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ZegoRangeSceneTeam

ZegoRangeSceneTeam

Declared in ZegoRangeSceneTeam.java

Methods

setEventHandler

setEventHandler
public boolean setEventHandler(IZegoRangeSceneTeamEventHandler handler)
set range scene team event handler.
Declared in ZegoRangeSceneTeam.java

Parameters

NameTypeDescription
handlerIZegoRangeSceneTeamEventHandlerThe object used to receive range scene team callbacks.

Details

Set the callback function of the range scene team module.

  • When to call: After getting range scene team instance by [getRangeSceneTeam].
  • Available since: 3.1.0

Return

The result of set range scene team event handler, true: success, false: fail.

joinTeam

joinTeam
public int joinTeam(ZegoTeamParam config, IZegoRangeSceneJoinTeamCallback callback)
Join team.
Declared in ZegoRangeSceneTeam.java

Parameters

NameTypeDescription
configZegoTeamParamTeam Param.
callbackIZegoRangeSceneJoinTeamCallbackThe callback of join team.

Details

Join team. Use case: Often used in meta world scenarios, after join the same team, team members can see and hear each other.

  • When to call: After login scene by [loginScene].
  • Available since: 3.1.0
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

leaveTeam

leaveTeam
public int leaveTeam(int teamID, IZegoRangeSceneLeaveTeamCallback callback)
Leave team.
Declared in ZegoRangeSceneTeam.java

Parameters

NameTypeDescription
teamIDintTeam ID.
callbackIZegoRangeSceneLeaveTeamCallbackThe callback of leave team.

Details

Join team. Use case: Often used in meta world scenarios, after join the same team, team members can see and hear each other.

  • When to call: After join team by [joinTeam].
  • Available since: 3.1.0
  • Restrictions: None.

Return

Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.

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