ZegoRangeSceneTeam
ZegoRangeSceneTeam
Declared in ZegoExpressDefines.h
Methods
setEventHandler:
- (BOOL)setEventHandler:(nullable id<ZegoRangeSceneTeamEventHandler>) handler;ZegoExpressDefines.hParameters
| Name | Type | Description |
|---|---|---|
| handler | nullable id<ZegoRangeSceneTeamEventHandler> | The object used to receive range scene team callbacks. |
Details
Set the callback function of the range scene team module.
- When to call: After getting range scene team instance by [getRangeSceneTeam].
- Available since: 3.1.0
Return
The result of set range scene team event handler, true: success, false: fail.
joinTeam:callback:
- (int)joinTeam:(ZegoTeamParam *) config callback:(nullable ZegoRangeSceneJoinTeamCallback) callback;ZegoExpressDefines.hParameters
| Name | Type | Description |
|---|---|---|
| config | ZegoTeamParam * | Team Param. |
| callback | nullable ZegoRangeSceneJoinTeamCallback | The callback of join team. |
Details
Join team. Use case: Often used in meta world scenarios, after join the same team, team members can see and hear each other.
- When to call: After login scene by [loginScene].
- Available since: 3.1.0
- Restrictions: None.
Return
Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.
leaveTeam:callback:
- (int)leaveTeam:(unsigned int) teamID callback:(nullable ZegoRangeSceneLeaveTeamCallback) callback;ZegoExpressDefines.hParameters
| Name | Type | Description |
|---|---|---|
| teamID | unsigned int | Team ID. |
| callback | nullable ZegoRangeSceneLeaveTeamCallback | The callback of leave team. |
Details
Join team. Use case: Often used in meta world scenarios, after join the same team, team members can see and hear each other.
- When to call: After join team by [joinTeam].
- Available since: 3.1.0
- Restrictions: None.
Return
Error code, please refer to the error codes document https://doc-en.zego.im/en/5548.html for details.
