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ZEGOCLOUD's live streaming services are different from the Video Call and Voice Call. We offer two different service plans based on your needs: Live Streaming and Interactive Live Streaming. These two services differ in terms of concurrency, latency, and interactivity. This doc will carefully introduce these differences to you.
The following table shows the differences between ZEGOCLOUD Live Streaming and Interactive Live Streaming:
Interactive Live Streaming | Live Streaming | |
---|---|---|
Typical scenarios |
Live streaming that requires high interactivity and synchronization, such as e-commerce live streaming, live auctions, multi-host live streaming, live class, game live streaming, etc. |
Basic live streaming that can handle high concurrency and does not require strong interactivity, such as live concerts, single-host live streaming, sports events live streaming, etc. |
Technical implementation |
Distributed to ZEGOCLOUD Low Latency LiveStreaming Network |
Distributed to third-party CDN |
End-to-end latency |
600ms - 1s |
Standard latency > 3s |
Performance in weak network conditions |
Withstand up to 80% packet loss |
Good |
Interactive experience |
Excellent |
Good |
Pricing |
Middle |
Low |
For a more intuitive sense of the differences between Live Streaming and Interactive Live Streaming, please click on our YouTube video to see more details: