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How To Embed Video Call With Prebuilt SDK

How To Embed Video Call With Prebuilt SDK

Video chat has become a necessary feature for applications. To integrate it, a prebuilt SDK is an important tool for developers. If you don’t use it, there are some complex tasks.

Integrating Video Chat

If you don’t use this tool, you have complex tasks to do, such as:

  1. Interactive interface development – Although the video call has only one page, there are various interactive buttons; each button has multiple states that can be switched in different ways, rendering the interactive interface quite hard to handle.
  2. Audio and video management – Audio and video management require a lot of testing and verification to ensure the stability of calls, such as different platforms, devices, system versions, and network environments which all need to be targeted. It’s a time-consuming effort.
  3. User permissions, call status, and other business-related – include camera and microphone switch permissions, call permissions, call duration, hang up, waiting, and phone status. These states seem simple, but since each has multiple modification paths, the logic underpinning a correct state is complex. For example, if the call is ‘hung up’, there can be ‘active hang-up’, ‘passive hang-up’, network ‘error hang-up’, ‘insufficient quota’, etc.

Not every team can invest a lot of workforce in solving this heavy R&D work, yet Video Call is an essential product function. The solution is to use the Prebuilt SDK to implement the Video Call function quickly.

What is the Prebuilt SDK?

This tool sorts out the personalized interface and interaction in Video Calls by:

  • abstracting the standard functions and logic in Video Calls
  • encapsulating these standardized functions and logic in the Prebuilt SDK.
  • integrating personalized interfaces and interactions into configuration items.
    Users only need two lines of code to implement the Video Call function; personalized interface and interaction can be achieved through item configuration.

ZEGOCLOUD Prebuilt web SDK

ZEGOCLOUD Prebuilt SDK is a set of standard solutions from the integration process of thousands of customers in Video Call customers. Based on ensuring the high encapsulation of the Video Call function, this solution provides a concise configuration file, which is convenient for users to build and configure flexibly quickly.

prebuilt SDK
SDK – Software development kit programming language technology concept, Person typing keyboard computer with SDK icon on virtual screen.

Using it enables:

  1. An out-of-the-box video chat interface
  2. Built-in bandwidth management
  3. Cross-browser compatibility
  4. Text chat
  5. Participant list
  6. Network quality monitoring
  7. Recording
  8. Call Invitation
  9. Customizable branding LOGO

Step-by-step guide: embed ZEGOCLOUD Prebuilt SDK

Register an account

Create an account in ZEGOCLOUD Official.

create an account prebuilt SDK

Create a project in ZEGOCLOUD Admin Console.

create a project

Two lines of code complete the access

ZEGOCLOUD’s prebuilt SDK only needs two lines of code to complete SDK access.

  1. Call the init interface to complete the SDK initialization.
  2. Call the joinRoom interface to join the audio and video call.
<html>
  <style>
      #root {
         width: 100vw;
         height: 100vh;
      }
  </style> 
  <body>
  </body>
  <script crossorigin src="https://zegocloud.github.io/zegocloud_prebuilt_webrtc/ZegoPrebuilt/index.umd.js"></script>
    <script>
      const TOKEN = ''; // need to generate TOKEN first
      const prebuilt = ZegoPrebuilt.init(TOKEN);
      prebuilt.joinRoom({
         container: document.querySelector("#root"),
      });
    </script>
</html>

Custom prebuilt UI

ZEGOCLOUD’s prebuilt SDK provides a concise configuration file, which is convenient for you to build and configure flexibly quickly.

 prebuilt.joinRoom({
        container: document.querySelector("#root"), // Mount the container, which fills the entire screen by default
        joinScreen: {
          visible: true; // Whether to display the device detection page, default display
          title:"Join Room"; // Device detection page title, default Join Room
          inviteURL:"https://zegocloud.github.io/zegocloud_prebuilt_webrtc/build/index.html?RoomID=test"; // Invite link, not displayed by default
        };
        micEnabled: true; // Whether to enable your own microphone, it is enabled by default
        cameraEnabled: true; // Whether to open your own camera, open by default
        userCanToggleSelfCamera: true; // Whether you can control your own microphone, enabled by default
        userCanToggleSelfMic: true; // Whether you can control the body's own camera, enabled by default
        deviceSettings: true; // Whether to display audio settings, default display
        chatEnabled: true; // Whether to enable chat, enabled by default
        userListEnabled: true; //Whether to display the member list, the default display
        notification: { // message notification in the lower left corner of the video
          userOnlineOfflineTips: true; //Whether to display member in and out, default display
          unreadMessageTips: true; // Whether to display unread messages, default display
        };
        leaveRoomCallback: () => void; // leave the room callback
        branding: {
          logoURL: "https://www.zegocloud.com/_nuxt/img/zegocloud_logo_white.ddbab9f.png", // Brand logo in the upper left corner, not displayed by default
        };
        leftScreen: true; // leave the room page, default is
  });

Run the demo

Try a live demo: See a live demo

prebuilt SDK demo

Learn more about ZEGOCLOUD’s Prebuilt SDK.

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