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API overview


The server API operations of ZEGOCLOUD MiniGameEngine support geolocation routing, a unified authentication method, a unified parameter style, and common error codes. This helps you use ZEGOCLOUD MiniGameEngine in an easy and convenient manner.

API operations

The following table describes the operations that are provided by the server API of ZEGOCLOUD MiniGameEngine.

OperationDescriptionQPS limit
DescribeGameLaunchCodeGet a game launch code for a live comment-based game.20 calls per second
SendDanmakuLikesTrigger a like event within the bullet screen game, which will generate corresponding effects in the live comment-based game client.100 calls per second
SendDanmakuCommentsTriggers the comment event within the live comment-based game, resulting in corresponding effects in the live comment-based game client.50 calls per second
SendDanmakuGiftsTriggers the gift-giving event in the live comment-based game will produce corresponding effects on thelive comment-based game client.20 calls per second
DescribeDanmakuMsgResultsCheck in batches whether the corresponding gift requests have been sent normally..20 calls per second

Callback

OperationDescription
report game infoReports game information.

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