.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Available since: 3.6.0
  • Restrictions: None.

updatePosition

updatePosition
public void updatePosition(float[] position)
Update the position of the media player (audio source).
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
positionfloat[]The unit vector of the front axis of its own coordinate system. The parameter is a float array with a length of 3.

Details

Update the position of the media player (audio source).

  • Use cases: The media player also needs to have 3D spatial sound.
  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Available since: 3.6.0
  • Restrictions: This interface needs to be used in conjunction with the RangeAudio/RangeScene module. This interface can only be called successfully after the RangeAudio/RangeScene module enables 3D sound effects.

setHttpHeader

setHttpHeader
public void setHttpHeader(HashMap<String, String> headers)
Set http headers.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
headersHashMap<String, String>Headers info.

Details

Call this function to set the http headers of the http network resource.

  • Use cases: When the network resource needs to set special header information.
  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Available since: 3.8.0
  • Restrictions: Called before the corresponding network resource is loaded.

setPlayMediaStreamType

setPlayMediaStreamType
public void setPlayMediaStreamType(ZegoMediaStreamType streamType)
Set play media stream type.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
streamTypeZegoMediaStreamTypeStream type.

Details

Configure the media stream type to be played. You can only play video streams or audio streams. This will take effect during the life cycle of the media player.

  • Use cases: When only the video stream or audio stream needs to be played.
  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Caution: Changing the media stream type during playing will take effect in the next playing.
  • Available since: 3.10.0

enableLiveAudioEffect

enableLiveAudioEffect
public void enableLiveAudioEffect(boolean enable, ZegoLiveAudioEffectMode mode)
Enable live audio effect.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
enablebooleanWhether to enable live audio effect.
modeZegoLiveAudioEffectModeLive audio effect mode.

Details

When the live audio effect is turned on, the spatial sense is enhanced and the instrument sounds become more prominent, without any increase in delay.

  • Use cases: It is commonly used in voice chat rooms and karaoke scenarios to enhance the live audio effects of the accompaniment.
  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Caution: To enhance the live audio effect experience, it is recommended to configure dual-channel stereo encoding. Developers can achieve this configuration by using the [setAudioCaptureStereoMode] method. Failure to configure dual-channel stereo encoding may significantly diminish the effects of certain songs, as the left and right channel effects may cancel each other out when synthesizing mono audio, resulting in less noticeable effects.
  • Available since: 3.10.0

enableLocalCache

enableLocalCache
public void enableLocalCache(boolean enable, String cacheDir)
Enable local caching of http/https network resources.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
enablebooleanWhether to enable local caching.
cacheDirStringCache dir. If left blank, the directory specified internally by SDK will be used.

Details

When playing http/https network resources, when the local cache is enabled, the network resources will be saved locally and the cache information will be called back through [onMediaPlayerLocalCache].

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer]. Called after [loadResource] or during playback, it will take effect next playback.
  • Caution: Only http/https single file type network resources are supported. If there is a [seek] operation during playback, the cache will fail.
  • Available since: 3.12.0

enableViewMirror

enableViewMirror
public void enableViewMirror(boolean enable)
Enable the view mirror.
Declared in ZegoMediaPlayer.java

Parameters

NameTypeDescription
enablebooleanWhether to enable view mirror.

Details

Enable view mirror.

  • When to call: It can be called after the engine by [createEngine] has been initialized and the media player has been created by [createMediaPlayer].
  • Available since: 3.14.0

getPlaybackStatistics

getPlaybackStatistics
public ZegoMediaPlayerStatisticsInfo getPlaybackStatistics()
Get playback statistics.
Declared in ZegoMediaPlayer.java

Get current playback statistics to monitor whether decoding and rendering anomalies occur in the player.

  • Use cases: Typically used in cloud-based media player scenarios.
  • When to call: Invoke after the [loadResource] callback succeeds.
  • Available since: 3.12.0

setVoiceChangerParam

setVoiceChangerParam
deprecated
public void setVoiceChangerParam(ZegoMediaPlayerAudioChannel audioChannel, ZegoVoiceChangerParam param)
[Deprecated] Setting up the specific voice changer parameters.
Declared in ZegoMediaPlayer.java
NameTypeDescription
audioChannelZegoMediaPlayerAudioChannelThe audio channel to be voice changed
paramZegoVoiceChangerParamVoice changer parameters
Deprecated
Deprecated since 3.15.0, please use [enableVoiceChanger] instead.

ZegoMediaPlayerMediaInfo

Media Infomration of media file.

Details

Meida information such as video resolution of media file.

Declared in entity/ZegoMediaPlayerMediaInfo.java

Properties

width

width
public int width

Video resolution width.

height

height
public int height

Video resolution height.

frameRate

frameRate
public int frameRate

Video frame rate.

Methods

ZegoMediaPlayerMediaInfo

ZegoMediaPlayerMediaInfo
Declared in entity/ZegoMediaPlayerMediaInfo.java

ZegoMediaPlayerResource

Multimedia resource for ZEGO media player.

Details

Used to configure loading parameters when loading multimedia resources.

Declared in entity/ZegoMediaPlayerResource.java

Properties

loadType

loadType
public ZegoMultimediaLoadType loadType

Used to specify the loading type of multimedia resources.

startPosition

startPosition
public long startPosition

The progress at which the plaback started.

alphaLayout

alphaLayout
public ZegoAlphaLayoutType alphaLayout

If the specified resource has a transparent effect, you need to specify the layout position of the alpha data.

filePath

filePath
public String filePath

Common resource path.The absolute resource path or the URL of the network resource and cannot be nil or "". Android can set this path string with Uri.

memory

memory
public ByteBuffer memory

binary data memory.

memoryLength

memoryLength
public int memoryLength

Binary data memory length.

resourceID

resourceID
public String resourceID

The resource ID obtained from the copyrighted music module.

onlineResourceCachePath

onlineResourceCachePath
public String onlineResourceCachePath

Online resource cache path, in utf8 encoding format.

maxCachePendingLength

maxCachePendingLength
public long maxCachePendingLength

The maximum length of online resource cache to be used, in bytes, with a minimum setting of 500K (500 * 1024). The default value is 0 - no limit, and try to cache the entire file.

Methods

ZegoMediaPlayerResource

ZegoMediaPlayerResource
Declared in entity/ZegoMediaPlayerResource.java

ZegoMediaPlayerStatisticsInfo

Media player play statistics.

Details

Media player play statistics.

Declared in entity/ZegoMediaPlayerStatisticsInfo.java

Properties

videoSourceFps

videoSourceFps
public double videoSourceFps

Video source fps.

videoDecodeFps

videoDecodeFps
public double videoDecodeFps

Video decode fps.

videoRenderFps

videoRenderFps
public double videoRenderFps

Video render fps.

audioSourceFps

audioSourceFps
public double audioSourceFps

Audio source fps.

audioDecodeFps

audioDecodeFps
public double audioDecodeFps

Audio decode fps.

audioRenderFps

audioRenderFps
public double audioRenderFps

Audio render fps.

Methods

ZegoMediaPlayerStatisticsInfo

ZegoMediaPlayerStatisticsInfo
Declared in entity/ZegoMediaPlayerStatisticsInfo.java

ZegoMediaSideInfo

SEI Callback info.

Declared in entity/ZegoMediaSideInfo.java

Properties

streamID

streamID
public String streamID

Stream ID.

SEIData

SEIData
public ByteBuffer SEIData

SEI data

SEIDataLength

SEIDataLength
public int SEIDataLength

Length of the SEI data

timestampNs

timestampNs
public long timestampNs

timestamp

moduleType

moduleType
public int moduleType

SEI source module. Please contact ZEGO technical support.

ZegoMixerAudioConfig

Mix stream audio configuration.

Details

Configure video frame rate, bitrate, and resolution for mixer task

Declared in entity/ZegoMixerAudioConfig.java

Properties

bitrate

bitrate
public int bitrate

Audio bitrate in kbps, default is 48 kbps, cannot be modified after starting a mixer task

channel

channel
public ZegoAudioChannel channel

Audio channel, default is Mono

codecID

codecID
public ZegoAudioCodecID codecID

codec ID, default is ZegoAudioCodecIDDefault

mixMode

mixMode
public ZegoAudioMixMode mixMode

Multi-channel audio stream mixing mode. If [ZegoAudioMixMode] is selected as [Focused], the SDK will select 4 input streams with [isAudioFocus] set as the focus voice highlight. If it is not selected or less than 4 channels are selected, it will automatically fill in 4 channels. On web platforms, this property does not take effect.

Methods

ZegoMixerAudioConfig

ZegoMixerAudioConfig
Declared in entity/ZegoMixerAudioConfig.java

ZegoMixerImageInfo

Set the image information of a single input stream in the mux.

Details

Sets a picture for the content of a single input stream, which is used in place of the video, i.e. the video is not displayed when the picture is used. The layout layout in [ZegoMixerInput] for image multiplexing. Use case: The developer needs to temporarily turn off the camera to display the image during the video connection to the microphone, or display the picture when the audio is connected to the microphone.

  • Available since: 2.19.0
  • Restrictions: Image size is limited to 1M.

Declared in entity/ZegoMixerImageInfo.java

Properties

url

url
public String url

The image path, if not empty, the image will be displayed, otherwise, the video will be displayed. JPG and PNG formats are supported. There are 2 ways to use it: 1. URI: Provide the picture to ZEGO technical support for configuration. After the configuration is complete, the picture URI will be provided, for example: preset-id://xxx.jpg. 2. URL: Only HTTP protocol is supported.

displayMode

displayMode
public int displayMode

Image display mode. 0: Default. Use image to replace video content when url is not null. 1: Display image based on camera status. Display image when camera is turned off. Display video content when camera is turned on (no need to clear the url parameter). 2: Display image based on the input stream has video data or not. Display image when there is no video data in the input stream for 3 consecutive seconds. The default duration for judging that there is no video data is 3 seconds. If you need change this setting, please contact ZEGO technical support. Display video content when the input stream has video data.

Methods

ZegoMixerImageInfo

ZegoMixerImageInfo
public ZegoMixerImageInfo(String url)
Build a image info object with url.
Declared in entity/ZegoMixerImageInfo.java

ZegoMixerImageInfo

ZegoMixerImageInfo
public ZegoMixerImageInfo(String url, int displayMode)
Build a image info object with url and displayMode.
Declared in entity/ZegoMixerImageInfo.java

ZegoMixerInput

Mixer input.

Details

Configure the mix stream input stream ID, type, and the layout

Declared in entity/ZegoMixerInput.java

Properties

streamID

streamID
public String streamID
  • Caution: You cannot include URL keywords, otherwise publishing stream and playing stream will fails. Only support numbers, English characters and '-', '_'.

contentType

contentType
public ZegoMixerInputContentType contentType

Mix stream content type

layout

layout
public Rect layout

Stream layout. When the mixed stream is an audio stream (that is, the ContentType parameter is set to the audio mixed stream type). Developers do not need to assign a value to this field, just use the SDK default.

soundLevelID

soundLevelID
public int soundLevelID

If enable soundLevel in mix stream task, an unique soundLevelID is need for every stream

volume

volume
public int volume

Input stream volume, valid range [0, 200], default is 100.

isAudioFocus

isAudioFocus
public boolean isAudioFocus

Whether the focus voice is enabled in the current input stream, the sound of this stream will be highlighted if enabled.

audioDirection

audioDirection
public int audioDirection

The direction of the audio. Valid direction is between 0 to 360. Set -1 means disable. Default value is -1. On web platforms, this property does not take effect.

label

label
public ZegoLabelInfo label

Text watermark.

renderMode

renderMode
public ZegoMixRenderMode renderMode

Video view render mode.

imageInfo

imageInfo
public ZegoMixerImageInfo imageInfo

User image information.

cornerRadius

cornerRadius
public int cornerRadius

Video frame corner radius, in px.

  • Required: False.
  • Value range: Does not exceed the width and height of the video screen set by the [layout] parameter.
  • Default value: 0.

advancedConfig

advancedConfig
public HashMap<String, String> advancedConfig

Set advanced configuration. Please contact ZEGO technical support. On web platforms, this property does not take effect.

blurInfo

blurInfo
public ZegoBlurInfo blurInfo

Set blur info.

Methods

ZegoMixerInput

ZegoMixerInput
public ZegoMixerInput(String streamID, ZegoMixerInputContentType contentType, Rect layout)
Declared in entity/ZegoMixerInput.java

ZegoMixerInput

ZegoMixerInput
public ZegoMixerInput(String streamID, ZegoMixerInputContentType contentType, Rect layout, int soundLevelID)
Declared in entity/ZegoMixerInput.java

ZegoMixerInput

ZegoMixerInput
public ZegoMixerInput(String streamID, ZegoMixerInputContentType contentType, Rect layout, int soundLevelID, boolean isAudioFocus, int audioDirection)
Declared in entity/ZegoMixerInput.java

ZegoMixerOutput

Mixer output object, currently, a mixed-stream task only supports a maximum of four video streams with different resolutions.

Details

Configure mix stream output target URL or stream ID

Declared in entity/ZegoMixerOutput.java

Properties

target

target
public String target

Mix stream output target, URL or stream ID, if set to be URL format, only RTMP URL surpported, for example rtmp://xxxxxxxx, addresses with two identical mixed-stream outputs cannot be passed in.

videoConfig

videoConfig
public ZegoMixerOutputVideoConfig videoConfig

Mix stream output video config. On web platforms, this property does not take effect.

targetRoom

targetRoom
public ZegoMixerOutputRoomInfo targetRoom

Specifies the room information for the output stream.

Methods

ZegoMixerOutput

ZegoMixerOutput
public ZegoMixerOutput(String target)
Declared in entity/ZegoMixerOutput.java

setVideoConfig

setVideoConfig
public void setVideoConfig(ZegoMixerOutputVideoConfig config)
Set the video configuration of the mix stream output
Declared in entity/ZegoMixerOutput.java

setTargetRoom

setTargetRoom
public void setTargetRoom(ZegoMixerOutputRoomInfo info)
Set the room information of the mix stream output
Declared in entity/ZegoMixerOutput.java

ZegoMixerOutputRoomInfo

Room information for the output stream in a mixed stream.

Details

Setting room information for a single output stream; the mixed output stream can be added to the specified room, allowing users in the room to receive notifications of increased stream in the room.

  • Use cases: Manual mixed stream scenario, such as Co-hosting.
  • Available since: 3.18.0
  • Restrictions: Dynamic updates during mixed stream are not supported.

Declared in entity/ZegoMixerOutputRoomInfo.java

Properties

roomID

roomID
public String roomID

Specifies the room ID of the output stream. You need to ensure that the room is already present when mixing starts.

userID

userID
public String userID

Specifies the user ID of the output stream. It is not recommended to use the same userID as the actual user in the room to avoid conflicts with the SDK's stream addition behavior.

Methods

ZegoMixerOutputRoomInfo

ZegoMixerOutputRoomInfo
public ZegoMixerOutputRoomInfo(String roomID, String userID)
Construct the room information of an output stream in a mixed stream by using roomID and userID.
Declared in entity/ZegoMixerOutputRoomInfo.java

ZegoMixerOutputVideoConfig

Mix stream output video config object.

Details

Configure the video parameters, coding format and bitrate of mix stream output.

  • Use cases: Manual mixed stream scenario, such as Co-hosting.

Declared in entity/ZegoMixerOutputVideoConfig.java

Properties

videoCodecID

videoCodecID
public ZegoVideoCodecID videoCodecID

Mix stream output video coding format, supporting H.264 and h.265 coding.

bitrate

bitrate
public int bitrate

Mix stream output video bitrate in kbps. The default value is the bitrate configured in [ZegoMixerVideoConfig].

encodeProfile

encodeProfile
public ZegoEncodeProfile encodeProfile

Mix stream video encode profile. Default value is [ZegoEncodeProfileDefault].

encodeLatency

encodeLatency
public int encodeLatency

The video encoding delay of mixed stream output, Valid value range [0, 2000], in milliseconds. The default value is 0.

enableLowBitrateHD

enableLowBitrateHD
public boolean enableLowBitrateHD

Enable high definition low bitrate. Default is false.

Methods

ZegoMixerOutputVideoConfig

ZegoMixerOutputVideoConfig
Declared in entity/ZegoMixerOutputVideoConfig.java

ZegoMixerOutputVideoConfig

ZegoMixerOutputVideoConfig
public ZegoMixerOutputVideoConfig(ZegoVideoCodecID codecID, int bitrate)
Declared in entity/ZegoMixerOutputVideoConfig.java

ZegoMixerOutputVideoConfig

ZegoMixerOutputVideoConfig
public ZegoMixerOutputVideoConfig(ZegoVideoCodecID codecID, int bitrate, ZegoEncodeProfile profile, int encodeLatency)
Declared in entity/ZegoMixerOutputVideoConfig.java

ZegoMixerOutputVideoConfig

ZegoMixerOutputVideoConfig
public ZegoMixerOutputVideoConfig(ZegoVideoCodecID codecID, int bitrate, ZegoEncodeProfile profile, int encodeLatency, boolean enableLowBitrateHD)
Declared in entity/ZegoMixerOutputVideoConfig.java

ZegoMixerTask

Mix stream task object.

Details

This class is the configuration class of the stream mixing task. When a stream mixing task is requested to the ZEGO RTC server, the configuration of the stream mixing task is required. This class describes the detailed configuration information of this stream mixing task.

Declared in entity/ZegoMixerTask.java

Properties

taskID

taskID
private String taskID

Mix stream task ID

audioConfig

audioConfig
public ZegoMixerAudioConfig audioConfig

Mix stream audio config

videoConfig

videoConfig
public ZegoMixerVideoConfig videoConfig

Mix stream audio config

inputList

inputList
public ArrayList<ZegoMixerInput> inputList

Mix stream task input list

outputList

outputList
public ArrayList<ZegoMixerOutput> outputList

Mix stream task output list

watermark

watermark
public ZegoWatermark watermark

Mix stream wate rmark

whiteboard

whiteboard
public ZegoMixerWhiteboard whiteboard

Mix stream whiteboard

backgroundColor

backgroundColor
public int backgroundColor

Mix stream background color, The color value corresponding to RGBA is 0xRRGGBBAA, and setting the transparency of the background color is currently not supported. The AA in 0xRRGGBBAA is 00. For example, select RGB as #87CEFA as the background color, this parameter passes 0x87CEFA00.

backgroundImageURL

backgroundImageURL
public String backgroundImageURL

Mix stream background image URL

soundLevel

soundLevel
public boolean soundLevel

Enable or disable sound level callback for the task. If enabled, then the remote player can get the soundLevel of every stream in the inputlist by [onMixerSoundLevelUpdate] callback.

streamAlignmentMode

streamAlignmentMode
private ZegoStreamAlignmentMode streamAlignmentMode

The stream mixing alignment mode

userData

userData
public ByteBuffer userData

User data, the length of user data should not be more than 1000 bytes,After setting, the streaming party can obtain the SEI content by listening to the callback of [onPlayerRecvSEI]. it must be created using the [ByteBuffer. Allocatedirect] function, otherwise the data cannot be transferred to the SDK.

userDataLength

userDataLength
public int userDataLength

User data length, not greater than 1000. that only data with length will be read by SDK. If the length is greater than the actual length of data, the SDK will read the data according to the actual length of data.

advancedConfig

advancedConfig
public HashMap<String, String> advancedConfig

Set advanced configuration, such as specifying video encoding and others. If you need to use it, contact ZEGO technical support.

minPlayStreamBufferLength

minPlayStreamBufferLength
public int minPlayStreamBufferLength

Sets the lower limit of the interval range for the adaptive adjustment of the stream playing cache of the stream mixing server. In the real-time chorus KTV scenario, slight fluctuations in the network at the push end may cause the mixed stream to freeze. At this time, when the audience pulls the mixed stream, there is a high probability of the problem of freeze. By adjusting the lower limit of the interval range for the adaptive adjustment of the stream playing cache of the stream mixing server, it can optimize the freezing problem that occurs when playing mixing streams at the player end, but it will increase the delay. It is not set by default, that is, the server uses its own configuration values. It only takes effect for the new input stream setting, and does not take effect for the input stream that has already started mixing.Value Range: [0,10000], exceeding the maximum value will result in a failure of the stream mixing request. On web platforms, this property does not take effect.

mixImageCheckMode

mixImageCheckMode
public ZegoMixImageCheckMode mixImageCheckMode

Set the mixed stream image check mode.

Methods

ZegoMixerTask

ZegoMixerTask
public ZegoMixerTask(String taskID)
Create a mix stream task object with TaskID
Declared in entity/ZegoMixerTask.java

getTaskID

getTaskID
public void String getTaskID()
Get current TaskID
Declared in entity/ZegoMixerTask.java

setInputList

setInputList
public void setInputList(ArrayList<ZegoMixerInput> inputList)
Set the input stream list for the mix stream task object
Declared in entity/ZegoMixerTask.java

setOutputList

setOutputList
public void setOutputList(ArrayList<ZegoMixerOutput> outputList)
Set the output list of the mix stream task object
Declared in entity/ZegoMixerTask.java

setAudioConfig

setAudioConfig
public void setAudioConfig(ZegoMixerAudioConfig config)
Set the audio configuration of the mix stream task object
Declared in entity/ZegoMixerTask.java

setVideoConfig

setVideoConfig
public void setVideoConfig(ZegoMixerVideoConfig config)
Set the video configuration of the mix stream task object
Declared in entity/ZegoMixerTask.java

setBackgroundColor

setBackgroundColor
public void setBackgroundColor(int backgroundColor)
Set the background color of the mix stream task object
Declared in entity/ZegoMixerTask.java

setBackgroundImageURL

setBackgroundImageURL
public void setBackgroundImageURL(String backgroundImageURL)
Set the background image of the mix stream task object
Declared in entity/ZegoMixerTask.java

setWatermark

setWatermark
public void setWatermark(ZegoWatermark watermark)
Set the watermark of the mix stream task object
Declared in entity/ZegoMixerTask.java

setWhiteboard

setWhiteboard
public void setWhiteboard(ZegoMixerWhiteboard whiteboard)
Set the whiteboard of the mix stream task object
Declared in entity/ZegoMixerTask.java

enableSoundLevel

enableSoundLevel
public void enableSoundLevel(boolean enable)
Enable or disable sound level callback for the task. If enabled, then the remote player can get the soundLevel of every stream in the inputlist by [onMixerSoundLevelUpdate] callback.
Declared in entity/ZegoMixerTask.java

setStreamAlignmentMode

setStreamAlignmentMode
public void setStreamAlignmentMode(ZegoStreamAlignmentMode mode)
Setting the stream mixing alignment mode
Declared in entity/ZegoMixerTask.java

setUserData

setUserData
public void setUserData(ByteBuffer data, int length)
Set custom user data.
Declared in entity/ZegoMixerTask.java

setAdvancedConfig

setAdvancedConfig
public void setAdvancedConfig(HashMap<String, String> advancedConfig)
Set advanced configuration, such as specifying video encoding and others. If you need to use it, contact ZEGO technical support.
Declared in entity/ZegoMixerTask.java

setMinPlayStreamBufferLength

setMinPlayStreamBufferLength
public void setMinPlayStreamBufferLength(int minPlayStreamBufferLength)
Sets the jitter buffer length for the mux server to pull the input stream.
Declared in entity/ZegoMixerTask.java

setMixImageCheckMode

setMixImageCheckMode
public void setMixImageCheckMode(ZegoMixImageCheckMode mixImageCheckMode)
Set the mixed stream image check mode.
Declared in entity/ZegoMixerTask.java

ZegoMixerVideoConfig

Mix stream video config object.

Details

Configure video frame rate, bitrate, and resolution for mixer task

Declared in entity/ZegoMixerVideoConfig.java

Properties

width

width
public int width

Video resolution width

height

height
public int height

Video resolution height

fps

fps
public int fps

Video FPS, cannot be modified after starting a mixer task

bitrate

bitrate
public int bitrate

Video bitrate in kbps

quality

quality
public int quality

Video quality, this value is valid when the video rate control mode parameter is set to constant quality. The valid value ranges from 0 to 51. The default value is 23. If you want better video quality, lower the quality value based on 23 to test the adjustment. If you want a smaller file size, test the adjustment by increasing the high quality value at the base of 23. Take the file size under the value x as an example. The file size under the value x + 6 is half the size of the file size under the value x, and the file size under the value x-6 is twice the size of the file size under the value x. On web platforms, this property does not take effect.

rateControlMode

rateControlMode
public ZegoVideoRateControlMode rateControlMode

Video bitrate control mode. On web platforms, this property does not take effect.

Methods

ZegoMixerVideoConfig

ZegoMixerVideoConfig
Declared in entity/ZegoMixerVideoConfig.java

ZegoMixerVideoConfig

ZegoMixerVideoConfig
public ZegoMixerVideoConfig(int width, int height, int fps, int bitrate)
Declared in entity/ZegoMixerVideoConfig.java

ZegoMixerWhiteboard

Mixer whiteboard object.

Details

Configure the mix whiteboard ID, aspect ratio and the layout.

Declared in entity/ZegoMixerWhiteboard.java

Properties

whiteboardID

whiteboardID
public long whiteboardID

Whiteboard ID.

horizontalRatio

horizontalRatio
public int horizontalRatio

Whiteboard aspect ratio(width), the default aspect ratio is 16:9.

verticalRatio

verticalRatio
public int verticalRatio

Whiteboard aspect ratio(height), the default aspect ratio is 16:9.

isPPTAnimation

isPPTAnimation
public boolean isPPTAnimation

Whether the whiteboard will load dynamic PPT files or not, default value is false.

layout

layout
public Rect layout

Whiteboard layout.

zOrder

zOrder
public int zOrder

Whiteboard z-order.

backgroundColor

backgroundColor
public int backgroundColor

Whiteboard background color. Defaule is 0xF1F3F400 (gray). The color value corresponding to RGBA is 0xRRGGBBAA, and setting the transparency of the background color is currently not supported. The AA in 0xRRGGBBAA is 00. For example, select RGB as #87CEFA as the background color, this parameter passes 0x87CEFA00.F

Methods

ZegoMixerWhiteboard

ZegoMixerWhiteboard
Declared in entity/ZegoMixerWhiteboard.java

ZegoNetWorkResourceCache

Media player network cache information

Declared in entity/ZegoNetWorkResourceCache.java

Properties

time

time
public int time

Cached playable duration, unit ms

size

size
public int size

Cached playable size, unit byte

ZegoNetworkProbeConfig

Network probe config

Declared in entity/ZegoNetworkProbeConfig.java

Properties

enableTraceroute

enableTraceroute
public boolean enableTraceroute

Whether do traceroute, enabling tranceRoute will significantly increase network detection time

ZegoNetworkProbeHttpResult

http probe result

Declared in entity/ZegoNetworkProbeHttpResult.java

Properties

errorCode

errorCode
public int errorCode

http probe errorCode, 0 means the connection is normal

requestCostTime

requestCostTime
public int requestCostTime

http request cost time, the unit is millisecond

ZegoNetworkProbeResult

Network probe result

Declared in entity/ZegoNetworkProbeResult.java

Properties

httpProbeResult

httpProbeResult
public ZegoNetworkProbeHttpResult httpProbeResult

http probe result

tcpProbeResult

tcpProbeResult
public ZegoNetworkProbeTcpResult tcpProbeResult

tcp probe result

udpProbeResult

udpProbeResult
public ZegoNetworkProbeUdpResult udpProbeResult

udp probe result

tracerouteResult

tracerouteResult
public ZegoNetworkProbeTracerouteResult tracerouteResult

traceroute result

ZegoNetworkProbeTcpResult

tcp probe result

Declared in entity/ZegoNetworkProbeTcpResult.java

Properties

errorCode

errorCode
public int errorCode

tcp probe errorCode, 0 means the connection is normal

rtt

rtt
public int rtt

tcp rtt, the unit is millisecond

connectCostTime

connectCostTime
public int connectCostTime

tcp connection cost time, the unit is millisecond

ZegoNetworkProbeTracerouteResult

traceroute result

Details

Jump up to 30 times. The traceroute result is for reference and does not represent the final network connection result. The priority is http, tcp, udp probe result.

Declared in entity/ZegoNetworkProbeTracerouteResult.java

Properties

errorCode

errorCode
public int errorCode

traceroute error code, 0 means normal

tracerouteCostTime

tracerouteCostTime
public int tracerouteCostTime

Time consumed by trace route, the unit is millisecond

ZegoNetworkProbeUdpResult

udp probe result

Declared in entity/ZegoNetworkProbeUdpResult.java

Properties

errorCode

errorCode
public int errorCode

udp probe errorCode, 0 means the connection is normal

rtt

rtt
public int rtt

The total time that the SDK send udp data to server and receive a reply, the unit is millisecond

ZegoNetworkSpeedTestConfig

Network speed test config

Declared in entity/ZegoNetworkSpeedTestConfig.java

Properties

testUplink
public boolean testUplink

Test uplink or not

expectedUplinkBitrate

expectedUplinkBitrate
public int expectedUplinkBitrate

The unit is kbps. Recommended to use the bitrate in ZegoVideoConfig when call startPublishingStream to determine whether the network uplink environment is suitable.

testDownlink
public boolean testDownlink

Test downlink or not

expectedDownlinkBitrate

expectedDownlinkBitrate
public int expectedDownlinkBitrate

The unit is kbps. Recommended to use the bitrate in ZegoVideoConfig when call startPublishingStream to determine whether the network downlink environment is suitable.

ZegoNetworkSpeedTestQuality

network speed test quality

Declared in entity/ZegoNetworkSpeedTestQuality.java

Properties

connectCost

connectCost
public int connectCost

Time to connect to the server, in milliseconds. During the speed test, if the network connection is disconnected, it will automatically initiate a reconnection, and this variable will be updated accordingly.

rtt

rtt
public int rtt

rtt, in milliseconds

packetLostRate

packetLostRate
public double packetLostRate

packet lost rate. in percentage, 0.0 ~ 1.0

quality

quality
public ZegoStreamQualityLevel quality

network quality. excellent, good, medium and poor

ZegoNetworkTimeInfo

The NTP info

Declared in entity/ZegoNetworkTimeInfo.java

Properties

timestamp

timestamp
public long timestamp

Network timestamp after synchronization, 0 indicates not yet synchronized

maxDeviation

maxDeviation
public int maxDeviation

The max deviation

ZegoObjectSegmentationConfig

Object segmentation config.

Details

It is used to configure parameters when the object segmentation is turned on.

Declared in entity/ZegoObjectSegmentationConfig.java

Properties

objectSegmentationType

objectSegmentationType
public ZegoObjectSegmentationType objectSegmentationType

The type of object segmentation.

backgroundConfig

backgroundConfig
public ZegoBackgroundConfig backgroundConfig

Background config.

Methods

ZegoObjectSegmentationConfig

ZegoObjectSegmentationConfig
Declared in entity/ZegoObjectSegmentationConfig.java

ZegoPerformanceStatus

System performance monitoring status

Declared in entity/ZegoPerformanceStatus.java

Properties

cpuUsageApp

cpuUsageApp
public double cpuUsageApp

Current CPU usage of the app, value range [0, 1]

cpuUsageSystem

cpuUsageSystem
public double cpuUsageSystem

Current CPU usage of the system, value range [0, 1]

memoryUsageApp

memoryUsageApp
public double memoryUsageApp

Current memory usage of the app, value range [0, 1]

memoryUsageSystem

memoryUsageSystem
public double memoryUsageSystem

Current memory usage of the system, value range [0, 1]

memoryUsedApp

memoryUsedApp
public double memoryUsedApp

Current memory used of the app, in MB

ZegoPictureCapturer

Declared in ZegoPictureCapturer.java

Methods

setPath

setPath
public void setPath(String path)
Set the path of the picture capturer source.
Declared in ZegoPictureCapturer.java

Parameters

NameTypeDescription
pathStringThe path of the picture. Support local picture file path (file://xxx), Android URI path (uri://xxx), asset resource path (asset://xxx). The URL length cannot exceed 512 characters.

Details

Set the path of the picture capturer source.

  • Related APIs: User can call [createPictureCapturer] function to create a picture capturer instance.
  • Available since: 3.22.0

getIndex

getIndex
public int getIndex()
Get picture capturer instance index.
Declared in ZegoPictureCapturer.java

Picture capturer instance index.

ZegoPlayStreamQuality

Played stream quality information.

Details

Audio and video parameters and network quality, etc.

Declared in entity/ZegoPlayStreamQuality.java

Properties

videoRecvFPS

videoRecvFPS
public double videoRecvFPS

Video receiving frame rate. The unit of frame rate is f/s

videoDejitterFPS

videoDejitterFPS
public double videoDejitterFPS

Video dejitter frame rate. The unit of frame rate is f/s (Available since 1.17.0)

videoDecodeFPS

videoDecodeFPS
public double videoDecodeFPS

Video decoding frame rate. The unit of frame rate is f/s

videoRenderFPS

videoRenderFPS
public double videoRenderFPS

Video rendering frame rate. The unit of frame rate is f/s

videoKBPS

videoKBPS
public double videoKBPS

Video bit rate in kbps

videoBreakRate

videoBreakRate
public double videoBreakRate

Video break count, break count during the callback cycle (Available since 1.17.0)

audioRecvFPS

audioRecvFPS
public double audioRecvFPS

Audio receiving frame rate. The unit of frame rate is f/s

audioDejitterFPS

audioDejitterFPS
public double audioDejitterFPS

Audio dejitter frame rate. The unit of frame rate is f/s (Available since 1.17.0)

audioDecodeFPS

audioDecodeFPS
public double audioDecodeFPS

Audio decoding frame rate. The unit of frame rate is f/s

audioRenderFPS

audioRenderFPS
public double audioRenderFPS

Audio rendering frame rate. The unit of frame rate is f/s

audioKBPS

audioKBPS
public double audioKBPS

Audio bit rate in kbps

audioBreakRate

audioBreakRate
public double audioBreakRate

Audio break count, break count during the callback cycle (Available since 1.17.0)

mos

mos
public double mos

The audio quality of the playing stream determined by the audio MOS (Mean Opinion Score) measurement method, value range [-1, 5], where -1 means unknown, [0, 5] means valid score, the higher the score, the better the audio quality. For the subjective perception corresponding to the MOS value, please refer to https://docs.zegocloud.com/article/3720#4_4 (Available since 2.16.0)

rtt

rtt
public int rtt

Server to local delay, in milliseconds

packetLostRate

packetLostRate
public double packetLostRate

Packet loss rate, in percentage, 0.0 ~ 1.0

peerToPeerDelay

peerToPeerDelay
public int peerToPeerDelay

Delay from peer to peer, in milliseconds

peerToPeerPacketLostRate

peerToPeerPacketLostRate
public double peerToPeerPacketLostRate

Packet loss rate from peer to peer, in percentage, 0.0 ~ 1.0

level

level

Published stream quality level

delay

delay
public int delay

Delay after the data is received by the local end, in milliseconds

avTimestampDiff

avTimestampDiff
public int avTimestampDiff

The difference between the video timestamp and the audio timestamp, used to reflect the synchronization of audio and video, in milliseconds. This value is less than 0 means the number of milliseconds that the video leads the audio, greater than 0 means the number of milliseconds that the video lags the audio, and 0 means no difference. When the absolute value is less than 200, it can basically be regarded as synchronized audio and video, when the absolute value is greater than 200 for 10 consecutive seconds, it can be regarded as abnormal (Available since 1.19.0)

isHardwareDecode

isHardwareDecode
public boolean isHardwareDecode

Whether to enable hardware decoding

videoCodecID

videoCodecID
public ZegoVideoCodecID videoCodecID

Video codec ID (Available since 1.17.0)

totalRecvBytes

totalRecvBytes
public double totalRecvBytes

Total number of bytes received, including audio, video, SEI

audioRecvBytes

audioRecvBytes
public double audioRecvBytes

Number of audio bytes received

videoRecvBytes

videoRecvBytes
public double videoRecvBytes

Number of video bytes received

audioCumulativeBreakCount

audioCumulativeBreakCount
public int audioCumulativeBreakCount

Accumulated audio break count (Available since 2.9.0)

audioCumulativeBreakTime

audioCumulativeBreakTime
public int audioCumulativeBreakTime

Accumulated audio break time, in milliseconds (Available since 2.9.0)

audioCumulativeBreakRate

audioCumulativeBreakRate
public double audioCumulativeBreakRate

Accumulated audio break rate, in percentage, 0.0 ~ 100.0 (Available since 2.9.0)

audioCumulativeDecodeTime

audioCumulativeDecodeTime
public int audioCumulativeDecodeTime

Accumulated audio decode time, in milliseconds (Available since 2.9.0)

videoCumulativeBreakCount

videoCumulativeBreakCount
public int videoCumulativeBreakCount

Accumulated video break count (Available since 2.9.0)

videoCumulativeBreakTime

videoCumulativeBreakTime
public int videoCumulativeBreakTime

Accumulated video break time, in milliseconds (Available since 2.9.0)

videoCumulativeBreakRate

videoCumulativeBreakRate
public double videoCumulativeBreakRate

Accumulated video break rate, in percentage, 0.0 ~ 1.0 (Available since 2.9.0)

videoCumulativeDecodeTime

videoCumulativeDecodeTime
public int videoCumulativeDecodeTime

Accumulated video decode time, in milliseconds (Available since 2.9.0)

muteVideo

muteVideo
public int muteVideo

Mute video (Available since 3.13.0)

muteAudio

muteAudio
public int muteAudio

Mute audio (Available since 3.13.0)

ZegoPlayerConfig

Advanced player configuration.

Details

Configure stream resource mode, CDN configuration and other advanced configurations.

Declared in entity/ZegoPlayerConfig.java

Properties

resourceMode

resourceMode
public ZegoStreamResourceMode resourceMode

Stream resource mode.

cdnConfig

cdnConfig
public ZegoCDNConfig cdnConfig

The CDN configuration for playing stream. If set, the stream is play according to the URL instead of the streamID. After that, the streamID is only used as the ID of SDK internal callback.

roomID

roomID
public String roomID

The Room ID. It only needs to be filled in the multi-room mode, which indicates which room this stream needs to be bound to. This parameter is ignored in single room mode.

videoCodecID

videoCodecID
public ZegoVideoCodecID videoCodecID

The video encoding type of the stream, please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored.

sourceResourceType

sourceResourceType
public ZegoResourceType sourceResourceType

The resource type of the source stream, please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored.

codecTemplateID

codecTemplateID
public int codecTemplateID

Preconfigured codec template ID, please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored.

resourceSwitchMode

resourceSwitchMode
public ZegoStreamResourceSwitchMode resourceSwitchMode

Play resource switching strategy mode, the default is ZegoStreamResourceSwitchModeDefault

resourceWhenStopPublish

resourceWhenStopPublish
public ZegoStreamResourceType resourceWhenStopPublish

Play resource type when stop publish, the default is ZegoStreamResourceTypeDefault. This setting takes effect only if the user sets [resourceMode] to ZegoStreamResourceModeDefaut and [resourceSwitchMode] to ZegoStreamResourceSwitchModeDefault or ZegoStreamResourceSwitchModeSwitchToRTC.

adaptiveSwitch

adaptiveSwitch
public int adaptiveSwitch

Whether to enable adaptive switching of streams, 1 means on, 0 means off. Valid only if [resourceMode] is ZegoStreamResourceModeOnlyL3. Please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored.

adaptiveTemplateIDList

adaptiveTemplateIDList
public int[] adaptiveTemplateIDList

Stream adaptive transcoding template ID list. Please contact ZEGO technical support if you need to use it, otherwise this parameter can be ignored.

customResourceConfig

customResourceConfig
public ZegoCustomPlayerResourceConfig customResourceConfig

Play stream resource type configuration when [resourceMode] is ZegoStreamResourceModeCustom.

switchStreamConfig

switchStreamConfig
public ZegoSwitchPlayingStreamConfig switchStreamConfig

Extended parameters for the [switchPlayingStream] interface.

ZegoPosition

Request configuration of song or accompaniment.

Declared in entity/ZegoPosition.java

Properties

coordinate

coordinate
public float[] coordinate

The coordinates of the oneself in the world coordinate system. The parameter is a float array of length 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.

motionOrientation

motionOrientation
public ZegoPositionOrientation motionOrientation

Motion orientation.

cameraOrientation

cameraOrientation
public ZegoPositionOrientation cameraOrientation

Camera orientation, for 3D range spatializer.

ZegoPositionOrientation

Orientation.

Declared in entity/ZegoPositionOrientation.java

Properties

axisForward

axisForward
public float[] axisForward

The unit vector of the front axis of its own coordinate system. The parameter is a float array with a length of 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.

axisRight

axisRight
public float[] axisRight

The unit vector of the right axis of its own coordinate system. The parameter is a float array with a length of 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.

axisUp

axisUp
public float[] axisUp

The unit vector of the up axis of its own coordinate system. The parameter is a float array with a length of 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.

ZegoProxyInfo

Proxy config.

Details

Set proxy config.

Declared in entity/ZegoProxyInfo.java

Properties

ip

ip
public String ip

ip. Under local proxy: local proxy ip configured by the developer. under cloud proxy: proxy ip provided by ZEGO (either hostname or ip will do).

port

port
public int port

port. Under Local Proxy: Local proxy port configured by the developer. Under Cloud Proxy: Proxy port provided by ZEGO.

hostName

hostName
public String hostName

hostname.Under Local Proxy: Local proxy hostname configured by the developer. Under cloud proxy: proxy hostname provided by ZEGO. proxy hostname (either hostname or ip will do).

userName

userName
public String userName

userName.Under Local Proxy: the authentication username of the local Proxy configured by the developer, can be ignored if there is none. Under cloud proxy: can be ignored.

password

password
public String password

password.Under local proxy: authentication password of local proxy configured by developer, can be ignored if there is none. Under cloud proxy: can be ignored.

Methods

ZegoProxyInfo

ZegoProxyInfo
Declared in entity/ZegoProxyInfo.java

ZegoPublishDualStreamConfig

Dual stream info.

Declared in entity/ZegoPublishDualStreamConfig.java

Properties

streamType

streamType
public ZegoVideoStreamType streamType

streamType

encodeWidth

encodeWidth
public int encodeWidth

Video resolution width to be adjusted

encodeHeight

encodeHeight
public int encodeHeight

Video resolution height to be adjusted

fps

fps
public int fps

Video FPS to be adjusted

bitrate

bitrate
public int bitrate

Video bitrate in kbps to be adjusted

ZegoPublishStreamQuality

Published stream quality information.

Details

Audio and video parameters and network quality, etc.

Declared in entity/ZegoPublishStreamQuality.java

Properties

videoCaptureFPS

videoCaptureFPS
public double videoCaptureFPS

Video capture frame rate. The unit of frame rate is f/s

videoEncodeFPS

videoEncodeFPS
public double videoEncodeFPS

Video encoding frame rate. The unit of frame rate is f/s

videoSendFPS

videoSendFPS
public double videoSendFPS

Video transmission frame rate. The unit of frame rate is f/s

videoKBPS

videoKBPS
public double videoKBPS

Video bit rate in kbps

audioCaptureFPS

audioCaptureFPS
public double audioCaptureFPS

Audio capture frame rate. The unit of frame rate is f/s

audioSendFPS

audioSendFPS
public double audioSendFPS

Audio transmission frame rate. The unit of frame rate is f/s

audioKBPS

audioKBPS
public double audioKBPS

Audio bit rate in kbps

rtt

rtt
public int rtt

Local to server delay, in milliseconds

packetLostRate

packetLostRate
public double packetLostRate

Packet loss rate, in percentage, 0.0 ~ 1.0

level

level

Published stream quality level

isHardwareEncode

isHardwareEncode
public boolean isHardwareEncode

Whether to enable hardware encoding

videoCodecID

videoCodecID
public ZegoVideoCodecID videoCodecID

Video codec ID (Available since 1.17.0)

totalSendBytes

totalSendBytes
public double totalSendBytes

Total number of bytes sent, including audio, video, SEI

audioSendBytes

audioSendBytes
public double audioSendBytes

Number of audio bytes sent

videoSendBytes

videoSendBytes
public double videoSendBytes

Number of video bytes sent

audioTrafficControlRate

audioTrafficControlRate
public int audioTrafficControlRate

Audio traffic control ratio, in percentage, 0 ~ 100. A value of -1 indicates failed streaming. Higher values indicate greater traffic control impact.

videoTrafficControlRate

videoTrafficControlRate
public int videoTrafficControlRate

Video traffic control ratio, in percentage, 0 ~ 100. A value of -1 indicates failed streaming. Higher values indicate greater traffic control impact.

ZegoPublisherConfig

Advanced publisher configuration.

Details

Configure room id

Declared in entity/ZegoPublisherConfig.java

Properties

roomID

roomID
public String roomID

The Room ID, It is not necessary to pass in single room mode, but the ID of the corresponding room must be passed in multi-room mode

forceSynchronousNetworkTime

forceSynchronousNetworkTime
public int forceSynchronousNetworkTime

Whether to synchronize the network time when pushing streams. 1 is synchronized with 0 is not synchronized. And must be used with setStreamAlignmentProperty. It is used to align multiple streams at the mixed stream service or streaming end, such as the chorus scene of KTV.

streamCensorshipMode

streamCensorshipMode
public ZegoStreamCensorshipMode streamCensorshipMode

When pushing a flow, review the pattern of the flow. By default, no audit is performed. If you want to use this function, contact ZEGO technical support.

streamCensorFlag

streamCensorFlag
public int streamCensorFlag

Inspect flag. If you want to use this function, contact ZEGO technical support.

codecNegotiationType

codecNegotiationType
public ZegoCapabilityNegotiationType codecNegotiationType

Codec capability negotiation type. By default, no reference to the outcome of the capability negotiation. If you want to use this function, contact ZEGO technical support.

streamTitle

streamTitle
public String streamTitle

Stream title, a utf8 string with a maximum length of 255 bytes or less.

ZegoPublisherTakeSnapshotConfig

The config of publish stream snapshot.

Declared in entity/ZegoPublisherTakeSnapshotConfig.java

Properties

position

position
  • Default value: .

Methods

ZegoPublisherTakeSnapshotConfig

ZegoPublisherTakeSnapshotConfig
Declared in entity/ZegoPublisherTakeSnapshotConfig.java

ZegoRangeAudio

Declared in ZegoRangeAudio.java

Methods

setEventHandler

setEventHandler
public void setEventHandler(IZegoRangeAudioEventHandler handler)
set range audio event handler.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
handlerIZegoRangeAudioEventHandlerThe object used to receive range audio callbacks.

Details

Set the callback function of the range audio module, which can receive the callback notification of the microphone on state [onRangeAudioMicrophoneStateUpdate]. Use case: Used to monitor the connection status of the current microphone.

  • When to call: After initializing the range audio [createRangeAudio].
  • Available since: 2.11.0

setAudioReceiveRange

setAudioReceiveRange
public void setAudioReceiveRange(float range)
Set the maximum range of received audio.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
rangefloatthe audio range, the value must be greater than or equal to 0.

Details

Set the audio receiving range, the audio source sound beyond this range will not be received. Use case: Set the receiver's receiving range in the World mode.

  • Default value: When this function is not called, only the voices of the members in the team can be received, and all voices outside the team cannot be received.
  • When to call: After initializing the range audio [createRangeAudio].
  • Available since: 2.11.0
  • Restrictions: This range only takes effect for people outside the team.

setAudioReceiveRange

setAudioReceiveRange
public int setAudioReceiveRange(ZegoReceiveRangeParam param)
Set the configuration of the audio receiving range.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
paramZegoReceiveRangeParamConfiguration of audio receiving range.

Details

Set the audio receiving range, the audio source sound beyond this range will not be received. Use case: Set the receiver's receiving range in the World mode.

  • Default value: When this function is not called, only the voices of the members in the team can be received, and all voices outside the team cannot be received.
  • When to call: After initializing the range audio [createRangeAudio].
  • Available since: 3.7.0
  • Restrictions: This range only takes effect for people outside the team.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

setPositionUpdateFrequency

setPositionUpdateFrequency
public void setPositionUpdateFrequency(int frequency)
Set the frequency of real-time update locations within the SDK.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
frequencyintthe frequency, the value must be greater than 15 ms.

Details

Set the frequency of real-time update locations within the SDK min 15 ms. Use case: After setting the update position, the sensitivity of audio gradient is very high.

  • Default value: 100 ms.
  • When to call: After initializing the range audio [createRangeAudio].
  • Available since: 2.21.0

setRangeAudioVolume

setRangeAudioVolume
public void setRangeAudioVolume(int volume)
Set range voice volume.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
volumeintvolume, [0,200].

Details

Set range voice volume. Use case: This interface allows you to increase or decrease the volume of a range voice stream when the user calls [startPlayingStream] and pulls another stream.

  • Default value: 100.
  • When to call: After initializing the range audio [createRangeAudio].
  • Available since: 2.23.0

setStreamVocalRange

setStreamVocalRange
public void setStreamVocalRange(String streamID, float vocalRange)
Set the sound range for the stream.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
streamIDStringplay stream id
vocalRangefloatFlow sound range.

Details

Set range voice volume. Use case: When a user calls [startPlayingStream] and pulls another stream, the stream has a range speech effect by setting the range of sounds for that stream and calling [updateStreamPosition]. After the call will be the sound source of the sound range of the distance attenuation effect.

  • When to call: After initializing the range audio [createRangeAudio] and after [startPlayingStream].
  • Caution: When calling [enableMicrophone] to enable range speech, the resource of the stream will be switched to RTC, regardless of whether the resource specified when [startPlayingStream] was originally called to pull the stream is RTC. If you really need to specify the resource of the stream as CDN, please configure it to pull a custom CDN stream and specify the CDN address information.
  • Available since: 2.23.0

setStreamVocalRange

setStreamVocalRange
public int setStreamVocalRange(String streamID, ZegoVocalRangeParam param)
Set the sound range for the stream.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
streamIDStringplay stream id
paramZegoVocalRangeParamFlow sound range.

Details

Set range voice volume. Use case: When a user calls [startPlayingStream] and pulls another stream, the stream has a range speech effect by setting the range of sounds for that stream and calling [updateStreamPosition]. After the call will be the sound source of the sound range of the distance attenuation effect.

  • When to call: After initializing the range audio [createRangeAudio] and after [startPlayingStream].
  • Caution: When calling [enableMicrophone] to enable range speech, the resource of the stream will be switched to RTC, regardless of whether the resource specified when [startPlayingStream] was originally called to pull the stream is RTC. If you really need to specify the resource of the stream as CDN, please configure it to pull a custom CDN stream and specify the CDN address information.
  • Available since: 3.7.0

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

updateStreamPosition

updateStreamPosition
public void updateStreamPosition(String streamID, float[] position)
Update the location of the flow.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
streamIDStringplay stream id.
positionfloat[]The unit vector of the front axis of its own coordinate system. The parameter is a float array with a length of 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.

Details

Set range voice volume. Use case: When the user calls [startPlayingStream] to pull another stream, call [setStreamVocalRange] to set the stream's voice position, then call this interface to set the stream's position, so that the stream also has the range voice effect.

  • When to call: After initializing the range audio [createRangeAudio] and after [startPlayingStream].
  • Available since: 2.23.0

updateSelfPosition

updateSelfPosition
public void updateSelfPosition(float[] position, float[] axisForward, float[] axisRight, float[] axisUp)
Update self position and orentation.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
positionfloat[]The coordinates of the oneself in the world coordinate system. The parameter is a float array of length 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.
axisForwardfloat[]The unit vector of the front axis of its own coordinate system. The parameter is a float array with a length of 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.
axisRightfloat[]The unit vector of the right axis of its own coordinate system. The parameter is a float array with a length of 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.
axisUpfloat[]The unit vector of the up axis of its own coordinate system. The parameter is a float array with a length of 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.

Details

Update the user's position and orientation so that the SDK can calculate the distance between the user and the audio source and the stereo effect of the left and right ears. Use case: When the role operated by the user in the game moves on the world map, the position information and head orientation of the role are updated.

  • When to call: Called after logging in to the room [loginRoom].
  • Caution: Before calling [enableSpeaker] to turn on the speaker, if you do not call this interface to set the location information, you will not be able to receive voices from other people except the team.
  • Available since: 2.11.0

updateAudioSource

updateAudioSource
public void updateAudioSource(String userID, float[] position)
Add or update audio source position information.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
userIDStringThe userID of the sound source.
positionfloat[]The coordinates of the speaker in the world coordinate system. The parameter is a float array of length 3. The three values ​​represent the front, right, and top coordinate values ​​in turn.

Details

Set the position of the audio source corresponding to the userID on the game map in the room, so that the SDK can calculate the distance and orientation of the listener to the audio source. Use case: Update the position of the voice user in the game map coordinates.

  • When to call: Call [loginRoom] to call after logging in to the room, and the recorded audio source information will be cleared after logging out of the room.
  • Available since: 2.11.0

enableSpatializer

enableSpatializer
public void enableSpatializer(boolean enable)
Turn the 3D spatial sound on or off.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
enablebooleanWhether to enable 3D sound effects.

Details

After the 3D sound effect is turned on, the sound effect in the actual space will be simulated according to the position of the speaker equivalent to the listener. The intuitive feeling is that the sound size and the left and right sound difference will also change when the distance and orientation of the sound source change. Use case: It is a feature of audio recognition in FPS games or social scene games.

  • Default value: When this function is not called, 3D sound effects are turned off by default.
  • When to call: After initializing the range audio [createRangeAudio].
  • Caution: The 3D audio effect will only take effect when [setRangeAudioMode] is called and set to World mode.
  • Related APIs: After enabling the 3D sound effect, you can use [updateAudioSource] or [updateSelfPosition] to change the position and orientation to experience the 3D effect.
  • Available since: 2.11.0

enableMicrophone

enableMicrophone
public void enableMicrophone(boolean enable)
Turn the microphone on or off.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
enablebooleanWhether to turn on the microphone.

Details

When enable is true, turn on the microphone and push audio stream; when it is false, turn off the microphone and stop pushing audio stream. Use case: The user turns on or off the microphone to communicate in the room.

  • Default value: When this function is not called, the microphone is turned off by default.
  • When to call: After initializing the range audio [createRangeAudio] and login room [loginRoom].
  • Caution: Turning on the microphone will automatically use the main channel to push the audio stream.
  • Related callbacks: Get the microphone switch state change through the callback [onRangeAudioMicrophoneStateUpdate].
  • Available since: 2.11.0

enableSpeaker

enableSpeaker
public void enableSpeaker(boolean enable)
Turn the speaker on or off.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
enablebooleanWhether to turn on the speaker.

Details

When enable is true, turn on the speaker and play audio stream; when it is false, turn off the speaker and stop playing audio stream. Use case: The user turns on or off the speaker to communicate in the room.

  • Default value: When this function is not called, the speaker is turned off by default.
  • When to call: After initializing the range audio [createRangeAudio] and login room [loginRoom].
  • Caution: Turning on the speaker will automatically pull the audio stream in the room.
  • Available since: 2.11.0

setRangeAudioMode

setRangeAudioMode
public void setRangeAudioMode(ZegoRangeAudioMode mode)
Set range audio mode.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
modeZegoRangeAudioModeThe range audio mode.

Details

The audio mode can be set to World mode or Team mode. Use case: The user can choose to chat with everyone in the World mode (with distance limitation), or to communicate within the team in the Team mode (without distance limitation).

  • Default value: If this function is not called, the World mode is used by default.
  • When to call: After initializing the range audio [createRangeAudio].
  • Related APIs: In the World mode, you can set the sound receiving range [setAudioReceiveRange], in the Team mode, you need to set [setTeamID] to join the corresponding team to hear the voice in the team.
  • Available since: 2.11.0

setRangeAudioCustomMode

setRangeAudioCustomMode
public void setRangeAudioCustomMode(ZegoRangeAudioSpeakMode speakMode, ZegoRangeAudioListenMode listenMode)
Set range audio custom mode.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
speakModeZegoRangeAudioSpeakModeThe range audio speak mode.
listenModeZegoRangeAudioListenModeThe range audio listening mode.

Details

Can set the speak mode and listening mode respectively to control the speak and listening behavior in the world and team. Use case: The user can decide who can listen to his voice by selecting the speak mode, and can also decide whose voice to listen to by selecting the listening mode.

  • Default value: If this interface is not called, the ZegoRangeAudioSpeakModeAll mode and ZegoRangeAudioListenModeAll mode is used by default.
  • When to call: After initializing the range audio [createRangeAudio].
  • Related APIs: When you want to listen to sounds from the world, you need to set the sound reception range [setAudioReceiveRange]. When you want to sound and listen in the squad, you need to set [setTeamID] to join the corresponding squad.
  • Available since: 3.3.0
  • Restrictions: 1. Cannot be called with [setRangeAudioMode];
  1. Not compatible with versions prior to 3.3.0.

setTeamID

setTeamID
public void setTeamID(String teamID)
Set team ID.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
teamIDStringTeam ID, empty to exit the team, a string of up to 64 bytes in length. Support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''.

Details

After setting the team ID, you will be able to communicate with other users of the same team, and the sound will not change with the distance. It is also possible to exit the team by setting an empty string. Use case: Users join the team or exit the team.

  • Default value: When this function is not called, no team will be added by default.
  • When to call: After initializing the range audio [createRangeAudio].
  • Caution: There will be no distance limit for the sounds in the team, and there will be no 3D sound effects.

muteUser

muteUser
public void muteUser(String userID, boolean mute)
Whether can receive the audio data of the specified user.
Declared in ZegoRangeAudio.java

Parameters

NameTypeDescription
userIDStringUser ID.
mutebooleanWhether it can receive the audio data of the specified remote user, "true" means prohibition, "false" means receiving, the default value is "false".

Details

In the process of real-time audio and video interaction, local users can use this function to control whether to receive audio data from designated remote users when pulling streams as needed. When the developer does not receive the audio receipt, the hardware and network overhead can be reduced.

  • Use cases: When developers need to quickly close and restore remote audio, they can call this function to enhance the interactive experience.
  • Default value: The default is false, which means to receive audio data from all users.
  • When to call: After initializing the range audio [createRangeAudio].
  • Caution: This function is valid only when the [muteAllPlayStreamAudio] function is set to false.
  • Related APIs: You can call the [muteAllPlayStreamAudio] function to control whether to receive all audio data. 1. When the [muteAllPlayStreamAudio(true)] function is called, it takes effect globally, that is, local users will be prohibited from receiving audio data from all remote users. At this time, the [muteUser] function will not take effect regardless of whether the [muteUser] function is called before or after [muteAllPlayStreamAudio]. 2. When the [muteAllPlayStreamAudio(false)] function is called, the local user can receive the audio data of all remote users. At this time, the [muteUser] function can be used to control whether to receive the audio data of the specified user. Calling the [muteUser(userID, true)] function allows the local user to receive audio data other than the userID; calling the [muteUser(userID, false)] function allows the local user to receive the audio data of the userID.
  • Available since: 2.16.0

ZegoRangeScene

Declared in ZegoRangeScene.java

Methods

getRangeSceneStream

getRangeSceneStream
public ZegoRangeSceneStream getRangeSceneStream()
Get a range scene stream instance.
Declared in ZegoRangeScene.java

Get a range scene stream instance. Use case: Often used in meta world scenarios, users can use related functions by getting range scene stream instance objects.

  • When to call: After creating the range scene via [createRangeScene], before destroying the range scene via [destroyRangeScene].
  • Available since: 3.0.0
  • Restrictions: None.

range scene stream instance.

getRangeSceneTeam

getRangeSceneTeam
public ZegoRangeSceneTeam getRangeSceneTeam()
Get a range scene team instance.
Declared in ZegoRangeScene.java

Get a range scene team instance. Use case: Often used in meta world scenarios, users can use related functions by getting range scene team instance objects.

  • When to call: After creating the range scene via [createRangeScene], before destroying the range scene via [destroyRangeScene].
  • Available since: 3.1.0
  • Restrictions: None.

range scene team instance.

getRangeSceneItem

getRangeSceneItem
public ZegoRangeSceneItem getRangeSceneItem()
Get a range scene item instance.
Declared in ZegoRangeScene.java

Get a range scene item instance. Use case: Often used in meta world scenarios, users can use related functions by getting range scene item instance objects.

  • When to call: After creating the range scene via [createRangeScene], before destroying the range scene via [destroyRangeScene].
  • Available since: 3.1.0
  • Restrictions: None.

range scene item instance.

getRangeSceneHandle

getRangeSceneHandle
public int getRangeSceneHandle()
Get range scene instance handle.
Declared in ZegoRangeScene.java

Get range scene instance handle. Use case: Used to publish stream to the scene.

  • When to call: After creating the range scene via [createRangeScene], before destroying the range scene via [destroyRangeScene].
  • Available since: 3.0.0
  • Restrictions: None.

Range scene instance handle.

setEventHandler

setEventHandler
public boolean setEventHandler(IZegoRangeSceneEventHandler handler)
set range scene event handler.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
handlerIZegoRangeSceneEventHandlerThe object used to receive range scene callbacks.

Details

Set the callback function of the range scene module.

  • When to call: After creating the range scene via [createRangeScene], before destroying the range scene via [destroyRangeScene].
  • Available since: 3.0.0

Return

The result of set range scene event handler, true: success, false: fail.

loginScene

loginScene
public int loginScene(ZegoSceneParam param, IZegoRangeSceneLoginSceneCallback callback)
Logs in to a scene.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
paramZegoSceneParamScene param.
callbackIZegoRangeSceneLoginSceneCallbackThe callback of login scene.

Details

SDK RangeScene uses the 'scene' to organize users.

  • Use cases: Users interact in the RangeScene within the same scene.
  • When to call: After creating the range scene via [createRangeScene], before destroying the range scene via [destroyRangeScene].
  • Caution: 1. Apps that use different appIDs cannot intercommunication with each other. 2. It is strongly recommended that userID corresponds to the user ID of the business APP, that is, a userID and a real user are fixed and unique, and should not be passed to the SDK in a random userID. Because the unique and fixed userID allows ZEGO technicians to quickly locate online problems.
  • Privacy reminder: Please do not fill in sensitive user information in this interface, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Related callbacks: 1. When the user starts to log in to the scene, the scene is successfully logged in, or the scene fails to log in, the [onSceneStateUpdate] callback will be triggered to notify the developer of the status of the current user connected to the scene. 2. If the network is temporarily interrupted due to network quality reasons, the SDK will automatically reconnect internally. You can get the current connection status of the local scene by listening to the [onSceneStateUpdate] callback method.
  • Related APIs: 1. Users can call [logoutScene] to log out.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

logoutScene

logoutScene
public int logoutScene(IZegoRangeSceneLogoutSceneCallback callback)
Logs out of a scene.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
callbackIZegoRangeSceneLogoutSceneCallbackThe callback of logout scene.

Details

This API will log out the current user has logged in the scene.

  • When to call: After successfully logging in to the scene, if the scene is no longer used, the user can call the function [logoutScene].
  • Caution: Exiting a scene stops all publishing and playing stream associated with the scene for that user.
  • Related callbacks: After calling this function, you will receive [onSceneStateUpdate] callback notification successfully exits the scene.
  • Related APIs: Users can use [loginScene] functions to log in scene.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

updateUserStatus

updateUserStatus
public int updateUserStatus(ZegoPosition position, int channel, byte[] status)
Update user status.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
positionZegoPositionUser's current location.
channelintThe channel to which the status belongs, starting from 0, cannot exceed the maximum channel number.
statusbyte[]Current status data.

Details

Developers can call this function to update the user status.

  • When to call: After [LoginScene], before [LogoutScene].
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

updateUserCommand

updateUserCommand
public int updateUserCommand(ZegoPosition position, int channel, byte[] command)
Update user status.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
positionZegoPositionUser's current location.
channelintThe channel to which the command belongs, starting from 0, cannot exceed the maximum channel number.
commandbyte[]Next command data.

Details

Developers can call this function to update the user command.

  • When to call: After [LoginScene], before [LogoutScene].
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

updateUserPosition

updateUserPosition
public int updateUserPosition(ZegoPosition position)
Update user position.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
positionZegoPositionUser's current location.

Details

Developers can call this function to update the user position.

  • When to call: After [LoginScene], before [LogoutScene].
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

getUserCount

getUserCount
public int getUserCount(IZegoRangeSceneGetUserCountCallback callback)
Get user count in scene.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
callbackIZegoRangeSceneGetUserCountCallbackThe callback of get user count in scene.

Details

Developers can call this function to get user count in scene.

  • When to call: After [LoginScene], before [LogoutScene].
  • Default value: NULL.
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

getUserListInView

getUserListInView
public int getUserListInView(IZegoRangeSceneGetUserListInViewCallback callback)
Get user list in view.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
callbackIZegoRangeSceneGetUserListInViewCallbackThe callback of get user list in view.

Details

Developers can call this function to get user list in view.

  • When to call: After [LoginScene], before [LogoutScene].
  • Default value: NULL.
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

sendCustomCommand

sendCustomCommand
public int sendCustomCommand(byte[] command, IZegoRangeSceneSendCustomCommandCallback callback)
Send custom command.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
commandbyte[]Custom command.
callbackIZegoRangeSceneSendCustomCommandCallbackThe callback of send custom command.

Details

Developers can call this function to send custom command.

  • When to call: After [LoginScene], before [LogoutScene].
  • Default value: NULL.
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

renewToken

renewToken
public int renewToken(String token)
Renew token.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
tokenStringThe token that needs to be renew.

Details

After the developer receives [onSceneTokenWillExpire], they can use this API to update the token to ensure that the subsequent RTC functions are normal.

  • Use cases: Used when the token is about to expire.
  • When to call /Trigger: After the developer receives [onSceneTokenWillExpire].
  • Available since: 3.1.0
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

setStreamConfig

setStreamConfig
public int setStreamConfig(ZegoSceneStreamConfig config)
Set range scene stream config.
Declared in ZegoRangeScene.java

Parameters

NameTypeDescription
configZegoSceneStreamConfigRange scene stream config.

Details

Developers can call this function to set range scene stream config.

  • When to call: After [createRangeScene].
  • Default value: NULL.
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

ZegoRangeSceneItem

Declared in ZegoRangeSceneItem.java

Methods

setEventHandler

setEventHandler
public boolean setEventHandler(IZegoRangeSceneItemEventHandler handler)
set range scene item event handler.
Declared in ZegoRangeSceneItem.java

Parameters

NameTypeDescription
handlerIZegoRangeSceneItemEventHandlerThe object used to receive range scene item callbacks.

Details

Set the callback function of the range scene item module.

  • When to call: After getting range scene item instance by [getRangeSceneItem].
  • Available since: 3.1.0

Return

The result of set range scene item event handler, true: success, false: fail.

createItem

createItem
public int createItem(ZegoItemParam param, IZegoRangeSceneCreateItemCallback callback)
Create item.
Declared in ZegoRangeSceneItem.java

Parameters

NameTypeDescription
paramZegoItemParamItem param.
callbackIZegoRangeSceneCreateItemCallbackThe callback of create item.

Details

Create item.

  • Use cases: Item competition in the meta world.
  • When to call: After receive login Scene success, before [logoutScene].
  • Caution: 1. Items belong to range scene, not a certain user. When a user successfully binds an item, it only means that the user has the temporary right to use the item. 2. An item is allowed to have one or more bound users, and the principle of first-come, first-served is followed when applying for bound items.
  1. When multiple users bind an item at the same time, their changes to the item follow the cas principle.
  2. When creating an item, it is allowed to specify whether to bind the item after the creation is successful.
  3. When the item is created successfully, users within the range of the item will receive the [onItemEnterView] callback notification.
  • Related APIs: Users can call [destroyItem] to destroy item.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

destroyItem

destroyItem
public int destroyItem(long itemID, IZegoRangeSceneDestroyItemCallback callback)
Destroy item.
Declared in ZegoRangeSceneItem.java

Parameters

NameTypeDescription
itemIDlongItem ID.
callbackIZegoRangeSceneDestroyItemCallbackThe callback of destroy item.

Details

Destroy item.

  • Use cases: Item competition in the meta world.
  • When to call: After receive after login Scene success , before [logoutScene].
  • Caution: When an item is destroyed, users within the range of the item will be notified by the [onItemLeaveView] callback.
  • Related APIs: Users can call [createItem] to create item.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

bindItem

bindItem
public int bindItem(long itemID, IZegoRangeSceneBindItemCallback callback)
Bind item.
Declared in ZegoRangeSceneItem.java

Parameters

NameTypeDescription
itemIDlongItem ID.
callbackIZegoRangeSceneBindItemCallbackThe callback of bind item.

Details

Bind item.

  • Use cases: Item competition in the meta world.
  • When to call: After receive after login Scene success, before [logoutScene].
  • Caution: When an item is successfully bound, users within the range of the item will be notified by the [onItemBindUpdate] callback.
  • Related APIs: Users can call [unbindItem] to unbind item.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

unbindItem

unbindItem
public int unbindItem(long itemID, IZegoRangeSceneUnbindItemCallback callback)
Unbind item.
Declared in ZegoRangeSceneItem.java

Parameters

NameTypeDescription
itemIDlongItem ID.
callbackIZegoRangeSceneUnbindItemCallbackThe callback of unbind item.

Details

Unbind item.

  • Use cases: Item competition in the meta world.
  • When to call: After receive [bindItem], before [logoutScene].
  • Caution: When an item is successfully unbound, users within the scope of the item will be notified by the [onItemUnbindUpdate] callback.
  • Related APIs: Users can call [bindItem] to bind item.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

updateItemStatus

updateItemStatus
public int updateItemStatus(long itemID, ZegoPosition position, int channel, byte[] status, IZegoRangeSceneUpdateItemStatusCallback callback)
Update item status.
Declared in ZegoRangeSceneItem.java

Parameters

NameTypeDescription
itemIDlongItem ID.
positionZegoPositionItem's current location.
channelintThe channel to which the status belongs, starting from 0, cannot exceed the maximum channel number.
statusbyte[]Current status data.
callbackIZegoRangeSceneUpdateItemStatusCallbackThe callback of update item status.

Details

Developers can call this function to update the item status.

  • When to call: After [onBindItem], before [unbindItem].
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

updateItemCommand

updateItemCommand
public int updateItemCommand(long itemID, ZegoPosition position, int channel, byte[] command, IZegoRangeSceneUpdateItemCommandCallback callback)
Update item status.
Declared in ZegoRangeSceneItem.java

Parameters

NameTypeDescription
itemIDlongItem ID.
positionZegoPositionItem's current location.
channelintThe channel to which the status belongs, starting from 0, cannot exceed the maximum channel number.
commandbyte[]Next command data.
callbackIZegoRangeSceneUpdateItemCommandCallbackThe callback of update item next command.

Details

Developers can call this function to update the item command.

  • When to call: After [onBindItem], before [unbindItem].
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

ZegoRangeSceneStream

Declared in ZegoRangeSceneStream.java

Methods

setEventHandler

setEventHandler
public boolean setEventHandler(IZegoRangeSceneStreamEventHandler handler)
set range scene stream event handler.
Declared in ZegoRangeSceneStream.java

Parameters

NameTypeDescription
handlerIZegoRangeSceneStreamEventHandlerThe object used to receive range scene stream callbacks.

Details

Set the callback function of the range scene stream module.

  • When to call: After getting range scene stream instance by [getRangeSceneStream].
  • Available since: 3.0.0

Return

The result of set range scene stream event handler, true: success, false: fail.

setReceiveRange

setReceiveRange
public int setReceiveRange(float range)
Set the receiving range of audio and video streams.
Declared in ZegoRangeSceneStream.java

Parameters

NameTypeDescription
rangefloatThe range distance from the center point of the person.

Details

This interface will set the receiving range of audio and video streams, and ZEGO SDK will actively playing the streams of users in this range.

  • When to call: After [getRangeSceneStream].
  • Default value: The default value of receive range is 0.0 .
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

setReceiveRange

setReceiveRange
public int setReceiveRange(ZegoReceiveRangeParam param)
Set the receiving range of audio and video streams.
Declared in ZegoRangeSceneStream.java

Parameters

NameTypeDescription
paramZegoReceiveRangeParamThe configuration of audio receiving range.

Details

This interface will set the receiving range of audio and video streams, and ZEGO SDK will actively playing the streams of users in this range.

  • When to call: After [getRangeSceneStream].
  • Default value: The default value of receive range is 0.0 .
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

enableRangeSpatializer

enableRangeSpatializer
public int enableRangeSpatializer(boolean enable)
Turn 3D spatial sound on or off.
Declared in ZegoRangeSceneStream.java

Parameters

NameTypeDescription
enablebooleanWhether to turn 3D spatial sound on, true: enable, false: disable.

Details

After it is turned on, the audio of non-team members in the world will change spatially with the distance and direction from the person.

  • When to call: After [getRangeSceneStream].
  • Default value: Disable.
  • Caution: None.
  • Restrictions: Media volume is required to use 3D spatial sound.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

mutePlayAudio

mutePlayAudio
public int mutePlayAudio(String userID, boolean mute)
Set whether to receive the audio data of the specified user.
Declared in ZegoRangeSceneStream.java

Parameters

NameTypeDescription
userIDStringUser ID.
mutebooleantrue: do not receive the user's audio stream, false: receive the user's audio stream.

Details

Set whether to receive the audio data of the specified user.

  • When to call: After [LoginScene], before [LogoutScene].
  • Default value: Receive.
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

mutePlayVideo

mutePlayVideo
public int mutePlayVideo(String userID, boolean mute)
Set whether to receive the video data of the specified user.
Declared in ZegoRangeSceneStream.java

Parameters

NameTypeDescription
userIDStringUser ID.
mutebooleantrue: do not receive the user's video stream, false: receive the user's video stream.

Details

After it is turned on, the audio of non-team members in the world will change spatially with the distance and direction from the person.

  • When to call: After [LoginScene], before [LogoutScene].
  • Default value: Receive.
  • Caution: None.
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

ZegoRangeSceneTeam

Declared in ZegoRangeSceneTeam.java

Methods

setEventHandler

setEventHandler
public boolean setEventHandler(IZegoRangeSceneTeamEventHandler handler)
set range scene team event handler.
Declared in ZegoRangeSceneTeam.java

Parameters

NameTypeDescription
handlerIZegoRangeSceneTeamEventHandlerThe object used to receive range scene team callbacks.

Details

Set the callback function of the range scene team module.

  • When to call: After getting range scene team instance by [getRangeSceneTeam].
  • Available since: 3.1.0

Return

The result of set range scene team event handler, true: success, false: fail.

joinTeam

joinTeam
public int joinTeam(ZegoTeamParam config, IZegoRangeSceneJoinTeamCallback callback)
Join team.
Declared in ZegoRangeSceneTeam.java

Parameters

NameTypeDescription
configZegoTeamParamTeam Param.
callbackIZegoRangeSceneJoinTeamCallbackThe callback of join team.

Details

Join team. Use case: Often used in meta world scenarios, after join the same team, team members can see and hear each other.

  • When to call: After login scene by [loginScene].
  • Available since: 3.1.0
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

leaveTeam

leaveTeam
public int leaveTeam(int teamID, IZegoRangeSceneLeaveTeamCallback callback)
Leave team.
Declared in ZegoRangeSceneTeam.java

Parameters

NameTypeDescription
teamIDintTeam ID.
callbackIZegoRangeSceneLeaveTeamCallbackThe callback of leave team.

Details

Join team. Use case: Often used in meta world scenarios, after join the same team, team members can see and hear each other.

  • When to call: After join team by [joinTeam].
  • Available since: 3.1.0
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

ZegoRealTimeSequentialDataManager

Declared in ZegoRealTimeSequentialDataManager.java

Methods

setEventHandler

setEventHandler
public void setEventHandler(IZegoRealTimeSequentialDataEventHandler handler)
Sets up the real-time sequential data event handler.
Declared in ZegoRealTimeSequentialDataManager.java

Parameters

NameTypeDescription
handlerIZegoRealTimeSequentialDataEventHandlerEvent handler for real-time sequential data

Details

Set up real-time sequential data callback to monitor callbacks such as sending data results, receiving data, etc.

  • When to call: After create the [ZegoRealTimeSequentialDataManager] instance.
  • Caution: Calling this function will overwrite the callback set by the last call to this function.
  • Available since: 2.14.0
  • Restrictions: None.

startBroadcasting

startBroadcasting
public void startBroadcasting(String streamID)
Start broadcasting real-time sequential data stream.
Declared in ZegoRealTimeSequentialDataManager.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
1. Need to be globally unique within the entire AppID (Note that it cannot be the same as the stream ID passed in [startPublishingStream]). If in the same AppID, different users publish each stream and the stream ID is the same, which will cause the user to publish the stream failure. You cannot include URL keywords, otherwise publishing stream and playing stream will fails.
2. Only support numbers, English characters and '-', '_'.

Details

This function allows users to broadcast their local real-time sequential data stream to the ZEGO RTC server, and other users in the same room can subscribe to the real-time sequential data stream for intercommunication through "streamID".

  • Use cases: Before sending real-time sequential data, you need to call this function to start broadcasting.
  • When to call: After creating the [ZegoRealTimeSequentialDataManager] instance.
  • Caution: After calling this function, you will receive the [onPublisherStateUpdate] callback to tell you the broadcast state (publish state) of this stream. After the broadcast is successful, other users in the same room will receive the [onRoomStreamUpdate] callback to tell them this stream has been added to the room.
  • Available since: 2.14.0
  • Restrictions: None.

stopBroadcasting

stopBroadcasting
public void stopBroadcasting(String streamID)
Stop broadcasting real-time sequential data stream.
Declared in ZegoRealTimeSequentialDataManager.java

Parameters

NameTypeDescription
streamIDStringThe ID of the stream that needs to stop broadcasting.

Details

This function allows users to stop broadcasting their local real-time sequential data stream.

  • Use cases: When you no longer need to send real-time sequential data, you need to call this function to stop broadcasting.
  • When to call: After creating the [ZegoRealTimeSequentialDataManager] instance.
  • Caution: After calling this function, you will receive the [onPublisherStateUpdate] callback to tell you the broadcast state (publish state) of this stream. After stopping the broadcast, other users in the same room will receive the [onRoomStreamUpdate] callback to tell them this stream has been deleted from the room.
  • Available since: 2.14.0
  • Restrictions: None.

sendRealTimeSequentialData

sendRealTimeSequentialData
public void sendRealTimeSequentialData(byte[] data, String streamID, IZegoRealTimeSequentialDataSentCallback callback)
Send real-time sequential data to the broadcasting stream ID.
Declared in ZegoRealTimeSequentialDataManager.java

Parameters

NameTypeDescription
databyte[]The real-time sequential data to be sent.
streamIDStringThe stream ID to which the real-time sequential data is sent.
callbackIZegoRealTimeSequentialDataSentCallbackSend real-time sequential data result callback.

Details

This function can be used to send real-time sequential data on the stream currently being broadcast.

  • Use cases: You need to call this function when you need to send real-time sequential data.
  • When to call: After calling [startBroadcasting].
  • Caution: None.
  • Available since: 2.14.0
  • Restrictions: None.

startSubscribing

startSubscribing
public void startSubscribing(String streamID)
Start subscribing real-time sequential data stream.
Declared in ZegoRealTimeSequentialDataManager.java

Parameters

NameTypeDescription
streamIDStringStream ID, a string of up to 256 characters.
Caution:
Only support numbers, English characters and '-', '_'.

Details

This function allows users to subscribe to the real-time sequential data stream of remote users from the ZEGO RTC server.

  • Use cases: When you need to receive real-time sequential data sent from other remote users, you need to call this function to start subscribing to the stream broadcasted by other remote users.
  • When to call: After creating the [ZegoRealTimeSequentialDataManager] instance.
  • Caution: After calling this function, you will receive the [onPlayerStateUpdate] callback to tell you the subscribe state (play state) of this stream.
  • Available since: 2.14.0
  • Restrictions: None.

stopSubscribing

stopSubscribing
public void stopSubscribing(String streamID)
Stop subscribing real-time sequential data stream.
Declared in ZegoRealTimeSequentialDataManager.java

Parameters

NameTypeDescription
streamIDStringThe ID of the stream that needs to stop subscribing.

Details

This function can be used to stop subscribing to the real-time sequential data stream.

  • Use cases: When you no longer need to receive real-time sequential data sent by other users, you need to call this function to stop subscribing to the other user's stream.
  • When to call: After creating the [ZegoRealTimeSequentialDataManager] instance.
  • Caution: After calling this function, you will receive the [onPlayerStateUpdate] callback to tell you the subscribe state (play state) of this stream.
  • Available since: 2.14.0
  • Restrictions: None.

getIndex

getIndex
public int getIndex()
Get real-time sequential data manager index.
Declared in ZegoRealTimeSequentialDataManager.java

Index of the real-time sequential data manager.

ZegoReceiveRangeParam

Receive range configuration.

Declared in entity/ZegoReceiveRangeParam.java

Properties

min

min
public float min

The minimum distance at which the 3D sound effect starts to have attenuation effect, the value needs to be >= 0 and <= max, the default value is 0.

max

max
public float max

The maximum range received, the value needs to be >= min, the default value is 0.

Methods

ZegoReceiveRangeParam

ZegoReceiveRangeParam
Declared in entity/ZegoReceiveRangeParam.java

ZegoReverbAdvancedParam

Audio reverberation advanced parameters.

Details

Developers can use the SDK's built-in presets to change the parameters of the reverb.

Declared in entity/ZegoReverbAdvancedParam.java

Properties

roomSize

roomSize
public float roomSize

Room size(%), in the range [0.0, 1.0], to control the size of the "room" in which the reverb is generated, the larger the room, the stronger the reverb.

reverberance

reverberance
public float reverberance

Echo(%), in the range [0.0, 100.0], to control the trailing length of the reverb.

damping

damping
public float damping

Reverb Damping(%), range [0.0, 100.0], controls the attenuation of the reverb, the higher the damping, the higher the attenuation.

wetOnly

wetOnly
public boolean wetOnly

only wet

wetGain

wetGain
public float wetGain

wet gain(dB), range [-20.0, 10.0]

dryGain

dryGain
public float dryGain

dry gain(dB), range [-20.0, 10.0]

toneLow

toneLow
public float toneLow

Tone Low. 100% by default

toneHigh

toneHigh
public float toneHigh

Tone High. 100% by default

preDelay

preDelay
public float preDelay

PreDelay(ms), range [0.0, 200.0]

stereoWidth

stereoWidth
public float stereoWidth

Stereo Width(%). 0% by default

Methods

ZegoReverbAdvancedParam

ZegoReverbAdvancedParam
Create a default reverb advanced parameter object
Declared in entity/ZegoReverbAdvancedParam.java

ZegoReverbEchoParam

Audio reverberation echo parameters.

Declared in entity/ZegoReverbEchoParam.java

Properties

inGain

inGain
public float inGain

Gain of input audio signal, in the range [0.0, 1.0]

outGain

outGain
public float outGain

Gain of output audio signal, in the range [0.0, 1.0]

numDelays

numDelays
public int numDelays

Number of echos, in the range [0, 7]

delay

delay
public int[] delay

Respective delay of echo signal, in milliseconds, in the range [0, 5000] ms

decay

decay
public float[] decay

Respective decay coefficient of echo signal, in the range [0.0, 1.0]

ZegoReverbParam

Audio reverberation parameters.

Details

Developers can use the SDK's built-in presets to change the parameters of the reverb.

Declared in entity/ZegoReverbParam.java

Properties

roomSize

roomSize
public float roomSize

Room size, in the range [0.0, 1.0], to control the size of the "room" in which the reverb is generated, the larger the room, the stronger the reverb.

reverberance

reverberance
public float reverberance

Echo, in the range [0.0, 0.5], to control the trailing length of the reverb.

damping

damping
public float damping

Reverb Damping, range [0.0, 2.0], controls the attenuation of the reverb, the higher the damping, the higher the attenuation.

dryWetRatio

dryWetRatio
public float dryWetRatio

Dry/wet ratio, the range is greater than or equal to 0.0, to control the ratio between reverberation, direct sound and early reflections; dry part is set to 1 by default; the smaller the dry/wet ratio, the larger the wet ratio, the stronger the reverberation effect.

Methods

ZegoReverbParam

ZegoReverbParam
Declared in entity/ZegoReverbParam.java

ZegoRoiRect

Coordinates used by the ROI function.

Declared in entity/ZegoRoiRect.java

Properties

x

x
public int x

The horizontal offset from the top-left corner

y

y
public int y

The vertical offset from the top-left corner

width

width
public int width

The width of the rectangle

height

height
public int height

The height of the rectangle

strength

strength
public int strength

ROI strength, currently supported value range is [0, 4], 0 is no effect, 4 is the strongest.

ZegoRoomConfig

Advanced room configuration.

Details

Configure maximum number of users in the room and authentication token, etc.

Declared in entity/ZegoRoomConfig.java

Properties

maxMemberCount

maxMemberCount
public int maxMemberCount

The maximum number of users in the room, Passing 0 means unlimited, the default is unlimited.

isUserStatusNotify

isUserStatusNotify
public boolean isUserStatusNotify

Whether to enable the user in and out of the room callback notification [onRoomUserUpdate], the default is off. If developers need to use ZEGO Room user notifications, make sure that each user who login sets this flag to true

token

token
public String token

The token issued by the developer's business server is used to ensure security. For the generation rules, please refer to Using Token Authentication, the default is an empty string, that is, no authentication. In versions 2.17.0 and above, if appSign is not passed in when calling the [createEngine] API to create an engine, or if appSign is empty, this parameter must be set for authentication when logging in to a room.

capabilityNegotiationTypes

capabilityNegotiationTypes
public int capabilityNegotiationTypes

The bitmask marker for capability negotiation, refer to enum [ZegoRoomCapabilityNegotiationTypesBitMask], when this param converted to binary, 0b01 that means 1 << 0 for enable the capability negotiation of all user in the room, 0x10 that means 1 << 1 for enable the capability negotiation of publisher in the room. The masks can be combined to allow different types of capability negotiation.

roomType

roomType
public int roomType

The type of the room, generally, it can be ignored and set to 0.

Methods

ZegoRoomConfig

ZegoRoomConfig
Declared in entity/ZegoRoomConfig.java

ZegoRoomExtraInfo

Room extra information.

Declared in entity/ZegoRoomExtraInfo.java

Properties

key

key
public String key

The key of the room extra information.

value

value
public String value

The value of the room extra information.

updateUser

updateUser
public ZegoUser updateUser

The user who update the room extra information.Please do not fill in sensitive user information in this field, including but not limited to mobile phone number, ID number, passport number, real name, etc.

updateTime

updateTime
public long updateTime

Update time of the room extra information, UNIX timestamp, in milliseconds.

ZegoRoomRecvTransparentMessage

Received a transparent message from the room.

Details

Room transparent message, including message content, sending user, sending type, sending mode

Declared in entity/ZegoRoomRecvTransparentMessage.java

Properties

sendUser

sendUser
public ZegoUser sendUser

send message user

content

content
public byte[] content

Message send content.

ZegoRoomSendTransparentMessage

Transparent message info.

Details

Room transparent message, including room id, message content, sending user, sending type, sending mode, timeout period

Declared in entity/ZegoRoomSendTransparentMessage.java

Properties

sendMode

sendMode

send mode

sendType

sendType

send type

content

content
public byte[] content

Message send content.

recvUserList

recvUserList
public ArrayList<ZegoUser> recvUserList

Message receiver list, when sendType appointed ZegoRoomTransparentMessageModeOnlyServer don't fill in. When appointed ZegoRoomTransparentMessageModeClientAndServer or ZegoRoomTransparentMessageModeOnlyClient, empty room will be sent to all online users.

timeOut

timeOut
public int timeOut

send message timeout, The default value is 10s.

ZegoRoomStreamList

Room stream list.

Details

Room stream list.

Declared in entity/ZegoRoomStreamList.java

Properties

publishStreamList

publishStreamList
public ZegoStream[] publishStreamList

Publish stream list

playStreamList

playStreamList
public ZegoStream[] playStreamList

Play stream list

ZegoRtcStatsInfo

RTC Network Statistics

Declared in entity/ZegoRtcStatsInfo.java

Properties

totalTxBandwidth

totalTxBandwidth
public double totalTxBandwidth

total upstream bandwidth, in kbps

avgTxRtt

avgTxRtt
public int avgTxRtt

upstream average rtt, in milliseconds

avgTxPacketLostRate

avgTxPacketLostRate
public double avgTxPacketLostRate

upstream average packet lost rate. in percentage, 0.0 ~ 1.0

totalRxBandwidth

totalRxBandwidth
public double totalRxBandwidth

total downlink bandwidth, in kbps

avgRxRtt

avgRxRtt
public int avgRxRtt

downlink average rtt, in milliseconds

avgRxPacketLostRate

avgRxPacketLostRate
public double avgRxPacketLostRate

downlink average packet lost rate. in percentage, 0.0 ~ 1.0

avgPeerToPeerDelay

avgPeerToPeerDelay
public int avgPeerToPeerDelay

average peer to peer delay, in milliseconds

ZegoSEIConfig

SEI configuration

Details

Used to set the relevant configuration of the Supplemental Enhancement Information.

Declared in entity/ZegoSEIConfig.java

Properties

type

type
public ZegoSEIType type

SEI type

Methods

ZegoSEIConfig

ZegoSEIConfig
Declared in entity/ZegoSEIConfig.java

ZegoSceneConfig

Scene config.

Declared in entity/ZegoSceneConfig.java

Properties

channelCount

channelCount
public int channelCount

State channel count.

Methods

ZegoSceneConfig

ZegoSceneConfig
Declared in entity/ZegoSceneConfig.java

ZegoSceneParam

Scene param.

Declared in entity/ZegoSceneParam.java

Properties

user

user
public ZegoUser user

User object instance, configure userID, userName. that the userID needs to be globally unique with the same appID, otherwise the user who logs in later will kick out the user who logged in first.

sceneID

sceneID
public long sceneID

Scene ID.

templateID

templateID
public int templateID

Scene template ID.

position

position
public ZegoPosition position

User position.

broadcastMode

broadcastMode
public ZegoBroadcastMode broadcastMode

Broadcast user's own information mode, the default is ALL.

token

token
public String token

Authentication token.

Methods

ZegoSceneParam

ZegoSceneParam
Declared in entity/ZegoSceneParam.java

ZegoScenePlayerConfig

Advanced scene player configuration.

Declared in entity/ZegoScenePlayerConfig.java

Properties

rangeSceneHandle

rangeSceneHandle
public int rangeSceneHandle

Range scene handle. Obtained through [getHandle] of ZegoRangeScene instance.

resourceMode

resourceMode
public ZegoStreamResourceMode resourceMode

Stream resource mode.

cdnConfig

cdnConfig
public ZegoCDNConfig cdnConfig

The CDN configuration for playing stream. If set, the stream is play according to the URL instead of the streamID. After that, the streamID is only used as the ID of SDK internal callback.

Methods

ZegoScenePlayerConfig

ZegoScenePlayerConfig
Declared in entity/ZegoScenePlayerConfig.java

ZegoScenePublisherConfig

Advanced scene publisher configuration.

Declared in entity/ZegoScenePublisherConfig.java

Properties

rangeSceneHandle

rangeSceneHandle
public int rangeSceneHandle

Range scene handle. Obtained through [getHandle] of ZegoRangeScene instance.

Methods

ZegoScenePublisherConfig

ZegoScenePublisherConfig
Declared in entity/ZegoScenePublisherConfig.java

ZegoSceneStreamConfig

Scene stream config.

Declared in entity/ZegoSceneStreamConfig.java

Properties

enablePlayInRange

enablePlayInRange
public boolean enablePlayInRange

Enable play stream in range or not.

enablePublishToWorld

enablePublishToWorld
public boolean enablePublishToWorld

Enable publish stream to world or not.

Methods

ZegoSceneStreamConfig

ZegoSceneStreamConfig
Declared in entity/ZegoSceneStreamConfig.java

ZegoScreenCaptureConfig

Screen capture configuration parameters.

Declared in entity/ZegoScreenCaptureConfig.java

Properties

captureVideo

captureVideo
public boolean captureVideo

Whether to capture video when screen capture. The default is true.

captureAudio

captureAudio
public boolean captureAudio

Whether to capture audio when screen capture. The default is true.

applicationVolume

applicationVolume
public int applicationVolume

Set Application audio volume for ReplayKit. The range is 0 ~ 200. The default is 100. (only for iOS and Android)

audioParam

audioParam
public ZegoAudioFrameParam audioParam

Set the audio capture parameters during screen capture. (only for Android)

cropRect

cropRect
public Rect cropRect

Set the crop rectangle during screen capture. The crop rectangle must be included in the rectangle of the original data, unit is pixel. (only for iOS/Android)

orientation

orientation
public ZegoScreenCaptureOrientation orientation

Set the capture orientation of the screen capture. The capture orientation will be fixed, ignoring the system returned orientation. (only for iOS/Android)

Methods

ZegoScreenCaptureConfig

ZegoScreenCaptureConfig
Declared in entity/ZegoScreenCaptureConfig.java

ZegoSeq

seq.

Declared in entity/ZegoSeq.java

Properties

seq

seq
public int seq

seq.

ZegoSoundLevelConfig

Configuration for start sound level monitor.

Declared in entity/ZegoSoundLevelConfig.java

Properties

millisecond

millisecond
public int millisecond

Monitoring time period of the sound level, in milliseconds, has a value range of [100, 3000]. Default is 100 ms.

enableVAD

enableVAD
public boolean enableVAD

Set whether the sound level callback includes the VAD detection result.

ZegoSoundLevelInfo

Sound level info object.

Declared in entity/ZegoSoundLevelInfo.java

Properties

soundLevel

soundLevel
public float soundLevel

Sound level value.

vad

vad
public int vad

Whether the stream corresponding to StreamID contains voice, 0 means noise, 1 means normal voice. This value is valid only when the [enableVAD] parameter in the [ZegoSoundLevelConfig] configuration is set to true when calling [startSoundLevelMonitor].

ZegoStream

Stream object.

Details

Identify an stream object

Declared in entity/ZegoStream.java

Properties

user

user
public ZegoUser user

User object instance.Please do not fill in sensitive user information in this field, including but not limited to mobile phone number, ID number, passport number, real name, etc.

streamID

streamID
public String streamID
  • Caution: You cannot include URL keywords, otherwise publishing stream and playing stream will fails. Only support numbers, English characters and '-', '_'.

extraInfo

extraInfo
public String extraInfo

Stream extra info

ZegoStreamRelayCDNInfo

Relay to CDN info.

Details

Including the URL of the relaying CDN, relaying state, etc.

Declared in entity/ZegoStreamRelayCDNInfo.java

Properties

url

url
public String url

URL of publishing stream to CDN

state

state

State of relaying to CDN

updateReason

updateReason
public ZegoStreamRelayCDNUpdateReason updateReason

Reason for relay state changed

stateTime

stateTime
public long stateTime

The timestamp when the state changed, UNIX timestamp, in milliseconds.

ZegoSwitchPlayingStreamConfig

Extended parameters for the [switchPlayingStream] interface.

Details

Extended parameters for the [switchPlayingStream] interface.

Declared in entity/ZegoSwitchPlayingStreamConfig.java

Properties

switchType

switchType
public ZegoSwitchPlayingStreamType switchType

Switch playing stream type.

switchTimeout

switchTimeout
public int switchTimeout

Switch the stream timeout, the unit is seconds.

ZegoTeamParam

Team param.

Declared in entity/ZegoTeamParam.java

Properties

teamID

teamID
public int teamID

Team ID.

Methods

ZegoTeamParam

ZegoTeamParam
Declared in entity/ZegoTeamParam.java

ZegoTestNetworkConnectivityResult

test connectivity result

Declared in entity/ZegoTestNetworkConnectivityResult.java

Properties

connectCost

connectCost
public int connectCost

connect cost

ZegoTrafficControlInfo

Externally encoded data traffic control information.

Declared in entity/ZegoTrafficControlInfo.java

Properties

width

width
public int width

Video resolution width to be adjusted

height

height
public int height

Video resolution height to be adjusted

fps

fps
public int fps

Video FPS to be adjusted

bitrate

bitrate
public int bitrate

Video bitrate in kbps to be adjusted

ZegoUser

User object.

Details

Configure user ID and username to identify users in the room. that the userID must be unique under the same appID, otherwise, there will be mutual kicks when logging in to the room. It is strongly recommended that userID corresponds to the user ID of the business APP, that is, a userID and a real user are fixed and unique, and should not be passed to the SDK in a random userID. Because the unique and fixed userID allows ZEGO technicians to quickly locate online problems.

Declared in entity/ZegoUser.java

Properties

userID

userID
public String userID
  • Privacy reminder: Please do not fill in sensitive user information in this field, including but not limited to mobile phone number, ID number, passport number, real name, etc.
  • Caution: Only support numbers, English characters and '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '=', '-', '`', ';', '’', ',', '.', '<', '>', ''. Do not use '%' if you need to communicate with the Web SDK.

userName

userName
public String userName

User Name, a utf8 string with a maximum length of 256 bytes or less.Please do not fill in sensitive user information in this field, including but not limited to mobile phone number, ID number, passport number, real name, etc.

Methods

ZegoUser

ZegoUser
public ZegoUser(String userID, String userName)
Declared in entity/ZegoUser.java

ZegoUser

ZegoUser
public ZegoUser(String userID)
Declared in entity/ZegoUser.java

ZegoVideoConfig

Video config.

Details

Configure parameters used for publishing stream, such as bitrate, frame rate, and resolution. Developers should note that the width and height resolution of the mobile and desktop are opposite. For example, 360p, the resolution of the mobile is 360x640, and the desktop is 640x360. When using external capture, the capture and encoding resolution of RTC cannot be set to 0*0, otherwise, there will be no video data in the publishing stream in the entire engine life cycle.

Declared in entity/ZegoVideoConfig.java

Properties

captureWidth

captureWidth
public int captureWidth

Capture resolution width, control the width of camera image acquisition. SDK requires this member to be set to an even number. Only the camera is not started and the custom video capture is not used, the setting is effective. For performance reasons, the SDK scales the video frame to the encoding resolution after capturing from camera and before rendering to the preview view. Therefore, the resolution of the preview image is the encoding resolution. If you need the resolution of the preview image to be this value, Please call [setCapturePipelineScaleMode] first to change the capture pipeline scale mode to [Post]

captureHeight

captureHeight
public int captureHeight

Capture resolution height, control the height of camera image acquisition. SDK requires this member to be set to an even number. Only the camera is not started and the custom video capture is not used, the setting is effective. For performance reasons, the SDK scales the video frame to the encoding resolution after capturing from camera and before rendering to the preview view. Therefore, the resolution of the preview image is the encoding resolution. If you need the resolution of the preview image to be this value, Please call [setCapturePipelineScaleMode] first to change the capture pipeline scale mode to [Post]

encodeWidth

encodeWidth
public int encodeWidth

Encode resolution width, control the image width of the encoder when publishing stream. SDK requires this member to be set to an even number. The settings before and after publishing stream can be effective

encodeHeight

encodeHeight
public int encodeHeight

Encode resolution height, control the image height of the encoder when publishing stream. SDK requires this member to be set to an even number. The settings before and after publishing stream can be effective

fps

fps
public int fps

Frame rate, control the frame rate of the camera and the frame rate of the encoder. Publishing stream set to 60 fps, playing stream to take effect need contact technical support

bitrate

bitrate
public int bitrate

Bit rate in kbps. The settings before and after publishing stream can be effective. The SDK will automatically set the bit rate suitable for the scenario selected by the developer. If the bit rate manually set by the developer exceeds the reasonable range, the SDK will automatically process the bit rate according to the reasonable range. If you need to configure a high bit rate due to business needs, please contact ZEGO Business.

codecID

codecID
public ZegoVideoCodecID codecID

The codec id to be used, the default value is [default]. Settings only take effect before publishing stream

keyFrameInterval

keyFrameInterval
public int keyFrameInterval
  • Required: No.
  • Default value: 2 seconds.
  • Value range: [2, 5].
  • Caution: The setting is only valid before pushing.

Methods

ZegoVideoConfig

ZegoVideoConfig
Create video configuration with preset enumeration values
Declared in entity/ZegoVideoConfig.java

ZegoVideoConfig

ZegoVideoConfig
Create default video configuration(360p, 15fps, 600000bps)
Declared in entity/ZegoVideoConfig.java

360p, 15fps, 600kbps

setCaptureResolution

setCaptureResolution
public void setCaptureResolution(int width, int height)
Capture resolution, control the resolution of camera image acquisition. SDK requires the width and height to be set to even numbers. Only the camera is not started and the custom video capture is not used, the setting is effective. For performance reasons, the SDK scales the video frame to the encoding resolution after capturing from camera and before rendering to the preview view. Therefore, the resolution of the preview image is the encoding resolution. If you need the resolution of the preview image to be this value, Please call [setCapturePipelineScaleMode] first to change the capture pipeline scale mode to [Post]
Declared in entity/ZegoVideoConfig.java

setEncodeResolution

setEncodeResolution
public void setEncodeResolution(int width, int height)
Encode resolution, control the image resolution of the encoder when publishing stream. SDK requires the width and height to be set to even numbers. The settings before and after publishing stream can be effective
Declared in entity/ZegoVideoConfig.java

setVideoFPS

setVideoFPS
public void setVideoFPS(int fps)
Frame rate, control the frame rate of the camera and the frame rate of the encoder. Publishing stream set to 60 fps, playing stream to take effect need contact technical support
Declared in entity/ZegoVideoConfig.java

setVideoBitrate

setVideoBitrate
public void setVideoBitrate(int bitrate)
Bit rate in kbps. The settings before and after publishing stream can be effective. The SDK will automatically set the bit rate suitable for the scenario selected by the developer. If the bit rate manually set by the developer exceeds the reasonable range, the SDK will automatically process the bit rate according to the reasonable range. If you need to configure a high bit rate due to business needs, please contact ZEGO Business.
Declared in entity/ZegoVideoConfig.java

setCodecID

setCodecID
public void setCodecID(ZegoVideoCodecID codecID)
The codec id to be used, the default value is [default]. Settings only take effect before publishing stream
Declared in entity/ZegoVideoConfig.java

ZegoVideoDenoiseParams

Video denoise params.

Declared in entity/ZegoVideoDenoiseParams.java

Properties

mode

mode

Video denoise mode.

  • Default value: Off.

strength

strength
public ZegoVideoDenoiseStrength strength

Video denoise strength.

  • Default value: Light.

Methods

ZegoVideoDenoiseParams

ZegoVideoDenoiseParams
Declared in entity/ZegoVideoDenoiseParams.java

ZegoVideoEncodedFrameParam

Object for video encoded frame fieldeter.

Details

Including video encoded frame format, width and height, etc.

Declared in entity/ZegoVideoEncodedFrameParam.java

Properties

format

format

Video encoded frame format

isKeyFrame

isKeyFrame
public boolean isKeyFrame

Whether it is a keyframe

rotation

rotation
public int rotation

Video frame counterclockwise rotation angle

width

width
public int width

Video frame width

height

height
public int height

Video frame height

SEIData

SEIData
public ByteBuffer SEIData

SEI data (Optional, if you don't need to send SEI, set it to null. Deprecated, use [sendSEI] instead). Useful when set format as [AVCC] or [AnnexB]

SEIDataLength

SEIDataLength
public int SEIDataLength

Length of the SEI data (Optional, if you don't need to send SEI, set it to 0. Deprecated, use [sendSEI] instead). Useful when set format as [AVCC] or [AnnexB]

isExternalClock

isExternalClock
public boolean isExternalClock

Whether to use the external timestamp completely. The default is false. When set to false, the SDK will adjust based on the timestamps of the audio frame and video frame to ensure audio-video synchronization. When set to true, the SDK does not adjust the timestamp and uses the external timestamp completely.

ZegoVideoFrameParam

Object for video frame fieldeter.

Details

Including video frame format, width and height, etc.

Declared in entity/ZegoVideoFrameParam.java

Properties

format

format
public ZegoVideoFrameFormat format

Video frame format

strides

strides
final public int[] strides

Number of bytes per line (for example: BGRA only needs to consider strides [0], I420 needs to consider strides [0,1,2])

width

width
public int width

Video frame width. When use custom video capture, the video data meeting the 32-bit alignment can obtain the maximum performance. Taking BGRA as an example, width * 4 is expected to be multiple of 32.

height

height
public int height

Video frame height

rotation

rotation
public int rotation

The rotation direction of the video frame, the SDK rotates clockwise

ZegoVocalRangeParam

Vocal range configuration.

Declared in entity/ZegoVocalRangeParam.java

Properties

min

min
public float min

The minimum distance at which the 3D sound effect starts to have attenuation effect, the value needs to be >= 0 and <= max, the default value is 0.

max

max
public float max

The maximum range of the sound, the value needs to be >= min, the default value is 0.

Methods

ZegoVocalRangeParam

ZegoVocalRangeParam
Declared in entity/ZegoVocalRangeParam.java

ZegoVoiceChangerParam

Voice changer parameter.

Details

Developer can use the built-in presets of the SDK to change the parameters of the voice changer.

Declared in entity/ZegoVoiceChangerParam.java

Properties

pitch

pitch
public float pitch

Pitch parameter, value range [-12.0, 12.0], the larger the value, the sharper the sound, set it to 0.0 to turn off. that on v2.18.0 and older version, the value range is [-8.0, 8.0].

Methods

ZegoVoiceChangerParam

ZegoVoiceChangerParam
Declared in entity/ZegoVoiceChangerParam.java

ZegoWatermark

Watermark object.

Details

Configure a watermark image URL and the layout of the watermark in the screen.

Declared in entity/ZegoWatermark.java

Properties

imageURL

imageURL
public String imageURL

The path of the watermark image. Support local file absolute path (file://xxx), Asset resource path (asset://xxx) and Android URI path (String path = "uri://" + uri.toString();). The format supports png, jpg. The maximum length is less than 512 bytes.

layout

layout
public Rect layout

Watermark image layout

Methods

ZegoWatermark

ZegoWatermark
public ZegoWatermark(String imageURL, Rect layout)
Declared in entity/ZegoWatermark.java

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